mirror of https://github.com/mgba-emu/mgba.git
ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
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@ -25,12 +25,13 @@ Emulation fixes:
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- GBA Video: Fix Hblank timing
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- GBA Video: Fix mosaic objects drawing past the end (fixes mgba.io/i/1702)
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- GBA Video: Fix disabling OBJWIN in GL renderer (fixes mgba.io/i/1759)
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- GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes mgba.io/1701)
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- GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes mgba.io/1712)
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- GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes mgba.io/i/1701)
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- GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes mgba.io/i/1712)
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- SM83: Emulate HALT bug
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Other fixes:
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- 3DS: Fix framelimiter on newer citro3d (fixes mgba.io/i/1771)
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- All: Improve export headers (fixes mgba.io/i/1738)
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- ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
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- ARM Debugger: Clear low bit on breakpoint addresses (fixes mgba.io/i/1764)
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- CMake: Always use devkitPro toolchain when applicable (fixes mgba.io/i/1755)
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- Core: Ensure ELF regions can be written before trying
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@ -343,15 +343,25 @@ int ARMDisassemble(struct ARMInstructionInfo* info, uint32_t pc, char* buffer, i
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case ARM_MN_ADD:
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case ARM_MN_ADC:
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case ARM_MN_AND:
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case ARM_MN_ASR:
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case ARM_MN_BIC:
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case ARM_MN_EOR:
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case ARM_MN_LSL:
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case ARM_MN_LSR:
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case ARM_MN_MLA:
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case ARM_MN_MOV:
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case ARM_MN_MUL:
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case ARM_MN_MVN:
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case ARM_MN_ORR:
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case ARM_MN_ROR:
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case ARM_MN_RSB:
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case ARM_MN_RSC:
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case ARM_MN_SBC:
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case ARM_MN_SMLAL:
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case ARM_MN_SMULL:
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case ARM_MN_SUB:
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case ARM_MN_UMLAL:
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case ARM_MN_UMULL:
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if (info->affectsCPSR && info->execMode == MODE_ARM) {
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flags = "s";
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}
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