mirror of https://github.com/PCSX2/pcsx2.git
Made 2 spamming logs go to DbgCon and fixed a few compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4364 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
3d20bb48a8
commit
697f78afe6
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@ -3,7 +3,7 @@
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ProjectType="Visual C++"
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Version="8.00"
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Name="PcsxBaseProperties"
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OutputDirectory="$(SolutionDir)\bin\$(PcsxSubsection)"
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OutputDirectory="G:\PCSX2\$(PcsxSubsection)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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DeleteExtensionsOnClean="*.bsc;*.idb;*.sbr;*.res;*.pch;*.pdb;*.obj;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.pgc;*.pgd;*.meta;$(TargetPath)"
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>
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@ -232,7 +232,7 @@ void MapTLB(int i)
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u32 mask, addr;
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u32 saddr, eaddr;
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DevCon.WriteLn("MAP TLB %d: 0x%08X-> [0x%08X 0x%08X] S=0x%08X G=%d ASID=%d Mask=0x%03X EntryLo0 PFN=%x EntryLo0 Cache=%x EntryLo1 PFN=%x EntryLo1 Cache=%x VPN2=%x",
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DbgCon.WriteLn("MAP TLB %d: 0x%08X-> [0x%08X 0x%08X] S=0x%08X G=%d ASID=%d Mask=0x%03X EntryLo0 PFN=%x EntryLo0 Cache=%x EntryLo1 PFN=%x EntryLo1 Cache=%x VPN2=%x",
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i, tlb[i].VPN2, tlb[i].PFN0, tlb[i].PFN1, tlb[i].S, tlb[i].G, tlb[i].ASID, tlb[i].Mask, tlb[i].EntryLo0 >> 6, (tlb[i].EntryLo0 & 0x38) >> 3, tlb[i].EntryLo1 >> 6, (tlb[i].EntryLo1 & 0x38) >> 3, tlb[i].VPN2);
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if (tlb[i].S)
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@ -350,7 +350,7 @@ void TLBWI() {
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//if (j > 48) return;
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DevCon.Warning("COP0_TLBWI %d:%x,%x,%x,%x\n",
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DbgCon.Warning("COP0_TLBWI %d:%x,%x,%x,%x\n",
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cpuRegs.CP0.n.Index, cpuRegs.CP0.n.PageMask, cpuRegs.CP0.n.EntryHi,
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cpuRegs.CP0.n.EntryLo0, cpuRegs.CP0.n.EntryLo1);
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@ -115,7 +115,7 @@ void inifile_command(bool isCheat, const wxString& cmd)
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// would make more sense... --air
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if (set.rvalue.IsEmpty()) set.rvalue = set.lvalue;
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int code = PatchTableExecute(set, isCheat ? commands_cheat : commands_patch);
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/*int code = */PatchTableExecute(set, isCheat ? commands_cheat : commands_patch);
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}
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// This routine receives a string containing patches, trims it,
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@ -99,7 +99,7 @@ void Pcsx2App::OpenProgramLog()
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{
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if( AppRpc_TryInvokeAsync( &Pcsx2App::OpenProgramLog ) ) return;
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if( ConsoleLogFrame* frame = GetProgramLog() )
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if( /*ConsoleLogFrame* frame =*/ GetProgramLog() )
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{
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//pxAssume( );
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return;
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@ -228,8 +228,6 @@ protected:
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GameDatabaseListView& GameDatabaseListView::SortBy( GameDataColumnId column )
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{
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wxArrayString::CompareFunction cmpfunc = NULL;
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const bool isDescending = false;
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wxArrayString::iterator begin = m_GamesInView.begin();
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@ -189,8 +189,6 @@ void Panels::BaseMcdListPanel::Apply()
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{
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// Save column widths to the configuration file. Since these are used *only* by this
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// dialog, we use a direct local ini save approach, instead of going through g_conf.
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uint colcnt = m_listview->GetColumnCount();
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if (m_listview)
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{
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IniSaver saver;
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@ -660,7 +658,7 @@ void Panels::MemoryCardListPanel_Simple::OnListDrag(wxListEvent& evt)
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wxDropSource dragSource( m_listview );
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dragSource.SetData( my_data );
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wxDragResult result = dragSource.DoDragDrop( wxDrag_AllowMove );
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/*wxDragResult result = */dragSource.DoDragDrop( wxDrag_AllowMove );
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}
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void Panels::MemoryCardListPanel_Simple::OnListSelectionChanged(wxListEvent& evt)
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@ -209,7 +209,6 @@ void VifUnpackSSE_Dynarec::CompileRoutine() {
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_vifT static __fi u8* dVifsetVUptr(uint cl, uint wl, bool isFill) {
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vifStruct& vif = GetVifX;
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VIFregisters& vifRegs = vifXRegs;
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const VURegs& VU = vuRegs[idx];
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const uint vuMemLimit = idx ? 0x4000 : 0x1000;
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@ -181,6 +181,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="G:\PCSX2\plugins\$(ProjectName)-$(SSEtype).dll"
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AdditionalLibraryDirectories=""
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ModuleDefinitionFile=".\GSdx.def"
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/>
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@ -678,6 +679,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="G:\PCSX2\plugins\$(ProjectName)-$(SSEtype).dll"
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AdditionalLibraryDirectories=""
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ModuleDefinitionFile=".\GSdx.def"
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/>
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@ -18,12 +18,27 @@
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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<OldToolsVersion>3.5</OldToolsVersion>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<OutputPath>F:\backup\ps2\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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@ -33,7 +48,7 @@
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<OutputPath>F:\backup\ps2\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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@ -114,6 +129,23 @@
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<ItemGroup>
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<None Include="Resources\AppIcon.ico" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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