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Qt: Fix sprite view using wrong base address (fixes #1063)
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@ -104,6 +104,7 @@ Other fixes:
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- Qt: Fix division by zero error in invalid TilePainter state
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- Qt: Fix "restart needed" dialog after first config (fixes mgba.io/i/1601)
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- Qt: Fix undesired screen filtering when paused (fixes mgba.io/i/1602)
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- Qt: Fix sprite view using wrong base address (fixes mgba.io/i/1063)
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Misc:
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- GB Memory: Support manual SRAM editing (fixes mgba.io/i/1580)
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- SDL: Use controller GUID instead of name
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@ -120,6 +120,7 @@ void ObjView::updateTilesGBA(bool force) {
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m_ui.palette->setText(QString::number(newInfo.paletteId));
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m_ui.tile->setBoundary(2048, 0, 2);
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m_ui.tile->setPalette(newInfo.paletteId);
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m_boundary = 2048;
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}
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if (newInfo != m_objInfo) {
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force = true;
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