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Qt: Fix crash unloading shaders
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@ -17,6 +17,7 @@ Other fixes:
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- Qt: Force OpenGL paint engine creation thread (fixes mgba.io/i/1642)
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- Qt: Fix color selection in asset view (fixes mgba.io/i/1648)
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- Qt: Fix missing OSD messages
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- Qt: Fix crash unloading shaders
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0.8.0: (2020-01-21)
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Features:
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@ -575,10 +575,19 @@ void PainterGL::clearShaders() {
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return;
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}
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#ifdef BUILD_GLES2
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if (!m_started) {
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m_gl->makeCurrent(m_surface);
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#if defined(_WIN32) && defined(USE_EPOXY)
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epoxy_handle_external_wglMakeCurrent();
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#endif
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}
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if (m_shader.passes) {
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mGLES2ShaderDetach(reinterpret_cast<mGLES2Context*>(m_backend));
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mGLES2ShaderFree(&m_shader);
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}
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if (!m_started) {
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m_gl->doneCurrent();
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}
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#endif
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}
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