lightningterror
ac1bc9d6fc
gsdx-hw: Move GSC_RadiataStories, GSC_StarOcean3, GSC_ValkyrieProfile2 crc hacks to D3D level.
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Follow up from the previous commit which is bypassing the texture cache
when the frame buffer is sampled.
Crc hacks are no longer needed on opengl.
Note: it requires at least Basic blending support.
2019-04-17 03:48:30 +02:00
lightningterror
a30f642860
gsdx-hw: Purge GSC_NarutimateAccel, GSC_Naruto crc hacks.
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Naruto Shippuden - Narutimate Accel 3,
Naruto - Narutimate Hero 3.
Depth effects (shadows) rendered correctly.
2019-03-17 05:34:13 +01:00
lightningterror
7354c1fa0d
gsdx-hw: Update a few crc issue categories for several games.
2019-03-08 19:33:28 +01:00
lightningterror
889001c026
gsdx-hw: Move GSC_Okami to Aggressive level.
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Upscaling issues, hack needs to be updated because it removes too many
effects. Maybe HPO or Wild Arms offset are fine, needs further testing.
2019-03-08 19:23:03 +01:00
lightningterror
910ef1db41
Gsdx hw: Purge GSC_TalesOfAbyss crc hacks.
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Depth and channel shuffle rendered correctly on all renderers.
Also add some missing crc ids for Tales of Abyss.
PS: I'm ninjaing 3000 builds on the buildbot 😄
2019-03-08 16:13:39 +01:00
lightningterror
8219bcd1b4
gsdx-hw: Move GSC_YakuzaGames to partial level.
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Don't enable hack on native res if crc is below aggressive. Upscaling
issues.
Bonus, revert recent barrier changes on gl date code.
2019-03-05 12:39:07 +01:00
lightningterror
425059d882
gsdx: Forgot to move the crc state for mgs3 and ace combat 4.
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crc hacks are aggressive only. Fixes regressions mentioned in
https://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-OpenGL-Issue-with-Latest-Builds
2019-03-01 08:37:04 +01:00
lightningterror
8a9abd8a1b
gsdx: Purge depth crc hack for GSC_RadiataStories.
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Effects rendered correctly, blur/ghosting upscaling issues can be
resolved with HPO special.
2019-02-25 11:35:27 +01:00
lightningterror
79a38858d1
gsdx: Purge GSC_CrashNburn crc hacks.
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Depth, texture shuffle rendered correctly.
@MrCK1 did the tests. PAL needs to be tested as well.
2019-02-24 22:12:27 +01:00
lightningterror
8e8598412d
gsdx: Purge all crc hacks for GSC_OnePieceGrandAdventure and GSC_OnePieceGrandBattle.
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Texture shuffle and hdr colclip.
Effects rendered correctly.
2019-02-23 06:52:40 +01:00
lightningterror
930f07df4a
gsdx: Purge depth crc hack for Haunting Ground.
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Effects rendered correctly on all renderers.
2019-02-22 17:18:58 +01:00
lightningterror
ca002c56e5
GSdx: Adjust Burnout crc hacks to work on multiplayer mode as well.
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Yellow stripes crc hack.
Note: Only Takedown was tested but other games should work as well.
2019-02-09 21:42:38 +01:00
lightningterror
f02c683178
gsdx: Merge Sly 2 and 3 crc hacks.
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Upscaling issue with texture shuffle on dx and gl. Also removes shadows
on gl.
Bbox issue on dx.
Dumps from Sly 2 and 3 look fine after the merge.
Also add a crc id BF1739E2 for a prototype Sly2. I don't remember who
game me the dump or if it's official.
2019-01-28 21:58:30 +01:00
lightningterror
946e6046b3
gsdx: Adjust some crc hack comments for some games.
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Maybe in the future I'll add github issue links to corresponding crc
hacks.
2019-01-21 19:38:20 +01:00
lightningterror
548d6b31bf
Gsdx: Purge GSC_RedDeadRevolver crc hacks.
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Blurring with a bit of ghosting is intended and it looks like that on
the console as well.
Depth properly emulated.
D3D11 misses blending.
2019-01-20 19:49:36 +01:00
lightningterror
4ecbb750a8
GSdx: Purge GSC_BlackHawkDown crc hacks.
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Channel and texture shuffle emulated correctly.
2019-01-20 00:05:18 +01:00
lightningterror
bbd8cbbcf4
GSdx: Move GSC_DeathByDegreesTekkenNinaWilliams to partial crc level.
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Upscaling issues + unsupported texture shuffle.
Hacks might need to be updated.
2019-01-18 13:17:28 +01:00
lightningterror
0c3a0da58f
GSdx: Purge GSC_LegoBatman crc hacks.
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Effects emulated correctly with texture shuffle and depth.
Game has upscaling issues which can be fixed with TC offsets.
2019-01-17 09:58:59 +01:00
lightningterror
51fe6c20ca
GSdx: Adjust dbz bt glow/blur crc hack.
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Don't enable hack on native res if crc(ntsc only) is below aggressive.
Note for future so I don't forget: This hack can be disabled if depth
hack is also disabled.
2019-01-17 07:45:35 +01:00
lightningterror
106c678cc1
GSdx: Purge GSC_EternalPoison crc hacks.
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Shadows are better rendered now with hdr colclip, blending is still
needed but the shadow's shape is proper now so let's purge the hack.
2019-01-13 17:33:08 +01:00
lightningterror
52bad3505c
GSdx: Adjust GSC_GodOfWar 1 and 2 crc hacks a bit more.
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GSC_GodOfWar moved to aggressive state.
GSC_GodOfWar2 some value swere corrected (should fix some regressions)
and hack was moved to partial state because we have an upscaling hack.
2019-01-13 16:26:09 +01:00
lightningterror
6f01936943
GSdx: Remove depth crc hacks for god of war 1 and 2.
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Effects rendered correctly with depth on all renderers.
2019-01-13 14:42:53 +01:00
lightningterror
781323ff10
GSdx: Purge a crc hacks for GSC_Onimusha3.
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Hack removed depth effects which are rendered properly. I wasn't able to
trigger a skip on the other hack draw calls, they need to be
investigated further what they actually did.
2018-12-29 01:35:44 +01:00
lightningterror
01c64f1b35
GSdx: Purge some crc hacks for GSC_BurnoutGames.
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Purge hacks that removed texture shuffle effects only.
2018-12-28 20:21:02 +01:00
lightningterror
7577165a97
GSdx: Adjust Aggressive state crc level.
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Create a Aggressive state function instead of adjusting the hacks
separate, move the aggressive only there.
It's more efficient this way.
2018-12-28 20:03:38 +01:00
lightningterror
29941f3e0d
GSdx: Partially re add Bully crc hack.
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Game has upscaling issues so let's only add the hack for upscaling,
also merge the two regions together.
Hack will be disabled on native res if crc is below aggressive, upscaled
is set to partial level.
2018-12-24 15:25:06 +01:00
lightningterror
e299ac1ffa
GSdx: Update GSC_DBZBT2, GSC_DBZBT3 crc hacks.
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Purge dbz bt3 crc hack that removed outlines, I don't want to mix it
with the depth effect hack that I also moved to aggressive.
Move depth hacks for ntsc region to aggressive state.
2018-12-23 18:48:17 +01:00
lightningterror
59ecfb23d7
GSdx: Purge GSC_Bully, GSC_BullyCC crc hacks. It's the same game.
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Depth and texture shuffle render the effects correctly.
Dump shows the game look splending compared to before on d3d11.
2018-12-23 17:55:27 +01:00
lightningterror
bf4997b6a5
GSdx: Update/remove useless d3d9 comments.
2018-12-22 22:53:09 +01:00
lightningterror
1957cf13c2
GSdx: Purge GSC_Black crc hacks.
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Effects are rendered correctly with depth and texture shuffle on all
renders.
2018-12-21 07:32:20 +01:00
lightningterror
eb000f0f41
GSdx: Move GSC_GTASanAndreas crc hack to aggressive state.
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Can be used as an upscaling hack, but it removes some nice effect so
Aggressive only.
2018-12-21 05:03:45 +01:00
lightningterror
f41b536682
GSdx: Adjust GSC_DemonStone crc hack.
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Move back to partial level, half screen issue.
2018-12-21 02:28:59 +01:00
lightningterror
11f09d4944
GSdx: Purge GSC_SuikodenTactics crc hacks.
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Depth effects are rendered properly on all renders.
2018-12-21 01:06:47 +01:00
lightningterror
c23d256f02
GSdx: Purge GSC_LordOfTheRingsTwoTowers crc hacks.
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Depth effects properly rendered on all renders.
2018-12-20 23:11:42 +01:00
lightningterror
526faf9193
GSdx: Move GSC_MetalGearSolid3 to Aggressive crc state.
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Half screen bottom issue, hack needs to be updated to skip less effects.
2018-12-20 22:13:39 +01:00
lightningterror
0901f0a848
GSdx: Remove some crc hacks for GSC_IkkiTousen.
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Remove depth hacks that skipped shadow rendering, shadows work properly
on all renders.
Upscaling hack needs to be further tested.
2018-12-20 18:31:53 +01:00
lightningterror
d4d95e2f10
GSdx: Adjust some of the crc hacks comments and what category they fall under.
2018-12-20 13:55:26 +01:00
lightningterror
697aa5e4b7
GSdx: Purge GSC_SpyroNewBeginning, GSC_SpyroEternalNight crc hacks.
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Effect correctly emulated with texture shuffle on all renders.
2018-12-20 13:22:12 +01:00
lightningterror
f0fec02eec
GSdx: Purge GSC_StarWarsBattlefront and GSC_StarWarsBattlefront2 crc hacks.
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Channel shuffle emulates the effects correctly on all renders.
2018-12-20 12:34:09 +01:00
lightningterror
6f6e5eb325
GSdx: Purge GSC_SoulCaliburGames crc hacks.
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Depth emulation renders the background properly and the stage is no
longer dark.
Shadows are still missing on D3D11, colclip emulation perhaps.
2018-12-20 12:09:57 +01:00
lightningterror
6899fc74f9
GSdx: Purge GSC_HeavyMetalThunder crc hacks.
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Depth renders effects properly on all renders.
2018-12-20 03:05:05 +01:00
lightningterror
415e27136e
GSdx: Adjust/remove crc hacks GSC_FrontMission5, GSC_HauntingGround.
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Remove one crc hack for GSC_HauntingGround. It skipped some depth
effects. Correctly rendered now
Remove all crc hacks for GSC_FrontMission5.
Texture shuffle, depth emulation and enabling Preload Frame Data
emulates the effects correctly.
Add a note for GSC_Tenchu for future testing.
2018-12-20 02:13:11 +01:00
lightningterror
d9da9f4bc2
GSdx: Purge GSC_FinalFightStreetwise crc hacks.
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Depth is emulated correctly on all renders.
Blending issues remains.
2018-12-20 02:01:57 +01:00
lightningterror
a8c2076d04
GSdx: Adjust God of War 1 and 2 crc hacks.
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Move texture shuffle (shadows) hack to aggressive state.
Adjust water/hell effect crc hack - don't enable hack on native res if
crc is below aggressive, enable if resolution is higher on dx and gl
state.
2018-12-14 15:16:26 +01:00
lightningterror
bc524d5e56
Gsdx: Adjust Burnout crc hacks to work on progressive mode.
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NTSC only.
I don't know what the "impact screen" crc hack did since the dump didn't
show any difference so that may need to be updated as well.
Note: I only tested the JP version.
2018-12-11 12:59:18 +01:00
lightningterror
4da3f567f4
GSdx: Reduce some code checks for dbz bt hacks.
2018-12-08 13:49:06 +01:00
lightningterror
e4e93bd7f5
GSdx: Remove bloom crc hack for Haunting Ground.
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Effect is already handled better in Texture Cache. No need for a
duplicate function.
D3D9 might look a bit worse but nobody cares about D3D9.
2018-12-05 13:21:54 +01:00
lightningterror
cf97c304ac
GSdx: Revert DBZ BT3 Ghosting/Blur hack.
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The game still has a bunch of depth and other issues even on gl and it
doesn't play nice with the blur effect as well. Perhaps the hacks can be
changed to work better but for now enable it on native as well.
2018-12-02 05:28:34 +01:00
lightningterror
8307cfc54d
GSdx: Ease crc hack for DBZ BT2.
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Fixes ground corrupt textures caused by the hack on the EU version.
US works fine with skip 5 but not 4. Didn't spot any regressions on both
so far. Might need extra testing by users.
2018-12-01 16:06:36 +01:00
lightningterror
b33418f270
GSdx: Ease crc hack for DBZ BT3.
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Fixes some ground black texture flickering on some stages on the ntsc
version.
2018-11-29 18:24:08 +01:00