Commit Graph

1620 Commits

Author SHA1 Message Date
Jeffrey Pfau 61467cacd9 Util: Add easy way to remove keys 2015-01-18 01:19:28 -08:00
Jeffrey Pfau 0ba9d1e247 GBA Audio: Revert 16-bit audio FIFO write behavior outside of DMAs 2015-01-17 09:16:49 -08:00
Jeffrey Pfau b66ce64c47 GBA: Fix timers 2 and 3 updating incorrectly 2015-01-17 02:21:49 -08:00
Jeffrey Pfau 3a7bdbf8dd GBA: Only run idle loop detection outside of BIOS region 2015-01-17 00:53:14 -08:00
Jeffrey Pfau d49a9a84f7 Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	CHANGES
	src/gba/gba-overrides.c
	src/gba/gba-thread.h
	src/gba/gba.c
2015-01-16 02:55:21 -08:00
Jeffrey Pfau 56d5fb579d Debugger: Clean up GDB stub network interfacing 2015-01-16 00:50:15 -08:00
Jeffrey Pfau 69fb4e4c7b Util: Fix SOCKET_FAILED macro 2015-01-16 00:11:50 -08:00
Jeffrey Pfau d5ce3d5ee1 Debugger: Enable GDB stub to update while running 2015-01-15 21:23:32 -08:00
Jeffrey Pfau 535d179eb0 GBA: Improve accuracy of event timing 2015-01-15 20:52:49 -08:00
Jeffrey Pfau 900dc3c13f GBA Audio: Properly initialize audio FIFO channels 2015-01-15 20:49:39 -08:00
Jeffrey Pfau c2040a1f63 GBA Video: Fix mode 0 being able to read tiles above appropriate tile range 2015-01-15 02:01:33 -08:00
Jeffrey Pfau 1a9b0eec6f GBA BIOS: Fix HuffUnComp boundary conditions 2015-01-15 01:35:02 -08:00
Jeffrey Pfau 06bf931b77 GBA Memory: Fix alignment of open bus 8- and 16-bit loads 2015-01-15 01:10:54 -08:00
Jeffrey Pfau 1119d773e1 Util: Fix some warnings 2015-01-15 00:13:41 -08:00
Jeffrey Pfau 543ffac706 GBA: Add prefetch data to savestate 2015-01-14 22:39:23 -08:00
Jeffrey Pfau 10b0ad961a GBA BIOS: Fix BIOS prefetch after reset 2015-01-14 22:08:51 -08:00
Jeffrey Pfau 68e6fc4dd7 GBA BIOS: Fix BIOS prefetch after returning from an IRQ 2015-01-14 22:06:55 -08:00
Jeffrey Pfau 6f11092565 Debugger: Make watchpoints work with STM/LDM (fixes #169) 2015-01-14 20:51:07 -08:00
Jeffrey Pfau 7bc39569ed GBA Video: Start video at the last scanline instead of the first 2015-01-14 02:29:45 -08:00
Jeffrey Pfau e7dd041618 GBA BIOS: Fix BIOS prefetch after returning from an HLE SWI 2015-01-14 00:51:37 -08:00
Jeffrey Pfau cf88e47a8a GBA Memory: Fix initial DMA state 2015-01-14 00:28:49 -08:00
Jeffrey Pfau 47661def29 GBA BIOS: Reject bit length 1 in HuffUnComp 2015-01-13 21:37:38 -08:00
Jeffrey Pfau 369ccc6402 GBA Memory: Properly bounds-check VRAM accesses 2015-01-13 21:24:41 -08:00
Jeffrey Pfau 787b2bd1a3 GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS 2015-01-13 21:23:07 -08:00
Jeffrey Pfau 2688642f01 GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length 2015-01-13 20:46:29 -08:00
Jeffrey Pfau cb14f00279 GBA: Even less stringent GBA ROM detection 2015-01-13 04:06:47 -08:00
Jeffrey Pfau c05b166469 SDL: Clean up key handling, change rewind key to backtick 2015-01-13 03:02:36 -08:00
Jeffrey Pfau b9623efc0c Perf: Load the config file 2015-01-13 02:41:49 -08:00
Jeffrey Pfau 466916729e GBA: Configurable game overrides 2015-01-13 02:41:49 -08:00
Jeffrey Pfau eb81fc3c65 Perf: Load the config file 2015-01-13 02:40:01 -08:00
Jeffrey Pfau cafc67a606 GBA: Make idle loop detection configurable 2015-01-13 02:39:48 -08:00
Jeffrey Pfau 542662ca68 Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	CHANGES
2015-01-13 01:57:45 -08:00
Jeffrey Pfau 5f62e33717 GBA: Configurable game overrides 2015-01-13 01:54:02 -08:00
Jeffrey Pfau eced06bc2a GBA: Split out save autodetect from no save present 2015-01-12 00:59:48 -08:00
Jeffrey Pfau 19648c786d GBA SIO: Add timing data 2015-01-11 16:31:02 -08:00
Jeffrey Pfau 8118c94c81 GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174) 2015-01-11 06:24:24 -08:00
Jeffrey Pfau 1fe5a7847a Util: Perform checksum validation on BPS patches 2015-01-11 06:22:58 -08:00
Jeffrey Pfau 8c2d3e5d59 Util: Add BPS patch support (fixes #150) 2015-01-11 01:38:04 -08:00
Jeffrey Pfau a6001496bc Util: Add VFile.size function (fixes #153) 2015-01-11 00:35:26 -08:00
Jeffrey Pfau c8be60f88b Qt: Restrict load types 2015-01-10 23:28:41 -08:00
Jeffrey Pfau 087810a125 Qt: Error dialog if a game fails to load 2015-01-10 23:28:30 -08:00
Jeffrey Pfau 78002b4df7 GBA: Add overrides for Japanese Boktai games 2015-01-10 23:17:43 -08:00
Jeffrey Pfau 372eb39599 Qt: Save directory of last loaded file 2015-01-10 22:46:59 -08:00
Jeffrey Pfau 97291824a5 GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory 2015-01-10 20:55:01 -08:00
Jeffrey Pfau 54ef61f715 GBA: Implement idle loop detection 2015-01-10 15:44:11 -08:00
Jeffrey Pfau 293831e3bf ARM: Fix some decoder errors 2015-01-10 14:19:05 -08:00
Jeffrey Pfau 7a3db31eb2 Perf: Return non-zero if a game crashes 2015-01-10 04:44:09 -08:00
Jeffrey Pfau cd4c790050 GBA Memory: Fix open bus 16-bit loads 2015-01-10 04:44:09 -08:00
Jeffrey Pfau 6d18b9aea5 GBA Memory: Simplify memory API and use fixed bus width 2015-01-10 01:20:21 -08:00
Jeffrey Pfau f0f929665e Qt: Fix window geometry on launch when window is still hidden 2015-01-09 23:23:31 -08:00
Jeffrey Pfau 76bf0427f1 Util: Support IPv6 2015-01-09 02:03:57 -08:00
Jeffrey Pfau 968069ff5e GBA: Fix logging moving events 2015-01-08 23:46:31 -08:00
Jeffrey Pfau f22391275b SDL: Better error checking 2015-01-08 20:06:05 -08:00
Jeffrey Pfau f05a385d6a GBA Thread: Add a crashed state to the thread 2015-01-08 20:06:05 -08:00
Jeffrey Pfau 4d0f855923 Debugger: Add rewind command 2015-01-08 20:06:05 -08:00
Jeffrey Pfau da094de3da Debugger: Fix binary print putting spaces between digits 2015-01-08 01:03:27 -08:00
Jeffrey Pfau 12fce1fba0 Qt: Migrate axis bindings to GamepadAxisEvent 2015-01-08 00:24:43 -08:00
Jeffrey Pfau f2e24f9c55 GBA BIOS: Implement SoftReset 2015-01-07 22:33:16 -08:00
Jeffrey Pfau afc0a9df57 GBA BIOS: Implement (most of) RegisterRamReset 2015-01-07 22:24:18 -08:00
Jeffrey Pfau 600080ba0c GBA BIOS: Implement Diff8bitUnFilterVram 2015-01-07 21:43:21 -08:00
Jeffrey Pfau fb35a8b3f7 GBA BIOS: Clean up decompression routines and add writeback 2015-01-07 21:31:39 -08:00
Jeffrey Pfau 7059fcc257 GBA BIOS: Fix Diff16bitUnFilter 2015-01-07 21:30:04 -08:00
Jeffrey Pfau 9da3e5e1f9 Util: Fix socket code to not use struct designated initialization 2015-01-07 02:06:38 -08:00
Jeffrey Pfau aa12eeef3a Qt: Update debugger portions to use threadInterrupt/threadContinue 2015-01-07 02:05:52 -08:00
Jeffrey Pfau 7a7dcea212 GBA: Remove unused GBAError struct 2015-01-07 02:05:18 -08:00
Jeffrey Pfau f9120b842f ARM: Create component hotplugging and use it for attaching and detaching the debugger 2015-01-07 02:05:04 -08:00
Jeffrey Pfau 30c28f2259 GBA Memory: Filter out top nybble of DMA addresses 2015-01-07 00:58:31 -08:00
Anthony J. Bentley ce28d6d966 All: Clarify that -p takes an argument. (Merge pull request #2) 2015-01-07 00:13:47 -08:00
Jeffrey Pfau c3fef5febd GBA Video: Properly combine OBJWIN blend flags with BG blend flags 2015-01-07 00:09:10 -08:00
Jeffrey Pfau fac82c2ca1 GBA BIOS: Implement Diff8bitUnFilterWram and Diff16bitUnFilter 2015-01-06 23:07:59 -08:00
Jeffrey Pfau f97ba6517b Qt: Expose rewind (fixes #136) 2015-01-05 23:14:07 -08:00
Jeffrey Pfau d6e24b2051 GBA Thread: Rewind API enhancements 2015-01-05 23:11:56 -08:00
Jeffrey Pfau 5c699e9d6c GBA: Fix rewind boundary conditions 2015-01-05 22:56:56 -08:00
Jeffrey Pfau 24fc26d560 GBA Video: Properly separate OBJWIN blend flags from BG blend flags 2015-01-05 04:19:15 -08:00
Jeffrey Pfau ec5445d5ad Qt: Allow tab and backtab to be mapped for key sequences 2015-01-05 02:27:50 -08:00
Jeffrey Pfau 851d942cdd Qt: Fix a few more UX grievances 2015-01-05 02:06:37 -08:00
Jeffrey Pfau c90d105e34 Qt: Add clear button for shortcut editor 2015-01-05 01:57:25 -08:00
Jeffrey Pfau 3854c7e401 Qt: Fix a handful of UX issues with gamepad mapping 2015-01-05 01:17:53 -08:00
Jeffrey Pfau e263467f13 Qt: Fix focus loss after cancelling a save state load/save 2015-01-05 01:01:49 -08:00
Jeffrey Pfau 721145a319 Qt: Persist shortcut configurations to a settings file 2015-01-05 00:13:57 -08:00
Jeffrey Pfau 92f877e6a7 Qt: Move MRU to QSettings 2015-01-04 23:23:08 -08:00
Jeffrey Pfau 4da22679b9 Qt: Only send button events if there is a widget in focus 2015-01-04 22:45:20 -08:00
Jeffrey Pfau ac686e3942 Qt: Clear axis direction when setting a button value (fixes #179) 2015-01-04 22:35:41 -08:00
Jeffrey Pfau c96c1f6211 Qt: Fix some cases where key mapping can break if focus is adjusted 2015-01-04 22:30:23 -08:00
Jeffrey Pfau 4fdb4991f4 GBA: Detect when a BIOS file is not actually a BIOS file 2015-01-04 19:11:46 -08:00
Jeffrey Pfau 98a6510b92 Qt: Fix race condition when a game crashes immediately 2015-01-04 19:11:46 -08:00
Jeffrey Pfau 811ad23e61 Qt: Shortcut view now supports held events 2015-01-04 16:49:10 -08:00
Jeffrey Pfau a1480e2698 Qt: Get submenus working with the shortcut editor 2015-01-04 15:46:35 -08:00
Jeffrey Pfau 33c4b17941 Qt: Add GamepadButtonEvent and remove signal associated; use this for button controls in emulator 2015-01-04 04:23:20 -08:00
Jeffrey Pfau 53c586044d Qt: Allow shortcuts to be controlled with a gamepad 2015-01-04 02:16:43 -08:00
Jeffrey Pfau d15c4f4bfb Qt: Refactor out gamepad monitoring code into a new class 2015-01-04 01:14:36 -08:00
Jeffrey Pfau 0ce8ca36fa Qt: Start on key shortcut editor 2015-01-03 23:57:37 -08:00
Jeffrey Pfau bb78cc1bd3 Qt: Move settings items to consistent location in Tools 2015-01-03 14:59:27 -08:00
Jeffrey Pfau caef397ad4 Qt: Fix build on OS X with Qt 5.4 2015-01-03 13:08:47 -08:00
Jeffrey Pfau 9ec24a5b97 Qt: Minor code cleanup for setTurbo 2015-01-02 02:04:09 -08:00
Jeffrey Pfau 569e6ef7db Qt: Clear active buttons when focus is lost 2015-01-02 02:03:12 -08:00
Jeffrey Pfau 3384863382 GBA Audio: Fix GB audio channels being too quiet 2015-01-01 23:19:16 -08:00
Jeffrey Pfau 9933c58eec Qt: Fix integer overflow in frame -> seconds calculation 2015-01-01 22:40:55 -08:00
Jeffrey Pfau 682ed7dcee Qt: Add "Now" button to RTC overrides 2015-01-01 16:26:42 -08:00
Jeffrey Pfau d676d26f5f Qt: Use low logLevel for GBA object, overridden by GBAThread 2015-01-01 16:05:36 -08:00