3DS: Clean up legacy initialization (fixes #1768)

This commit is contained in:
Vicki Pfau 2020-05-30 19:27:23 -07:00
parent 42fdc758d7
commit 5e5627db54
4 changed files with 13 additions and 85 deletions

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@ -40,6 +40,7 @@ Other fixes:
- Qt: Force OpenGL paint engine creation thread (fixes mgba.io/i/1642)
- Qt: Fix OpenGL 2.1 support (fixes mgba.io/i/1678)
Misc:
- 3DS: Clean up legacy initialization (fixes mgba.io/i/1768)
- Debugger: Keep track of global cycle count
- FFmpeg: Add looping option for GIF/APNG
- GBA Serialize: Only flunk BIOS check if official BIOS was expected

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@ -1,92 +1,31 @@
/* This code is mostly from ctrulib, which contains the following license:
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
* The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in
a product, an acknowledgment in the product documentation would be
appreciated but is not required.
* Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
* This notice may not be removed or altered from any source distribution.
*/
/* Copyright (c) 2013-2020 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <3ds/archive.h>
#include <3ds/types.h>
#include <3ds/srv.h>
#include <3ds/gfx.h>
#include <3ds/services/apt.h>
#include <3ds/services/fs.h>
#include <3ds/services/hid.h>
#include <3ds/svc.h>
#include <mgba-util/common.h>
extern char* fake_heap_start;
extern char* fake_heap_end;
extern u32 __ctru_linear_heap;
extern u32 __ctru_heap;
extern u32 __ctru_heap_size;
extern u32 __ctru_linear_heap_size;
static u32 __custom_heap_size = 0x02400000;
static u32 __custom_linear_heap_size = 0x01400000;
u32 __ctru_heap_size = 0x02400000;
u32 __ctru_linear_heap_size = 0x01400000;
uint32_t* romBuffer = NULL;
size_t romBufferSize;
FS_Archive sdmcArchive;
bool allocateRomBuffer(void) {
if (romBuffer) {
return true;
}
__attribute__((constructor)) static void init(void) {
FSUSER_OpenArchive(&sdmcArchive, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
romBuffer = malloc(0x02000000);
if (romBuffer) {
romBufferSize = 0x02000000;
return true;
return;
}
romBuffer = malloc(0x01000000);
if (romBuffer) {
romBufferSize = 0x01000000;
return true;
return;
}
return false;
}
void __system_allocateHeaps() {
u32 tmp=0;
__ctru_heap_size = __custom_heap_size;
__ctru_linear_heap_size = __custom_linear_heap_size;
// Allocate the application heap
__ctru_heap = 0x08000000;
svcControlMemory(&tmp, __ctru_heap, 0x0, __ctru_heap_size, MEMOP_ALLOC, MEMPERM_READ | MEMPERM_WRITE);
// Allocate the linear heap
svcControlMemory(&__ctru_linear_heap, 0x0, 0x0, __ctru_linear_heap_size, MEMOP_ALLOC_LINEAR, MEMPERM_READ | MEMPERM_WRITE);
// Set up newlib heap
fake_heap_start = (char*)__ctru_heap;
fake_heap_end = fake_heap_start + __ctru_heap_size;
}
void __appInit(void) {
// Initialize services
srvInit();
aptInit();
hidInit();
fsInit();
archiveMountSdmc();
FSUSER_OpenArchive(&sdmcArchive, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
allocateRomBuffer();
}

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@ -109,8 +109,6 @@ static bool sgbCrop = false;
static aptHookCookie cookie;
static bool core2;
extern bool allocateRomBuffer(void);
static bool _initGpu(void) {
if (!C3D_Init(C3D_DEFAULT_CMDBUF_SIZE)) {
return false;
@ -809,10 +807,6 @@ int main() {
camera.bufferSize = 0;
camera.cam = SELECT_IN1;
if (!allocateRomBuffer()) {
return 1;
}
aptHook(&cookie, _aptHook, 0);
ptmuInit();

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@ -58,9 +58,6 @@ struct PerfOpts {
bool server;
};
#ifdef _3DS
extern bool allocateRomBuffer(void);
#endif
#ifdef __SWITCH__
TimeType __nx_time_type = TimeType_LocalSystemClock;
#endif
@ -84,9 +81,6 @@ int main(int argc, char** argv) {
gfxInitDefault();
osSetSpeedupEnable(true);
consoleInit(GFX_BOTTOM, NULL);
if (!allocateRomBuffer()) {
return 1;
}
#elif defined(__SWITCH__)
UNUSED(_mPerfShutdown);
consoleInit(NULL);