mirror of https://github.com/PCSX2/pcsx2.git
Re-re-re-fix linux/gcc >_< (all that was actually missing was a 'struct' keyword .. grr msvc being smart and auto-deducing the type for me)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3304 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -74,7 +74,3 @@ struct FixedInt
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typedef FixedInt<256> Fixed256;
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typedef FixedInt<100> Fixed100;
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#ifdef __LINUX__
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#include "FixedPointTypes.inl"
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#endif
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@ -23,10 +23,8 @@ const wxRect wxDefaultRect( wxDefaultCoord, wxDefaultCoord, wxDefaultCoord, wxDe
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// Implement FixedPointTypes (for lack of a better location, for now)
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#include "FixedPointTypes.inl"
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#ifndef __LINUX__
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template FixedInt<100>;
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template FixedInt<256>;
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#endif
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template struct FixedInt<100>;
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template struct FixedInt<256>;
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static int _calcEnumLength( const wxChar* const* enumArray )
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{
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