mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Purge a crc hacks for GSC_Onimusha3.
Hack removed depth effects which are rendered properly. I wasn't able to trigger a skip on the other hack draw calls, they need to be investigated further what they actually did.
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@ -312,9 +312,6 @@ bool GSC_Onimusha3(const GSFrameInfo& fi, int& skip)
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bool GSC_Genji(const GSFrameInfo& fi, int& skip)
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{
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if( !skip && fi.TME && (fi.FBP == 0x700 || fi.FBP == 0x0) && fi.TBP0 == 0x1500 && fi.TPSM )
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skip=1;
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if(skip == 0)
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{
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if(fi.TME && fi.FBP == 0x01500 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x00e00 && fi.TPSM == PSM_PSMZ16)
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