mirror of https://github.com/mgba-emu/mgba.git
Tools: Allow using threaded renderer in perf.py
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@ -116,6 +116,7 @@ Misc:
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- Debugger: Print break-/watchpoint ID when breaking in CLI
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- SDL: Use controller GUID instead of name
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- SM83: Rename LR35902 to SM83
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- Tools: Allow using threaded renderer in perf.py
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0.8 beta 1: (2019-10-20)
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- Initial beta for 0.8
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@ -28,8 +28,10 @@ class PerfTest(object):
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def run(self, cwd):
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args = [os.path.join(os.getcwd(), self.EXECUTABLE), '-P']
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args.extend(self.get_args())
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if self.renderer != 'software':
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if not self.renderer:
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args.append('-N')
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elif self.renderer == 'threaded-software':
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args.append('-T')
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args.append(self.rom)
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env = {}
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if 'LD_LIBRARY_PATH' in os.environ:
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@ -91,8 +93,10 @@ class PerfServer(object):
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server_command.extend(['--', '-PD', '0'])
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if hasattr(test, "frames"):
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server_command.extend(['-F', str(test.frames)])
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if test.renderer != "software":
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if not test.renderer:
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server_command.append('-N')
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elif test.renderer == 'threaded-software':
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server_command.append('-T')
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subprocess.check_call(server_command)
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time.sleep(4)
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self.socket = socket.create_connection(self.address, timeout=1000)
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@ -170,13 +174,19 @@ if __name__ == '__main__':
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parser.add_argument('-w', '--wall-time', type=float, default=0, metavar='TIME', help='wall-clock time')
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parser.add_argument('-g', '--game-frames', type=int, default=0, metavar='FRAMES', help='game-clock frames')
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parser.add_argument('-N', '--disable-renderer', action='store_const', const=True, help='disable video rendering')
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parser.add_argument('-T', '--threaded-renderer', action='store_const', const=True, help='threaded video rendering')
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parser.add_argument('-s', '--server', metavar='ADDRESS', help='run on server')
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parser.add_argument('-S', '--server-command', metavar='COMMAND', help='command to launch server')
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parser.add_argument('-o', '--out', metavar='FILE', help='output file path')
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parser.add_argument('directory', help='directory containing ROM files')
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args = parser.parse_args()
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s = Suite(args.directory, wall=args.wall_time, game=args.game_frames, renderer=None if args.disable_renderer else 'software')
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renderer = 'software'
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if args.disable_renderer:
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renderer = None
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elif args.threaded_renderer:
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renderer = 'threaded-software'
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s = Suite(args.directory, wall=args.wall_time, game=args.game_frames, renderer=renderer)
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if args.server:
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if args.server_command:
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server = PerfServer(args.server, args.server_command)
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