The el_GR, Greek (Greece) translation is empty, while the el, Greek,
translation is 92% done.
Remove el_GR from git and from transifex.
- Fix#721.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
In the Turbo config dialog, remove the selection list for entering the
value and leave only the spin control. Allow values above 600%, up to
4000%.
Reintroduce the speedup_frame_skip config variable, defaulting to 9, use
it for turbo selection values > 600%, with speedup_throttle == 0.
The rationale for this is that on average modern hardware, throttle
values above 500% or 600% will not be effective.
The default is now shown as 1000%, which is:
frame_skip == 9 && speedup == 1,
where:
speedup == 1 is equivalent to throttle == 0,
as was the case before the turbo config changes.
Values above 600% are automatically rounded up or down to the nearest
100%, on entry and on click of the up/down arrows of the spin control.
The frame skip checkbox is cleared and disabled for the "Unlimited"
setting (throttle == 0), and set and disabled for values > 600%, to
reflect the mechanism to the user.
When the value again enters the modifiable range in the spin control,
the previous value of the checkbox is restored.
Misc:
- Turn off translation of percentage values in the xrc.
- Remove the size element for the throttle selection list in the general
config dialog xrc, it breaks the layout on GTK3.
- Add a note about passing wxWidgets_CONFIG_EXECUTABLE to cmake to
select wxWidgets version to README.md.
Hopefully this will reduce confusion and present a nicer UI.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Add support for non-GameController SDL Joysticks.
Add proxy class wxSDLJoyDev to support using either SDL_GameController*
or SDL_Joystick* values in joystate.dev.
Add pretty much identical SDL code to support SDL_Joystick* when the
device cannot be opened as an SDL_GameController*, without changing the
API. SDL_Joystick* devices operate almost identically to SDL_Controller*
devices with their own default mappings, for both events and polling.
Filter axis motion events in the bindings editor widget for subsequent
events within 300ms. This gets rid of the double binding for +1/-1 when
the stick is moved to a direction.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Add ui/hideMenuBar boolean option, defaulting to on, which hides the
main menubar when the mouse is idle or outside the frame.
This is disabled on mac, because on macs the main menubar is not part of
the application window.
Fix pointer hiding/unhiding by connecting panel events to the gamearea
mouse event handler.
Clean up the pausing when menus are opened code, make it actually work
on Windows.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Fix throttle=0 (unlimited speed) settings for both the Speedup/Turbo
config panel and the general throttle setting and make 100 the default.
Replace the speedup frame skip option with a "Frame skip" checkbox,
which enables skipping the appropriate number of frames if vsync or very
low system performance is in effect. The systemFrameSkip (under video
config) is added to this value.
With speedup_throttle=100, the old speedup behavior is used with 9
frames skipped.
With speedup_throttle == 0 && speedup_throttle_frame_skip, skip 9
frames at full speed, which is exactly the same as the old behavior,
since throttle == 0 is equivalent to speedup == true.
Hopefully these changes will make the turbo config dialog more useful
for users, by default frame skipping to work around vsync will be
enabled, and users can uncheck the "Frame skip" checkbox for a smoother
experience.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
soundInit() returns a bool to indicate success, and failure inevitably
leads to crashes as the emulator tries to use a NULL soundDriver.
On false, popup an error dialog saying that the sound driver failed to
initialize, this is at least better than crashes, which will also need
to be fixed.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Extract strings from all wx sources, not just the enabled ones.
Ignore comments in the generated pot when checking if it was updated, we
don't care about just changes in line numbers.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Remove po/update_pot.sh and generate the gettext .pot source
automatically in cmake on every build instead.
If the .pot is actually updated, print a loud message at the end of the
build to commit the result and push to transifex.
Fix the gettext tools and package loading block to only run when
ENABLE_NLS is enabled and find the xgettext and msginit binaries in the
Windows case as well. xgettext is used to generate the .pot.
Refactor the SRC_WX/HDR_WX/RES_WX/XRC_SOURCES handling to use only
relative paths and move all generated files into RES_WX. This was
necessary to generate the .pot from cmake.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Fix issues with {sav,load}ing e-Reader `Dot Code`.
If `Dot Code` file is not specified, it tries to continually read it and does not accept input.
In Japanese (very likely other languages as well), the path of `Dot Code` file is garbled
internally due to failing conversion to UTF-8.