Jeffrey Pfau
|
61569c0559
|
Merge branch 'master' into port/qt
|
2014-10-26 23:48:52 -07:00 |
Jeffrey Pfau
|
281f190ae6
|
Enhance usability and resiliency of ffmpeg encoder
|
2014-10-26 23:48:34 -07:00 |
Jeffrey Pfau
|
3dfc2bfcb3
|
Begin setting up video recording UI
|
2014-10-26 18:27:53 -07:00 |
Jeffrey Pfau
|
27c7041008
|
Make sure Qt knows where SDL2 libs are
|
2014-10-26 03:51:36 -07:00 |
Jeffrey Pfau
|
f98d6486ef
|
Merge branch 'master' into port/qt
|
2014-10-26 03:49:12 -07:00 |
Jeffrey Pfau
|
21ea47ea9e
|
Fix SDL2 library exporting
|
2014-10-26 02:04:24 -07:00 |
Jeffrey Pfau
|
8d002913f0
|
Fix windows build on case-sensitive filesystems
|
2014-10-26 02:03:07 -07:00 |
Jeffrey Pfau
|
b33e75daec
|
Move thread unpausing from destructor to shutdown
|
2014-10-25 17:32:11 -07:00 |
Jeffrey Pfau
|
d40d4c1cf2
|
Use ICO file on Windows
|
2014-10-25 03:21:46 -07:00 |
Jeffrey Pfau
|
b51ec046da
|
Fix C++ flags
|
2014-10-25 03:06:57 -07:00 |
Jeffrey Pfau
|
2415d59d94
|
Windows C++ fixes
|
2014-10-25 03:06:45 -07:00 |
Jeffrey Pfau
|
c8d5219212
|
Merge branch 'master' into port/qt
|
2014-10-25 01:53:15 -07:00 |
Jeffrey Pfau
|
bd74fa1fbc
|
Add frameskip
|
2014-10-24 21:45:50 -07:00 |
Jeffrey Pfau
|
dcbfba03c3
|
Fix locking up when triggering turbo with no game loaded
|
2014-10-24 21:45:37 -07:00 |
Jeffrey Pfau
|
02116415d1
|
Unload patch after the end of the game
|
2014-10-24 02:25:18 -07:00 |
Jeffrey Pfau
|
26c1b3c6c9
|
Patch menu
|
2014-10-24 02:23:48 -07:00 |
Jeffrey Pfau
|
a2ee0c20dc
|
Fix filename getting deleted early
|
2014-10-24 02:23:37 -07:00 |
Jeffrey Pfau
|
397ddafdd2
|
Game resets when loading a patch or BIOS
|
2014-10-24 01:57:18 -07:00 |
Jeffrey Pfau
|
422e2e2f62
|
Move screen widget to its own class, allowing for a size hint
|
2014-10-24 01:47:12 -07:00 |
Jeffrey Pfau
|
6041bf422a
|
Load patch from command line
|
2014-10-24 01:25:06 -07:00 |
Jeffrey Pfau
|
0050fb23c3
|
Use proper literal sizes for uint64_t
|
2014-10-22 00:47:32 -07:00 |
Jeffrey Pfau
|
ba5c77523d
|
Remove stale file
|
2014-10-19 18:56:55 -07:00 |
Jeffrey Pfau
|
bfa5fb6173
|
Merge branch 'master' into qt
|
2014-10-19 01:17:09 -07:00 |
Jeffrey Pfau
|
894cc3783b
|
*Wait -> bool
|
2014-10-19 01:13:55 -07:00 |
Jeffrey Pfau
|
05ec732a83
|
Add turbo
|
2014-10-19 01:10:00 -07:00 |
Jeffrey Pfau
|
24094ecdf0
|
Make audo/video sync adjustable externally
|
2014-10-19 00:50:23 -07:00 |
Jeffrey Pfau
|
ad12bdde9d
|
Move savestates to file menu
|
2014-10-19 00:39:24 -07:00 |
Jeffrey Pfau
|
8aa5880afd
|
Support FileOpen events on OS X
|
2014-10-18 23:18:08 -07:00 |
Jeffrey Pfau
|
8fc3ef27ad
|
Don't initialize SDL video in Qt port
|
2014-10-18 23:16:13 -07:00 |
Jeffrey Pfau
|
e84727c94b
|
Load BIOS from menu
|
2014-10-18 17:21:05 -07:00 |
Jeffrey Pfau
|
54be75bb92
|
Load BIOS from command line
|
2014-10-18 17:15:39 -07:00 |
Jeffrey Pfau
|
23592af3cc
|
Add screenshot support
|
2014-10-18 16:37:05 -07:00 |
Jeffrey Pfau
|
9efd8f2452
|
Close the savestate window, not just hiding it, when we shut things down
|
2014-10-18 05:07:45 -07:00 |
Jeffrey Pfau
|
e2901db7c1
|
Unmark the Qt frontend as a separate project
|
2014-10-18 04:39:44 -07:00 |
Jeffrey Pfau
|
2627d1c768
|
Mark Qt frontend as C++
|
2014-10-18 04:33:46 -07:00 |
Jeffrey Pfau
|
bfb986b974
|
Make logo scaled to the correct device pixel ratio
|
2014-10-18 04:33:30 -07:00 |
Jeffrey Pfau
|
711231add6
|
Add custom plist.info.in file
|
2014-10-18 04:33:09 -07:00 |
Jeffrey Pfau
|
2c74cb46ab
|
Ensure savestate window closes when a game is shut down
|
2014-10-18 04:12:44 -07:00 |
Jeffrey Pfau
|
e2812b30b2
|
Remove code that expects the GBA thread to still be around after it has ended
|
2014-10-18 04:09:49 -07:00 |
Jeffrey Pfau
|
dbe5e7e2a5
|
Only blank cursor for Display widget, even when in full screen
|
2014-10-18 03:40:26 -07:00 |
Jeffrey Pfau
|
8e4a3439c0
|
Fix threading issues with the video thread and the main thread deadlocking
|
2014-10-18 02:26:32 -07:00 |
Jeffrey Pfau
|
4b7883e1fd
|
Add command line parsing to Qt frontend
|
2014-10-18 01:54:51 -07:00 |
Jeffrey Pfau
|
acd0e58235
|
Add dirmode to Qt frontend
|
2014-10-18 01:54:35 -07:00 |
Jeffrey Pfau
|
c32122c153
|
Add slot for setting all the log levels at once
|
2014-10-18 01:40:44 -07:00 |
Jeffrey Pfau
|
093036db76
|
Detect Qt modules without hard-failing
|
2014-10-18 01:10:47 -07:00 |
Jeffrey Pfau
|
fb5f01e46a
|
Show project name and game title in title bar
|
2014-10-18 01:07:42 -07:00 |
Jeffrey Pfau
|
c12b8e6e6d
|
Merge branch 'master' into qt
|
2014-10-18 01:06:35 -07:00 |
Jeffrey Pfau
|
2b012ef0bc
|
Remove unnecessary QFile object add zip loading
|
2014-10-18 00:51:47 -07:00 |
Jeffrey Pfau
|
d0b63162d5
|
Add exit menu item on non-OS X
|
2014-10-18 00:42:35 -07:00 |
Jeffrey Pfau
|
add64ce269
|
Initialize audio drift
|
2014-10-17 23:39:38 -07:00 |
Jeffrey Pfau
|
62a0447cc9
|
Draw logo when a game is not loaded
|
2014-10-17 01:45:34 -07:00 |
Jeffrey Pfau
|
c91ad7f85f
|
Fix resizeEvent blocking when the thread has shut down
|
2014-10-17 01:38:00 -07:00 |
Jeffrey Pfau
|
a6f5bbbeb9
|
Redo background texturing
|
2014-10-17 00:53:34 -07:00 |
Jeffrey Pfau
|
b74a5a5293
|
Allow enter to be used to select a state
|
2014-10-16 04:15:57 -07:00 |
Jeffrey Pfau
|
556209e75f
|
Fix warning
|
2014-10-16 04:11:09 -07:00 |
Jeffrey Pfau
|
0fda035c21
|
Fix typo
|
2014-10-16 04:07:42 -07:00 |
Jeffrey Pfau
|
b9d4101937
|
Paint background on savestate window
|
2014-10-16 04:07:19 -07:00 |
Jeffrey Pfau
|
1d00ccf6dd
|
Show savestate manager over game when in fullscreen
|
2014-10-16 01:52:45 -07:00 |
Jeffrey Pfau
|
73d28a1ae4
|
Mouse enter tracking for savestate screen
|
2014-10-16 01:32:06 -07:00 |
Jeffrey Pfau
|
f49494cd1d
|
Don't open a new state window if one is already open
|
2014-10-16 00:28:41 -07:00 |
Jeffrey Pfau
|
4a9ab53231
|
Don't block while forcing a draw
|
2014-10-16 00:19:11 -07:00 |
Jeffrey Pfau
|
d52be5b3d9
|
Key overrides for selecting states
|
2014-10-16 00:18:58 -07:00 |
Jeffrey Pfau
|
a8d87a7979
|
Remove redundant shortcut code
|
2014-10-16 00:17:26 -07:00 |
Jeffrey Pfau
|
cd8cc12829
|
Draw text for empty slots
|
2014-10-16 00:17:09 -07:00 |
Jeffrey Pfau
|
e2de508b99
|
Quick savestate menu
|
2014-10-15 23:53:01 -07:00 |
Jeffrey Pfau
|
be9363b7f4
|
Set real size to minimum for display
|
2014-10-15 23:42:24 -07:00 |
Jeffrey Pfau
|
05cb9d47ab
|
Load the right states in the right slots
|
2014-10-15 23:40:52 -07:00 |
Jeffrey Pfau
|
961121808d
|
Wake up the drawing thread after loading a state to make sure it draws the loaded state
|
2014-10-15 23:40:40 -07:00 |
Jeffrey Pfau
|
8c02615593
|
Name slots more predictably
|
2014-10-15 23:26:46 -07:00 |
Jeffrey Pfau
|
6afc00b472
|
Move state loading/storing into GameController
|
2014-10-15 23:22:30 -07:00 |
Jeffrey Pfau
|
ad37ae3d61
|
Only unpause after savestate window if the game was not previously paused
|
2014-10-15 23:09:50 -07:00 |
Jeffrey Pfau
|
71458f2140
|
Close savestate window with Esc
|
2014-10-15 23:08:05 -07:00 |
Jeffrey Pfau
|
cd8b1e56db
|
Pause game while savestate window is open
|
2014-10-15 23:06:23 -07:00 |
Jeffrey Pfau
|
ca128a97ea
|
Make Display take a QGLFormat
|
2014-10-15 04:48:59 -07:00 |
Jeffrey Pfau
|
ddd8c8db29
|
Make AudioDevice::setFormat thread-safe
|
2014-10-15 04:48:18 -07:00 |
Jeffrey Pfau
|
49b676fa7e
|
Fix double-ending the GBA thread
|
2014-10-15 02:48:37 -07:00 |
Jeffrey Pfau
|
39b5396c0b
|
Set thread priorities for time-critical threads
|
2014-10-15 02:38:58 -07:00 |
Jeffrey Pfau
|
bd731e8266
|
Remove unneeded GL context code
|
2014-10-15 02:38:43 -07:00 |
Jeffrey Pfau
|
1ef3f4256f
|
Fix flickering when resizing emulator window
|
2014-10-15 02:28:32 -07:00 |
Jeffrey Pfau
|
113d7da345
|
Small style fix
|
2014-10-15 02:16:57 -07:00 |
Jeffrey Pfau
|
fdbb0ac753
|
Fix build in g++
|
2014-10-15 01:47:01 -07:00 |
Jeffrey Pfau
|
ae256542cb
|
Better, C++11 style initialization of m_threadContext
|
2014-10-15 01:40:16 -07:00 |
Jeffrey Pfau
|
7d8041cb58
|
Increase savestate view usability
|
2014-10-15 00:50:15 -07:00 |
Jeffrey Pfau
|
c60a5ea545
|
Fix path name use-after-free
|
2014-10-14 23:15:31 -07:00 |
Jeffrey Pfau
|
fdf2ce299c
|
Add savestate load/saving in Qt frontend
|
2014-10-14 23:15:15 -07:00 |
Jeffrey Pfau
|
642b92fed3
|
Add VFileDevice QIODevice subclass
|
2014-10-14 23:14:25 -07:00 |
Jeffrey Pfau
|
51a6371eef
|
Close LogView if the main window closes
|
2014-10-14 01:58:36 -07:00 |
Jeffrey Pfau
|
78759dc12e
|
Fix QAction ownership
|
2014-10-14 01:57:49 -07:00 |
Jeffrey Pfau
|
49d668f285
|
Fix crashing on exit
|
2014-10-13 22:22:43 -07:00 |
Jeffrey Pfau
|
2e031a8c49
|
Update log view styling
|
2014-10-13 03:03:47 -07:00 |
Jeffrey Pfau
|
24a579044f
|
Ability to adjust line limit
|
2014-10-13 02:56:08 -07:00 |
Jeffrey Pfau
|
d3a4c027e4
|
Clear backlog automatically
|
2014-10-13 02:43:27 -07:00 |
Jeffrey Pfau
|
fa255dc808
|
Start of log view
|
2014-10-13 02:24:54 -07:00 |
Jeffrey Pfau
|
eef1a5e8a3
|
Clean up Qt CMakeLists
|
2014-10-13 01:25:39 -07:00 |
Jeffrey Pfau
|
dd1387732d
|
Remove stopgap measure
|
2014-10-13 01:02:19 -07:00 |
Jeffrey Pfau
|
51ad9d37e1
|
Merge branch 'master' into qt
|
2014-10-12 21:00:01 -07:00 |
Jeffrey Pfau
|
4247db81e4
|
Split out macros from common.h
|
2014-10-11 18:18:47 -07:00 |
Jeffrey Pfau
|
747e30c5e1
|
Fix perf-main parsing when errno is not cleared
|
2014-10-09 03:43:51 -07:00 |
Jeffrey Pfau
|
59f1018dd2
|
Speculative fixes for SDL fallback and failing configuring
|
2014-10-08 04:48:23 -07:00 |
Jeffrey Pfau
|
0890d21645
|
Fix types for some LP64 systems
|
2014-10-08 01:16:50 -07:00 |
Jeffrey Pfau
|
b12f7a136e
|
Fix printf format string to use unsigned instead of signed
|
2014-10-08 01:04:19 -07:00 |
Jeffrey Pfau
|
6560db2ef5
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
|
2014-10-07 02:50:57 -07:00 |
Jeffrey Pfau
|
ad7f1ae939
|
Fix build when PNG support is not enabled
|
2014-10-06 23:38:48 -07:00 |
Jeffrey Pfau
|
e9864cbc99
|
Add some missing usage documentation
|
2014-10-06 23:36:52 -07:00 |
Jeffrey Pfau
|
bac0d35034
|
Enhance perf-main with higher granularity output, optional parseable output and higher granularity duration setting
|
2014-10-06 23:32:26 -07:00 |
Jeffrey Pfau
|
4f8c021f95
|
Enhance CMake lists to have unified feature detection, summaries
|
2014-10-05 23:08:11 -07:00 |
Jeffrey Pfau
|
996cfe8a26
|
Fix crashes in sdl/sw-main
|
2014-10-01 01:59:03 -07:00 |
Jeffrey Pfau
|
4fb42d58b6
|
Clean up setting up vsync on SDL port
|
2014-09-01 00:51:45 -07:00 |
Jeffrey Pfau
|
ca3e1c428e
|
Add missing newline in perf usage
|
2014-08-28 05:11:16 -07:00 |
Jeffrey Pfau
|
a78772ee47
|
Add mGBA icon for OS X
|
2014-08-13 00:14:25 -07:00 |
Jeffrey Pfau
|
8f5145f4b8
|
Rename Qt frontend
|
2014-08-12 23:43:52 -07:00 |
Jeffrey Pfau
|
2b3631dc91
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
|
2014-08-12 23:37:29 -07:00 |
Jeffrey Pfau
|
30fa9d8675
|
Remove prototype for removed function
|
2014-08-12 23:23:14 -07:00 |
Jeffrey Pfau
|
94d091b6ed
|
Use DualShock 3 button mapping for now
|
2014-08-12 23:19:13 -07:00 |
Jeffrey Pfau
|
2805cc5fea
|
Fix gamepad input
|
2014-08-12 22:50:24 -07:00 |
Jeffrey Pfau
|
d7968ccc0d
|
Merge branch 'ffmpeg'
|
2014-08-12 22:28:13 -07:00 |
Jeffrey Pfau
|
9ed4fad33c
|
Add library versions and installation targets
|
2014-08-12 22:18:06 -07:00 |
Jeffrey Pfau
|
09c49d5f3b
|
Clean up list usage in CMakeLists
|
2014-08-12 22:06:31 -07:00 |
Jeffrey Pfau
|
408223cfef
|
External support for changing codecs in FFmpeg encoder
|
2014-08-12 02:11:43 -07:00 |
Jeffrey Pfau
|
11c00d8958
|
Use FFV1 for reduced filesize
|
2014-08-09 04:17:34 -07:00 |
Jeffrey Pfau
|
88695a5ab1
|
Rough FFmpeg video encoder
|
2014-08-09 03:59:31 -07:00 |
Jeffrey Pfau
|
f005326800
|
Add backslash as another frame advance key
|
2014-08-07 00:23:05 -07:00 |
Jeffrey Pfau
|
82b31c46f1
|
RR starting from savegame (currently broken) and savestate
|
2014-08-04 23:37:37 -07:00 |
Jeffrey Pfau
|
f8fff828e3
|
Start working on ability to bundle save data with movies
|
2014-08-04 01:11:46 -07:00 |
Jeffrey Pfau
|
220d836f13
|
Save initialization type and metadata magic number
|
2014-08-04 00:54:50 -07:00 |
Jeffrey Pfau
|
ff200093ca
|
Fix crashing when trying to start recording while recording
|
2014-08-03 20:19:19 -07:00 |
Jeffrey Pfau
|
dbc6567317
|
Only make GUI_MOD SDL events happen when no other modifiers are active
|
2014-07-29 22:48:55 -07:00 |
Jeffrey Pfau
|
b115cb564d
|
Fix GBARR not starting in SDL port
|
2014-07-27 18:22:53 -07:00 |
Jeffrey Pfau
|
f39d7e3640
|
Move screenshot function to gba-thread.h
|
2014-07-27 18:21:58 -07:00 |
Jeffrey Pfau
|
a872bd3642
|
Remove some ifdefed code by adding a constant for number of bytes per pixel
|
2014-07-26 13:28:44 -07:00 |
Jeffrey Pfau
|
15ece309b7
|
PNG savestate loading
|
2014-07-26 13:20:29 -07:00 |
Jeffrey Pfau
|
89bb9c7eac
|
Code for embedding savestates in PNG chunk, loading not yet implemented
|
2014-07-26 00:04:24 -07:00 |
Jeffrey Pfau
|
deb278dc22
|
Add function to GBAVideoRenderer for taking screenshot
|
2014-07-26 00:03:54 -07:00 |
Jeffrey Pfau
|
bbe52bf632
|
Add screenshot capability
|
2014-07-25 05:44:20 -07:00 |
Jeffrey Pfau
|
a701a6d9dd
|
Benchmark option to disable video rendering fully
|
2014-07-24 03:23:41 -07:00 |
Jeffrey Pfau
|
6c9ee4c212
|
Modernize egl-main
|
2014-07-23 22:57:58 -07:00 |
Jeffrey Pfau
|
754d3f50ce
|
Check if we have a subparser before trying to use it
|
2014-07-23 22:57:44 -07:00 |
Jeffrey Pfau
|
94001b1133
|
Fix crashes when GBARR is not initialized
|
2014-07-23 00:09:14 -07:00 |
Jeffrey Pfau
|
3051143fa3
|
First pass at input mapping
|
2014-07-23 00:06:44 -07:00 |
Jeffrey Pfau
|
08fee36c20
|
Window resizing options
|
2014-07-22 03:26:16 -07:00 |
Jeffrey Pfau
|
d020bf4f0a
|
Add FPS target options
|
2014-07-22 03:14:28 -07:00 |
Jeffrey Pfau
|
0717e4ab76
|
Use lambda syntax for audio buffer size slots
|
2014-07-22 02:33:01 -07:00 |
Jeffrey Pfau
|
a7588f25bb
|
Sync pause setting with the menu properly
|
2014-07-22 02:22:03 -07:00 |
Jeffrey Pfau
|
42041fa059
|
Fix frame advance
|
2014-07-22 02:11:41 -07:00 |
Jeffrey Pfau
|
04823fb06c
|
Merge branch 'master' into qt
|
2014-07-22 01:53:34 -07:00 |
Jeffrey Pfau
|
d1eda4250d
|
Thread pausing refining
|
2014-07-22 01:52:16 -07:00 |
Jeffrey Pfau
|
b0662fe766
|
Run audio pausing in the right thread
|
2014-07-22 01:13:27 -07:00 |
Jeffrey Pfau
|
fe7deb0aab
|
Only try to stop audio output if there is an audio output device
|
2014-07-22 00:44:43 -07:00 |
Jeffrey Pfau
|
8ff6d77869
|
Make shutdown disabled when a game is not running
|
2014-07-22 00:43:53 -07:00 |
Jeffrey Pfau
|
6403d531bd
|
Add reset option and reshuffle menu items a bit
|
2014-07-22 00:40:42 -07:00 |
Jeffrey Pfau
|
71211bac46
|
Add sound buffer resizing menu options
|
2014-07-22 00:32:38 -07:00 |
Jeffrey Pfau
|
62f6471c0d
|
Move AudioThread into AudioProcessor, run in its own thread
|
2014-07-22 00:10:38 -07:00 |
Jeffrey Pfau
|
d5c0dffb29
|
Remove unused member in GameController
|
2014-07-21 23:08:31 -07:00 |
Jeffrey Pfau
|
ae534aff74
|
Merge branch 'master' into qt
|
2014-07-21 22:51:26 -07:00 |
Jeffrey Pfau
|
6e727db553
|
Set buffer size to 512 samples in the SDL/GL port
|
2014-07-21 00:29:38 -07:00 |
Jeffrey Pfau
|
eabac4c413
|
Variable FPS target
|
2014-07-20 23:45:30 -07:00 |
Jeffrey Pfau
|
b14f22191c
|
Function for calculating audio rate for target FPS
|
2014-07-20 23:24:02 -07:00 |
Jeffrey Pfau
|
ad5cdb97a8
|
Fix memory leak
|
2014-07-20 22:07:08 -07:00 |
Jeffrey Pfau
|
a57f911ecc
|
Handle closing games a bit safer
|
2014-07-20 21:44:06 -07:00 |
Jeffrey Pfau
|
c9f74b43af
|
Make SDL port QUIT events thread-safe
|
2014-07-20 21:32:05 -07:00 |
Jeffrey Pfau
|
a77f7f0be2
|
Cleanup merge issues
|
2014-07-20 21:28:25 -07:00 |
Jeffrey Pfau
|
489b932c52
|
Header include cleanup
|
2014-07-20 20:28:01 -07:00 |
Jeffrey Pfau
|
23679adc38
|
Fix build after GBAThread API changes
|
2014-07-20 16:38:27 -07:00 |
Jeffrey Pfau
|
f62ccde49d
|
Merge branch 'master' into qt
|
2014-07-20 16:28:12 -07:00 |
Jeffrey Pfau
|
b4d6d11d19
|
Add ability to resume recording as soon as a movie ends
|
2014-07-20 03:14:55 -07:00 |
Jeffrey Pfau
|
74dae5033b
|
Rewrite rr to be streaming-only
|
2014-07-20 02:50:43 -07:00 |
Jeffrey Pfau
|
7172e6428c
|
Create concept of state directory
|
2014-07-19 17:48:37 -07:00 |
Jeffrey Pfau
|
e8a78c9547
|
Very basic movie saving/loading
|
2014-07-19 17:38:25 -07:00 |
Jeffrey Pfau
|
79301a365f
|
Fix perf build
|
2014-07-19 15:58:58 -07:00 |
Jeffrey Pfau
|
14636f5b8a
|
Beginning of rerecording code, ability to record/replay from a savegame
|
2014-07-19 00:09:18 -07:00 |
Jeffrey Pfau
|
ee5c918ff2
|
Directory mode for loading the first ROM in a directory, still a bit buggy
|
2014-07-17 00:53:17 -07:00 |
Jeffrey Pfau
|
e53135a7b9
|
Clean up command line args
|
2014-07-16 23:47:47 -07:00 |
Jeffrey Pfau
|
7bb5e29a98
|
Now that mapping is done through a different code path, we can properly allocate large memory chunks on Windows
|
2014-07-16 02:20:29 -07:00 |
Jeffrey Pfau
|
f1f55cea47
|
Use VFiles for all file operations
|
2014-07-16 02:08:54 -07:00 |
Jeffrey Pfau
|
d8654f3b88
|
Use stdbool for readability
|
2014-07-16 01:02:34 -07:00 |
Jeffrey Pfau
|
6716b13621
|
Ability to reset emulator while running
|
2014-07-15 00:01:35 -07:00 |
Jeffrey Pfau
|
0b9d6e03f1
|
Support 5_6_5 in SDL/GL port
|
2014-07-13 18:31:28 -07:00 |
Jeffrey Pfau
|
5b7da978d1
|
Remove project name strings from the code
|
2014-07-12 04:29:12 -07:00 |
Jeffrey Pfau
|
55977796f3
|
Move UNUSED macro to common.h
|
2014-07-10 01:00:38 -07:00 |
Jeffrey Pfau
|
0a48d4cc2f
|
Draw a polygon every frame, even when paused, to make sure screen is not stale (fixes #87)
|
2014-07-09 23:18:34 -07:00 |
Jeffrey Pfau
|
3ee3f7625f
|
Link with SDL2_LIBDIR if necessary
|
2014-07-09 01:46:40 -07:00 |
Jeffrey Pfau
|
79cfc4fd0a
|
Make GBAThreadInterrupt work properly with paused threads again
|
2014-07-09 00:36:04 -07:00 |
Jeffrey Pfau
|
ecee71cfa1
|
Resizing of SDL2 windows
|
2014-07-09 00:03:05 -07:00 |
Jeffrey Pfau
|
a62a932282
|
Ensure interrupting the GBA thread actually gets to a safe point to read from the thread
|
2014-07-08 00:04:38 -07:00 |
Jeffrey Pfau
|
f420232bbf
|
IPS patch loading support
|
2014-07-06 23:39:27 -07:00 |
Jeffrey Pfau
|
28ba251cfb
|
Fix some warnings
|
2014-07-05 16:29:31 -07:00 |
Jeffrey Pfau
|
107f91aac8
|
Fix typo in documentation
|
2014-07-05 00:13:54 -07:00 |
Jeffrey Pfau
|
678c5465ff
|
Add (currently undocumented) command line flag for setting logging level
|
2014-07-04 18:43:07 -07:00 |
Jeffrey Pfau
|
12e5425b9b
|
Use subparsers instead of stuffing everything into one parser
|
2014-04-26 16:05:09 -07:00 |
Jeffrey Pfau
|
6ca25e44aa
|
Add some NEON resizing code
|
2014-04-26 03:31:53 -07:00 |
Jeffrey Pfau
|
6e32ade69e
|
Clear alpha channel in fragment shader (fixes #51)
|
2014-04-25 23:48:51 -07:00 |
Jeffrey Pfau
|
084f0f037e
|
Fix fullscreen initialization
|
2014-04-25 21:33:07 -07:00 |
Jeffrey Pfau
|
0386d41b40
|
Add option of not using GL
|
2014-04-25 03:34:21 -07:00 |
Jeffrey Pfau
|
7e90eb2631
|
Start porting sw-main to SDL2
|
2014-04-25 03:34:03 -07:00 |
Jeffrey Pfau
|
82f3a45888
|
Build fix in case no debuggers are being built
|
2014-04-23 21:50:26 -07:00 |
Jeffrey Pfau
|
16608a408c
|
Bring sw-main into line
|
2014-04-23 02:09:27 -07:00 |
Jeffrey Pfau
|
ffea820148
|
Remove some redundant flags
|
2014-04-23 02:09:06 -07:00 |
Jeffrey Pfau
|
53389684db
|
Add more command line options and perf-main duration
|
2014-04-20 22:15:17 -07:00 |
Jeffrey Pfau
|
810c35c318
|
Disentagle graphics flags from global flags
|
2014-04-20 21:54:05 -07:00 |
Jeffrey Pfau
|
5b300bbcff
|
Make command line arguments more dynamic
|
2014-04-20 21:41:21 -07:00 |
Jeffrey Pfau
|
7334b89833
|
Add more command line options + usage
|
2014-04-20 21:33:27 -07:00 |
Jeffrey Pfau
|
7c356ffd07
|
Move debugger creation off the stack
|
2014-04-20 04:19:03 -07:00 |
Jeffrey Pfau
|
89ccb41b03
|
Start moving command line parsing into a separate file
|
2014-04-20 04:06:44 -07:00 |
Jeffrey Pfau
|
b8ecabbaa9
|
Fix the build
|
2014-04-03 00:00:06 -07:00 |
Jeffrey Pfau
|
ecb1939ff1
|
Move common headers to common.h, remove util and debugger from being first class include directories
|
2014-04-02 23:51:35 -07:00 |
Jeffrey Pfau
|
2f39a57567
|
Get RPi EGL port building again
|
2014-03-29 22:58:58 -07:00 |
Jeffrey Pfau
|
c5d243fca2
|
Merge branch 'master' into qt
|
2014-02-10 23:59:12 -08:00 |
Jeffrey Pfau
|
4d8a00c180
|
Add thread-interrupt functions for having multiple threads that want to pause the GBA thread
|
2014-02-10 23:59:07 -08:00 |
Jeffrey Pfau
|
e9c4412819
|
Put missing returns in SDL event handling
|
2014-02-10 23:13:39 -08:00 |
Jeffrey Pfau
|
90760a30a3
|
Move key mapping into its own function
|
2014-02-03 22:28:49 -08:00 |
Jeffrey Pfau
|
b691c93416
|
Add joypad support via SDL to Qt build
|
2014-02-03 22:28:28 -08:00 |
Jeffrey Pfau
|
edc6de0467
|
Move key mapping into its own function
|
2014-02-03 22:27:58 -08:00 |
Jeffrey Pfau
|
7bee813846
|
Make GDB server able to be detached before GBA thread starts
|
2014-02-03 03:45:43 -08:00 |
Jeffrey Pfau
|
844cee07e8
|
Make sure GDB window is created in sync with GDB server state
|
2014-02-03 03:44:39 -08:00 |
Jeffrey Pfau
|
8c53fbeb4f
|
Make GDB server able to be attached when the emulator starts
|
2014-02-03 03:42:29 -08:00 |
Jeffrey Pfau
|
6d12ef81a5
|
Reuse an audio thread instead of shutting it down and making a new one
|
2014-02-03 01:13:52 -08:00 |
Jeffrey Pfau
|
186e0b1ee5
|
GBA thread can be shut down and opened again, cleanly
|
2014-02-03 00:44:19 -08:00 |
Jeffrey Pfau
|
9f3cf19c2d
|
Add missing ellipses for menu items that open windows
|
2014-02-02 04:01:41 -08:00 |
Jeffrey Pfau
|
c621fb16d8
|
Add missing GDB classes
|
2014-02-02 03:58:40 -08:00 |
Jeffrey Pfau
|
243cf2236b
|
Ability to fullscreen the window in SDL2
|
2014-02-02 03:05:30 -08:00 |
Jeffrey Pfau
|
19142a2881
|
Use command key on OS X
|
2014-02-02 02:56:02 -08:00 |
Jeffrey Pfau
|
ad38ae63ec
|
Properly support 16-bit color
|
2014-02-02 02:47:50 -08:00 |
Jeffrey Pfau
|
02aec4fc65
|
Add SDL2 support
|
2014-02-02 02:39:34 -08:00 |
Jeffrey Pfau
|
3b7dbdecba
|
Use C++11 override and nullptr
|
2014-02-02 01:42:36 -08:00 |
Jeffrey Pfau
|
1a7656fe36
|
Support creating the GDB stub in Qt
|
2014-02-01 20:47:44 -08:00 |
Jeffrey Pfau
|
11e3bdc585
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
src/gba/gba.c
|
2014-02-01 17:37:18 -08:00 |
Jeffrey Pfau
|
6616ca9111
|
Always enable the debugger framework
|
2014-02-01 01:14:41 -08:00 |
Jeffrey Pfau
|
6822a0d770
|
Start separating out debugger logic
|
2014-02-01 00:27:53 -08:00 |
Jeffrey Pfau
|
bab92ba659
|
Squelch compiler warning in perf shutdown
|
2014-01-31 02:30:56 -08:00 |
Jeffrey Pfau
|
bce620e717
|
Split SDL build into its own CMake list
|
2014-01-31 00:13:33 -08:00 |
Jeffrey Pfau
|
80511fcb9f
|
Fix perf main after adding BIOS loading
|
2014-01-31 00:11:55 -08:00 |
Jeffrey Pfau
|
9022deed9e
|
Split SDL build into its own CMake list
|
2014-01-31 00:11:19 -08:00 |
Jeffrey Pfau
|
22ef0977dc
|
Fix perf main after adding BIOS loading
|
2014-01-31 00:10:56 -08:00 |
Jeffrey Pfau
|
2ee3d17d33
|
Put OpenGL include explicitly in Qt CMake file
|
2014-01-31 00:06:37 -08:00 |
Jeffrey Pfau
|
8e3d104625
|
Qt audio thread should mark itself as exiting
|
2014-01-30 04:05:39 -08:00 |
Jeffrey Pfau
|
6834401e67
|
Close process cleanly
|
2014-01-30 04:00:52 -08:00 |
Jeffrey Pfau
|
6407ad3adc
|
Video drawing in separate thread
|
2014-01-30 04:00:30 -08:00 |
Jeffrey Pfau
|
2f98f542e5
|
Add frame advance
|
2014-01-29 23:58:57 -08:00 |
Jeffrey Pfau
|
1eeeb36015
|
Add emulation menu with Pause option
|
2014-01-29 23:39:24 -08:00 |
Jeffrey Pfau
|
5abd1572dc
|
Use an initializer for GBAThread in Qt
|
2014-01-29 23:39:09 -08:00 |
Jeffrey Pfau
|
a076e88bb5
|
Ditch uic
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
3d339b1327
|
Key input
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
98c9121ac2
|
Move audio initialization into thread
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
0ca3afa3e6
|
Run audio on separate thread
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
baeaf8729f
|
Audio rendering in Qt
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
8a82144ceb
|
Ensure the GBA thread exits when destroying the game controller
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
4659635fb5
|
Start Qt frontend
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
f0481d9413
|
Enable piping through BIOS
|
2014-01-29 23:13:44 -08:00 |
Jeffrey Pfau
|
70afe23fe4
|
Add log handling
|
2014-01-29 22:49:24 -08:00 |
Jeffrey Pfau
|
9d351d4a58
|
SDL audio should use now centralized audio functions
|
2014-01-29 22:49:09 -08:00 |
Jeffrey Pfau
|
ef66e4a8c7
|
Only unpause from state operations when we paused manually
|
2014-01-26 23:17:17 -08:00 |
Jeffrey Pfau
|
705b6e9b13
|
Simple rewind buffer
|
2014-01-26 02:50:28 -08:00 |
Jeffrey Pfau
|
b1a648e46e
|
Don't sync on audio and video at the same time--this can cause audio skipping
|
2014-01-25 18:08:33 -08:00 |
Jeffrey Pfau
|
0e379fed41
|
Fix audio buffer reading in SDL audio
|
2014-01-23 20:59:15 -08:00 |
Jeffrey Pfau
|
968dbe55db
|
Properly sync to frame only when not in turbo
|
2014-01-22 03:25:09 -08:00 |
Jeffrey Pfau
|
7132c873e3
|
Make viewport size not-hardcoded
|
2014-01-21 23:51:52 -08:00 |
Jeffrey Pfau
|
f8de62ba71
|
Null out frameCallback on perf-main
|
2014-01-21 22:36:40 -08:00 |
Jeffrey Pfau
|
98c8b42b0f
|
Slow down audio slightly to match target FPS
|
2014-01-20 20:02:44 -08:00 |
Jeffrey Pfau
|
26c1fbd48f
|
Add frame advance
|
2014-01-20 16:39:46 -08:00 |
Jeffrey Pfau
|
1f8c1bcdfa
|
Fix signal handling for debugger
|
2014-01-19 23:42:34 -08:00 |
Jeffrey Pfau
|
daf12994db
|
Start savestates
|
2014-01-19 01:59:35 -08:00 |
Jeffrey Pfau
|
f2b031467f
|
Fix non-debugger build
|
2014-01-19 01:24:29 -08:00 |
Jeffrey Pfau
|
7b682dd7c5
|
Break into debugger with F11
|
2014-01-19 00:37:53 -08:00 |
Jeffrey Pfau
|
94cc48faf1
|
Account for floating point error in resampling
|
2014-01-16 02:12:35 -08:00 |
Jeffrey Pfau
|
39025dedff
|
Ensure that video buffers are flushed to the GPU before unlocking the mutex
|
2014-01-16 01:05:32 -08:00 |
Jeffrey Pfau
|
48e89fb5eb
|
Fix buffer size in SDL audio
|
2014-01-16 00:27:15 -08:00 |
Jeffrey Pfau
|
5758964617
|
Unlock mutex before swapping buffers
|
2014-01-16 00:26:59 -08:00 |
Jeffrey Pfau
|
3837213f94
|
Support Win32 threads on Vista and higher
|
2014-01-15 23:46:47 -08:00 |
Jeffrey Pfau
|
2b558a5a65
|
Rearchitect audio copying to make it cleaner and more atomic
|
2014-01-15 03:43:56 -08:00 |
Jeffrey Pfau
|
b8167f55b1
|
Create Windows and POSIX platform directories
|
2014-01-15 01:28:30 -08:00 |
Jeffrey Pfau
|
dd1f1bc79e
|
Initial support for Windows
|
2014-01-15 00:32:54 -08:00 |
Jeffrey Pfau
|
620adbd577
|
Remove extra free in SDL code
|
2013-11-11 19:40:37 -08:00 |
Jeffrey Pfau
|
f09e44062f
|
Use gettimeofday for perf-main instead of clock_gettime
|
2013-11-06 22:20:29 -08:00 |
Jeffrey Pfau
|
3005c6c9fb
|
Add per-second perf updating
|
2013-11-04 21:07:41 -08:00 |
Jeffrey Pfau
|
09888a8852
|
Add performance-monitoring main thread
|
2013-10-27 05:16:07 -07:00 |
Jeffrey Pfau
|
c12eca835f
|
Don't busy-wait if the emulator is paused
|
2013-10-24 01:09:01 -07:00 |
Jeffrey Pfau
|
093c86c943
|
Add channel 4 envelope, fix audio timing
|
2013-10-18 09:33:07 -07:00 |
Jeffrey Pfau
|
a55b4dc87f
|
Fix valgrind-found uninitialized values
|
2013-10-18 08:42:15 -07:00 |
Jeffrey Pfau
|
3edb2da58d
|
Make platform directory for ports
|
2013-10-16 01:35:49 -07:00 |