mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Adjust dbz bt glow/blur crc hack.
Don't enable hack on native res if crc(ntsc only) is below aggressive. Note for future so I don't forget: This hack can be disabled if depth hack is also disabled.
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@ -93,10 +93,11 @@ bool GSC_DBZBT2(const GSFrameInfo& fi, int& skip)
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skip = 4;
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}
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}
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else if(!fi.TME && (fi.FBP == 0x02a00 || fi.FBP == 0x03000) && fi.FPSM == PSM_PSMCT16)
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else if((g_crc_region == CRC::EU || Aggressive || !s_nativeres) && !fi.TME && (fi.FBP == 0x02a00 || fi.FBP == 0x03000) && fi.FPSM == PSM_PSMCT16)
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{
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// Character outlines.
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// Glow/blur effect. Causes ghosting on upscaled resolution.
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// Don't enable hack on native res if crc(ntsc only) is below aggressive.
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skip = 10;
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}
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}
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@ -125,10 +126,11 @@ bool GSC_DBZBT3(const GSFrameInfo& fi, int& skip)
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skip = 4;
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}
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}
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else if(fi.TME && (fi.FBP == 0x03400 || fi.FBP == 0x02e00) && fi.FPSM == fi.TPSM && fi.TBP0 == 0x03f00 && fi.TPSM == PSM_PSMCT32)
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else if((g_crc_region == CRC::EU || Aggressive || !s_nativeres) && fi.TME && (fi.FBP == 0x03400 || fi.FBP == 0x02e00) && fi.FPSM == fi.TPSM && fi.TBP0 == 0x03f00 && fi.TPSM == PSM_PSMCT32)
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{
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// Ghosting/Blur effect. Upscaling issue.
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// Can be fixed with TC X,Y offsets.
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// Don't enable hack on native res if crc(ntsc only) is below aggressive.
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skip = 3;
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}
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}
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