Gsdx: Purge GSC_RedDeadRevolver crc hacks.

Blurring with a bit of ghosting is intended and it looks like that on
the console as well.

Depth properly emulated.

D3D11 misses blending.
This commit is contained in:
lightningterror 2019-01-20 19:49:36 +01:00
parent 4ecbb750a8
commit 548d6b31bf
3 changed files with 0 additions and 34 deletions

View File

@ -333,9 +333,6 @@ CRC::Game CRC::m_games[] =
{0xEB198738, LordOfTheRingsThirdAge, US, 0},
{0x614F4CF4, LordOfTheRingsThirdAge, EU, 0},
{0x37CD4279, LordOfTheRingsThirdAge, KO, 0},
{0xE169BAF8, RedDeadRevolver, US, 0},
{0xE2E67E23, RedDeadRevolver, EU, 0},
{0x87844524, RedDeadRevolver, RU, 0}, // Unofficial RU-version
{0x6DF62AEA, BleachBladeBattlers, JP, 0},
{0x6EB71AB0, BleachBladeBattlers, JP, 0}, // 2nd
{0x3A446111, CastlevaniaCoD, US, 0},

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@ -117,7 +117,6 @@ public:
RatchetAndClank3,
RatchetAndClank4,
RatchetAndClank5,
RedDeadRevolver,
ResidentEvil4,
RickyPontingInternationalCricket,
RozenMaidenGebetGarden,

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@ -575,35 +575,6 @@ bool GSC_LordOfTheRingsThirdAge(const GSFrameInfo& fi, int& skip)
return true;
}
bool GSC_RedDeadRevolver(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
{
if(!fi.TME && (fi.FBP == 0x02420 || fi.FBP == 0x025e0) && fi.FPSM == PSM_PSMCT24)
{
skip = 1200;
}
else if(fi.TME && (fi.FBP == 0x00800 || fi.FBP == 0x009c0) && fi.FPSM == fi.TPSM && (fi.TBP0 == 0x01600 || fi.TBP0 == 0x017c0) && fi.TPSM == PSM_PSMCT32)
{
skip = 2; //filter
}
else if((Aggressive || !s_nativeres) && fi.FBP == 0x03700 && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMCT24)
{
// Don't enable hack on native res if crc is below aggressive.
skip = 2; //blur
}
}
else
{
if(fi.TME && (fi.FBP == 0x00800 || fi.FBP == 0x009c0) && fi.FPSM == PSM_PSMCT32)
{
skip = 1;
}
}
return true;
}
bool GSC_Tekken5(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
@ -1815,7 +1786,6 @@ void GSState::SetupCrcHack()
lut[CRC::NarutimateAccel] = GSC_NarutimateAccel;
lut[CRC::Naruto] = GSC_Naruto;
lut[CRC::Onimusha3] = GSC_Onimusha3;
lut[CRC::RedDeadRevolver] = GSC_RedDeadRevolver;
lut[CRC::SacredBlaze] = GSC_SacredBlaze;
lut[CRC::SakuraTaisen] = GSC_SakuraTaisen;
lut[CRC::SakuraWarsSoLongMyLove] = GSC_SakuraWarsSoLongMyLove;