GSdx: Purge GSC_BlackHawkDown crc hacks.

Channel and texture shuffle emulated correctly.
This commit is contained in:
lightningterror 2019-01-20 00:05:18 +01:00
parent 7247ee1ad0
commit 4ecbb750a8
3 changed files with 0 additions and 20 deletions

View File

@ -378,7 +378,6 @@ CRC::Game CRC::m_games[] =
{0x879CDA5E, StarWarsForceUnleashed, US, 0},
{0x137C792E, StarWarsForceUnleashed, US, 0},
{0xDAF2145C, StarWarsForceUnleashed, EU, 0},
{0xA8DB29DF, BlackHawkDown, EU, 0},
{0x25FC361B, DevilMayCry3, US, 0}, // SE
{0x2F7D8AD5, DevilMayCry3, US, 0},
{0x0BED0AF9, DevilMayCry3, US, 0},

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@ -34,7 +34,6 @@ public:
ArTonelico2,
Barnyard,
BigMuthaTruckers,
BlackHawkDown,
BleachBladeBattlers,
BrianLaraInternationalCricket,
Bully,

View File

@ -716,23 +716,6 @@ bool GSC_StarWarsForceUnleashed(const GSFrameInfo& fi, int& skip)
return true;
}
bool GSC_BlackHawkDown(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
{
if(Dx_only && fi.TME && fi.FBP == 0x00800 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x01800 && fi.TPSM == PSM_PSMZ16)
{
skip = 2; //wall of fog
}
if(fi.TME && fi.FBP == fi.TBP0 && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT8)
{
skip = 5; //night filter
}
}
return true;
}
bool GSC_BurnoutGames(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
@ -1818,7 +1801,6 @@ void GSState::SetupCrcHack()
if (Dx_and_OGL) {
lut[CRC::AceCombat4] = GSC_AceCombat4;
lut[CRC::BigMuthaTruckers] = GSC_BigMuthaTruckers;
lut[CRC::BlackHawkDown] = GSC_BlackHawkDown;
lut[CRC::BurnoutDominator] = GSC_BurnoutGames;
lut[CRC::BurnoutRevenge] = GSC_BurnoutGames;
lut[CRC::BurnoutTakedown] = GSC_BurnoutGames;