mirror of https://github.com/PCSX2/pcsx2.git
linux compilation fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4868 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -408,7 +408,11 @@ namespace Threading
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ScopedLock m_lock;
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volatile __aligned(4) bool& m_bool;
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#ifdef __LINUX__
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ScopedLockBool(Mutex& mutexToLock, volatile bool& isLockedBool)
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#else
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ScopedLockBool(Mutex& mutexToLock, volatile __aligned(4) bool& isLockedBool)
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#endif
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: m_lock(mutexToLock),
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m_bool(isLockedBool) {
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m_bool = m_lock.IsLocked();
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@ -141,6 +141,7 @@ set(pcsx2Sources
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Memory.cpp
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MMI.cpp
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MTGS.cpp
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MTVU.cpp
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Patch.cpp
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Patch_Memory.cpp
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Pcsx2Config.cpp
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@ -205,6 +206,7 @@ set(pcsx2Headers
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IopMem.h
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IopSio2.h
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# Mdec.h
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MTVU.h
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Memory.h
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MemoryTypes.h
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NakedAsm.h
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@ -178,7 +178,7 @@ void InterpVU1::Reset() {
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vu1Thread.WaitVU();
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}
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void InterpVU1::Shutdown() {
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void InterpVU1::Shutdown() throw() {
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vu1Thread.WaitVU();
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}
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