mirror of https://github.com/PCSX2/pcsx2.git
newHostVM branch: work-in-progress stuff...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/newHostVM@3958 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
495e872e98
commit
01541f2c92
|
@ -133,14 +133,83 @@ protected:
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virtual void DoDeletion();
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};
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enum PageProtectionMode
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// --------------------------------------------------------------------------------------
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// PageProtectionMode
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// --------------------------------------------------------------------------------------
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class PageProtectionMode
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{
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Protect_NoAccess = 0,
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Protect_ReadOnly,
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Protect_ReadWrite
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protected:
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bool m_read;
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bool m_write;
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bool m_exec;
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public:
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PageProtectionMode()
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{
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All( false );
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}
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PageProtectionMode& Read( bool allow=true )
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{
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m_read = allow;
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return *this;
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}
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PageProtectionMode& Write( bool allow=true )
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{
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m_write = allow;
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return *this;
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}
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PageProtectionMode& Execute( bool allow=true )
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{
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m_exec = allow;
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return *this;
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}
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PageProtectionMode& All( bool allow=true )
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{
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m_read = m_write = m_exec = allow;
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return *this;
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}
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bool CanRead() const { return m_read; }
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bool CanWrite() const { return m_write; }
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bool CanExecute() const { return m_exec && m_read; }
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wxString ToString() const;
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};
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static __fi PageProtectionMode PageAccess_None()
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{
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return PageProtectionMode();
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}
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static __fi PageProtectionMode PageAccess_ReadOnly()
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{
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return PageProtectionMode().Read();
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}
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static __fi PageProtectionMode PageAccess_WriteOnly()
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{
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return PageProtectionMode().Write();
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}
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static __fi PageProtectionMode PageAccess_ReadWrite()
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{
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return PageAccess_ReadOnly().Write();
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}
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static __fi PageProtectionMode PageAccess_ExecOnly()
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{
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return PageAccess_ReadOnly().Execute();
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}
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static __fi PageProtectionMode PageAccess_Any()
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{
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return PageProtectionMode().All();
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}
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// --------------------------------------------------------------------------------------
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// HostSys
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// --------------------------------------------------------------------------------------
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@ -148,22 +217,25 @@ enum PageProtectionMode
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// platform prior to wxWidgets .. it should prolly be removed -- air)
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namespace HostSys
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{
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void* MmapReserve(uptr base, size_t size);
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void MmapCommit(void* base, size_t size);
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void MmapReset(void* base, size_t size);
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// Maps a block of memory for use as a recompiled code buffer.
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// The allocated block has code execution privileges.
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// Returns NULL on allocation failure.
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extern void *Mmap(uptr base, u32 size);
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extern void* Mmap(uptr base, size_t size);
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// Unmaps a block allocated by SysMmap
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extern void Munmap(uptr base, u32 size);
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extern void Munmap(uptr base, size_t size);
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extern void MemProtect( void* baseaddr, size_t size, PageProtectionMode mode, bool allowExecution=false );
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extern void MemProtect( void* baseaddr, size_t size, const PageProtectionMode& mode );
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extern void Munmap( void* base, u32 size );
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extern void Munmap( void* base, size_t size );
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template< uint size >
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void MemProtectStatic( u8 (&arr)[size], PageProtectionMode mode, bool allowExecution=false )
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void MemProtectStatic( u8 (&arr)[size], const PageProtectionMode& mode )
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{
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MemProtect( arr, size, mode, allowExecution );
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MemProtect( arr, size, mode );
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}
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}
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@ -19,46 +19,104 @@
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#include <sys/mman.h>
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#include <signal.h>
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namespace HostSys
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static __ri void PageSizeAssertionTest( size_t size )
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{
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static const uptr m_pagemask = getpagesize()-1;
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pxAssert( (__pagesize == getpagesize()), pxsFmt(
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"Internal system error: Operating system pagesize does not match compiled pagesize.\n\t"
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L"\tOS Page Size: 0x%x (%d), Compiled Page Size: 0x%x (%u)",
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getpagesize(), getpagesize(), __pagesize, __pagesize )
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);
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void *Mmap(uptr base, u32 size)
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pxAssertDev( (size & (__pagesize-1)) == 0, pxsFmt(
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L"Memory block size must be a multiple of the target platform's page size.\n"
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L"\tPage Size: 0x%x (%u), Block Size: 0x%x (%u)",
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__pagesize, __pagesize, size, size )
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);
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}
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void* HostSys::MmapReserve(uptr base, size_t size)
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{
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PageSizeAssertionTest(size);
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// On linux a reserve-without-commit is performed by using mmap on a read-only
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// or anonymous source, with PROT_NONE (no-access) permission. Since the mapping
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// is completely inaccessible, the OS will simply reserve it and will not put it
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// against the commit table.
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return mmap((void*)base, size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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}
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void HostSys::MmapCommit(void* base, size_t size)
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{
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// In linux, reserved memory is automatically committed when its permissions are
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// changed to something other than PROT_NONE. Since PCSX2 code *must* do that itself
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// prior to making use of memory anyway, this call should be a NOP.
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}
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void HostSys::MmapReset(void* base, size_t size)
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{
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// On linux the only way to reset the memory is to unmap and remap it as PROT_NONE.
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// That forces linux to unload all committed pages and start from scratch.
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// FIXME: Ideally this code would have some threading lock on it to prevent any other
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// malloc/free code in the current process from interfering with the operation, but I
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// can't think of any good way to do that. (generally it shouldn't be a problem in
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// PCSX2 anyway, since MmapReset is only called when the ps2vm is suspended; so that
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// pretty well stops all PCSX2 threads anyway).
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Munmap(base, size);
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void* result = Mmap(base, size);
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pxAssertRel (result != base, pxsFmt(
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"Virtual memory decommit failed: memory at 0x%08X -> 0x%08X could not be remapped. "
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"This is likely caused by multi-thread memory contention.", base, base+size
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));
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}
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void* HostSys::Mmap(void* base, size_t size)
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{
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PageSizeAssertionTest(size);
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// MAP_ANONYMOUS - means we have no associated file handle (or device).
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return mmap(base, size, PROT_EXEC | PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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}
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void HostSys::Munmap(void* base, size_t size)
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{
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munmap(base, size);
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}
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void HostSys::MemProtect( void* baseaddr, size_t size, const PageProtectionMode& mode )
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{
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PageSizeAssertionTest(size);
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uint lnxmode = 0;
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if (mode.CanWrite()) lnxmode |= PROT_WRITE;
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if (mode.CanRead()) lnxmode |= PROT_READ;
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if (mode.CanExecute()) lnxmode |= PROT_EXEC | PROT_READ;
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int result = mprotect( baseaddr, size, lnxmode );
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if (!result)
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{
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u8 *Mem;
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Mem = (u8*)mmap((uptr*)base, size, PROT_EXEC | PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, 0, 0);
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if (Mem == MAP_FAILED) Console.Warning("Mmap Failed!");
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return Mem;
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}
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void Munmap(uptr base, u32 size)
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{
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munmap((uptr*)base, size);
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}
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void MemProtect( void* baseaddr, size_t size, PageProtectionMode mode, bool allowExecution )
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{
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pxAssertDev( (size & (__pagesize-1)) == 0, wxsFormat(
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L"Memory block size must be a multiple of the target platform's page size.\n"
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L"\tPage Size: 0x%04x (%d), Block Size: 0x%04x (%d)",
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__pagesize, __pagesize, size, size )
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);
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int lnxmode = 0;
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// make sure size is aligned to the system page size:
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// Check is redundant against the assertion above, but might as well...
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size = (size + m_pagemask) & ~m_pagemask;
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switch( mode )
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switch(errno)
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{
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case Protect_NoAccess: break;
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case Protect_ReadOnly: lnxmode = PROT_READ; break;
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case Protect_ReadWrite: lnxmode = PROT_READ | PROT_WRITE; break;
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case EINVAL:
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pxFailDev(pxsFmt(L"mprotect returned EINVAL @ 0x%08X -> 0x%08X (mode=%s)"),
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baseaddr, (uptr)baseaddr+size, mode.ToString().c_str()
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);
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break;
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case ENOMEM:
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throw Exception::OutOfMemory( psxFmt( L"mprotect failed @ 0x%08X -> 0x%08X (mode=%s)"),
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baseaddr, (uptr)baseaddr+size, mode.ToString().c_str()
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);
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break;
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case EACCES:
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break;
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}
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if( allowExecution ) lnxmode |= PROT_EXEC;
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mprotect( baseaddr, size, lnxmode );
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throw Exception::OutOfMemory()
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}
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}
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@ -17,46 +17,81 @@
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#include "Utilities/RedtapeWindows.h"
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#include <winnt.h>
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namespace HostSys
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void* HostSys::MmapReserve(uptr base, size_t size)
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{
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void *Mmap(uptr base, u32 size)
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return VirtualAlloc((void*)base, size, MEM_RESERVE, PAGE_NOACCESS);
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}
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void HostSys::MmapCommit(void* base, size_t size)
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{
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// Execution flag for this and the Reserve should match... ?
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void* result = VirtualAlloc(base, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
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pxAssumeDev(result, L"VirtualAlloc COMMIT failed: " + Exception::WinApiError().GetMsgFromWindows());
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}
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void HostSys::MmapReset(void* base, size_t size)
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{
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// Execution flag is actually irrelevant for this operation, but whatever.
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//void* result = VirtualAlloc((void*)base, size, MEM_RESET, PAGE_EXECUTE_READWRITE);
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//pxAssumeDev(result, L"VirtualAlloc RESET failed: " + Exception::WinApiError().GetMsgFromWindows());
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VirtualFree(base, size, MEM_DECOMMIT);
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}
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void* HostSys::Mmap(uptr base, size_t size)
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{
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return VirtualAlloc((void*)base, size, MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
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}
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void HostSys::Munmap(uptr base, size_t size)
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{
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if (!base) return;
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VirtualFree((void*)base, size, MEM_DECOMMIT);
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VirtualFree((void*)base, 0, MEM_RELEASE);
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}
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void HostSys::MemProtect( void* baseaddr, size_t size, const PageProtectionMode& mode )
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{
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pxAssertDev( ((size & (__pagesize-1)) == 0), wxsFormat(
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L"Memory block size must be a multiple of the target platform's page size.\n"
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L"\tPage Size: 0x%04x (%d), Block Size: 0x%04x (%d)",
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__pagesize, __pagesize, size, size )
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);
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DWORD winmode = PAGE_NOACCESS;
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// Windows has some really bizarre memory protection enumeration that uses bitwise
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// numbering (like flags) but is in fact not a flag value. *Someone* from the early
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// microsoft days wasn't a very good coder, me thinks. --air
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if (mode.CanExecute())
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{
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return VirtualAlloc((void*)base, size, MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
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winmode = mode.CanWrite() ? PAGE_EXECUTE_READWRITE : PAGE_EXECUTE_READ;
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}
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void Munmap(uptr base, u32 size)
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else if (mode.CanRead())
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{
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if( base == NULL ) return;
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VirtualFree((void*)base, size, MEM_DECOMMIT);
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VirtualFree((void*)base, 0, MEM_RELEASE);
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winmode = mode.CanWrite() ? PAGE_READWRITE : PAGE_READONLY;
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}
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void MemProtect( void* baseaddr, size_t size, PageProtectionMode mode, bool allowExecution )
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DWORD OldProtect; // enjoy my uselessness, yo!
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if (!VirtualProtect( baseaddr, size, winmode, &OldProtect ))
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{
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pxAssertDev( ((size & (__pagesize-1)) == 0), wxsFormat(
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L"Memory block size must be a multiple of the target platform's page size.\n"
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L"\tPage Size: 0x%04x (%d), Block Size: 0x%04x (%d)",
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__pagesize, __pagesize, size, size )
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);
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DWORD winmode = 0;
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switch( mode )
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{
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case Protect_NoAccess:
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winmode = ( allowExecution ) ? PAGE_EXECUTE : PAGE_NOACCESS;
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break;
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case Protect_ReadOnly:
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winmode = ( allowExecution ) ? PAGE_EXECUTE_READ : PAGE_READONLY;
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break;
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case Protect_ReadWrite:
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winmode = ( allowExecution ) ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
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break;
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}
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DWORD OldProtect; // enjoy my uselessness, yo!
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VirtualProtect( baseaddr, size, winmode, &OldProtect );
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throw Exception::WinApiError().SetDiagMsg(
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pxsFmt(L"VirtualProtect failed @ 0x%08X -> 0x%08X (mode=%s)",
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baseaddr, (uptr)baseaddr + size, mode.ToString().c_str()
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));
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}
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}
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wxString PageProtectionMode::ToString() const
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{
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wxString modeStr;
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if (m_read) modeStr += L"Read";
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if (m_write) modeStr += L"Write";
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if (m_exec) modeStr += L"Exec";
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if (modeStr.Length() <= 5) modeStr += L"Only";
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return modeStr;
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}
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|
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@ -675,7 +675,7 @@ void wxAppWithHelpers::OnDeleteThread( wxCommandEvent& evt )
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return;
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}
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pxThreadLog.Write(thr->GetName(), (wxString)L"Thread object deleted successfully" + (thr->HasPendingException() ? wxEmptyString : L"[exception pending!]"));
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pxThreadLog.Write(thr->GetName(), (wxString)L"Thread object deleted successfully" + (thr->HasPendingException() ? L" [exception pending!]" : wxEmptyString));
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thr->RethrowException();
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}
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|
|
|
@ -59,13 +59,13 @@ void x86capabilities::SIMD_EstablishMXCSRmask()
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// the fxsave buffer must be 16-byte aligned to avoid GPF. I just save it to an
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// unused portion of recSSE, since it has plenty of room to spare.
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HostSys::MemProtectStatic( recSSE, Protect_ReadWrite, true );
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HostSys::MemProtectStatic( recSSE, PageAccess_ReadWrite() );
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xSetPtr( recSSE );
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xFXSAVE( ptr[&targetFXSAVE] );
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xRET();
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HostSys::MemProtectStatic( recSSE, Protect_ReadOnly, true );
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HostSys::MemProtectStatic( recSSE, PageAccess_ExecOnly() );
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CallAddress( recSSE );
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|
@ -310,7 +310,7 @@ u32 x86capabilities::CalculateMHz() const
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// Results of CPU
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void x86capabilities::SIMD_ExceptionTest()
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{
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HostSys::MemProtectStatic( recSSE, Protect_ReadWrite, true );
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HostSys::MemProtectStatic( recSSE, PageAccess_ReadWrite() );
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//////////////////////////////////////////////////////////////////////////////////////////
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// SIMD Instruction Support Detection (Second Pass)
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|
@ -336,7 +336,7 @@ void x86capabilities::SIMD_ExceptionTest()
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xMOVDQU( xmm1, ptr[ecx] );
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xRET();
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HostSys::MemProtectStatic( recSSE, Protect_ReadOnly, true );
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HostSys::MemProtectStatic( recSSE, PageAccess_ExecOnly() );
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bool sse3_result = _test_instruction( recSSE ); // sse3
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bool ssse3_result = _test_instruction( funcSSSE3 );
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|
|
|
@ -245,7 +245,7 @@ void isoFile::_WriteBlock(const u8* src, uint lsn)
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void isoFile::_WriteBlockD(const u8* src, uint lsn)
|
||||
{
|
||||
// Find and ignore blocks that have already been dumped:
|
||||
for (uint i=0; i<m_dtablesize; ++i)
|
||||
for (int i=0; i<m_dtablesize; ++i)
|
||||
{
|
||||
if (m_dtable[i] == lsn) return;
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}
|
||||
|
|
|
@ -359,11 +359,19 @@ void JALR()
|
|||
|
||||
} } } // end namespace R5900::Interpreter::OpcodeImpl
|
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|
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////////////////////////////////////////////////////////
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||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// R5900cpu/intCpu interface (implementations)
|
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// --------------------------------------------------------------------------------------
|
||||
|
||||
static void intReserve()
|
||||
{
|
||||
// fixme : detect cpu for use the optimize asm code
|
||||
}
|
||||
|
||||
static void intAlloc()
|
||||
{
|
||||
// fixme : detect cpu for use the optimize asm code
|
||||
// Nothing to do!
|
||||
}
|
||||
|
||||
static void intReset()
|
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|
@ -419,19 +427,20 @@ static void intShutdown() {
|
|||
|
||||
static void intThrowException( const BaseR5900Exception& ex )
|
||||
{
|
||||
// No tricks needed; C++ stack unwnding shoud suffice for MSW and GCC alike.
|
||||
// No tricks needed; C++ stack unwnding should suffice for MSW and GCC alike.
|
||||
ex.Rethrow();
|
||||
}
|
||||
|
||||
static void intThrowException( const BaseException& ex )
|
||||
{
|
||||
// No tricks needed; C++ stack unwnding shoud suffice for MSW and GCC alike.
|
||||
// No tricks needed; C++ stack unwnding should suffice for MSW and GCC alike.
|
||||
ex.Rethrow();
|
||||
}
|
||||
|
||||
|
||||
R5900cpu intCpu =
|
||||
{
|
||||
intAlloc,
|
||||
intReserve,
|
||||
intShutdown,
|
||||
|
||||
intReset,
|
||||
|
|
|
@ -137,9 +137,9 @@ void memMapVUmicro()
|
|||
void memMapPhy()
|
||||
{
|
||||
// Main memory
|
||||
vtlb_MapBlock(eeMem->Main, 0x00000000,Ps2MemSize::Base);//mirrored on first 256 mb ?
|
||||
vtlb_MapBlock(eeMem->Main, 0x00000000,Ps2MemSize::MainRam);//mirrored on first 256 mb ?
|
||||
// High memory, uninstalled on the configuration we emulate
|
||||
vtlb_MapHandler(null_handler, Ps2MemSize::Base, 0x10000000 - Ps2MemSize::Base);
|
||||
vtlb_MapHandler(null_handler, Ps2MemSize::MainRam, 0x10000000 - Ps2MemSize::MainRam);
|
||||
|
||||
// Various ROMs (all read-only)
|
||||
vtlb_MapBlock(eeMem->ROM, 0x1fc00000,Ps2MemSize::Rom);
|
||||
|
@ -796,15 +796,17 @@ enum vtlb_ProtectionMode
|
|||
|
||||
struct vtlb_PageProtectionInfo
|
||||
{
|
||||
// Ram De-mapping -- used to convert fully translated/mapped offsets into psM back
|
||||
// into their originating ps2 physical ram address. Values are assigned when pages
|
||||
// are marked for protection.
|
||||
// Ram De-mapping -- used to convert fully translated/mapped offsets (which reside with
|
||||
// in the eeMem->Main block) back into their originating ps2 physical ram address.
|
||||
// Values are assigned when pages are marked for protection. since pages are automatically
|
||||
// cleared and reset when TLB-remapped, stale values in this table (due to on-the-fly TLB
|
||||
// changes) will be re-assigned the next time the page is accessed.
|
||||
u32 ReverseRamMap;
|
||||
|
||||
vtlb_ProtectionMode Mode;
|
||||
};
|
||||
|
||||
static __aligned16 vtlb_PageProtectionInfo m_PageProtectInfo[Ps2MemSize::Base >> 12];
|
||||
static __aligned16 vtlb_PageProtectionInfo m_PageProtectInfo[Ps2MemSize::MainRam >> 12];
|
||||
|
||||
|
||||
// returns:
|
||||
|
@ -820,14 +822,14 @@ int mmap_GetRamPageInfo( u32 paddr )
|
|||
uptr ptr = (uptr)PSM( paddr );
|
||||
uptr rampage = ptr - (uptr)eeMem->Main;
|
||||
|
||||
if (rampage >= Ps2MemSize::Base)
|
||||
if (rampage >= Ps2MemSize::MainRam)
|
||||
return -1; //not in ram, no tracking done ...
|
||||
|
||||
rampage >>= 12;
|
||||
return ( m_PageProtectInfo[rampage].Mode == ProtMode_Manual ) ? 1 : 0;
|
||||
}
|
||||
|
||||
// paddr - physically mapped address
|
||||
// paddr - physically mapped PS2 address
|
||||
void mmap_MarkCountedRamPage( u32 paddr )
|
||||
{
|
||||
paddr &= ~0xfff;
|
||||
|
@ -835,8 +837,9 @@ void mmap_MarkCountedRamPage( u32 paddr )
|
|||
uptr ptr = (uptr)PSM( paddr );
|
||||
int rampage = (ptr - (uptr)eeMem->Main) >> 12;
|
||||
|
||||
// Important: reassign paddr here, since TLB changes could alter the paddr->psM mapping
|
||||
// (and clear blocks accordingly), but don't necessarily clear the protection status.
|
||||
// Important: Update the ReverseRamMap here because TLB changes could alter the paddr
|
||||
// mapping into eeMem->Main.
|
||||
|
||||
m_PageProtectInfo[rampage].ReverseRamMap = paddr;
|
||||
|
||||
if( m_PageProtectInfo[rampage].Mode == ProtMode_Write )
|
||||
|
@ -848,7 +851,7 @@ void mmap_MarkCountedRamPage( u32 paddr )
|
|||
);
|
||||
|
||||
m_PageProtectInfo[rampage].Mode = ProtMode_Write;
|
||||
HostSys::MemProtect( &eeMem->Main[rampage<<12], __pagesize, Protect_ReadOnly );
|
||||
HostSys::MemProtect( &eeMem->Main[rampage<<12], __pagesize, PageAccess_ReadOnly() );
|
||||
}
|
||||
|
||||
// offset - offset of address relative to psM.
|
||||
|
@ -863,7 +866,7 @@ static __fi void mmap_ClearCpuBlock( uint offset )
|
|||
pxAssertMsg( m_PageProtectInfo[rampage].Mode != ProtMode_Manual,
|
||||
"Attempted to clear a block that is already under manual protection." );
|
||||
|
||||
HostSys::MemProtect( &eeMem->Main[rampage<<12], __pagesize, Protect_ReadWrite );
|
||||
HostSys::MemProtect( &eeMem->Main[rampage<<12], __pagesize, PageAccess_ReadWrite() );
|
||||
m_PageProtectInfo[rampage].Mode = ProtMode_Manual;
|
||||
Cpu->Clear( m_PageProtectInfo[rampage].ReverseRamMap, 0x400 );
|
||||
}
|
||||
|
@ -872,7 +875,7 @@ void mmap_PageFaultHandler::OnPageFaultEvent( const PageFaultInfo& info, bool& h
|
|||
{
|
||||
// get bad virtual address
|
||||
uptr offset = info.addr - (uptr)eeMem->Main;
|
||||
if( offset >= Ps2MemSize::Base ) return;
|
||||
if( offset >= Ps2MemSize::MainRam ) return;
|
||||
|
||||
mmap_ClearCpuBlock( offset );
|
||||
handled = true;
|
||||
|
@ -886,5 +889,5 @@ void mmap_ResetBlockTracking()
|
|||
{
|
||||
//DbgCon.WriteLn( "vtlb/mmap: Block Tracking reset..." );
|
||||
memzero( m_PageProtectInfo );
|
||||
HostSys::MemProtect( eeMem->Main, Ps2MemSize::Base, Protect_ReadWrite );
|
||||
HostSys::MemProtect( eeMem->Main, Ps2MemSize::MainRam, PageAccess_ReadWrite() );
|
||||
}
|
||||
|
|
|
@ -24,6 +24,10 @@
|
|||
|
||||
#include <xmmintrin.h>
|
||||
|
||||
// [TODO] This *could* be replaced with an assignment operator on u128 that implicitly
|
||||
// uses _mm_store and _mm_load internally. However, there are alignment concerns --
|
||||
// u128 is not alignment strict. (we would need a u128 and u128a for types known to
|
||||
// be strictly 128-bit aligned).
|
||||
static __fi void CopyQWC( void* dest, const void* src )
|
||||
{
|
||||
_mm_store_ps( (float*)dest, _mm_load_ps((const float*)src) );
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
|
||||
namespace Ps2MemSize
|
||||
{
|
||||
static const uint Base = 0x02000000; // 32 MB main memory!
|
||||
static const uint MainRam = 0x02000000; // 32 MB main memory!
|
||||
static const uint Rom = 0x00400000; // 4 MB main rom
|
||||
static const uint Rom1 = 0x00040000; // DVD player
|
||||
static const uint Rom2 = 0x00080000; // Chinese rom extension (?)
|
||||
|
@ -61,9 +61,9 @@ typedef u128 mem128_t;
|
|||
// full breadth of PS2 RAM and ROM mappings are directly supported.
|
||||
struct EEVM_MemoryAllocMess
|
||||
{
|
||||
u8 (&Main)[Ps2MemSize::Base]; // Main memory (hard-wired to 32MB)
|
||||
u8 (&Main)[Ps2MemSize::MainRam]; // Main memory (hard-wired to 32MB)
|
||||
|
||||
u8 _padding1[0x1e000000-Ps2MemSize::Base]
|
||||
u8 _padding1[0x1e000000-Ps2MemSize::MainRam]
|
||||
u8 (&ROM1)[Ps2MemSize::Rom1]; // DVD player
|
||||
|
||||
u8 _padding2[0x1e040000-(0x1e000000+Ps2MemSize::Rom1)]
|
||||
|
@ -80,8 +80,8 @@ struct EEVM_MemoryAllocMess
|
|||
|
||||
struct EEVM_MemoryAllocMess
|
||||
{
|
||||
u8 Main[Ps2MemSize::MainRam]; // Main memory (hard-wired to 32MB)
|
||||
u8 Scratch[Ps2MemSize::Scratch]; // Scratchpad!
|
||||
u8 Main[Ps2MemSize::Base]; // Main memory (hard-wired to 32MB)
|
||||
u8 ROM[Ps2MemSize::Rom]; // Boot rom (4MB)
|
||||
u8 ROM1[Ps2MemSize::Rom1]; // DVD player
|
||||
u8 ROM2[Ps2MemSize::Rom2]; // Chinese extensions
|
||||
|
|
|
@ -102,9 +102,15 @@ typedef int BOOL;
|
|||
typedef void FnType_Void();
|
||||
typedef FnType_Void* Fnptr_Void;
|
||||
|
||||
static const sptr _64kb = 0x10000;
|
||||
static const sptr _16kb = _64kb / 4;
|
||||
static const sptr _128kb = _64kb * 2;
|
||||
static const sptr _256kb = _128kb * 2;
|
||||
|
||||
static const s64 _1mb = 0x100000;
|
||||
static const s64 _8mb = _1mb * 8;
|
||||
static const s64 _16mb = _1mb * 16;
|
||||
static const s64 _64mb = _1mb * 64;
|
||||
static const s64 _256mb = _1mb * 256;
|
||||
static const s64 _1gb = _256mb * 4;
|
||||
|
||||
|
|
|
@ -178,11 +178,12 @@ extern bool iopEventTestIsActive;
|
|||
// Branching status used when throwing exceptions.
|
||||
extern bool iopIsDelaySlot;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// R3000A Public Interface / API
|
||||
// --------------------------------------------------------------------------------------
|
||||
// R3000Acpu
|
||||
// --------------------------------------------------------------------------------------
|
||||
|
||||
struct R3000Acpu {
|
||||
void (*Allocate)();
|
||||
void (*Reserve)();
|
||||
void (*Reset)();
|
||||
void (*Execute)();
|
||||
s32 (*ExecuteBlock)( s32 eeCycles ); // executes the given number of EE cycles.
|
||||
|
|
|
@ -150,10 +150,14 @@ static void doBranch(s32 tar) {
|
|||
iopEventTest();
|
||||
}
|
||||
|
||||
static void intReserve() {
|
||||
}
|
||||
|
||||
static void intAlloc() {
|
||||
}
|
||||
|
||||
static void intReset() {
|
||||
intAlloc();
|
||||
}
|
||||
|
||||
static void intExecute() {
|
||||
|
@ -181,7 +185,7 @@ static void intShutdown() {
|
|||
}
|
||||
|
||||
R3000Acpu psxInt = {
|
||||
intAlloc,
|
||||
intReserve,
|
||||
intReset,
|
||||
intExecute,
|
||||
intExecuteBlock,
|
||||
|
|
|
@ -273,25 +273,25 @@ extern void __fastcall eeloadReplaceOSDSYS();
|
|||
struct R5900cpu
|
||||
{
|
||||
// Memory allocation function, for allocating virtual memory spaces needed by
|
||||
// the emulator. (ints/recs are free to allocate additional memory while running
|
||||
// code, however any virtual mapped memory should always be allocated as soon
|
||||
// as possible, to claim the memory before some plugin does..)
|
||||
//
|
||||
// the virtual cpu provider. Allocating additional heap memory from this method is
|
||||
// NOT recommended. Heap allocations should be performed by Reset only. This
|
||||
// maximizes the likeliness of reservations claiming addresses they prefer.
|
||||
//
|
||||
// Thread Affinity:
|
||||
// Can be called from any thread. Execute status must be suspended or stopped
|
||||
// to prevent multi-thread race conditions.
|
||||
// Called from the main/UI thread only. Cpu execution status is guaranteed to
|
||||
// be inactive. No locking is necessary.
|
||||
//
|
||||
// Exception Throws:
|
||||
// HardwareDeficiency - The host machine's hardware does not support this CPU provider.
|
||||
// OutOfMemory - Not enough memory, or the memory areas required were already
|
||||
// reserved.
|
||||
//
|
||||
void (*Allocate)();
|
||||
void (*Reserve)();
|
||||
|
||||
// Deallocates ram allocated by Allocate and/or by runtime code execution.
|
||||
// Deallocates ram allocated by Allocate, Reserve, and/or by runtime code execution.
|
||||
//
|
||||
// Thread Affinity:
|
||||
// Can be called from any thread. Execute status must be suspended or stopped
|
||||
// to prevent multi-thread race conditions.
|
||||
// Called from the main/UI thread only. Cpu execution status is guaranteed to
|
||||
// be inactive. No locking is necessary.
|
||||
//
|
||||
// Exception Throws: None. This function is a destructor, and should not throw.
|
||||
//
|
||||
|
@ -302,8 +302,10 @@ struct R5900cpu
|
|||
// rely on the CPU/VM states almost entirely.
|
||||
//
|
||||
// Thread Affinity:
|
||||
// Can be called from any thread. Execute status must be suspended or stopped
|
||||
// to prevent multi-thread race conditions.
|
||||
// Can be called from any thread. CPU execution status is indeterminate and may
|
||||
// already be in progress. Implementations should be sure to queue and execute
|
||||
// resets at the earliest safe convenience (typically right before recompiling a
|
||||
// new block of code, or after a vsync event).
|
||||
//
|
||||
// Exception Throws: Emulator-defined. Common exception types to expect are
|
||||
// OutOfMemory, Stream Exceptions
|
||||
|
@ -365,7 +367,7 @@ struct R5900cpu
|
|||
// better off replaced with some generic API callbacks from VTLB block protection.
|
||||
// Also: the calls from COP0's TLB remap code should be replaced with full recompiler
|
||||
// resets, since TLB remaps affect more than just the code they contain (code that
|
||||
// may reference the remaped blocks via memory loads/stores, for example).
|
||||
// may reference the remapped blocks via memory loads/stores, for example).
|
||||
//
|
||||
// Thread Affinity Rule:
|
||||
// Can be called from any thread (namely for being called from debugging threads)
|
||||
|
|
|
@ -142,7 +142,7 @@ void SaveStateBase::FreezeBios()
|
|||
}
|
||||
|
||||
static const int MainMemorySizeInBytes =
|
||||
Ps2MemSize::Base + Ps2MemSize::Scratch + Ps2MemSize::Hardware +
|
||||
Ps2MemSize::MainRam + Ps2MemSize::Scratch + Ps2MemSize::Hardware +
|
||||
Ps2MemSize::IopRam + Ps2MemSize::IopHardware + 0x0100;
|
||||
|
||||
void SaveStateBase::FreezeMainMemory()
|
||||
|
@ -152,7 +152,7 @@ void SaveStateBase::FreezeMainMemory()
|
|||
|
||||
// First Block - Memory Dumps
|
||||
// ---------------------------
|
||||
FreezeMem(eeMem->Main, Ps2MemSize::Base); // 32 MB main memory
|
||||
FreezeMem(eeMem->Main, Ps2MemSize::MainRam); // 32 MB main memory
|
||||
FreezeMem(eeMem->Scratch, Ps2MemSize::Scratch); // scratch pad
|
||||
FreezeMem(eeHw, Ps2MemSize::Hardware); // hardware memory
|
||||
|
||||
|
|
264
pcsx2/System.cpp
264
pcsx2/System.cpp
|
@ -56,6 +56,248 @@ void SrcType_PageFault::_DispatchRaw( ListenerIterator iter, const ListenerItera
|
|||
} while( (++iter != iend) && !m_handled );
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// BaseVirtualMemoryReserve (implementations)
|
||||
// --------------------------------------------------------------------------------------
|
||||
|
||||
BaseVirtualMemoryReserve::BaseVirtualMemoryReserve( const wxString& name )
|
||||
: Name( name )
|
||||
{
|
||||
m_commited = 0;
|
||||
m_reserved = 0;
|
||||
m_baseptr = NULL;
|
||||
m_block_size = __pagesize;
|
||||
m_prot_mode = PageAccess_None();
|
||||
}
|
||||
|
||||
// Parameters:
|
||||
// upper_bounds - criteria that must be met for the allocation to be valid.
|
||||
// If the OS refuses to allocate the memory below the specified address, the
|
||||
// object will fail to initialize and an exception will be thrown.
|
||||
void* BaseVirtualMemoryReserve::Reserve( uint size, uptr base, uptr upper_bounds )
|
||||
{
|
||||
if (!pxAssertDev( m_baseptr == NULL, "(VirtualMemoryReserve) Invalid object state; object has already been reserved." ))
|
||||
return m_baseptr;
|
||||
|
||||
m_reserved = (size + __pagesize-4) / __pagesize;
|
||||
uptr reserved_bytes = m_reserved * __pagesize;
|
||||
|
||||
m_baseptr = (void*)HostSys::MmapReserve(base, reserved_bytes);
|
||||
|
||||
if (!m_baseptr && (upper_bounds != 0 && (((uptr)m_baseptr + reserved_bytes) > upper_bounds)))
|
||||
{
|
||||
if (base)
|
||||
{
|
||||
DevCon.Warning( L"%s default address 0x%08x is unavailable; falling back on OS-default address.", Name.c_str(), base );
|
||||
|
||||
// Let's try again at an OS-picked memory area, and then hope it meets needed
|
||||
// boundschecking criteria below.
|
||||
SafeSysMunmap( m_baseptr, reserved_bytes );
|
||||
m_baseptr = (void*)HostSys::MmapReserve( NULL, reserved_bytes );
|
||||
}
|
||||
|
||||
if ((upper_bounds != 0) && (((uptr)m_baseptr + reserved_bytes) > upper_bounds))
|
||||
{
|
||||
SafeSysMunmap( m_baseptr, reserved_bytes );
|
||||
// returns null, caller should throw an exception or handle appropriately.
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_baseptr) return NULL;
|
||||
|
||||
DevCon.WriteLn( Color_Blue, L"%s mapped @ 0x%08X -> 0x%08X [%umb]", Name.c_str(),
|
||||
m_baseptr, (uptr)m_baseptr+reserved_bytes, reserved_bytes / _1mb);
|
||||
|
||||
if (m_def_commit)
|
||||
{
|
||||
HostSys::MmapCommit(m_baseptr, m_def_commit*__pagesize);
|
||||
HostSys::MemProtect(m_baseptr, m_def_commit*__pagesize, m_prot_mode);
|
||||
}
|
||||
|
||||
return m_baseptr;
|
||||
}
|
||||
|
||||
// Clears all committed blocks, restoring the allocation to a reserve only.
|
||||
void BaseVirtualMemoryReserve::Reset()
|
||||
{
|
||||
if (!m_commited) return;
|
||||
|
||||
HostSys::MemProtect(m_baseptr, m_commited*__pagesize, PageAccess_None());
|
||||
HostSys::MmapReset(m_baseptr, m_commited*__pagesize);
|
||||
m_commited = 0;
|
||||
}
|
||||
|
||||
void BaseVirtualMemoryReserve::Free()
|
||||
{
|
||||
HostSys::Munmap((uptr)m_baseptr, m_reserved*__pagesize);
|
||||
}
|
||||
|
||||
void BaseVirtualMemoryReserve::OnPageFaultEvent(const PageFaultInfo& info, bool& handled)
|
||||
{
|
||||
uptr offset = (info.addr - (uptr)m_baseptr) / __pagesize;
|
||||
if (offset >= m_reserved) return;
|
||||
|
||||
try {
|
||||
|
||||
if (!m_commited && m_def_commit)
|
||||
{
|
||||
const uint camt = m_def_commit * __pagesize;
|
||||
// first block being committed! Commit the default requested
|
||||
// amount if its different from the blocksize.
|
||||
|
||||
HostSys::MmapCommit(m_baseptr, camt);
|
||||
HostSys::MemProtect(m_baseptr, camt, m_prot_mode);
|
||||
|
||||
u8* init = (u8*)m_baseptr;
|
||||
u8* endpos = init + camt;
|
||||
for( ; init<endpos; init += m_block_size*__pagesize )
|
||||
OnCommittedBlock(init);
|
||||
|
||||
handled = true;
|
||||
m_commited += m_def_commit * __pagesize;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void* bleh = (u8*)m_baseptr + (offset * __pagesize);
|
||||
|
||||
// Depending on the operating system, one or both of these could fail if the system
|
||||
// is low on either physical ram or virtual memory.
|
||||
HostSys::MmapCommit(bleh, m_block_size*__pagesize);
|
||||
HostSys::MemProtect(bleh, m_block_size*__pagesize, m_prot_mode);
|
||||
|
||||
m_commited += m_block_size;
|
||||
OnCommittedBlock(bleh);
|
||||
|
||||
handled = true;
|
||||
}
|
||||
catch (Exception::OutOfMemory& ex)
|
||||
{
|
||||
OnOutOfMemory( ex, (u8*)m_baseptr + (offset * __pagesize), handled );
|
||||
}
|
||||
#ifndef __WXMSW__
|
||||
// In windows we can let exceptions bubble out of the pag fault handler. SEH will more
|
||||
// or less handle them in a semi-expected way, and might even avoid a GPF long enough
|
||||
// for the system to log the error or something.
|
||||
|
||||
// In Linux, however, the SIGNAL handler is very limited in what it can do, and not only
|
||||
// can't we let the C++ exception try to unwind the stack, we can't really log it either.
|
||||
// We can't issue a proper assertion (requires user popup). We can't do jack or shit,
|
||||
// *unless* its attached to a debugger; then we can, at a bare minimum, trap it.
|
||||
catch (Exception::BaseException& ex)
|
||||
{
|
||||
wxTrap();
|
||||
handled = false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
RecompiledCodeReserve::RecompiledCodeReserve( const wxString& name, uint defCommit )
|
||||
: BaseVirtualMemoryReserve( name )
|
||||
{
|
||||
m_block_size = (1024 * 128) / __pagesize;
|
||||
m_prot_mode = PageAccess_Any();
|
||||
m_def_commit = defCommit / __pagesize;
|
||||
}
|
||||
|
||||
template< u8 data >
|
||||
__noinline void memset_sse_a( void* dest, const size_t size )
|
||||
{
|
||||
const uint MZFqwc = size / 16;
|
||||
|
||||
pxAssert( (size & 0xf) == 0 );
|
||||
|
||||
static __aligned16 const u8 loadval[8] = { data,data,data,data,data,data,data,data };
|
||||
__m128 srcreg = _mm_load_ps( (float*)loadval );
|
||||
srcreg = _mm_loadh_pi( srcreg, (__m64*)loadval );
|
||||
|
||||
float (*destxmm)[4] = (float(*)[4])dest;
|
||||
|
||||
#define StoreDestIdx(idx) case idx: _mm_store_ps(&destxmm[idx-1][0], srcreg)
|
||||
|
||||
switch( MZFqwc & 0x07 )
|
||||
{
|
||||
StoreDestIdx(0x07);
|
||||
StoreDestIdx(0x06);
|
||||
StoreDestIdx(0x05);
|
||||
StoreDestIdx(0x04);
|
||||
StoreDestIdx(0x03);
|
||||
StoreDestIdx(0x02);
|
||||
StoreDestIdx(0x01);
|
||||
}
|
||||
|
||||
destxmm += (MZFqwc & 0x07);
|
||||
for( uint i=0; i<MZFqwc / 8; ++i, destxmm+=8 )
|
||||
{
|
||||
_mm_store_ps(&destxmm[0][0], srcreg);
|
||||
_mm_store_ps(&destxmm[1][0], srcreg);
|
||||
_mm_store_ps(&destxmm[2][0], srcreg);
|
||||
_mm_store_ps(&destxmm[3][0], srcreg);
|
||||
_mm_store_ps(&destxmm[4][0], srcreg);
|
||||
_mm_store_ps(&destxmm[5][0], srcreg);
|
||||
_mm_store_ps(&destxmm[6][0], srcreg);
|
||||
_mm_store_ps(&destxmm[7][0], srcreg);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
void RecompiledCodeReserve::OnCommittedBlock( void* block )
|
||||
{
|
||||
if (IsDevBuild)
|
||||
{
|
||||
// Clear the recompiled code block to 0xcc (INT3) -- this helps disasm tools show
|
||||
// the assembly dump more cleanly. We don't clear the block on Release builds since
|
||||
// it can add a noticeable amount of overhead to large block recompilations.
|
||||
|
||||
memset_sse_a<0xcc>( block, m_block_size * __pagesize );
|
||||
}
|
||||
}
|
||||
|
||||
void RecompiledCodeReserve::OnOutOfMemory( const Exception::OutOfMemory& ex, void* blockptr, bool& handled )
|
||||
{
|
||||
// Truncate and reset reserves of all other in-use recompiler caches, as this should
|
||||
// help free up quite a bit of emergency memory.
|
||||
|
||||
//Cpu->SetCacheReserve( (Cpu->GetCacheReserve() * 3) / 2 );
|
||||
Cpu->Reset();
|
||||
|
||||
//CpuVU0->SetCacheReserve( (CpuVU0->GetCacheReserve() * 3) / 2 );
|
||||
CpuVU0->Reset();
|
||||
|
||||
//CpuVU1->SetCacheReserve( (CpuVU1->GetCacheReserve() * 3) / 2 );
|
||||
CpuVU1->Reset();
|
||||
|
||||
//psxCpu->SetCacheReserve( (psxCpu->GetCacheReserve() * 3) / 2 );
|
||||
psxCpu->Reset();
|
||||
|
||||
// Since the recompiler is happy writing away to memory, we have to truncate the reserve
|
||||
// to include the page currently being accessed, and cannot go any smaller. This will
|
||||
// allow the rec to finish emitting the current block of instructions, detect that it has
|
||||
// exceeded the threshold buffer, and reset the buffer on its own.
|
||||
|
||||
// Note: We attempt to commit multiple pages first, since a single block of recompiled
|
||||
// code can pretty easily surpass 4k. We should have enough for this, since we just
|
||||
// cleared the other rec caches above -- but who knows what could happen if the user
|
||||
// has another process sucking up RAM or if the operating system is fickle. If even
|
||||
// that fails, give up and kill the process.
|
||||
|
||||
try
|
||||
{
|
||||
uint cusion = std::min<uint>( m_block_size, 4 );
|
||||
HostSys::MmapCommit((u8*)blockptr, cusion * __pagesize);
|
||||
HostSys::MemProtect((u8*)blockptr, cusion * __pagesize, m_prot_mode);
|
||||
|
||||
handled = true;
|
||||
}
|
||||
catch (Exception::BaseException&)
|
||||
{
|
||||
// Fickle has become our reality. By setting handled to FALSE, the OS should kill
|
||||
// the process for us. No point trying to log anything; this is a super-awesomely
|
||||
// serious condition that likely means the system is hosed. ;)
|
||||
|
||||
handled = false;
|
||||
}
|
||||
}
|
||||
|
||||
#if _MSC_VER
|
||||
# include "svnrev.h"
|
||||
|
@ -306,27 +548,27 @@ SysAllocVM::~SysAllocVM() throw()
|
|||
// --------------------------------------------------------------------------------------
|
||||
SysCpuProviderPack::SysCpuProviderPack()
|
||||
{
|
||||
Console.WriteLn( "Allocating memory for recompilers..." );
|
||||
Console.WriteLn( "Reserving memory for recompilers..." );
|
||||
|
||||
CpuProviders = new CpuInitializerSet();
|
||||
|
||||
try {
|
||||
recCpu.Allocate();
|
||||
recCpu.Reserve();
|
||||
}
|
||||
catch( Exception::RuntimeError& ex )
|
||||
{
|
||||
m_RecExceptionEE = ex.Clone();
|
||||
Console.Error( L"EE Recompiler Allocation Failed:\n" + ex.FormatDiagnosticMessage() );
|
||||
Console.Error( L"EE Recompiler Reservation Failed:\n" + ex.FormatDiagnosticMessage() );
|
||||
recCpu.Shutdown();
|
||||
}
|
||||
|
||||
try {
|
||||
psxRec.Allocate();
|
||||
psxRec.Reserve();
|
||||
}
|
||||
catch( Exception::RuntimeError& ex )
|
||||
{
|
||||
m_RecExceptionIOP = ex.Clone();
|
||||
Console.Error( L"IOP Recompiler Allocation Failed:\n" + ex.FormatDiagnosticMessage() );
|
||||
Console.Error( L"IOP Recompiler Reservation Failed:\n" + ex.FormatDiagnosticMessage() );
|
||||
psxRec.Shutdown();
|
||||
}
|
||||
|
||||
|
@ -424,9 +666,11 @@ void SysClearExecutionCache()
|
|||
|
||||
Cpu->Reset();
|
||||
psxCpu->Reset();
|
||||
// mVU's VU0 needs to be properly initialised for macro mode even if it's not used for micro mode!
|
||||
|
||||
// mVU's VU0 needs to be properly initialized for macro mode even if it's not used for micro mode!
|
||||
if (CHECK_EEREC)
|
||||
((BaseVUmicroCPU*)GetCpuProviders().CpuProviders->microVU0)->Reset();
|
||||
|
||||
CpuVU0->Reset();
|
||||
CpuVU1->Reset();
|
||||
|
||||
|
@ -448,15 +692,13 @@ u8* SysMmapEx(uptr base, u32 size, uptr bounds, const char *caller)
|
|||
{
|
||||
DbgCon.Warning( "First try failed allocating %s at address 0x%x", caller, base );
|
||||
|
||||
// memory allocation *must* have the top bit clear, so let's try again
|
||||
// with NULL (let the OS pick something for us).
|
||||
|
||||
// Let's try again at an OS-picked memory area, and then hope it meets needed
|
||||
// boundschecking criteria below.
|
||||
SafeSysMunmap( Mem, size );
|
||||
|
||||
Mem = (u8*)HostSys::Mmap( NULL, size );
|
||||
}
|
||||
|
||||
if( bounds != 0 && (((uptr)Mem + size) > bounds) )
|
||||
if( (bounds != 0) && (((uptr)Mem + size) > bounds) )
|
||||
{
|
||||
DevCon.Warning( "Second try failed allocating %s, block ptr 0x%x does not meet required criteria.", caller, Mem );
|
||||
SafeSysMunmap( Mem, size );
|
||||
|
|
|
@ -24,6 +24,42 @@
|
|||
typedef SafeArray<u8> VmStateBuffer;
|
||||
class BaseVUmicroCPU;
|
||||
|
||||
|
||||
// This is a table of default virtual map addresses for ps2vm components. These locations
|
||||
// are provided and used to assist in debugging and possibly hacking; as it makes it possible
|
||||
// for a programmer to know exactly where to look (consistently!) for the base address of
|
||||
// the various virtual machine components. These addresses can be keyed directly into the
|
||||
// debugger's disasm window to get disassembl of recompiled code, and they can be used to help
|
||||
// identify recompiled code addresses in the callstack.
|
||||
|
||||
// All of these areas should be reserved as soon as possible during program startup, and its
|
||||
// important that none of the areas overlap. In all but superVU's case, failure due to overlap
|
||||
// or other conflict will result in the operating system picking a preferred address for the mapping.
|
||||
namespace HostMemoryMap
|
||||
{
|
||||
// superVU is OLD SCHOOL, and it requires its allocation to be in the lower 256mb
|
||||
// of the virtual memory space. (8mb)
|
||||
static const uptr sVUrec = 0x0f1e0000;
|
||||
|
||||
// PS2 main memory, SPR, and ROMs
|
||||
static const uptr EEmem = 0x20000000;
|
||||
|
||||
// IOP main memory and ROMs
|
||||
static const uptr IOPmem = 0x28000000;
|
||||
|
||||
// EE recompiler code cache area (64mb)
|
||||
static const uptr EErec = 0x30000000;
|
||||
|
||||
// IOP recompiler code cache area (16 or 32mb)
|
||||
static const uptr IOPrec = 0x34000000;
|
||||
|
||||
// microVU1 recompiler code cache area (64mb)
|
||||
static const uptr mVU0rec = 0x38000000;
|
||||
|
||||
// microVU0 recompiler code cache area (64mb)
|
||||
static const uptr mVU1rec = 0x40000000;
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// SysAllocVM
|
||||
// --------------------------------------------------------------------------------------
|
||||
|
|
|
@ -58,6 +58,9 @@ protected:
|
|||
virtual void OnPageFaultEvent( const PageFaultInfo& evtinfo, bool& handled ) {}
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// EventListener_PageFault
|
||||
// --------------------------------------------------------------------------------------
|
||||
class EventListener_PageFault : public IEventListener_PageFault
|
||||
{
|
||||
public:
|
||||
|
@ -84,6 +87,92 @@ protected:
|
|||
virtual void _DispatchRaw( ListenerIterator iter, const ListenerIterator& iend, const PageFaultInfo& evt );
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// BaseVirtualMemoryReserve (WIP!!)
|
||||
// --------------------------------------------------------------------------------------
|
||||
class BaseVirtualMemoryReserve : public EventListener_PageFault
|
||||
{
|
||||
DeclareNoncopyableObject( BaseVirtualMemoryReserve );
|
||||
|
||||
public:
|
||||
wxString Name;
|
||||
|
||||
protected:
|
||||
void* m_baseptr;
|
||||
|
||||
// reserved memory (in pages).
|
||||
uptr m_reserved;
|
||||
|
||||
// Incremental size by which the buffer grows (in pages)
|
||||
uptr m_block_size;
|
||||
|
||||
// Protection mode to be applied to committed blocks.
|
||||
PageProtectionMode m_prot_mode;
|
||||
|
||||
// Specifies the number of blocks that should be committed automatically when the
|
||||
// reserve is created. Typically this chunk is larger than the block size, and
|
||||
// should be based on whatever typical overhead is needed for basic block use.
|
||||
uint m_def_commit;
|
||||
|
||||
// Records the number of pages committed to memory.
|
||||
// (metric for analysis of buffer usage)
|
||||
uptr m_commited;
|
||||
|
||||
public:
|
||||
BaseVirtualMemoryReserve( const wxString& name );
|
||||
virtual ~BaseVirtualMemoryReserve() throw()
|
||||
{
|
||||
Free();
|
||||
}
|
||||
|
||||
void* Reserve( uint size, uptr base = 0, uptr upper_bounds = 0 );
|
||||
void Reset();
|
||||
void Free();
|
||||
|
||||
uptr GetReserveSizeInBytes() const { return m_reserved * __pagesize; }
|
||||
uptr GetReserveSizeInPages() const { return m_reserved; }
|
||||
|
||||
u8* GetPtr() { return (u8*)m_baseptr; }
|
||||
const u8* GetPtr() const { return (u8*)m_baseptr; }
|
||||
|
||||
u8* GetPtrEnd() { return (u8*)m_baseptr + (m_reserved * __pagesize); }
|
||||
const u8* GetPtrEnd() const { return (u8*)m_baseptr + (m_reserved * __pagesize); }
|
||||
|
||||
operator void*() { return m_baseptr; }
|
||||
operator const void*() const { return m_baseptr; }
|
||||
|
||||
operator u8*() { return (u8*)m_baseptr; }
|
||||
operator const u8*() const { return (u8*)m_baseptr; }
|
||||
|
||||
protected:
|
||||
void OnPageFaultEvent( const PageFaultInfo& info, bool& handled );
|
||||
|
||||
virtual void OnCommittedBlock( void* block )=0;
|
||||
virtual void OnOutOfMemory( const Exception::OutOfMemory& ex, void* blockptr, bool& handled )
|
||||
{
|
||||
throw;
|
||||
}
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// RecompiledCodeReserve
|
||||
// --------------------------------------------------------------------------------------
|
||||
class RecompiledCodeReserve : public BaseVirtualMemoryReserve
|
||||
{
|
||||
protected:
|
||||
|
||||
public:
|
||||
RecompiledCodeReserve( const wxString& name, uint defCommit = 0 );
|
||||
void OnCommittedBlock( void* block );
|
||||
void OnOutOfMemory( const Exception::OutOfMemory& ex, void* blockptr, bool& handled );
|
||||
|
||||
operator void*() { return m_baseptr; }
|
||||
operator const void*() const { return m_baseptr; }
|
||||
|
||||
operator u8*() { return (u8*)m_baseptr; }
|
||||
operator const u8*() const { return (u8*)m_baseptr; }
|
||||
};
|
||||
|
||||
#ifdef __LINUX__
|
||||
|
||||
# define PCSX2_PAGEFAULT_PROTECT
|
||||
|
@ -105,3 +194,4 @@ extern int SysPageFaultExceptionFilter(struct _EXCEPTION_POINTERS* eps);
|
|||
extern void InstallSignalHandler();
|
||||
|
||||
extern SrcType_PageFault Source_PageFault;
|
||||
|
||||
|
|
|
@ -72,6 +72,14 @@ public:
|
|||
virtual const char* GetShortName() const=0;
|
||||
virtual wxString GetLongName() const=0;
|
||||
|
||||
// returns the number of bytes committed to the working caches for this CPU
|
||||
// provider (typically this refers to recompiled code caches, but could also refer
|
||||
// to other optional growable allocations).
|
||||
virtual size_t GetCommittedCache() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void Allocate()=0;
|
||||
virtual void Shutdown()=0;
|
||||
virtual void Reset()=0;
|
||||
|
|
|
@ -107,6 +107,7 @@ enum MenuIdentifiers
|
|||
MenuId_Config_SysSettings,
|
||||
MenuId_Config_McdSettings,
|
||||
MenuId_Config_AppSettings,
|
||||
MenuId_Config_GameDatabase,
|
||||
MenuId_Config_BIOS,
|
||||
|
||||
// Plugin ID order is important. Must match the order in tbl_PluginInfo.
|
||||
|
|
|
@ -21,8 +21,6 @@ Dialogs::GameDatabaseDialog::GameDatabaseDialog(wxWindow* parent)
|
|||
: BaseConfigurationDialog( parent, AddAppName(_("Game Database - %s")), 580 )
|
||||
{
|
||||
ScopedBusyCursor busy( Cursor_ReallyBusy );
|
||||
|
||||
*this += new Panels::GameDatabasePanel(this);
|
||||
|
||||
AddOkCancel();
|
||||
}
|
||||
|
|
|
@ -155,6 +155,7 @@ void MainEmuFrame::ConnectMenus()
|
|||
ConnectMenu( MenuId_Config_SysSettings, Menu_SysSettings_Click );
|
||||
ConnectMenu( MenuId_Config_McdSettings, Menu_McdSettings_Click );
|
||||
ConnectMenu( MenuId_Config_AppSettings, Menu_WindowSettings_Click );
|
||||
ConnectMenu( MenuId_Config_GameDatabase,Menu_GameDatabase_Click );
|
||||
ConnectMenu( MenuId_Config_BIOS, Menu_SelectPluginsBios_Click );
|
||||
ConnectMenu( MenuId_Config_ResetAll, Menu_ResetAllSettings_Click );
|
||||
|
||||
|
@ -421,7 +422,8 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title)
|
|||
|
||||
m_menuConfig.Append(MenuId_Config_SysSettings, _("Emulation &Settings") );
|
||||
m_menuConfig.Append(MenuId_Config_McdSettings, _("&Memory cards") );
|
||||
m_menuConfig.Append(MenuId_Config_BIOS, _("&Plugin/BIOS Selector...") );
|
||||
m_menuConfig.Append(MenuId_Config_BIOS, _("&Plugin/BIOS Selector") );
|
||||
m_menuConfig.Append(MenuId_Config_GameDatabase, _("Game Database Editor") );
|
||||
m_menuConfig.AppendSeparator();
|
||||
|
||||
m_menuConfig.Append(MenuId_Config_GS, _("&Video (GS)"), m_PluginMenuPacks[PluginId_GS]);
|
||||
|
|
|
@ -162,6 +162,7 @@ protected:
|
|||
|
||||
void Menu_SysSettings_Click(wxCommandEvent &event);
|
||||
void Menu_McdSettings_Click(wxCommandEvent &event);
|
||||
void Menu_GameDatabase_Click(wxCommandEvent &event);
|
||||
void Menu_WindowSettings_Click(wxCommandEvent &event);
|
||||
void Menu_GSSettings_Click(wxCommandEvent &event);
|
||||
void Menu_SelectPluginsBios_Click(wxCommandEvent &event);
|
||||
|
|
|
@ -48,6 +48,11 @@ void MainEmuFrame::Menu_McdSettings_Click(wxCommandEvent &event)
|
|||
AppOpenDialog<McdConfigDialog>( this );
|
||||
}
|
||||
|
||||
void MainEmuFrame::Menu_GameDatabase_Click(wxCommandEvent &event)
|
||||
{
|
||||
AppOpenDialog<McdConfigDialog>( this );
|
||||
}
|
||||
|
||||
void MainEmuFrame::Menu_WindowSettings_Click(wxCommandEvent &event)
|
||||
{
|
||||
wxCommandEvent evt( pxEvt_SetSettingsPage );
|
||||
|
|
|
@ -59,7 +59,7 @@ Panels::GameDatabasePanel::GameDatabasePanel( wxWindow* parent )
|
|||
gameFixes[i] = new pxCheckBox(this, EnumToString(i), wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER );
|
||||
|
||||
*this += Heading(_("Game Database Editor")).Bold() | StdExpand();
|
||||
*this += Heading(_("This panel lets you add and edit game titles, game fixes, and game patches.")) | StdExpand();
|
||||
//*this += Heading(_("This panel lets you add and edit game titles, game fixes, and game patches.")) | StdExpand();
|
||||
|
||||
wxFlexGridSizer& sizer1(*new wxFlexGridSizer(5, StdPadding));
|
||||
sizer1.AddGrowableCol(0);
|
||||
|
|
|
@ -104,7 +104,7 @@ __fi tDMA_TAG *SPRdmaGetAddr(u32 addr, bool write)
|
|||
// FIXME: Why??? DMA uses physical addresses
|
||||
addr &= 0x1ffffff0;
|
||||
|
||||
if (addr < Ps2MemSize::Base)
|
||||
if (addr < Ps2MemSize::MainRam)
|
||||
{
|
||||
return (tDMA_TAG*)&eeMem->Main[addr];
|
||||
}
|
||||
|
@ -133,7 +133,7 @@ __ri tDMA_TAG *dmaGetAddr(u32 addr, bool write)
|
|||
// FIXME: Why??? DMA uses physical addresses
|
||||
addr &= 0x1ffffff0;
|
||||
|
||||
if (addr < Ps2MemSize::Base)
|
||||
if (addr < Ps2MemSize::MainRam)
|
||||
{
|
||||
return (tDMA_TAG*)&eeMem->Main[addr];
|
||||
}
|
||||
|
|
|
@ -78,9 +78,9 @@ DataType __fastcall vtlb_memRead(u32 addr)
|
|||
|
||||
switch( DataSize )
|
||||
{
|
||||
case 8: return ((vtlbMemR8FP*)vtlbdata.RWFT[0][0][hand])(paddr);
|
||||
case 16: return ((vtlbMemR16FP*)vtlbdata.RWFT[1][0][hand])(paddr);
|
||||
case 32: return ((vtlbMemR32FP*)vtlbdata.RWFT[2][0][hand])(paddr);
|
||||
case 8: return ((vtlbMemR8FP*)vtlbdata.RWFT[0][0][hand])(paddr);
|
||||
case 16: return ((vtlbMemR16FP*)vtlbdata.RWFT[1][0][hand])(paddr);
|
||||
case 32: return ((vtlbMemR32FP*)vtlbdata.RWFT[2][0][hand])(paddr);
|
||||
|
||||
jNO_DEFAULT;
|
||||
}
|
||||
|
@ -562,33 +562,46 @@ void vtlb_Term()
|
|||
}
|
||||
|
||||
// Reserves the vtlb core allocation used by various emulation components!
|
||||
//
|
||||
void vtlb_Core_Alloc()
|
||||
// [TODO] basemem - request allocating memory at the specified virtual location, which can allow
|
||||
// for easier debugging and/or 3rd party cheat programs. If 0, the operating system
|
||||
// default is used.
|
||||
void vtlb_Core_Alloc( /*uptr basemem*/ )
|
||||
{
|
||||
if( vtlbdata.alloc_base != NULL ) return;
|
||||
|
||||
vtlbdata.alloc_current = 0;
|
||||
vtlbdata.alloc_base = SysMmapEx( HostMemoryMap::EEmem, VTLB_ALLOC_SIZE, 0x80000000, "Vtlb" );
|
||||
|
||||
#ifdef __LINUX__
|
||||
vtlbdata.alloc_base = SysMmapEx( 0x16000000, VTLB_ALLOC_SIZE, 0x80000000, "Vtlb" );
|
||||
#else
|
||||
// Win32 just needs this, since malloc always maps below 2GB.
|
||||
vtlbdata.alloc_base = (u8*)_aligned_malloc( VTLB_ALLOC_SIZE, 4096 );
|
||||
if( vtlbdata.alloc_base == NULL )
|
||||
throw Exception::OutOfMemory( pxsFmt(L"PS2 mappable system ram (%u megs)", VTLB_ALLOC_SIZE / _1mb) );
|
||||
#ifndef __WXMSW__
|
||||
// [TODO] Win32 can fall back on this, since malloc always maps below 2GB. (but we need to
|
||||
// make sure we flag it and call the right free -- and really it should never fail anyway
|
||||
// since SysMmapEx should still grab addresses below the 2gb line when given the 0 param
|
||||
// (OS picks the location).
|
||||
|
||||
//if (!vtlbdata.alloc_base)
|
||||
// vtlbdata.alloc_base = (u8*)_aligned_malloc( VTLB_ALLOC_SIZE, 4096 );
|
||||
#endif
|
||||
|
||||
if (!vtlbdata.alloc_base)
|
||||
throw Exception::OutOfMemory( pxsFmt(L"PS2 mappable system ram (%u megs)", VTLB_ALLOC_SIZE / _1mb) );
|
||||
|
||||
vtlbdata.vmap = (s32*)_aligned_malloc( VTLB_VMAP_ITEMS * sizeof(*vtlbdata.vmap), 16 );
|
||||
if (!vtlbdata.vmap)
|
||||
throw Exception::OutOfMemory( pxsFmt(L"VTLB virtual LUT (%u megs)", VTLB_VMAP_ITEMS * sizeof(*vtlbdata.vmap) / _1mb) );
|
||||
}
|
||||
|
||||
void vtlb_Core_Shutdown()
|
||||
{
|
||||
if( vtlbdata.alloc_base == NULL ) return;
|
||||
safe_aligned_free( vtlbdata.vmap );
|
||||
|
||||
#ifdef __LINUX__
|
||||
if (!vtlbdata.alloc_base) return;
|
||||
|
||||
SafeSysMunmap( vtlbdata.alloc_base, VTLB_ALLOC_SIZE );
|
||||
#else
|
||||
|
||||
#ifdef __WXMSW__
|
||||
// Make sure and unprotect memory first, since CrtDebug will try to write to it.
|
||||
HostSys::MemProtect( vtlbdata.alloc_base, VTLB_ALLOC_SIZE, Protect_ReadWrite );
|
||||
safe_aligned_free( vtlbdata.alloc_base );
|
||||
//HostSys::MemProtect( vtlbdata.alloc_base, VTLB_ALLOC_SIZE, Protect_ReadWrite );
|
||||
//safe_aligned_free( vtlbdata.alloc_base );
|
||||
#endif
|
||||
|
||||
}
|
||||
|
@ -613,9 +626,8 @@ u8* vtlb_malloc( uint size, uint align )
|
|||
|
||||
void vtlb_free( void* pmem, uint size )
|
||||
{
|
||||
if (!pmem) return;
|
||||
|
||||
vtlbdata.alloc_current -= size;
|
||||
|
||||
pxAssertDev( vtlbdata.alloc_current >= 0, "(vtlb_free) mismatched calls to vtlb_malloc and free detected via memory underflow." );
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
17
pcsx2/vtlb.h
17
pcsx2/vtlb.h
|
@ -87,8 +87,8 @@ extern void vtlb_DynGenRead32_Const( u32 bits, bool sign, u32 addr_const );
|
|||
|
||||
namespace vtlb_private
|
||||
{
|
||||
// Allocate enough memory for both EE and IOP memory space (IOP is roughly 2.5mb,
|
||||
// so we alloc 4mb for now -- a little more than is needed).
|
||||
// Allocate enough memory for EE, IOP, and VU, memory space (IOP + VU is roughly
|
||||
// 2.5mb, so we alloc 4mb for now -- a little more than is needed).
|
||||
static const uint VTLB_ALLOC_SIZE = sizeof(*eeMem) + (_1mb*4);
|
||||
|
||||
static const uint VTLB_PAGE_BITS = 12;
|
||||
|
@ -101,16 +101,17 @@ namespace vtlb_private
|
|||
|
||||
struct MapData
|
||||
{
|
||||
u8* alloc_base; //base of the memory array
|
||||
int alloc_current; //current base
|
||||
|
||||
s32 pmap[VTLB_PMAP_ITEMS]; //512KB
|
||||
s32 vmap[VTLB_VMAP_ITEMS]; //4MB
|
||||
|
||||
// first indexer -- 8/16/32/64/128 bit tables [values 0-4]
|
||||
// second indexer -- read/write [0 or 1]
|
||||
// third indexer -- 128 possible handlers!
|
||||
void* RWFT[5][2][128];
|
||||
|
||||
s32 pmap[VTLB_PMAP_ITEMS]; //512KB
|
||||
|
||||
s32* vmap; //4MB (allocated by vtlb_init)
|
||||
|
||||
u8* alloc_base; //base of the memory array
|
||||
int alloc_current; //current base
|
||||
};
|
||||
|
||||
extern __aligned(64) MapData vtlbdata;
|
||||
|
|
|
@ -1083,7 +1083,7 @@ BOOL CALLBACK BrowserProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)
|
|||
case IDC_SKIPMPEG:
|
||||
{
|
||||
u8 *p = eeMem->Main;
|
||||
u8 *d = p + Ps2MemSize::Base;
|
||||
u8 *d = p + Ps2MemSize::MainRam;
|
||||
d -= 16;
|
||||
u32 *u;
|
||||
|
||||
|
|
|
@ -59,7 +59,7 @@ bool FirstSearch;
|
|||
|
||||
bool FirstShow;
|
||||
|
||||
char olds[Ps2MemSize::Base];
|
||||
char olds[Ps2MemSize::MainRam];
|
||||
|
||||
char tn[100];
|
||||
char to[100];
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
|
||||
#include "iR3000A.h"
|
||||
#include "BaseblockEx.h"
|
||||
#include "PageFaultSource.h"
|
||||
|
||||
#include <time.h>
|
||||
|
||||
|
@ -50,13 +51,8 @@ uptr psxhwLUT[0x10000];
|
|||
|
||||
#define HWADDR(mem) (psxhwLUT[mem >> 16] + (mem))
|
||||
|
||||
#define MAPBASE 0x48000000
|
||||
#define RECMEM_SIZE (8*1024*1024)
|
||||
static RecompiledCodeReserve recMem(L"R3000A recompiled code cache", _1mb * 2);
|
||||
|
||||
// R3000A statics
|
||||
int psxreclog = 0;
|
||||
|
||||
static u8 *recMem = NULL; // the recompiled blocks will be here
|
||||
static BASEBLOCK *recRAM = NULL; // and the ptr to the blocks here
|
||||
static BASEBLOCK *recROM = NULL; // and here
|
||||
static BASEBLOCK *recROM1 = NULL; // also here
|
||||
|
@ -346,7 +342,7 @@ static DynGenFunc* _DynGen_EnterRecompiledCode()
|
|||
static void _DynGen_Dispatchers()
|
||||
{
|
||||
// In case init gets called multiple times:
|
||||
HostSys::MemProtectStatic( iopRecDispatchers, Protect_ReadWrite, false );
|
||||
HostSys::MemProtectStatic( iopRecDispatchers, PageAccess_ReadWrite() );
|
||||
|
||||
// clear the buffer to 0xcc (easier debugging).
|
||||
memset_8<0xcc,__pagesize>( iopRecDispatchers );
|
||||
|
@ -363,7 +359,7 @@ static void _DynGen_Dispatchers()
|
|||
iopJITCompileInBlock = _DynGen_JITCompileInBlock();
|
||||
iopEnterRecompiledCode = _DynGen_EnterRecompiledCode();
|
||||
|
||||
HostSys::MemProtectStatic( iopRecDispatchers, Protect_ReadOnly, true );
|
||||
HostSys::MemProtectStatic( iopRecDispatchers, PageAccess_ExecOnly() );
|
||||
|
||||
recBlocks.SetJITCompile( iopJITCompile );
|
||||
}
|
||||
|
@ -759,18 +755,13 @@ static u8* m_recBlockAlloc = NULL;
|
|||
static const uint m_recBlockAllocSize =
|
||||
(((Ps2MemSize::IopRam + Ps2MemSize::Rom + Ps2MemSize::Rom1) / 4) * sizeof(BASEBLOCK));
|
||||
|
||||
static void recReserve()
|
||||
{
|
||||
recMem.Reserve( _16mb, HostMemoryMap::IOPrec );
|
||||
}
|
||||
|
||||
static void recAlloc()
|
||||
{
|
||||
// Note: the VUrec depends on being able to grab an allocation below the 0x10000000 line,
|
||||
// so we give the EErec an address above that to try first as it's basemem address, hence
|
||||
// the 0x28000000 pick (0x20000000 is picked by the EE)
|
||||
|
||||
if( recMem == NULL )
|
||||
recMem = (u8*)SysMmapEx( 0x28000000, RECMEM_SIZE, 0, "recAlloc(R3000a)" );
|
||||
|
||||
if( recMem == NULL )
|
||||
throw Exception::OutOfMemory( L"R3000A recompiled code cache" );
|
||||
|
||||
// Goal: Allocate BASEBLOCKs for every possible branch target in IOP memory.
|
||||
// Any 4-byte aligned address makes a valid branch target as per MIPS design (all instructions are
|
||||
// always 4 bytes long).
|
||||
|
@ -795,19 +786,17 @@ static void recAlloc()
|
|||
if( s_pInstCache == NULL )
|
||||
throw Exception::OutOfMemory( L"R3000 InstCache." );
|
||||
|
||||
ProfilerRegisterSource( "IOP Rec", recMem, RECMEM_SIZE );
|
||||
ProfilerRegisterSource( "IOP Rec", recMem, recMem.GetReserveSizeInBytes() );
|
||||
_DynGen_Dispatchers();
|
||||
}
|
||||
|
||||
void recResetIOP()
|
||||
{
|
||||
// calling recResetIOP without first calling recInit is bad mojo.
|
||||
pxAssert( recMem != NULL );
|
||||
pxAssert( m_recBlockAlloc != NULL );
|
||||
recAlloc();
|
||||
recMem.Reset();
|
||||
|
||||
DevCon.WriteLn( "iR3000A Recompiler reset." );
|
||||
|
||||
memset_8<0xcc,RECMEM_SIZE>( recMem ); // 0xcc is INT3
|
||||
iopClearRecLUT((BASEBLOCK*)m_recBlockAlloc,
|
||||
(((Ps2MemSize::IopRam + Ps2MemSize::Rom + Ps2MemSize::Rom1) / 4)));
|
||||
|
||||
|
@ -854,8 +843,8 @@ void recResetIOP()
|
|||
static void recShutdown()
|
||||
{
|
||||
ProfilerTerminateSource( "IOPRec" );
|
||||
recMem.Free();
|
||||
|
||||
SafeSysMunmap(recMem, RECMEM_SIZE);
|
||||
safe_aligned_free( m_recBlockAlloc );
|
||||
|
||||
safe_free( s_pInstCache );
|
||||
|
@ -1202,8 +1191,9 @@ static void __fastcall iopRecRecompile( const u32 startpc )
|
|||
pxAssert( startpc );
|
||||
|
||||
// if recPtr reached the mem limit reset whole mem
|
||||
if (((uptr)recPtr - (uptr)recMem) >= (RECMEM_SIZE - 0x10000))
|
||||
if (recPtr >= (recMem.GetPtrEnd() - _64kb)) {
|
||||
recResetIOP();
|
||||
}
|
||||
|
||||
x86SetPtr( recPtr );
|
||||
x86Align(16);
|
||||
|
@ -1390,12 +1380,12 @@ StartRecomp:
|
|||
}
|
||||
}
|
||||
|
||||
pxAssert( x86Ptr < recMem+RECMEM_SIZE );
|
||||
pxAssert( xGetPtr() < recMem.GetPtrEnd() );
|
||||
|
||||
pxAssert(x86Ptr - recPtr < 0x10000);
|
||||
s_pCurBlockEx->x86size = x86Ptr - recPtr;
|
||||
pxAssert(xGetPtr() - recPtr < _64kb);
|
||||
s_pCurBlockEx->x86size = xGetPtr() - recPtr;
|
||||
|
||||
recPtr = x86Ptr;
|
||||
recPtr = xGetPtr();
|
||||
|
||||
pxAssert( (g_psxHasConstReg&g_psxFlushedConstReg) == g_psxHasConstReg );
|
||||
|
||||
|
@ -1404,7 +1394,7 @@ StartRecomp:
|
|||
}
|
||||
|
||||
R3000Acpu psxRec = {
|
||||
recAlloc,
|
||||
recReserve,
|
||||
recResetIOP,
|
||||
recExecute,
|
||||
recExecuteBlock,
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
#include "Dump.h"
|
||||
|
||||
#include "System/SysThreads.h"
|
||||
#include "System/PageFaultSource.h"
|
||||
#include "GS.h"
|
||||
|
||||
#include "CDVD/CDVD.h"
|
||||
|
@ -63,7 +64,8 @@ bool g_cpuFlushedPC, g_cpuFlushedCode, g_recompilingDelaySlot, g_maySignalExcept
|
|||
#define X86
|
||||
static const int RECCONSTBUF_SIZE = 16384 * 2; // 64 bit consts in 32 bit units
|
||||
|
||||
static u8 *recMem = NULL; // the recompiled blocks will be here
|
||||
static RecompiledCodeReserve recMem(L"R5900-32 recompiled code cache", _1mb * 4);
|
||||
|
||||
static u32* recConstBuf = NULL; // 64-bit pseudo-immediates
|
||||
static BASEBLOCK *recRAM = NULL; // and the ptr to the blocks here
|
||||
static BASEBLOCK *recROM = NULL; // and here
|
||||
|
@ -506,7 +508,7 @@ static DynGenFunc* _DynGen_EnterRecompiledCode()
|
|||
static void _DynGen_Dispatchers()
|
||||
{
|
||||
// In case init gets called multiple times:
|
||||
HostSys::MemProtectStatic( eeRecDispatchers, Protect_ReadWrite, false );
|
||||
HostSys::MemProtectStatic( eeRecDispatchers, PageAccess_ReadWrite() );
|
||||
|
||||
// clear the buffer to 0xcc (easier debugging).
|
||||
memset_8<0xcc,__pagesize>( eeRecDispatchers );
|
||||
|
@ -523,7 +525,7 @@ static void _DynGen_Dispatchers()
|
|||
JITCompileInBlock = _DynGen_JITCompileInBlock();
|
||||
EnterRecompiledCode = _DynGen_EnterRecompiledCode();
|
||||
|
||||
HostSys::MemProtectStatic( eeRecDispatchers, Protect_ReadOnly, true );
|
||||
HostSys::MemProtectStatic( eeRecDispatchers, PageAccess_ExecOnly() );
|
||||
|
||||
recBlocks.SetJITCompile( JITCompile );
|
||||
}
|
||||
|
@ -531,24 +533,23 @@ static void _DynGen_Dispatchers()
|
|||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
static const int REC_CACHEMEM = 0x01000000;
|
||||
static void __fastcall dyna_block_discard(u32 start,u32 sz);
|
||||
|
||||
// memory allocation handle for the entire BASEBLOCK and stack allocations.
|
||||
static u8* m_recBlockAlloc = NULL;
|
||||
|
||||
static const uint m_recBlockAllocSize =
|
||||
(((Ps2MemSize::Base + Ps2MemSize::Rom + Ps2MemSize::Rom1) / 4) * sizeof(BASEBLOCK))
|
||||
+ RECCONSTBUF_SIZE * sizeof(u32) + Ps2MemSize::Base;
|
||||
(((Ps2MemSize::MainRam + Ps2MemSize::Rom + Ps2MemSize::Rom1) / 4) * sizeof(BASEBLOCK))
|
||||
+ RECCONSTBUF_SIZE * sizeof(u32) + Ps2MemSize::MainRam;
|
||||
|
||||
static void recThrowHardwareDeficiency( const wxChar* extFail )
|
||||
{
|
||||
throw Exception::HardwareDeficiency()
|
||||
.SetDiagMsg(wxsFormat( L"R5900-32 recompiler init failed: %s is not available.", extFail))
|
||||
.SetUserMsg(wxsFormat(_("%s Extensions not found. The R5900-32 recompiler requires a host CPU with MMX, SSE, and SSE2 extensions."), extFail ));
|
||||
.SetDiagMsg(pxsFmt( L"R5900-32 recompiler init failed: %s is not available.", extFail))
|
||||
.SetUserMsg(pxsFmt(_("%s Extensions not found. The R5900-32 recompiler requires a host CPU with MMX, SSE, and SSE2 extensions."), extFail ));
|
||||
}
|
||||
|
||||
static void recAlloc()
|
||||
static void recReserve()
|
||||
{
|
||||
// Hardware Requirements Check...
|
||||
|
||||
|
@ -561,27 +562,14 @@ static void recAlloc()
|
|||
if ( !x86caps.hasStreamingSIMD2Extensions )
|
||||
recThrowHardwareDeficiency( L"SSE2" );
|
||||
|
||||
if( recMem == NULL )
|
||||
{
|
||||
// It's handy to have a constant base address for the EE recompiler buffer, since it
|
||||
// allows me to key in the address directly in the debugger, and also recognize EE
|
||||
// recompiled code from user-provisioned stack traces. But besides those, the recompiler
|
||||
// has no actual restrictions on where it's compiled code buffer is located.
|
||||
|
||||
// Note: the SuperVU recompiler depends on being able to grab an allocation below the
|
||||
// 0x10000000 line, so we give the EErec an address above that to try first as it's
|
||||
// basemem address, hence the 0x20000000 pick.
|
||||
|
||||
const uint cachememsize = REC_CACHEMEM+0x1000;
|
||||
recMem = (u8*)SysMmapEx( 0x20000000, cachememsize, 0, "recAlloc(R5900)" );
|
||||
}
|
||||
|
||||
if( recMem == NULL )
|
||||
throw Exception::OutOfMemory( L"R5900-32 recompiled code cache" );
|
||||
recMem.Reserve( _64mb, HostMemoryMap::EErec );
|
||||
}
|
||||
|
||||
static void recAlloc()
|
||||
{
|
||||
// Goal: Allocate BASEBLOCKs for every possible branch target in PS2 memory.
|
||||
// Any 4-byte aligned address makes a valid branch target as per MIPS design (all instructions are
|
||||
// always 4 bytes long).
|
||||
// Any 4-byte aligned address makes a valid branch target as per MIPS design (all
|
||||
// instructions are always 4 bytes long).
|
||||
|
||||
if( m_recBlockAlloc == NULL )
|
||||
m_recBlockAlloc = (u8*) _aligned_malloc( m_recBlockAllocSize, 4096 );
|
||||
|
@ -590,7 +578,7 @@ static void recAlloc()
|
|||
throw Exception::OutOfMemory( L"R5900-32 BASEBLOCK tables" );
|
||||
|
||||
u8* curpos = m_recBlockAlloc;
|
||||
recRAM = (BASEBLOCK*)curpos; curpos += (Ps2MemSize::Base / 4) * sizeof(BASEBLOCK);
|
||||
recRAM = (BASEBLOCK*)curpos; curpos += (Ps2MemSize::MainRam / 4) * sizeof(BASEBLOCK);
|
||||
recROM = (BASEBLOCK*)curpos; curpos += (Ps2MemSize::Rom / 4) * sizeof(BASEBLOCK);
|
||||
recROM1 = (BASEBLOCK*)curpos; curpos += (Ps2MemSize::Rom1 / 4) * sizeof(BASEBLOCK);
|
||||
recConstBuf = (u32*)curpos; curpos += RECCONSTBUF_SIZE * sizeof(u32);
|
||||
|
@ -607,7 +595,7 @@ static void recAlloc()
|
|||
|
||||
// No errors.. Proceed with initialization:
|
||||
|
||||
ProfilerRegisterSource( "EE Rec", recMem, REC_CACHEMEM+0x1000 );
|
||||
ProfilerRegisterSource( "EE Rec", recMem, recMem.GetReserveSizeInBytes() );
|
||||
_DynGen_Dispatchers();
|
||||
|
||||
x86FpuState = FPU_STATE;
|
||||
|
@ -619,29 +607,31 @@ struct ManualPageTracking
|
|||
u8 counter;
|
||||
};
|
||||
|
||||
static __aligned16 u16 manual_page[Ps2MemSize::Base >> 12];
|
||||
static __aligned16 u8 manual_counter[Ps2MemSize::Base >> 12];
|
||||
static __aligned16 u16 manual_page[Ps2MemSize::MainRam >> 12];
|
||||
static __aligned16 u8 manual_counter[Ps2MemSize::MainRam >> 12];
|
||||
|
||||
static u32 eeRecIsReset = false;
|
||||
static u32 eeRecNeedsReset = false;
|
||||
static bool eeRecIsActive = false;
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
void recResetEE( void )
|
||||
static void recResetRaw()
|
||||
{
|
||||
//AtomicExchange( eeRecNeedsReset, false );
|
||||
recAlloc();
|
||||
|
||||
if( AtomicExchange( eeRecIsReset, true ) ) return;
|
||||
AtomicExchange( eeRecNeedsReset, false );
|
||||
|
||||
Console.WriteLn( Color_StrongBlack, "EE/iR5900-32 Recompiler Reset" );
|
||||
|
||||
recMem.Reset();
|
||||
|
||||
maxrecmem = 0;
|
||||
|
||||
if (IsDevBuild)
|
||||
memset_8<0xcc, REC_CACHEMEM>(recMem); // 0xcc is INT3
|
||||
memzero_ptr<m_recBlockAllocSize - Ps2MemSize::Base>( m_recBlockAlloc ); // Excluding the 32mb ram copy
|
||||
memzero_ptr<m_recBlockAllocSize - Ps2MemSize::MainRam>( m_recBlockAlloc ); // Excluding the 32mb ram copy
|
||||
memzero_ptr<RECCONSTBUF_SIZE * sizeof(u32)>(recConstBuf);
|
||||
memzero( manual_page );
|
||||
memzero( manual_counter );
|
||||
ClearRecLUT((BASEBLOCK*)m_recBlockAlloc,
|
||||
(((Ps2MemSize::Base + Ps2MemSize::Rom + Ps2MemSize::Rom1) / 4)));
|
||||
(((Ps2MemSize::MainRam + Ps2MemSize::Rom + Ps2MemSize::Rom1) / 4)));
|
||||
|
||||
if( s_pInstCache )
|
||||
memset( s_pInstCache, 0, sizeof(EEINST)*s_nInstCacheSize );
|
||||
|
@ -693,12 +683,12 @@ void recResetEE( void )
|
|||
branch = 0;
|
||||
}
|
||||
|
||||
static void recShutdown( void )
|
||||
static void recShutdown()
|
||||
{
|
||||
ProfilerTerminateSource( "EERec" );
|
||||
recMem.Free();
|
||||
recBlocks.Reset();
|
||||
|
||||
SafeSysMunmap( recMem, REC_CACHEMEM );
|
||||
safe_aligned_free( m_recBlockAlloc );
|
||||
recRAM = recROM = recROM1 = NULL;
|
||||
recConstBuf = NULL;
|
||||
|
@ -708,6 +698,17 @@ static void recShutdown( void )
|
|||
s_nInstCacheSize = 0;
|
||||
}
|
||||
|
||||
static void recResetEE()
|
||||
{
|
||||
if (eeRecIsActive)
|
||||
{
|
||||
AtomicExchange( eeRecNeedsReset, true );
|
||||
return;
|
||||
}
|
||||
|
||||
recResetRaw();
|
||||
}
|
||||
|
||||
void recStep( void )
|
||||
{
|
||||
}
|
||||
|
@ -1354,14 +1355,21 @@ static void __fastcall recRecompile( const u32 startpc )
|
|||
pxAssume( startpc );
|
||||
|
||||
// if recPtr reached the mem limit reset whole mem
|
||||
if ( ( (uptr)recPtr - (uptr)recMem ) >= REC_CACHEMEM-0x40000 || dumplog == 0xffffffff) {
|
||||
recResetEE();
|
||||
if (recPtr >= (recMem.GetPtrEnd() - _64kb)) {
|
||||
AtomicExchange( eeRecNeedsReset, true );
|
||||
}
|
||||
if ( (recConstBufPtr - recConstBuf) >= RECCONSTBUF_SIZE - 64 ) {
|
||||
else if ((recConstBufPtr - recConstBuf) >= RECCONSTBUF_SIZE - 64) {
|
||||
Console.WriteLn("EE recompiler stack reset");
|
||||
recResetEE();
|
||||
AtomicExchange( eeRecNeedsReset, true );
|
||||
}
|
||||
|
||||
if (eeRecNeedsReset) recResetRaw();
|
||||
|
||||
// From here on we need to have EE recompile resets disabled, since to reset
|
||||
// the rec while we're writing to it typically leads to GPF.
|
||||
|
||||
ScopedBool active_scope(eeRecIsActive);
|
||||
|
||||
xSetPtr( recPtr );
|
||||
recPtr = xGetAlignedCallTarget();
|
||||
|
||||
|
@ -1764,7 +1772,7 @@ StartRecomp:
|
|||
pxAssert( (pc-startpc)>>2 <= 0xffff );
|
||||
s_pCurBlockEx->size = (pc-startpc)>>2;
|
||||
|
||||
if (HWADDR(pc) <= Ps2MemSize::Base) {
|
||||
if (HWADDR(pc) <= Ps2MemSize::MainRam) {
|
||||
BASEBLOCKEX *oldBlock;
|
||||
int i;
|
||||
|
||||
|
@ -1836,11 +1844,11 @@ StartRecomp:
|
|||
}
|
||||
}
|
||||
|
||||
pxAssert( xGetPtr() < recMem+REC_CACHEMEM );
|
||||
pxAssert( xGetPtr() < recMem.GetPtrEnd() );
|
||||
pxAssert( recConstBufPtr < recConstBuf + RECCONSTBUF_SIZE );
|
||||
pxAssert( x86FpuState == 0 );
|
||||
|
||||
pxAssert(xGetPtr() - recPtr < 0x10000);
|
||||
pxAssert(xGetPtr() - recPtr < _64kb);
|
||||
s_pCurBlockEx->x86size = xGetPtr() - recPtr;
|
||||
|
||||
recPtr = xGetPtr();
|
||||
|
@ -1878,7 +1886,7 @@ static void recThrowException( const BaseException& ex )
|
|||
|
||||
R5900cpu recCpu =
|
||||
{
|
||||
recAlloc,
|
||||
recReserve,
|
||||
recShutdown,
|
||||
|
||||
recResetEE,
|
||||
|
|
|
@ -287,7 +287,7 @@ void vtlb_dynarec_init()
|
|||
hasBeenCalled = true;
|
||||
|
||||
// In case init gets called multiple times:
|
||||
HostSys::MemProtectStatic( m_IndirectDispatchers, Protect_ReadWrite, false );
|
||||
HostSys::MemProtectStatic( m_IndirectDispatchers, PageAccess_ReadWrite() );
|
||||
|
||||
// clear the buffer to 0xcc (easier debugging).
|
||||
memset_8<0xcc,0x1000>( m_IndirectDispatchers );
|
||||
|
@ -309,7 +309,7 @@ void vtlb_dynarec_init()
|
|||
}
|
||||
}
|
||||
|
||||
HostSys::MemProtectStatic( m_IndirectDispatchers, Protect_ReadOnly, true );
|
||||
HostSys::MemProtectStatic( m_IndirectDispatchers, PageAccess_ExecOnly() );
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -123,7 +123,7 @@ void microVU::reset() {
|
|||
x86SetPtr(dispCache);
|
||||
mVUdispatcherA(this);
|
||||
mVUdispatcherB(this);
|
||||
mVUemitSearch();
|
||||
mVUemitSearch();
|
||||
|
||||
// Clear All Program Data
|
||||
//memset(&prog, 0, sizeof(prog));
|
||||
|
@ -190,7 +190,7 @@ static void mVUresizeCache(mV, u32 size) {
|
|||
|
||||
if (mVU->cache) Console.WriteLn(Color_Green, "microVU%d: Attempting to resize Cache [%dmb]", mVU->index, size/_1mb);
|
||||
|
||||
u8* cache = SysMmapEx(0, size, 0, (mVU->index ? "Micro VU1 RecCache" : "Micro VU0 RecCache"));
|
||||
u8* cache = SysMmapEx(mVU->index ? HostMemoryMap::mVU1rec : HostMemoryMap::mVU0rec, size, 0, (mVU->index ? "Micro VU1 RecCache" : "Micro VU0 RecCache"));
|
||||
if(!cache && !mVU->cache) throw Exception::OutOfMemory( wxsFormat( L"Micro VU%d recompiled code cache", mVU->index) );
|
||||
if(!cache) { Console.Error("microVU%d Error - Cache Resize Failed...", mVU->index); mVU->reset(); return; }
|
||||
if (mVU->cache) {
|
||||
|
|
|
@ -171,7 +171,7 @@ struct microVU {
|
|||
u32 progMemMask; // VU Micro Memory Size (in u32's)
|
||||
u32 cacheSize; // VU Cache Size
|
||||
|
||||
microProgManager prog; // Micro Program Data
|
||||
microProgManager prog; // Micro Program Data
|
||||
ScopedPtr<microRegAlloc> regAlloc; // Reg Alloc Class
|
||||
ScopedPtr<AsciiFile> logFile; // Log File Pointer
|
||||
|
||||
|
|
|
@ -481,7 +481,7 @@ static __pagealigned u8 mVUsearchXMM[__pagesize];
|
|||
// Generates a custom optimized block-search function
|
||||
// Note: Structs must be 16-byte aligned! (GCC doesn't guarantee this)
|
||||
void mVUcustomSearch() {
|
||||
HostSys::MemProtectStatic(mVUsearchXMM, Protect_ReadWrite, false);
|
||||
HostSys::MemProtectStatic(mVUsearchXMM, PageAccess_ReadWrite());
|
||||
memset_8<0xcc,__pagesize>(mVUsearchXMM);
|
||||
xSetPtr(mVUsearchXMM);
|
||||
|
||||
|
@ -526,5 +526,5 @@ void mVUcustomSearch() {
|
|||
|
||||
exitPoint.SetTarget();
|
||||
xRET();
|
||||
HostSys::MemProtectStatic(mVUsearchXMM, Protect_ReadOnly, true);
|
||||
HostSys::MemProtectStatic(mVUsearchXMM, PageAccess_ExecOnly());
|
||||
}
|
||||
|
|
|
@ -295,7 +295,7 @@ static void nVifGen(int usn, int mask, int curCycle) {
|
|||
|
||||
void VifUnpackSSE_Init()
|
||||
{
|
||||
HostSys::MemProtectStatic(nVifUpkExec, Protect_ReadWrite, false);
|
||||
HostSys::MemProtectStatic(nVifUpkExec, PageAccess_ReadWrite());
|
||||
memset8<0xcc>( nVifUpkExec );
|
||||
|
||||
xSetPtr( nVifUpkExec );
|
||||
|
@ -306,5 +306,5 @@ void VifUnpackSSE_Init()
|
|||
nVifGen(a, b, c);
|
||||
}}}
|
||||
|
||||
HostSys::MemProtectStatic(nVifUpkExec, Protect_ReadOnly, true);
|
||||
HostSys::MemProtectStatic(nVifUpkExec, PageAccess_ExecOnly());
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ extern void iDumpVU1Registers();
|
|||
|
||||
#define SUPERVU_CHECKCONDITION 0 // has to be 0!!
|
||||
|
||||
#define VU_EXESIZE 0x00800000
|
||||
static const uint VU_EXESIZE = _1mb * 8;
|
||||
|
||||
#define _Imm11_ (s32)( (vucode & 0x400) ? (0xfffffc00 | (vucode & 0x3ff)) : (vucode & 0x3ff) )
|
||||
#define _UImm11_ (s32)(vucode & 0x7ff)
|
||||
|
@ -352,7 +352,7 @@ static void SuperVUAlloc(int vuindex)
|
|||
{
|
||||
// upper 4 bits must be zero!
|
||||
// Changed "first try base" to 0xf1e0000, since 0x0c000000 liked to fail a lot. (cottonvibes)
|
||||
s_recVUMem = SysMmapEx(0xf1e0000, VU_EXESIZE, 0x10000000, "SuperVUAlloc");
|
||||
s_recVUMem = SysMmapEx(HostMemoryMap::sVUrec, VU_EXESIZE, 0x10000000, "SuperVUAlloc");
|
||||
|
||||
// Try again at some other random memory location... whatever. >_<
|
||||
if( s_recVUMem == NULL )
|
||||
|
@ -361,7 +361,7 @@ static void SuperVUAlloc(int vuindex)
|
|||
if (s_recVUMem == NULL)
|
||||
{
|
||||
throw Exception::VirtualMemoryMapConflict()
|
||||
.SetDiagMsg(wxsFormat( L"SuperVU failed to allocate virtual memory below 256MB." ))
|
||||
.SetDiagMsg(pxsFmt( L"SuperVU failed to allocate virtual memory below 256MB." ))
|
||||
.SetUserMsg(pxE( ".Error:superVU:VirtualMemoryAlloc",
|
||||
L"Out of Memory (sorta): The SuperVU recompiler was unable to reserve the specific memory "
|
||||
L"ranges required, and will not be available for use. This is not a critical error, since "
|
||||
|
|
Loading…
Reference in New Issue