Vicki Pfau
|
5ef12b5979
|
All: Correct format strings for some numbers on Windows (fixes #1794)
|
2020-06-20 03:02:27 -07:00 |
Vicki Pfau
|
aed783e1f7
|
Qt: Add per-page scrolling to memory view (fixes #1795)
|
2020-06-20 03:00:44 -07:00 |
Vicki Pfau
|
2f29082401
|
GBA Savedata: Fix extracting save when not yet configured in-game
|
2020-06-18 01:26:54 -07:00 |
Vicki Pfau
|
8f1148498e
|
GB Core: Fix extracting SRAM when none is present
|
2020-06-18 01:25:48 -07:00 |
Vicki Pfau
|
91dd493f95
|
GB Memory: Fix OAM DMA from top 8 kB
|
2020-06-16 23:06:32 -07:00 |
Vicki Pfau
|
673f4aa149
|
GB: Partially fix timing for skipped BIOS
|
2020-06-16 22:25:43 -07:00 |
Vicki Pfau
|
1402593855
|
GB MBC: Fix MBC2 bit selection
|
2020-06-16 20:49:07 -07:00 |
Vicki Pfau
|
c487b0cf43
|
GB MBC: Fix MBC1 RAM enable bit selection
|
2020-06-16 20:48:08 -07:00 |
Vicki Pfau
|
96f1838faa
|
GB MBC: Fix MBC1 mode changing behavior
|
2020-06-16 20:48:08 -07:00 |
Vicki Pfau
|
0de8f432ec
|
CHANGES: Update for 0.8.2
|
2020-06-14 19:50:01 -07:00 |
Vicki Pfau
|
f0b03d7c90
|
Revert "GBA Video: Add sprite cycle counting to GL (fixes #1635)"
This reverts commit 318a96bcb7 .
|
2020-06-14 19:46:59 -07:00 |
Vicki Pfau
|
a0bae17267
|
GBA Video: Fix sprite/backdrop blending regression
|
2020-06-14 19:16:33 -07:00 |
Vicki Pfau
|
318a96bcb7
|
GBA Video: Add sprite cycle counting to GL (fixes #1635)
|
2020-06-10 02:19:41 -07:00 |
Vicki Pfau
|
031049cd06
|
GBA Video: Simplify sprite cycle counting (fixes #1279)
|
2020-06-10 01:28:39 -07:00 |
Vicki Pfau
|
d61d9ef6a6
|
ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
|
2020-06-09 01:23:11 -07:00 |
Vicki Pfau
|
b4a8df053f
|
GBA: Break infinite loop for 0-frame mVLs (fixes #1723)
|
2020-06-07 18:35:00 -07:00 |
Vicki Pfau
|
ee6bbaf61c
|
Qt: Show a warning when save file can't be opened
|
2020-06-07 15:52:26 -07:00 |
Vicki Pfau
|
1db01d652b
|
Qt: Fix unmapping zipped ROM (fixes #1777)
|
2020-06-06 17:25:07 -07:00 |
Vicki Pfau
|
90e932e12c
|
SM83: Emulate HALT bug
|
2020-06-05 20:29:31 -07:00 |
Vicki Pfau
|
3ef59bd2c4
|
3DS: Fix framelimiter on newer citro3d (fixes #1771)
|
2020-06-01 21:16:21 -07:00 |
Vicki Pfau
|
57ad735280
|
Qt: Fix static compilation in MinGW (fixes #1769)
|
2020-06-01 20:07:28 -07:00 |
Vicki Pfau
|
5e5627db54
|
3DS: Clean up legacy initialization (fixes #1768)
|
2020-05-30 19:27:23 -07:00 |
Vicki Pfau
|
42fdc758d7
|
GBA Serialize: Only flunk BIOS check if official BIOS was expected
|
2020-05-30 18:19:18 -07:00 |
Vicki Pfau
|
7f64f8cf3b
|
Debugger: Keep track of global cycle count
|
2020-05-30 18:01:15 -07:00 |
Vicki Pfau
|
d7ecdb5e4e
|
GBA: Fix timing advancing too quickly in rare cases
|
2020-05-30 17:00:07 -07:00 |
Vicki Pfau
|
a0953f1764
|
GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes #1712)
|
2020-05-27 15:20:05 -07:00 |
Vicki Pfau
|
11ccbca4ff
|
GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes #1701)
|
2020-05-25 15:07:54 -07:00 |
Vicki Pfau
|
ff1033b801
|
ARM Debugger: Clear low bit on breakpoint addresses (fixes #1764)
|
2020-05-25 00:58:40 -07:00 |
Vicki Pfau
|
ff4406fab0
|
All: Improve export headers (fixes #1738)
|
2020-05-24 22:58:50 +00:00 |
Vicki Pfau
|
dd6ba856ed
|
GBA Video: Fix disabling OBJWIN in GL renderer (fixes #1759)
|
2020-05-24 13:54:31 -07:00 |
Vicki Pfau
|
f9a42d87d1
|
ARM: Fix timing on Thumb shift instructions
|
2020-05-23 21:35:16 -07:00 |
Vicki Pfau
|
8ab757e1b3
|
GBA BIOS: Reset renderer when RegisterRamReset called (fixes #1756)
|
2020-05-18 18:28:32 -07:00 |
Vicki Pfau
|
503a7486e0
|
CMake: Always use devkitPro toolchain when applicable (fixes #1755)
|
2020-05-16 17:13:03 -07:00 |
Vicki Pfau
|
34c694c9a6
|
GBA Video: Fix mosaic objects drawing past the end (fixes #1702)
|
2020-05-13 23:31:44 -07:00 |
Vicki Pfau
|
dbef26759c
|
GB MBC: Support 4MB MBC30 ROMs (fixes #1713)
|
2020-05-13 20:11:10 -07:00 |
Vicki Pfau
|
a405ec42b4
|
GB Video: Fix BGPS value after skipping BIOS (fixes #1717)
|
2020-05-13 20:00:30 -07:00 |
Vicki Pfau
|
9ddf82bebc
|
GB Video: Fix state after skipping BIOS (fixes #1715 and fixes #1716)
|
2020-05-13 01:56:46 -07:00 |
Vicki Pfau
|
f33593537b
|
GB: Fix GBC game registers after skipping BIOS
|
2020-05-13 01:41:02 -07:00 |
Vicki Pfau
|
7fa93d1694
|
GBA: Add missing RTC overrides for Legendz games
|
2020-05-09 17:45:20 -07:00 |
Vicki Pfau
|
8d194fa95b
|
GB Video: Fix some cases where SGB border doesn't draw to mutli-buffers
|
2020-03-01 15:28:05 -08:00 |
Vicki Pfau
|
a637ac256d
|
Qt: Fix OpenGL 2.1 support (fixes #1678)
|
2020-02-28 18:27:13 -08:00 |
Vicki Pfau
|
03d85b44d2
|
GBA Timers: Fix deserializing count-up timers
|
2020-02-25 18:03:07 -08:00 |
Vicki Pfau
|
77a67f8904
|
GBA SIO: Fix copying Normal mode transfer values
|
2020-02-24 20:10:11 -08:00 |
Vicki Pfau
|
85f663fccc
|
GBA SIO: Fix double-unloading active driver
|
2020-02-24 20:10:11 -08:00 |
Vicki Pfau
|
1352e2fc4f
|
GBA SIO: Fix Multiplayer busy bit
|
2020-02-24 19:54:39 -08:00 |
Vicki Pfau
|
ba49e9f1ce
|
Qt: Set icon for Discord Rich Presence
|
2020-02-23 00:34:15 -08:00 |
Vicki Pfau
|
b4cd441ef4
|
Qt: Defer texture updates until frame is drawn (fixes #1590)
|
2020-02-22 02:05:44 +00:00 |
Vicki Pfau
|
6055c4e8db
|
GBA: Reject incorrectly sized BIOSes
|
2020-02-20 18:09:45 -08:00 |
Vicki Pfau
|
39e4a8a156
|
Qt: Disable Replace ROM option when no game loaded
|
2020-02-19 23:12:26 -08:00 |
Vicki Pfau
|
edd60a85b5
|
GBA Hardware: e-Reader calibration initialization
|
2020-02-19 21:12:48 -08:00 |
Vicki Pfau
|
d14597f1ee
|
Core: Fix crash modifying hash table entry (fixes #1673)
|
2020-02-17 17:55:34 -08:00 |
Vicki Pfau
|
e758f232fa
|
Qt: Add transformation matrix info to sprite view
|
2020-02-17 15:02:07 -08:00 |
Vicki Pfau
|
c0ac5e35c0
|
Qt: Add hex index to palette view
|
2020-02-17 14:24:51 -08:00 |
Vicki Pfau
|
7d382e82a6
|
Core: Fix ELF loading regression (fixes #1669)
|
2020-02-16 20:52:18 -08:00 |
Vicki Pfau
|
9c88d48806
|
CHANGES: Update for 0.8.1
|
2020-02-16 15:48:23 -08:00 |
Vicki Pfau
|
743d5603d1
|
SDL: Refresh stale pointers after adding a joystick (fixes #1622)
|
2020-02-15 17:08:50 -08:00 |
Vicki Pfau
|
52a4cbcb81
|
GBA DMA: Fix invalid audio DMA parameters
|
2020-02-15 13:44:04 -08:00 |
Vicki Pfau
|
f0ff8d5f82
|
Qt: Fix invalid names for modifier keys (fixes #525)
|
2020-02-14 20:38:56 -08:00 |
Vicki Pfau
|
458a95e11f
|
Qt: Fix pausing Qt Multimedia audio (fixes #1643)
|
2020-02-14 19:20:10 -08:00 |
Vicki Pfau
|
8a8b4add91
|
GBA BIOS: Improve HLE BIOS timing
|
2020-02-12 23:42:39 -08:00 |
Vicki Pfau
|
7ea3728165
|
GBA BIOS: Implement dummy sound driver calls
|
2020-02-12 23:41:25 -08:00 |
Vicki Pfau
|
00b46d7041
|
SDL: Use DirectSound audio driver by default on Windows
|
2020-02-11 02:14:50 +00:00 |
Vicki Pfau
|
fb12372ae3
|
GBA: Automatically skip BIOS for multiboot ROMs
|
2020-02-10 18:08:07 -08:00 |
Vicki Pfau
|
0670eebe15
|
GBA: Fix multiboot entry point while skipping BIOS
|
2020-02-10 18:06:57 -08:00 |
Vicki Pfau
|
75e67aee17
|
Debugger: Don't skip undefined instructions when debugger attached
|
2020-02-10 18:06:06 -08:00 |
Vicki Pfau
|
f5f1cbf037
|
GBA BIOS: Fix undefined instruction HLE behavior
|
2020-02-10 18:03:48 -08:00 |
Vicki Pfau
|
3201c984e8
|
Qt: Fix non-GB build (fixes #1664)
|
2020-02-09 15:56:42 -08:00 |
Vicki Pfau
|
2f643d7944
|
FFmpeg: Add APNG recording and looping support
|
2020-02-09 14:25:37 -08:00 |
Vicki Pfau
|
baeb353694
|
VFS: Fix handle leak when double-mapping (fixes #1659)
|
2020-02-05 04:15:43 +00:00 |
Vicki Pfau
|
6b12eddfba
|
FFmpeg: Add more presets
|
2020-02-02 16:46:42 -08:00 |
Vicki Pfau
|
8f1c3172c8
|
FFmpeg: Disallow recording video with no audio nor video
|
2020-02-02 16:46:11 -08:00 |
Vicki Pfau
|
b192e6b5ed
|
FFmpeg: Fix crash when -strict -2 is needed for vcodec or container
|
2020-02-02 16:28:22 -08:00 |
Vicki Pfau
|
d33f1d1392
|
Qt: Fix GIF view not allowing manual filename entry
|
2020-02-02 16:05:27 -08:00 |
Vicki Pfau
|
d2f205aa9e
|
Qt: Fix window title not updating after shutting down game
|
2020-02-02 14:37:32 -08:00 |
Vicki Pfau
|
ba186f1a78
|
Core: Fix integer overflow in ELF loading
|
2020-02-01 20:49:43 -08:00 |
Vicki Pfau
|
af59e28f90
|
GB Serialize: Fix timing bug loading channel 4 timing
|
2020-02-01 12:36:15 -08:00 |
Vicki Pfau
|
7feee35eba
|
Core: Ensure ELF regions can be written before trying
|
2020-01-31 18:16:18 -08:00 |
Vicki Pfau
|
3deb44b626
|
Qt: Fix non-SDL build (fixes #1656)
|
2020-01-31 18:10:19 -08:00 |
Vicki Pfau
|
d4ca59df16
|
Switch: Make OpenGL scale adjustable while running
|
2020-01-31 18:10:19 -08:00 |
Vicki Pfau
|
d46f12aa8e
|
Util: Fix crash reading invalid ELFs
|
2020-01-31 18:10:19 -08:00 |
Vicki Pfau
|
d270a42de8
|
Core: Fix race condition initializing thread proxy
|
2020-01-31 18:10:19 -08:00 |
Vicki Pfau
|
b922cecc61
|
Qt: Make renderer able to be changed while running
|
2020-01-30 21:26:58 -08:00 |
Vicki Pfau
|
74af414b96
|
Qt: Fix extraneous dialog (fixes #1654)
|
2020-01-29 21:14:19 -08:00 |
Vicki Pfau
|
4036136fe5
|
GBA Video: Fix OpenGL sprite flag priority
|
2020-01-29 18:04:14 -08:00 |
Vicki Pfau
|
241e67da62
|
GBA Video: Fix backdrop blending on lines without sprites (fixes #1647)
|
2020-01-28 19:58:21 -08:00 |
Vicki Pfau
|
cd2bb61b0e
|
Qt: Fix toggled actions on gamepads (fixes #1650)
|
2020-01-28 18:13:39 -08:00 |
Vicki Pfau
|
e217a1fefb
|
Qt: Fix crash unloading shaders
|
2020-01-27 23:00:49 -08:00 |
Vicki Pfau
|
32827edebf
|
Revert "Revert "GBA Memory: Improve gamepak prefetch timing""
This reverts commit 95e1dd9c35 .
|
2020-01-27 18:27:43 -08:00 |
Vicki Pfau
|
befef8ee26
|
GBA Video: Fix Hblank timing
|
2020-01-27 18:27:03 -08:00 |
Vicki Pfau
|
c73ad72d41
|
GBA Video: Latch scanline at end of Hblank (fixes #1319)
|
2020-01-27 18:17:26 -08:00 |
Vicki Pfau
|
88bb894236
|
Qt: Fix missing OSD messages
|
2020-01-26 23:51:35 -08:00 |
Vicki Pfau
|
dbbe0abaef
|
Qt: Fix color selection in asset view (fixes #1648)
|
2020-01-26 13:45:13 -08:00 |
Vicki Pfau
|
0450995074
|
Qt: Force OpenGL paint engine creation thread (fixes #1642)
|
2020-01-25 15:10:15 -08:00 |
Vicki Pfau
|
cde4e1adee
|
GBA Video: Fix OAM not invalidating after reset (fixes #1630)
|
2020-01-25 14:06:01 -08:00 |
Vicki Pfau
|
b169f4b29c
|
GBA Serialize: Fix audio DMA timing deserialization
|
2020-01-24 22:16:02 -08:00 |
Vicki Pfau
|
1285aa2749
|
GBA Serialize: Fix audio serialization for desynced FIFOs
|
2020-01-24 21:51:15 -08:00 |
Vicki Pfau
|
93633ea605
|
GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301, fixes mgba.io/i/1320)
|
2020-01-24 18:07:08 -08:00 |
Vicki Pfau
|
38613e1c78
|
GBA Serialize: Fix serializing DMA transfer register
|
2020-01-24 18:04:09 -08:00 |
Vicki Pfau
|
ab2a8c1e62
|
ARM: Fix STR storing PC after address calculation
|
2020-01-24 01:46:56 -08:00 |
Vicki Pfau
|
27882fbded
|
ARM: Fix ALU reading PC after shifting
|
2020-01-24 01:46:15 -08:00 |
Vicki Pfau
|
8b9cd78d0f
|
GBA Memory: Misaligned SRAM writes are ignored
|
2020-01-23 18:25:29 -08:00 |
Vicki Pfau
|
541715008b
|
Qt: Fix race condition with proxied video events
|
2020-01-22 18:22:25 -08:00 |
Vicki Pfau
|
d044c05f30
|
Qt: Only dynamically reset video scale if a game is running
|
2020-01-22 18:22:04 -08:00 |
Vicki Pfau
|
2368391f33
|
CHANGES: Update for 0.8.0
|
2020-01-21 18:17:11 -08:00 |
Vicki Pfau
|
6ae02d0553
|
Qt: Fix record A/V window not updating resolution (fixes #1626)
|
2020-01-20 18:21:37 -08:00 |
Vicki Pfau
|
e53df9759e
|
Qt: Fix crash double-clicking menus in shortcut settings (fixes #1627)
|
2020-01-20 18:11:13 -08:00 |
Vicki Pfau
|
84bddfad69
|
GBA Video: Fix mosaic in modes 1-5 in OpenGL (fixes #1620)
|
2020-01-20 18:09:26 -08:00 |
Vicki Pfau
|
f44846cb9a
|
GBA Video: Changing OpenGL scaling no longer requires restart
|
2020-01-19 19:15:36 -08:00 |
Vicki Pfau
|
9a0da39848
|
GBA Video: Fix OpenGL fragment data binding
|
2020-01-19 16:28:02 -08:00 |
Vicki Pfau
|
95e1dd9c35
|
Revert "GBA Memory: Improve gamepak prefetch timing"
This reverts commit 8a6cf8dc9c .
|
2020-01-18 19:35:45 -08:00 |
Vicki Pfau
|
69a0372133
|
GBA: Trim non-movie ROMs to 32 MiB if applicable
|
2020-01-17 20:45:15 -08:00 |
Vicki Pfau
|
8a6cf8dc9c
|
GBA Memory: Improve gamepak prefetch timing
|
2020-01-16 19:21:18 -08:00 |
Vicki Pfau
|
0e49b2d391
|
GBA Timers: Improve timer startup emulation
|
2020-01-15 18:52:35 -08:00 |
Vicki Pfau
|
d4e30b74ff
|
Wii: Improve audio buffering (fixes #1617)
|
2020-01-13 19:24:57 -08:00 |
Vicki Pfau
|
2f68ea1b48
|
Wii: Fix game fast-forwarding after slowing down
|
2020-01-13 18:02:13 -08:00 |
Vicki Pfau
|
83673cc521
|
Qt: Release held actions if they get rebound
|
2020-01-11 14:02:10 -08:00 |
Vicki Pfau
|
ec4c91dbda
|
GBA Video: Copy higher priority target 1 flag
|
2020-01-10 21:20:20 -08:00 |
Vicki Pfau
|
f96b08c52f
|
Debugger: Minor interface cleanup
|
2020-01-09 18:31:48 -08:00 |
Vicki Pfau
|
bf595be5c3
|
Tools: Clean up unused argument in mgba-perf
|
2020-01-09 18:28:16 -08:00 |
Vicki Pfau
|
a566c9ab66
|
Debugger: Fix tracing skipping instructions (fixes #1614)
|
2020-01-08 19:58:40 -08:00 |
Vicki Pfau
|
7b08a3ebfd
|
OpenGL: Only invalidate texture if dimensions change (fixes #1612)
|
2020-01-08 18:49:34 -08:00 |
Vicki Pfau
|
ccdbcf6f0b
|
Tools: Allow using threaded renderer in perf.py
|
2020-01-02 18:38:11 -08:00 |
Vicki Pfau
|
ad870aa26b
|
GBA Audio: Redo channel 4 batching for GBA only
|
2020-01-01 17:02:02 -08:00 |
Vicki Pfau
|
51a122f20d
|
SM83: Rename LR35902 to SM83
|
2020-01-01 11:35:00 -08:00 |
Vicki Pfau
|
b6f863be26
|
GBA Video: Fix effects blending improperly in some non-last windows
|
2019-12-31 00:22:30 -08:00 |
Vicki Pfau
|
ed2353ff76
|
GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds
|
2019-12-31 00:05:59 -08:00 |
Vicki Pfau
|
b9a0e14561
|
Qt: Fix inability to clear default keybindings
|
2019-12-30 18:20:55 -08:00 |
Vicki Pfau
|
01656e6052
|
GBA I/O: Stop logging several harmless invalid register reads
|
2019-12-30 18:20:55 -08:00 |
Vicki Pfau
|
bb1ce789d2
|
Debugger: Print break-/watchpoint ID when breaking in CLI
|
2019-12-21 14:05:22 -08:00 |
Vicki Pfau
|
a6fc606a2d
|
Debugger: Separate aliases from main commands
|
2019-12-21 13:52:16 -08:00 |
Vicki Pfau
|
84000ed7fc
|
CHANGES: Update
|
2019-12-20 21:21:44 -08:00 |
Vicki Pfau
|
158e2efb2c
|
Qt: Fix sprite view using wrong base address (fixes #1063)
|
2019-12-20 21:19:00 -08:00 |
Vicki Pfau
|
814be50321
|
Qt: Fix undesired screen filtering when paused (fixes #1602)
|
2019-12-20 21:11:29 -08:00 |
Vicki Pfau
|
b49f072c94
|
Qt: Fix "restart needed" dialog after first config (fixes #1601)
|
2019-12-20 21:10:29 -08:00 |
Vicki Pfau
|
780b4521cf
|
ARM: Fix stepping when events are pending
|
2019-12-20 21:08:36 -08:00 |
Vicki Pfau
|
2cb5a08f4f
|
Qt: Fix division by zero error in invalid TilePainter state
|
2019-12-18 18:23:40 -08:00 |
Vicki Pfau
|
1002dfd0db
|
Core: Return null for out of bounds cached tile VRAM querying
|
2019-12-18 18:22:06 -08:00 |
Vicki Pfau
|
f4c657c537
|
CHANGES: Update
|
2019-12-18 18:19:56 -08:00 |
Vicki Pfau
|
2583c5cae8
|
Qt: Fix several cases where shader selections don't get saved
|
2019-12-14 13:09:09 -08:00 |
Vicki Pfau
|
e51d3e105f
|
Qt: Fix scrollbar arrows in memory view (fixes #1558)
|
2019-12-05 16:19:54 -08:00 |
Vicki Pfau
|
d3ec40b392
|
GB Memory: Support manual SRAM editing (fixes #1580)
|
2019-11-30 11:38:51 -08:00 |
Vicki Pfau
|
5e37df6cf5
|
Core: Fix unitialized memory issues with graphics caches
|
2019-11-16 12:18:01 -08:00 |
Vicki Pfau
|
6900d130ae
|
GBA Memory: Fix open bus from IWRAM (fixes #1575)
|
2019-11-11 18:24:57 -08:00 |
Vicki Pfau
|
77ab0ef770
|
Qt: Fix fast forward mute being reset (fixes #1574)
|
2019-11-11 01:39:43 -08:00 |
Vicki Pfau
|
4e03b15040
|
GBA Video: Fix OpenGL renderer 512x512 backgrounds (fixes #1572)
|
2019-11-10 20:42:36 -08:00 |
Vicki Pfau
|
89c49f15d0
|
ARM: Partially fix LDM/STM writeback with empty register list
|
2019-11-01 19:39:32 -07:00 |
Vicki Pfau
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f336219a61
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ARM: Fix STR writeback pipeline stage
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2019-11-01 19:39:32 -07:00 |
Vicki Pfau
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f35136f881
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GBA DMA: Fix case where DMAs could get misaligned (fixes #1092)
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2019-10-29 20:13:58 -07:00 |
Vicki Pfau
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7ef0c5074c
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3DS: Fix screen darkening (fixes #1562)
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2019-10-29 19:32:52 -07:00 |
Vicki Pfau
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3d5ec91a2a
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Vita: Fix analog controls (fixes #1554)
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2019-10-23 19:15:13 -07:00 |