Cheats - fix up open and save file dialog file/directory logic

This commit is contained in:
adelikat 2015-09-05 20:53:02 -04:00
parent 3d28d0dc5d
commit df2dd2df9b
1 changed files with 21 additions and 14 deletions

View File

@ -108,15 +108,15 @@ namespace BizHawk.Client.EmuHawk
public static FileInfo GetCheatFileFromUser(string currentFile)
{
var ofd = new OpenFileDialog();
if (!string.IsNullOrWhiteSpace(currentFile))
var ofd = new OpenFileDialog
{
ofd.FileName = Path.GetFileNameWithoutExtension(currentFile);
}
ofd.InitialDirectory = PathManager.GetCheatsPath(Global.Game);
ofd.Filter = "Cheat Files (*.cht)|*.cht|All Files|*.*";
ofd.RestoreDirectory = true;
FileName = !string.IsNullOrWhiteSpace(currentFile)
? Path.GetFileNameWithoutExtension(currentFile)
: PathManager.FilesystemSafeName(Global.Game),
InitialDirectory = PathManager.GetCheatsPath(Global.Game),
Filter = "Cheat Files (*.cht)|*.cht|All Files|*.*",
RestoreDirectory = true
};
var result = ofd.ShowHawkDialog();
if (result != DialogResult.OK)
@ -129,15 +129,22 @@ namespace BizHawk.Client.EmuHawk
public static FileInfo GetCheatSaveFileFromUser(string currentFile)
{
var sfd = new SaveFileDialog();
if (!string.IsNullOrWhiteSpace(currentFile))
var cheatsPath = PathManager.GetCheatsPath(Global.Game);
if (!Directory.Exists(cheatsPath))
{
sfd.FileName = Path.GetFileNameWithoutExtension(currentFile);
Directory.CreateDirectory(cheatsPath);
}
sfd.InitialDirectory = PathManager.GetCheatsPath(Global.Game);
sfd.Filter = "Cheat Files (*.cht)|*.cht|All Files|*.*";
sfd.RestoreDirectory = true;
var sfd = new SaveFileDialog
{
Filter = "Cheat Files (*.cht)|*.cht|All Files|*.*",
RestoreDirectory = true,
InitialDirectory = cheatsPath,
FileName = !string.IsNullOrWhiteSpace(currentFile)
? Path.GetFileNameWithoutExtension(currentFile)
: PathManager.FilesystemSafeName(Global.Game)
};
var result = sfd.ShowHawkDialog();
if (result != DialogResult.OK)
{