Core: Fix ELF loading regression (fixes #1669)

This commit is contained in:
Vicki Pfau 2020-02-16 20:52:02 -08:00
parent 9c88d48806
commit 7d382e82a6
2 changed files with 2 additions and 1 deletions

View File

@ -12,6 +12,7 @@ Emulation fixes:
- GBA Video: Fix Hblank timing
Other fixes:
- Core: Ensure ELF regions can be written before trying
- Core: Fix ELF loading regression (fixes mgba.io/i/1669)
- Debugger: Don't skip undefined instructions when debugger attached
- Qt: Force OpenGL paint engine creation thread (fixes mgba.io/i/1642)
Misc:

View File

@ -377,7 +377,7 @@ bool mCoreLoadELF(struct mCore* core, struct ELF* elf) {
Elf32_Phdr* phdr = ELFProgramHeadersGetPointer(&ph, i);
void* block = mCoreGetMemoryBlockMasked(core, phdr->p_paddr, &bsize, mCORE_MEMORY_WRITE | mCORE_MEMORY_WORM);
char* bytes = ELFBytes(elf, &esize);
if (block && bsize >= phdr->p_filesz && bsize > phdr->p_offset && esize >= phdr->p_filesz + phdr->p_offset) {
if (block && bsize >= phdr->p_filesz && esize > phdr->p_offset && esize >= phdr->p_filesz + phdr->p_offset) {
memcpy(block, &bytes[phdr->p_offset], phdr->p_filesz);
} else {
return false;