Commit Graph

713 Commits

Author SHA1 Message Date
gregory.hainaut c68bb1bb7f pcsx2: restore linux thread timing. pthread_getcpuclockid failed to check the validy of thread ID...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4910 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-04 21:27:11 +00:00
gregory.hainaut 0f354b7bcd pcsx2:linux: disable thread timing information. It seems to work only with eglibc (debian/ubuntu)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4908 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-04 17:07:00 +00:00
gregory.hainaut bd1ed676ec pcsx2: implement thread timing on linux => display cpu usage on title bar
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4880 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-28 09:34:43 +00:00
gregory.hainaut e55da1ab04 pcsx2: implement theading name on linux.
onepad: properly connect the latest button
sdl: do not compile some useless files (which fail to compile on my system btw)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4879 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-27 10:38:02 +00:00
gregory.hainaut 136300ab2e linux compilation fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4868 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-12 18:25:21 +00:00
cottonvibes ac9bf45f98 pcsx2: Implemented Threaded VU1 :D
Threading VU1 took a lot of rewrites and new code to make possible (MTGS, microVU, gifUnit...), but we finally got to the point where it was feasible, and now we've done it! (so now everyone can stop complaining that pcsx2 only takes advantages of 2 cores :p).

The speedups in the games that benefit from it are great if you have a cpu with 3+ cores (generally a 10~45% speedup), however games that are GS limited can be a slowdown (especially on dual core cpu's).

The option can be found in the speedhacks section as "MTVU (Multi-Threaded microVU1)". And when enabled it should should show the VU thread-time percentage on the title bar window (Like we currently do for EE/GS/UI threads).

It is listed as a speedhack because in order for threading VU1 to have been a speedup, we need to assume that games will not send gif packets containing Signal/Finish/Label commands from path 1 (vu1's xgkick). The good news is very-few games ever do this, so the compatibility of MTVU is very high (a game that does do this will likely hang).

Note: vs2010 builds and Linux builds need to be updated to include "MTVU.h" and "MTVU.cpp".


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4865 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-12 02:31:49 +00:00
arcum42 0b09b84526 Fix Linux so that it compiles.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4827 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-25 10:24:05 +00:00
cottonvibes 1515949a98 will probably fix compilation errors on linux/gcc...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4826 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-25 08:46:07 +00:00
cottonvibes c05dc759e3 Big gif transfer code rewrite!
Pcsx2 now has a gifUnit class which acts like the ps2's gif and executes a single gif transfer at a time (and performs path arbitration according to priority and path3 slicing).

This new code is generally a speedup for most games. Particularly VU heavy games like GoW.
This revision breaks old saved state compatibility so don't update if you wish to keep playing with your old saved states.
Leave comments if this revision fixes or breaks anything...

Message to GS Plugin authors:
This new code now uses only 1 gif callback to transfer data to the gs plugin (GSgifTransfer).
pcsx2 also is garaunteed to send full GS primitives to the plugin. So you don't have to account for partial-transfers anymore.

Thanks goes out to shadowlady who tested around 500 games for me :D

Note 1: The old gif code is still in this revision, and can be enabled by the USE_OLD_GIF macro. The old code will be deleted soon.
Note 2: This revision also enables assertion dialogs in devel builds, and changed a lot of assume cases into assertions.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4821 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-24 13:02:50 +00:00
sudonim1@gmail.com 1b294e1443 x86 emitter: fixed three encodings for shrd and shld, as in issue 1076. Thanks to "firnis" for finding this.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4798 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-07 22:37:59 +00:00
gregory.hainaut@gmail.com 35b9dfce3f pcsx2: zzogl:onepad: gsdx: merge linux-gsopen2 branch (4730) into trunk
* Gsopen2 support for GS plugins => Support of the PCSX2 GS window configuration panel. Support of all PCSX2 shortcut.
* new shortcut: shift-f12 to stole the input. ZZogl shortcut must be prefixed with ctrl
* onepad: Support/fix/improve of configuration gui, multiple key, mouse/wiimote for analog joystick, dualshock3/sixaxis (basic), dual pad and experimental forcefeedback

Note: it is advices to delete OnePAD.ini


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4731 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-12 14:48:36 +00:00
cottonvibes 996ca8ffff microVU:
- Reimplemented mini/max opcodes using integer comparison operations instead of double comparison. This results in a bit less code and integer operations tend to be faster than double ops (especially on AMD cpus). Thanks to pseudonym for the idea!
- Fixed some minor bugs in mVU dev builds.

pcsx2:
- Added __fc as a shorthand macro for __fastcall since we already have __ri and __fi macros.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4713 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-05 10:30:04 +00:00
gregory.hainaut@gmail.com 827dcfaf6f pcsx2: linux: take some margins for the height of font (avoid top/bottom cut)
cmake: 
* disable fomit-frame-pointer which cause crash with gcc-4.6 (it was not enabled by default but now I'm sure people will not enable it ;) )
* Try harder to pick the 32bits configuration for wx in a 64bits environment (opensuse/fedora).



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4641 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-10 09:26:39 +00:00
gregory.hainaut@gmail.com 763f21cfbc pcsx2 & spu2x: allow to compile[0] with lto on linux. It removes an useless wx feature on linux.
[0]: it needs gold linker, tuning parameter large-function-growth to 5000 and gcc-4.6.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4617 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-02 19:11:00 +00:00
avihal@gmail.com 9c234de3ec Portable mode: now allows fully custom folders, but still allows relocation of pcsx2 folder without breaking (install mode unmodified).
Details:
The major differences between install and portable modes should now be:
1. Portable mode doesn't use the registry at all.
2. Portable mode uses the folders inside pcsx2 folder as default (install mode has some default at "my documents").
3. Portable mode tries to save relative paths at the ini file where possible*.

Specifically, portable mode now allows to select custom folders for plugins, bios, etc via the standard UI, which allows using several portable pcsx2 folder sharing the same resources (bios, iso, memcards, etc).

* Relative paths where possible = the following sequence (thanks to pseudonym for the brilliant idea):
1. If the file/folder is inside pcsx2 folder, it's saved as completely relative (to pcsx2.exe)
2. Else, if the file/folder is at the same drive as pcsx2.exe, it's saved as absolute path without the drive letter (e.g. /ISO/...)
3. Else, saved as absolute path, including the drive letter (for linux, without drive letter naturally).

This allows to create a removable drive with (one or more) pcsx2 folder on it, configure all the files/folders to point to the same drive (ISOs, save states, etc), and then take this drive, plug it into another computer (where it will be assigned with a different drive letter), and everything will continue working.

Please test it if you can. Bugs here can be inconvenient...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4507 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-29 17:41:11 +00:00
avihal@gmail.com 42fe45e66a Recent Iso list: 1. Iso that don't exist are grayed out at the menu. 2. in portable mode, Iso files are saved as relative if they're inside pcsx2 folder, or in parallel to it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4491 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-26 07:02:46 +00:00
sudonim1 22c1b30ed6 Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
Please set up auto-props in your svn client.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4488 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-25 05:06:49 +00:00
ramapcsx2 4adb41f3d9 Whops..
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4365 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 01:31:32 +00:00
ramapcsx2 697f78afe6 Made 2 spamming logs go to DbgCon and fixed a few compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4364 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 01:18:56 +00:00
gregory.hainaut@gmail.com 2223b97fa1 pcsx2 i18n:
* Translate more stuff in various place
* Fix issue with pot generation on linux namely empty string & quote in asm comment
* add missing key on generate_pot script. Note: it also updates the po files with latest pot modification
* regenerate new pot & po files.

Translator note: previous Tertiary pot miss half of the strings.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4359 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-25 18:16:53 +00:00
gregory.hainaut@gmail.com 3c607da90c pcsx2 utilies: 'mkdir' the full path.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4326 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-20 16:57:36 +00:00
arcum42 4388d5d464 GSdx: A start at a configuration dialog for Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4323 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-20 01:57:43 +00:00
gabest11 1e6f280021 - more project cleanups and small code changes, also added the psx emu interface again
- someone should check __xgetbv under linux (avx/fma detection)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4295 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-12 21:45:16 +00:00
gabest11 ca7abd983a Mostly code cleanups, XBYAK 2.99, VEX conversion for the sw renderer (3-5% faster), GSState::Move fix for dark cloud 2 invention crash.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4287 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-07 01:59:05 +00:00
gregory.hainaut@gmail.com 47511691ed pcsx2 i18n:
* add/update various translation
* add a patch of Weimingzhi to fix wrapping issue on asian languages.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4280 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-01 19:12:02 +00:00
gabest11 4cd3e3a552 - fixed VS2010 project files and added configuration for AVX
- ConfigIcon_Appearance.h seems to be missing

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4270 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-28 08:21:05 +00:00
gigaherz c46f8ae224 Undo some changes that shouldn't have been commited.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4217 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-15 23:55:38 +00:00
gigaherz 8bb14a6c0a I misscalculated some coords in the previous commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4216 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-15 23:51:50 +00:00
Jake.Stine df6f1b03f7 Major Settings Changes!
* PCSX2 now splits settings into two files: pcsx2-ui.ini and pcsx2-vm.ini.  The former is user interface clutter (window positions, confirmation dialogs, etc).  The latter is virtual machine settings, speed hacks, game fixes, etc.
 * Added support for PORTABLE INSTALLS!!  Portable install is currently manually enabled by adding an empty "pcsx2-portable.ini" to the install location of PCSX2.  Portable installs should run seamlessly from any flash drive, etc. (and will usually need Admin rights)
 * PCSX2 install location and plugins folders are stored in the registry now (unless portable install is enabled, in which case no registry is used).

Notes:
 * A button to enable portable installs from within PCSX2 is planned.
 * NSIS installer will hopefully be upgraded to allow for a portable install option as well.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4198 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-10 17:48:25 +00:00
Jake.Stine 267b3bd90d API change: Simplified handling of app/emu config defaults handling. Got rid of the mandatory "defaults" override -- LoadSave APIs for Pcsx2Config and EmuConfig now use the current settings of the class instead.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4177 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-04 22:49:58 +00:00
Jake.Stine f76e901c64 Minor cleanups for the new virtual memory alloc/reserve system:
* Moved VIF dynamic recompiler buffers to the recompilers section of PCSX2.
 * Using RecompiledCodeReserve for the VIF SSE functions.
 * Minor bugfixes to VirtualMemory class implementations.
 * Improved error handling and error message display.
 * [TODO] : implement a call to cpuShutdown() to clean up VIF unpack/SSE reserves.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4169 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-30 06:21:07 +00:00
Jake.Stine 6a8507d6c3 * Added preliminary word-wrapping support for Han/CKJ character sets. (untested)
* UI bugfix for error/popup window message display (bug introduced just a couple revs ago)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4166 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-28 19:58:51 +00:00
Jake.Stine 4c3e22e831 * Solution file updates for zzogl (adds needed dependencies)
* A couple i18n fixes listed in Issue 915, relating to dialog message formatting for a couple specific messages.
DevNote:
  * Added some missing operator+() stuff for the pxsFmt string formatter.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4160 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-28 04:14:47 +00:00
Jake.Stine a7fcc3929e * Documented some of the event/threading proxy class and its underlying event queue.
* Simplified and improved (slightly) the savestate memory cleanup on error/cancellation.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4158 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-27 15:25:39 +00:00
Jake.Stine ed7638488c zzogl-pg: compilation fixex for MSVC builds:
* resolve a namespace conflict between std::count (due to a 'using namespatce std;' directive)  [debug builds only]
 * switch all MSW-specific code to be unicode compliant so that unicode-only Utilities lib can be used under Windows.  [should work, but needs proper testing]
 * fix some properties sheets so that windows-specific DLL dependencies (common controls and UUID stuff provided by Windows) are linked automatically into wx/utils based plugins.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4140 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-25 04:38:44 +00:00
arcum42 0297a6d364 Various changes to avoid using deprecated Gtk+ code. Gtk+ 3.0 is slated to remove most of the currently deprecated calls...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4139 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-24 23:58:56 +00:00
Jake.Stine a728cfee96 wxSavestates: many bugfixes!! *now* it's ready for testing. :p
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxSavestates@4096 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-14 22:41:02 +00:00
Jake.Stine 73d74e85c0 wxSavestates: add missing file.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxSavestates@4094 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-14 20:12:03 +00:00
Jake.Stine 9eddbb5845 wxSavestates: savestates now include game serial code, and a ps2z extension (which can be linked to any zip-supporting tool, like winzip or 7zip). This branch is ready for extensive testing. :)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxSavestates@4092 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-14 15:09:22 +00:00
Jake.Stine daf47b50a0 wxSavestates branch: (partially sync'd with trunk**)
* Finished up zipfile-style savestate implementation
 * Simplified BaseSaveState class, and removed lots of now-unneeded code.
 * Prepared the i18n stuff for a pcsx2_Dev.pot file (WIP), and sorted more stuff to pcsx2_Tertiary.pot.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxSavestates@4091 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-14 07:28:05 +00:00
Jake.Stine 21c022542f Minor i18n-related bugfixes.
* "Browse" option in recent iso menu should translate now.
 * Dialogs and config panels remember their positions more reliably (when using X or alt-F4 to close PCSX2, for example).
 * Preliminary language selector dialog (available in debug builds only).  Will finish it up later.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4088 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-12 07:43:21 +00:00
Jake.Stine 5c54b8279e i18n:
* fixed a bug that caused certain confirmation dialogs to not remember their choices, when user had non-english language.
 * Added wxWidgets-provided strings for a few things, such as Next, Back, and OK / Apply / Cancel.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4076 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-04 15:23:15 +00:00
Jake.Stine f2c0ff23a9 PCSX2, GSdx (patch from avih): Fix broken backward/forward compatibility regarding GSgetTitleInfo
* PCSX2: Added GSgetTileinfo2 and deprecated=removed GSgetTitleInfo
 * GSdx: moved to the new GSgetTitleInfo2
 * New PCSX2 with new GSdx will have the new functionality, all other combos remain with old functionality.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4073 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-03 21:18:29 +00:00
Jake.Stine 49527d952c Plugin API for GS: Changed the new GSgetTitleInfo callback to use a more sensible parameter passing system.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4072 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-03 03:45:34 +00:00
Jake.Stine 9bcff9f3d5 Internationalization fix-ups. PCSX2 0.9.7 should *finally* be ready for translations. Whew.
* Also did some work on re-introducing the game database dialog.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4063 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-02 08:15:11 +00:00
arcum42 5da2f7cecd Correct an assertion. and remove an unused variable.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4060 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-28 07:23:24 +00:00
gregory.hainaut@gmail.com 81170a984d host mem: fix wrong allocation method on linux
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4059 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-27 16:47:43 +00:00
arcum42 bd7fee3be3 Merge the changes in the GregsMisc branch back into trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4049 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-24 02:49:23 +00:00
Jake.Stine 21f75b58db * Added code to detect amount of physical ram installed on the host computer.
* Added logging of host operating system and physical ram to startup.
 * Removed "PhysicalCores" stuff from both x86emitter and startup logs -- physical cores is losing its relevance with all the new AMD and Intel chip designs.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4048 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-23 21:32:52 +00:00
arcum42 5e73b1ca7e GregsMisc: Sync with trunk (r3983-r4044)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4045 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-23 03:11:08 +00:00
Jake.Stine 6dcdf9cfa9 wxSavestates:
* Basic savestate loading/saving working now (needs testing).
 * No support for screenshots embedded into the savestate (yet).

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxSavestates@4043 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-22 16:24:54 +00:00
Jake.Stine 2ee6b7abc6 Merge newHostVM branch. Feature overview:
* PCSX2 uses significantly less memory when starting.
 * Overall memory use reduced (mildly for some games, significantly for most).
 * EE and IOP main memory are now fixed at 0x20000000 and 0x24000000 -- useful when using external cheat apps.
 * Properly implemented the 'Shutdown' menu option -- Shutdown now unloads the entire PS2 virtual machine and reduced PCSX2's memory footprint to bare minimums.
 * Some more meaningful errors for when memory is a problem (out of memory, low virtual memory, etc).
 * Bugfix for pxsFmt when formatting long/large strings (over 1k)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4029 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-17 05:49:11 +00:00
Jake.Stine b10a6d5271 newHostVM: MSVC compilation fix.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4028 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-17 04:58:35 +00:00
Jake.Stine 0692ab1bc5 newHostVM: Linux fixes.
* Removed some missing / obsolete files from codeblocks projects.
 * Fixed a segfault on exit
 * Implemented a platform-consistent pointer value string formatter (%p has no defined standard)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4026 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-17 03:18:36 +00:00
Jake.Stine 63b254c8bd newHostVM:
* Applied the new RecompiledCodeReserve to the VIF recompilers (saves another 4-8mb of memory, depending on game).
 * Fixed a bug in pxsFmt / FastFormatUnicode (string formatting).
 * Final round of error handling cleanups.

(branch is basically ready for re-integration -- needs some testin for obvious/show stopping bugs, thanks!)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4025 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-16 15:58:42 +00:00
Jake.Stine 2ca8278c65 newHostVM: Some Linux compilation fixes, warning removals.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4023 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-16 05:32:31 +00:00
Jake.Stine 239c9f83d8 newHostVM: (Restored booting) -
* Added some bounds checking to debug builds for VTLB mappings.
 * Fixed a VU mapping bug that caused boot crashing
 * Fixed some startup, shutdown, and reset resource management.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4021 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-16 00:22:18 +00:00
Jake.Stine be1a590464 newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4020 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-15 14:05:02 +00:00
Jake.Stine f1024dad91 newHostVM: Fix for savestates!
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4004 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-07 00:04:53 +00:00
Jake.Stine d6de2e3942 newHostVM: Made use of the new SpatialArrayReserve for the EE/R5900 recompiler. Reduces the recompiler's lookup tables from ~40mb to a mere 1-3mb.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@4003 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-06 16:25:40 +00:00
arcum42 7f51e8ee66 newHostVM: Linux compilation fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3998 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-06 05:21:06 +00:00
Jake.Stine 3bdf62fa0e newHostVM: Sync with trunk (r3972-r3993)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3995 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-05 01:39:25 +00:00
Jake.Stine a7726871dc newHostVM: More exception / error handling mess.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3994 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-05 01:33:01 +00:00
Jake.Stine dc7f00d05e newHostVM:
* Preliminary implementation for the SpatialArrayReserve class, which will be used for recompiler lookup tables (large portions of these tables are never used by many games).  Will put it to use and test it soon.
 * Finished implementation of TryResize method for reservations, which will be used by PCSX2 if the operating system runs low on ram.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3992 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-03 17:37:29 +00:00
Jake.Stine 5579350d22 newHostVM:
* Moved profiler management to the RecompiledCodeReserve class.
 * Improved error handling some more.
 * Numerous minor cleanups.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3991 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-03 14:18:30 +00:00
gregory.hainaut@gmail.com 9d2f81d142 GregMiscellaneous: sync with trunk (3805:3982)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3983 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-30 11:24:03 +00:00
Jake.Stine bd8127f75e newHostVM: More error/exception handling WIP stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3980 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-29 02:49:01 +00:00
arcum42 a61e678a12 newHostVM: Fix linux/gcc crash on startup.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3978 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-28 10:49:45 +00:00
Jake.Stine 283224290d newHostVM: Fix linux/gcc compilation errors. PCSX2 doesn't work yet tho -- crashes on startup and I don't have a proper debug environment setup to trace and troubleshoot it.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3977 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-27 23:58:10 +00:00
Jake.Stine 4dec10976d newHostVM: Working on linux side now ... (WIP)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3976 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-27 23:22:19 +00:00
Jake.Stine 4bee22a4cd newHostVM branch: Implemented VM reservation feature for all recompilers.
* SuperVU note: SuperVU recompiler now uses two separate 8mb caches for VU0 and VU1 (needed in order to simplify/saneify the reserve/alloc stages of pcsx2 app startup).
 * Added MemsetFast.inl, which houses SSE intrinsic versions of memset and memzero, for use on aligned data targets.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3975 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-27 19:18:46 +00:00
Jake.Stine 5e2724bdc3 * (Issue 734) Configuring plugins from the First Time Wizard should work better now (plugins options changes wouldn't stick)
* Security fix for Windows: Forced plugin filenames to be absolute paths, which resolves issues with windows' default path search order for DLLs, and hopefully avoids some errors for users who have installed Microsoft's Improved DLL Security patch.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3974 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-27 15:16:14 +00:00
Jake.Stine bed33749b5 newHostVM branch: (now boots games!)
* EE and IOP recompilers are using the new RecompiledCodeReserve class.
 * PS2 main memory should typically be located at 0x20000000 (code still need some cleanups)

VU0/VU1 recompilers will be implemented soon.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3959 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-22 19:47:02 +00:00
Jake.Stine 01541f2c92 newHostVM branch: work-in-progress stuff...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3958 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-22 16:23:52 +00:00
Jake.Stine 5ba7b0650d wxIsoFile: final annoying compilation error fixed. Just needs a little linux-side testing now.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3945 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-19 09:51:57 +00:00
Jake.Stine e30892cf34 wxIsoFile: ... and some more fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3944 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-19 09:25:44 +00:00
Jake.Stine ca9e250837 wxIsoFile: And a couple more compiler fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3942 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 16:09:00 +00:00
Jake.Stine d5bc947e8d wxIsoFile branch: fix missing includes and gcc compilation stuffs.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3941 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 15:46:05 +00:00
Jake.Stine 2b4d7cc384 wxIsoFile branch: (needs linux testing)
* Convert IsoFileFormats.cpp into a class.
 * Use wxFile and wxFileInputStream instead of windows/posix specific file functions.
 * Added new ScopedAlloc classes, which are very simple dependency-free templates for exception-safe allocations.
 * FastFormatString: Improved performance ad fixed an obscure bug.
 * Drag&Drop (UI) - Improved the friendliness and responsiveness, so that PCSX2 doesn't end up tying up an explorer window while it prompts the user or issues error messages.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3934 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 01:40:49 +00:00
gregory.hainaut@gmail.com d84d8e8a2a GregMiscellaneous: sync with trunk (3805-3918)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3919 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-15 09:32:41 +00:00
Jake.Stine e63314f545 * Bugfix for Issue 850 - memorycards being deleted when swapping slots.
* Preliminary work done for Issue 735 : allowing specified custom memorycard filenames.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3869 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 17:12:28 +00:00
Jake.Stine c396684e07 * Fix a bug that prevented devel/verbose console logs from being logged in Release builds.
* Switch microVU's cache logs to DevCon (verbose only).  TODO: Make a vuPerfLog for them someday.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3841 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-26 17:41:57 +00:00
Jake.Stine 5fd2cf97d3 Made some minor tweaks to SIF to test some theories and fix some broken-looking code -- please report any regressions. Also commented some of SIF and IPU stuff. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3812 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-20 12:47:17 +00:00
gregory.hainaut@gmail.com 5e8f776adb GregMiscellaneous: sync from trunk (3679:3727)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3729 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-05 15:33:08 +00:00
Jake.Stine 46b89abb72 * Move the GIF register handlers from dmac to hwRead/hwWrite (like the VIF registers they aren't actually DMA-related).
* Minor cleanups to trace logging and FastFormat string stuff.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3724 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-04 14:11:50 +00:00
Jake.Stine 12dbebcfd9 microVU: clear contents of microBlock on creation to avoid false cache misses.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3720 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-02 12:33:45 +00:00
Jake.Stine 0bb377511b Uninitialized variable fix in ScopedLock as found by Gregory, and a few more minor -> to . conversions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3708 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-31 16:40:25 +00:00
Jake.Stine bcac59ee4f Linux/GCC fixes. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3705 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-31 05:47:54 +00:00
Jake.Stine 1cac8d3948 * Added subdivided content to the u128 type (changed it from a struct to a union, added _u32[4], _u16[8], etc).
* Added ToString methods to the u128 type.
* Bugfixes for the FastFormat string utilities, namely when writing UTF8 content via the UTF16 formatter.
* MSVC: Removed obsolete disabling of unsigned/signed mismatch warning (4018)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3703 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-31 05:14:00 +00:00
gregory.hainaut@gmail.com ec44d0f8cf GregMiscellaneous: Sync from trunk. Before there are too many conflict
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3679 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-22 10:48:23 +00:00
gregory.hainaut@gmail.com 112800cb98 common, GSnull, zzogl-pg, SPU2null: add more safety to some fclose functions. Avoid a bunch of double free and memory corruption.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3671 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-20 11:13:40 +00:00
Jake.Stine 365ffdb66c Bugfix for string formatting on some non-MSW platforms.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3652 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 12:09:03 +00:00
gregory.hainaut@gmail.com 2283ed93ab GregMiscellaneous:
* Buffer overflow (32bits unicode)
* Improve asm mem_cpy qwc (little faster)


git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3651 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 11:47:37 +00:00
Jake.Stine a8e406523b Improved EE/VTLB memory management: Removes various psM/psR/psS/psH pointers and replaces them with a single unified eeMem pointer. Members of eeMem correspond to Main, Scratchpad, Hardware, etc. This simplifies the EE's memory allocation, improves compiler optimization, gets rid of some macro mess, and allows templated code to deduce the size of memory buffers automatically.
* Includes a minor tweak to DMAC.h - removed tDMA_TADR / tDMA_MADR / etc. and replaced them with a single tDMAC_ADDR class.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3644 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-16 15:57:01 +00:00
Jake.Stine 91851c6222 Trace Logging:
* Cleaned up trace logging and switched from C++ initializers to C-style const arrays.  Kinda mixed on which I like better, but decided to go with the general rule of thumb that a bit less C++ weirdness is probably a good thing.
 * Removed __assume() feature from pxFail and pxFailDev, due to the likeliness of unwanted/unexpected compiler behavior (MSVC only).  To hint the compiler that code should be unreachable, explicitly use pxAssume(false).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3643 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-16 15:01:13 +00:00
arcum42 e4eec943de Get rid of extraneous line breaks on the console output(Linux).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3638 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-13 19:35:32 +00:00
gregory.hainaut fa793cca25 cmake:
* move machine optimization in the global setup. In same time use i686 instead of i486
* Also build the debug with fvisibility=hidden No reason to use it only on devel. (actually same as codeblock)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3628 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-09 19:05:02 +00:00
Jake.Stine 20adde44a6 PCSX2/EEcore:
* Now using SSE for all hardware register reads and writes (mainly MFIFO stuff) [don't expect a speedup, really -- its more of a code simplification in this case].
 * [refactoring] Changed the EE Memory (vtlb) to use the u128 type instead of u64 for the 128-bit loads/stores (see mem128_t typedef)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3626 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-09 15:42:13 +00:00
Jake.Stine 8375b0a989 Refactoring:
* Added __fi and __ri, which are abbreviations for __forceinline and __releaseinline.
 * Added some static qualifiers to functions in mVU, MMI ops, and others where appropriate.
 * Removed some unnecessary __fastcall qualifiers (since GCC gets funny sometimes when you combine __fastcall and inlining).
 * Made _1mb, _16mb, _1gb values common to all emulation code (moved from newVif/mvu to Common.h) -- they're useful! :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3624 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-09 04:10:38 +00:00
arcum42 4cccc7a3b1 Apply the same visibility flags from CMake to CodeBlocks. GSnull: Remove some legacy gif code. Hook up the register code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3618 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-07 05:46:25 +00:00
gregory.hainaut 04e6c5ab02 Spu2null, padnull, gsnull, CDVDnull, onepad, spu2x:
Add 2 attributes to the interfaces functions
 - externally_visible: avoid gcc to remove the function when lto is enabled 
 - visibility("default"): default == public... Allow to hide all others symbols: see http://gcc.gnu.org/wiki/Visibility for details

onepad:
* Remove __cplusplus define, everythings is in C
* define 2 interfaces functions with EXPORT_C_ instead of CALLBACK.

cmake:
* add recent added .h files
* add fvisibility optimization. Plugins size was reduced of ~10% much more than expected :)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3611 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 11:43:21 +00:00
arcum42 cfc4c9b3ec GSnull: Work on the GifTransfer functions, to bring them up to date, and straighten them out. Now enabled by default.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3610 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 09:30:36 +00:00
Jake.Stine 912872af80 Introducing a mostly revamped Tracelog and Console log system. Various console log sources can now be toggled on/off on the fly, allowing end users to enable more verbose logging when they encounter problems. Both console and trace sources can be given automatic prefixing.
DevNotes:  DevCon logs are now available in *Release* builds as well as Devel builds, and can be enabled from the Console window's "Sources" menu.  They are disabled by default in Release builds, and are always enabled regardless of the ini setting in devel builds.  Debug logs are still strictly available in debug builds only.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3609 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 05:46:09 +00:00
Jake.Stine 28ba6d7520 More GCC fixes for SafeArray (changes to the BoundsCheck macro fix some meaningless warnings, not really important otherwise).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3607 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-05 12:48:49 +00:00
Jake.Stine 6531640844 Yay! TlsVariable fixed properly. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3606 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-05 12:21:19 +00:00
arcum42 24aac1f1f2 After 4 attempts, I suppose it's my turn...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3605 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-05 09:54:59 +00:00
Jake.Stine cfc3944a90 GCC/TlsVariable compile fix attempt #4: randomly throwing darts at members of the C++ standards committee.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3604 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-05 05:03:52 +00:00
Jake.Stine d88cf47adb Linux: Likely fix for gcc errors compiling SafeArray
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3602 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-05 01:39:31 +00:00
Jake.Stine d231c537b9 Linux fix for TlsVariable.inl (I hope). SafeArray fix will have to come later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3601 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-04 19:36:15 +00:00
Jake.Stine c439d1bef2 Minor refactoring; doing this just to help minimize the changelog spam of the next commit (not that it'll help much)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3600 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-04 19:10:41 +00:00
Jake.Stine e5f87e068b Changed the FastFormatString functions into nifty little classes that use TLS for their buffer workspaces. Result: a fully concurrent printf with zero malloc/free overhead. Use the pxsFmt macro for them -- which is a fully working alternative to wxsFormat().
(pxsFmt has been applied to console/logging only for now.  Will apply it to more later, once the code is confirmed stable)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3596 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-03 22:18:19 +00:00
Jake.Stine 6ab55020bd Improved TlsVariable; going to be putting it to good use soon.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3594 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-03 04:36:48 +00:00
Jake.Stine 8984e80c24 Add an SPU2reset callback to SPU2 plugins, needed to put a stop to SPU2 sound generation when resetting the PS2 VM. If a plugin doesn't implement it directly, it automatically falls back on a manual soft reset using the SPU2's builtin software Core0/1 register writes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3575 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-27 03:41:18 +00:00
gregory.hainaut 83604ec59d cmake: properly separate ldflags from cflags
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3567 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 14:20:03 +00:00
gregory.hainaut 4e90b10c76 cmake: Use same variable name for output. Allow easier copy-paste between files. Do not know why I did not do it earlier.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3566 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 13:54:26 +00:00
gregory.hainaut f965b0af46 Memcpy (linux): Mangle asm label name avoid symbol already defined when inline the function
Note: the function can be moved into a .h ;)

Note2: %= is replaced by a number so it is a bad idea to put it after a digit (reason why I put underscore before)



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3563 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 09:38:26 +00:00
gregory.hainaut 4c4cf75432 Memcpy (linux): Use volatile constraint to avoid complete removal of the function when activating -fdce (dead code elimination).
Actually there is no impact for the moment because the optimization is not activate by default.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3562 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 21:22:32 +00:00
Jake.Stine bc849cc042 Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3549 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 12:20:11 +00:00
Jake.Stine b6af82efa8 GSdx / zzogl-pg / pcsx2:
* Implemented support for legacy GS plugins (considered anything prior to the Reordering merge).
 * Added a lot of 'const' qualifiers to the GSgifTransfer functions in both GSdx and zzogl.

DevNote: GS plugins shouldn't be modifying the data provided to them from PCSX2 -- zzogl wasn't, GSdx was.  I had to do a little bit of juggling to remove the mem modifications from GSdx's TEX0/TEX2 handlers.  With luck, nothing's broken. ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3536 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 15:49:30 +00:00
Jake.Stine 9ba58e1398 ReorderingMTGS: Sync with trunk!
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3523 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 22:42:18 +00:00
arcum42 6eb8f100f6 ReorderingMTGS: Fix memcpy_amd_qwc.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3520 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 20:08:01 +00:00
Jake.Stine 4f62554702 ReorderingMTGS: Revert changes to Vif_Codes.cpp from earlier, until other bugs in VIF processing can be resolved. (fixes ICO bootup).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3519 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 18:05:13 +00:00
Jake.Stine 2d4c7aaa25 ReorderingMTGS: More tweaks to asm memcpy files (made code changes to Linux side, comment changes to Win32 side).
Linux Devs: Let's get this memcpy thing finalized, if its not already.  I'd like to merge the current state of this branch into trunk as soon as possible, since its currently looking very stable and has been, up to this point, a code cleanup and stabilization project.  (more invasive changes coming soon)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3518 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 15:03:45 +00:00
arcum42 d10b60d560 ReorderingMTGS: Change the location of the Linux version of memcpy_amd_qwc for the moment, so it compiles.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3501 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-16 09:50:36 +00:00
cottonvibes 202f09bf43 Minor change to the custom memcpy function...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3493 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-15 06:46:57 +00:00
Jake.Stine 1a8dcc5598 ReorderingMTGS: Sync with trunk
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3492 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-15 05:36:38 +00:00
Jake.Stine c8f16a1cde ReorderingMTGS: Linux memcpy attempt #1527, Action!
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3489 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-14 14:40:13 +00:00
Jake.Stine e793f91993 ReorderingMTGS: Linux asm memcpy fixes. (untested)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3488 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-14 14:23:59 +00:00
arcum42 6ded71561c ReorderingMTGS: Revise memcpy_amd_qwc for Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3484 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-14 09:19:46 +00:00
gregory.hainaut 20292ca15c [x86emitter]: Fix spaming warning of comparaison integer vs non-integer
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3481 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 20:03:10 +00:00
Jake.Stine 168a60ad13 ReorderingMTGS: Some cleanups and minor fixes to thread benching.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3478 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 16:34:27 +00:00
arcum42 d1e0922417 ReorderingMTGS: Initial Linux version of memcpy_amd_qwc. Disabled for now, till I get a chance to look it over better.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3477 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 10:48:35 +00:00
arcum42 f6d0222a8c ReorderingMTGS: Hackfix Linux, until some assembly is written.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3476 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:28:24 +00:00
gregory.hainaut b326504054 [cmake]
* Major rework of the linker flags. Use some globals flags for -s and -m32
  Add a USER_CMAKE_LD_FLAGS variable. Easier to play with advanced link flags for future gcc version (>=4.5)
* Remove useless stub file
[debian]
* minor dependency fix


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3475 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:16:13 +00:00
Jake.Stine 56d3982dc5 * Minor optimization to GIFpath, by utilizing the precached value for numregs in place of a convoluted test against NREG.
* Disabled the SSE store version of memzero (no performance benefits and it was messy anyway)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3473 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 04:36:39 +00:00
Jake.Stine 934578c8fe ReorderingMTGS: Added a new optimized memcpy_amd_qwc, for use by GIFpath copies. After much studying, we determined this is about as efficient as memcpy will ever get, for what we're doing with it.
DevNot:  Win32-only at the moment -- needs a GAS port (but that shouldn't be hard).  I made some notes in the code about it.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3472 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 19:40:30 +00:00
gregory.hainaut 8c6a66d955 [cmake] Update include dir path.
[debian] Update dependency
* only wxWidget 2.8.10 is supported
* Add the missing nvidia-cg-toolkit manually.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3471 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 18:31:53 +00:00
arcum42 694f7cbddb pcsx2: Tell codeblocks that the headers for Utilities are in src/Utilities, as well as in include/Utilities. (Gets it to compile if I add MemcpyVibes.cpp to the project.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3470 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 12:34:52 +00:00
sudonim1 9600a67ea9 Fix new aligned memcpy (probably, it still hasn't been tested at all) and removed calls to it that were added to test code generation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3469 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 04:21:21 +00:00
Jake.Stine 383c58ba3e Added a third alternative for memcpy_vibes. This one uses SSE intrinsics and is able to inline fully (no call/ret overhead).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3468 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 04:13:47 +00:00
cottonvibes ee5192abb5 Attempted generated sse memcpy using movaps.
Seems slower than memcpy_amd_ so didn't enable it.

I tried two different versions, one generates 0x400 different functions, and the other generates 1 function and jumps to the correct entry point.
The later seems faster, but still slower than memcpy_amd_...
(only tested the title-screen of GoW though...)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3465 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 15:40:12 +00:00
arcum42 472358345a ReorderingMTGS: zzogl-pg: Add GSgifTransfer. pcsx2: Add an include so Linux compiles.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3459 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 06:16:16 +00:00
Jake.Stine a9084741bc ReorderingMTGS:
* Implemented GIFPath_CopyTag, which performs a "copy-in-place" while parsing tags (big speedup over the old parse-then-copy strategy, especially with the SSE intrinsics I've included for kicks).
 * Removed the old ringbuffer 'restart' mechanism and replaced it with a truly free-flowing wrapping mechanism.  Utilizes the ringbuffer more efficiently, and removes quite a bit of overhead from the MTGS's PrepDataPacket call.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3458 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 04:53:50 +00:00
Jake.Stine c3006f6022 The updated PS2edefs.h for the new GSgifTransfer callback might help. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3456 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 04:46:32 +00:00
gregory.hainaut 84d94276e1 [copyright]
* Add missing copyright according issue 792
* Miss few files from the previous commit ^^


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3429 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 16:40:44 +00:00
gregory.hainaut 8864c8bbaf [cmake] Move flags clean in the build modules. Next step allow user to control them.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3416 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 11:08:05 +00:00
Jake.Stine ae92387cea * Fix patches, which were broken in r3398 (they weren't being applied).
* Remove some dangerous uses of pxAssume -- pxAssume should only be used for simple in-place operations, and should never call functions (my fault too, I was the one who was using it wrong).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3410 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 07:41:44 +00:00
Jake.Stine 641c3b56cf microVU: avoid making unnecessary copies or instances of xRegister classes. Cuts out overhead which admittedly shouldn't even be there except MSVC 2008's C++ optimizer can't optimize constructors to save its life.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3408 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 06:42:35 +00:00
sudonim1 b53a92e019 microVU: converted all code to the new emitter style. If anything breaks, blame the guy below me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3406 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-06 20:05:21 +00:00
Jake.Stine 688674bed9 Emitter: Major refactoring / renaming job. Improved type checking and usefulness of xAddress* (Void, 32, 64, etc) types.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3397 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 19:15:19 +00:00
gregory.hainaut 6e30a41931 [asm] * Set a good default GNU-stack note. Need to properly support the nx bits (security concerns)
See http://www.gentoo.org/proj/en/hardened/gnu-stack.xml for details.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3396 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 15:56:38 +00:00
Jake.Stine 4f9a5c6876 Remove all MMX and XMM register freeze code.
DevNote: I could have left the code for the freezes in, except I *really* don't want us to ever have to resort to using such a system ever again in the future.  For anything. (its just not safe on modern optimizing compilers)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3392 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 01:12:38 +00:00
Jake.Stine 9feca5f767 * Switch the Confirmation dialogs to use '.' separators instead of ':' separators. The dots don't get escaped in the ini file, so they're much easier on the eyes.
* Remove one more dependency on the old vssprintf code; hoping to remove it soon.  Only thing left now is the r5900 disasm code (which is a monster).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3388 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 11:50:12 +00:00
Jake.Stine 402f19413b Remove MMX register freezes from MemcpyFast.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3380 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-03 13:08:41 +00:00
Jake.Stine c06cb7b121 (speedup!) Add missing flushes to COP0 and COP2 (VUmacro execution calls), and subsequently disable *all* XMM freezes. They aren't needed anymore.
Rationale: Pseudonym did the necessary upgrades to the recompilers a couple months ago prepping us for a day when we would no longer need MMX/XMM register freezes.  All regs are already being flushed on all memory operations, so I added proper flushing to COP0 and COP2 here, and removed XMM freeze/thaw code entirely.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3375 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 22:14:35 +00:00
Jake.Stine 362294ab8b * SIGNAL! Pretty sure I got it handled accurately now, minus GIF stalling.
* Re-added a trace log for the GIFtag parse optimization; Fixed some mVU warnings.

DevNotes:
Places where GIF needs stalled and resumed are marked with [TODO]'s.  We also need to add a way for SIGNAL to abort the currently processing GIFtag, which might need a return code added to the callbacks.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3373 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 15:32:03 +00:00
Jake.Stine 5ad95b28eb UI:
* Fix for Issue 780 (missing uppercase iso extensions in the Open File Dialog).
 * A few minor threading fixes for the GameDB loader to avoid crashes/hangs when closing the emulator immediately as it opens.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3350 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-30 03:21:59 +00:00
Jake.Stine 991f813cc0 Another fix for GCC compilation errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3339 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-29 00:13:21 +00:00
Jake.Stine 51638cc189 Fix Linux. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3337 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 19:51:51 +00:00
Jake.Stine 1c7fc3e176 Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
I also re-implemented R5900 runtime exception handling for TLB Miss and such (devbuilds only, for now).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3335 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 18:03:54 +00:00
Jake.Stine f3b7c09851 ... not sure how I missed committing this last night. >_< (fixes compilation errors)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3333 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 10:21:04 +00:00
ramapcsx2 1c898ad5f0 Since we're not using MMX registers to hold EE data in the recompilers anymore, we should be safe to exclude them from register saving / storing.
Pretty big speedup in games with lots of GIF activity (Soul Calibur 3 goes from 40 to 48fps).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3314 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-26 14:35:22 +00:00
Jake.Stine 2200a79979 Re-re-re-fix linux/gcc >_< (all that was actually missing was a 'struct' keyword .. grr msvc being smart and auto-deducing the type for me)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3304 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 15:26:51 +00:00
arcum42 334eab37c5 Get Linux to compile again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3303 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 12:17:29 +00:00
Jake.Stine e145f9dd67 Refactoring: Split FixedPointTypes.h into an h/inl setup.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3302 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 11:12:24 +00:00
arcum42 26c497ceea pcsx2: Added back a few headers. A non POD-safe argument was fixed. Commented out some unused variables. And added a few helper functions for later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3300 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 09:18:14 +00:00
Jake.Stine e96dbe443f Major header file house cleaning! Should speed up recompilation times by a few percents.
Linux note: There's a chance as usual that this might break something in Linux because Linux and Windows STL headers have different dependencies.  Namely <algorithm> might still be needed in on some of the PrecompiledHeaders.  If so, just re-add it and commit, and make a note:  // yes GCC really needs this one :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3295 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 02:35:27 +00:00
Jake.Stine 976cb072a0 UI:
* Fix for random crashes when recording movies (F12).  It still doesn't seem 100% stable, but it's a heckuva lot better than before.
 * Log options dialog behavior bugfixes.
 * Cleaned out some old hacks for handling hotkeys from the GS window, and implemented proper use of GSwindow-local hotkey mappings vs. global hotket mappings.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3292 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 20:30:36 +00:00
Jake.Stine e1890f369e * Cmdline: Added warnings when opening settings panels with command line overrides enabled, and force-disable overrides when new settings are manually applied.
* GameDB: Remove the game database from the Settings panel, since it's kinda slow still and it started to drive me nuts.  I haven't added another menu option to open it up yet (it will be in its own dialog), but I will soon.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3290 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 17:39:18 +00:00
Jake.Stine 24ae022a74 Fully implement hash-based database lookup. Fix some bugs that caused startup crashes in previous revisions of mine.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3273 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 18:57:48 +00:00
gregory.hainaut 3d9c63b0f0 [cmake]:
* Print a fatal_error when users do not source the good CMakeLists file.
* Do not search system libraries if the user force the internal libraries


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3269 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 13:30:36 +00:00
arcum42 d1818a3400 Fix Linux compilation. (Possibly Windows as well...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3267 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 10:58:34 +00:00
Jake.Stine 0941434749 * Fixed fullscreen default-to-on behavior; the bug was caused by wxWidgets being a bit ficle and expecting the window to be Shown prior to being made fullscreen (even though the docs say ShowFullscreen() will show the window itself).
* Much header file cleanup and used forward declarations to remove a lot of excess includes; might help improve build times a wee bit.
 * Preliminary hash-table implementation for the Game database.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3264 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 04:29:24 +00:00
Jake.Stine 9fae2cc4f3 UI: Replace a lot of PCSX2's with pxGetAppName().
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3254 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 10:25:06 +00:00
Jake.Stine 7461f83414 UI / Cmdline:
* Fullscreen mode should be remembered/applied properly now.
 * implemented --fullscreen and --windowed options
 * Made the --help popup a lot prettier

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3249 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 04:04:32 +00:00
gregory.hainaut 22fb5d05dc linux fix. Also rename PersistentThread in linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3241 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 14:39:07 +00:00
Jake.Stine a7b2855412 Refactoring: (boring)
* renamed PersistentThread to pxThread (shorter, sweeter, and the 'persistent' part is obsolete since its now a full blown thread manager since some while ago).
 * Renamed a bunch of the PostMethodToMain stuff to Rpc_TryInvoke*  (for remote procedure call).  It's probably not a good use of the term, but I'm bummed I can't think of anything better/shorter.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3238 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 13:42:32 +00:00
Jake.Stine b04af0e6e9 UI:
* Added 3-state checkbox support to pxCheckBox.
 * Fixed some buggy behavior when closing PCSX2 with either main window or console window minimized (window positions would get screwy)

DevNotes:
 * Moved ImplementEnumOperators macro to Common headers and improved it a bit.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3220 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-18 02:44:27 +00:00
Jake.Stine 2300f972e4 Commandline, UI, and Game Database Work:
* Improved console window behavior during startup and shutdown (also fixes minor threading issues)
 * Added better failsafes for avoiding "rouge" pcsx2 processes left behind when wxWidgets would fail to "notice" window closures properly.
 * Database loader is now thread-safe and cleans itself up properly on exit.
 * Added some handy enumeration tools for the gamefixes (prep work for making them commandline controllable).
 * ... and more prelim commandline work!  (actual functional implementations coming very soon)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3212 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-15 14:13:23 +00:00
Jake.Stine a349911e94 BuildSystem Crap: Prepping MSVC project files for proposed patch in Issue 736.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3196 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 19:43:31 +00:00
Jake.Stine e285ff4b50 Fix gruesome errors in database loading/saving.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3191 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 11:27:30 +00:00
arcum42 d2b6171ce8 Fixing Linux again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3190 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 08:51:02 +00:00
Jake.Stine ff1db14f9d Converted the GameDB to use wxWidgets classes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3188 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-09 17:37:11 +00:00
Jake.Stine 91454bfb12 * UI: Many small fixes for badly sized popups and confirmations.
* Includes possible fix for Issue 743 (AMD cpu core counts).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3184 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-08 12:09:28 +00:00
arcum42 e281b79ed1 Linux compilation fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3179 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 08:56:28 +00:00
Jake.Stine e86d1d1bd4 UI:
* Various configuration dialogs remember their positions now. :)
 * AboutBox is fixed, and is now resizable.
 * Fix for Issue 739 : usermode.ini hashes are now case-insensitive on Win32.
 * Likely Fix for Issue 740 : missing text on Linux/GTK.  (need confirmation)

DevNotes:
 * Moved IniInterface.cpp/h to the Utilities lib.  Linux makefiles will need to be updated. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3178 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 23:26:07 +00:00
Jake.Stine 6fdb282c81 UI:
* Major bugfix to the startup/user path settings code (should fix issues some people were having when trying to run multiple copies of pcsx2 from different folders).
 * Various bugfixes to panel appearances
 * Win32: "stdio" console output now redirects to theVisual Studio Debug Output window, since Stdout is generally useless on windows.

Emulation:
 * Removed the IOP SIF hack since it never did what I was hoping it would do anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3176 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 04:17:43 +00:00
Jake.Stine 5b80fc6c68 Disable LTCG on wxCore, wxAdv, zlib, libjpeg, and the x86Emitter. Slices Release mode build times by more than half and shaves 200K- off the .exe size. (I really should have done this sooner)
DEV NOTE: Please leave LTCG enabled on wxBase, since wxString/wxObject and other wx-based containers benefit from it considerably.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3172 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 15:41:40 +00:00
Jake.Stine 34d6384d55 UI: Reorganized the Speedhack panel a bit, and added graying out of the new static text labels.
Todo note: The plan is to make the Gamefixes dialog match the new way the speedhacks dialog is laid out, with the disable checkbox at the top (in case someone wants to try their hand at it!).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3171 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 14:25:41 +00:00
Jake.Stine df3bda9183 * Bugfixed some popup dialogs, which would sometimes be too small or empty.
* Various small cleanups to emitters and microVU's regalloc code (no functional changes)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3162 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 04:07:58 +00:00
Jake.Stine a7bb875e18 x86emitter: removed implicit pointer dereferencing on 'indirect' operand types, and implicit uptr addressing on ptr[]; avoids some obscure pitfalls and might speed up release mode builds (LTCG).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3158 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 22:27:06 +00:00
Jake.Stine f219b79ad4 UI: Fixed a few minor layout bugs in the logging options, and introduced pxDialogCreationFlags to get rid of some Constructor Parameter Hell(tm) on dialog creation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3155 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 19:50:31 +00:00
cottonvibes 149d3290db Added Game Database Editor to gui.
The panel is currently under "Emulation Settings", feel free to move it where-ever is appropriate.

If you have a game loaded the editor will automatically load the game's info, if not you can search for the game by typing the serial manually.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3152 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 16:41:51 +00:00
Jake.Stine 8f92cdf265 UI: Switched from the old 'native' text labels to a new custom draw text label that should (hopefully!) be a lot better about positioning and wrapping text, and fitting to windows and what-not. Also gets rid of my nasty "ideal width" hack I originally used to fix-size some of the dialogs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3150 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 08:00:19 +00:00
Jake.Stine dd021b1ea1 Working on a new replacement for pxStaticText, which should hopefully have more reliable centering and wrapping behavior. Will finish it up later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3143 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-02 15:58:34 +00:00
Jake.Stine 2a0d360125 Minor fix to memzero function in gcc/linux (mentioned in Issue 577); may help fix some errant SIGSEGV's with certain optimizations enabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3141 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 13:34:55 +00:00
Jake.Stine 23857a0e16 Added a little OOP to the CPU detection code, and turned one monolithic cpu detection function into several isolated ones (isolated by what general info they detect).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3136 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 03:33:51 +00:00
Jake.Stine 250b5da3ab Adds support to PCSX2 for 'SetLogDir' being passed to the plugins; needed for proper UAC/user homedir mess (patch by gregory).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3111 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 03:36:49 +00:00
Jake.Stine 9e7394afff * Set the PCSX2 event handler queues to use the wxObject allocator (reduces heap fragmentation, multithread performance, etc) [MSW/Win32 only]
* SafeFree() macro changed: Remove null check on calls to free(); should be 100% safe as according to wx gurus.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3102 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:50:49 +00:00
Jake.Stine 74a4ecd559 Completed support for various MemoryCard sizes (16, 32, 64 megs cards).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3084 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 19:45:33 +00:00