Vicki Pfau
|
562c9ab1d9
|
Qt: Add button to jump to log settings
|
2020-12-26 19:29:37 -08:00 |
Vicki Pfau
|
18403682f7
|
Qt: Add GB support in I/O viewer
|
2020-12-26 18:29:16 -08:00 |
Vicki Pfau
|
5781566717
|
Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
|
2020-12-23 18:35:42 -08:00 |
Vicki Pfau
|
cadceecdab
|
Qt: Fix loading a new game crashing on Wayland (fixes #1992)
|
2020-12-20 21:00:17 -08:00 |
Vicki Pfau
|
0cf138775b
|
GBA Cheats: Allow unlimited ROM patch-type codes per set
|
2020-12-19 12:52:46 -08:00 |
Vicki Pfau
|
71379aac66
|
Qt: Unify monospace font usage
|
2020-12-16 18:16:41 -08:00 |
Vicki Pfau
|
c4123a2386
|
SDL: Fall back to sw blit if OpenGL init fails
|
2020-12-16 18:16:41 -08:00 |
Vicki Pfau
|
346f5dc0b5
|
GBA Serialize: Fix alignment check when loading states
|
2020-12-13 15:02:08 -08:00 |
Vicki Pfau
|
6e40b38b63
|
Qt: Fix issues with I/O viewer not properly synchronizing state
|
2020-12-12 23:42:37 -08:00 |
Vicki Pfau
|
0065b62633
|
Qt: Add bug report tool
|
2020-12-09 18:30:36 -08:00 |
Vicki Pfau
|
a8a7372083
|
Qt: Add checking and downgrading OpenGL support outside of the painter
|
2020-12-03 23:57:52 -08:00 |
Vicki Pfau
|
e31de6b470
|
Qt: Fix crash when editing shortcuts with none selected (fixes #1964)
|
2020-12-03 20:45:21 -08:00 |
Vicki Pfau
|
41a40acefc
|
GBA Video: Avoid integer division using reciprocal tricks
|
2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
fc3a6153e2
|
GBA Video: New GL palette approach, no more batch splitting on palette edits
|
2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
2d6087aa98
|
mGUI: Improve loading speed (fixes #1957)
|
2020-11-29 15:56:15 -08:00 |
Vicki Pfau
|
20f8baa82c
|
GBA: Regrettably add VBA bug compat mode
|
2020-11-29 13:41:53 -08:00 |
Vicki Pfau
|
fbba3efb34
|
ARM: Fix long multiply-and-accumulate register write order (fixes #1956)
|
2020-11-28 21:29:00 -08:00 |
Vicki Pfau
|
8e096916b1
|
Qt: Discard additional frame draws if waiting fails
|
2020-11-27 18:31:13 -08:00 |
Vicki Pfau
|
39324749f2
|
3DS: Batch directory reads
|
2020-11-27 15:18:23 -08:00 |
Vicki Pfau
|
99e622eb43
|
GBA Video: Skip attempting to render offscreen sprites in OpenGL
|
2020-11-27 13:53:33 -08:00 |
Vicki Pfau
|
7640c38684
|
mGUI: Skip second scan loop when possible
|
2020-11-26 22:33:05 -08:00 |
Vicki Pfau
|
0d96ba4f8f
|
Wii: Add libwiidrc support
|
2020-11-26 22:09:01 -08:00 |
Vicki Pfau
|
b50d8e35e9
|
GB I/O: Implement preliminary support for PCM12/PCM34 (#1468)
|
2020-11-25 20:10:32 -08:00 |
Vicki Pfau
|
42879afb9c
|
Qt: Pre-attach GDB stub when launching with -g (fixes #1950)
|
2020-11-24 18:58:22 -08:00 |
Vicki Pfau
|
b8e5b47c80
|
GBA: Fix loading multiboot ELF files (fixes #1949)
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
f7749b31de
|
Core: Fix loading ELF files that have unexpected empty program headers
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
6ca62fae83
|
CMake: Link with correct OpenGL library (fixes #1872)
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
1a694b0b56
|
Debugger: Fix change watchpoints (fixes #1947)
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
e9ed09e9be
|
Qt: Allow frame viewer on Game Boy
|
2020-11-22 16:08:33 -08:00 |
Vicki Pfau
|
7918b5af45
|
GB Video: Fix SGB video logs
|
2020-11-22 15:08:45 -08:00 |
Vicki Pfau
|
1093849ad5
|
Qt: Add option to toggle forceGbp mode
|
2020-11-22 01:11:24 -08:00 |
Vicki Pfau
|
9902e2eeee
|
GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
|
2020-11-22 00:46:55 -08:00 |
Vicki Pfau
|
1e76ae31d6
|
CHANGES: Update
|
2020-11-21 23:42:06 -08:00 |
Vicki Pfau
|
54fba4c461
|
GBA I/O: Ignore high bits on IME
|
2020-11-20 01:15:46 -08:00 |
Vicki Pfau
|
c640819179
|
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
|
2020-11-20 00:35:52 -08:00 |
Vicki Pfau
|
d20b2e1e23
|
Qt: Fix gamepad event dispatching (fixes #1922)
|
2020-11-19 23:22:52 -08:00 |
Vicki Pfau
|
9ae85bdccc
|
mGUI: Don't attempt to preload files larger than can fit in RAM
|
2020-11-19 20:12:19 -08:00 |
Vicki Pfau
|
2def7289f3
|
Wii: Fix crash on unloading irregularly sized GBA ROMs
|
2020-11-18 18:36:19 -08:00 |
Vicki Pfau
|
67dae057ed
|
Qt: Fix cancelling pausing before the frame ends
|
2020-11-18 01:33:56 -08:00 |
Vicki Pfau
|
61f8f14694
|
Core: Rework thread state synchronization
|
2020-11-18 01:33:56 -08:00 |
Vicki Pfau
|
a37060d053
|
Qt: Fix game display sometimes disappearing after closing load/save state screen
|
2020-11-17 22:57:03 -08:00 |
Vicki Pfau
|
1c2ec714e1
|
Core: Fix thread unsafety issue when dispatching code to a thread
|
2020-11-14 16:42:51 -08:00 |
Vicki Pfau
|
9a0561e9c2
|
Core: Fix threading improperly setting paused state while interrupted
|
2020-11-14 02:29:39 -08:00 |
Vicki Pfau
|
01ed3f2990
|
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
|
2020-11-13 01:54:29 -08:00 |
Vicki Pfau
|
cef3d15326
|
CHANGES: Add reference to Qt OpenGL fix for #1724
|
2020-11-12 00:14:45 -08:00 |
Vicki Pfau
|
4b4d5b59e5
|
Debugger: Close trace log when done tracing
|
2020-11-09 00:08:36 -08:00 |
Vicki Pfau
|
e7028e4b29
|
Qt: Fix running proxied video if it gets pushed to the main thread
|
2020-11-08 23:14:29 -08:00 |
Vicki Pfau
|
d2af8b83e0
|
CMake: Fix build with downstream minizip that exports incompatible symbols
|
2020-11-04 18:27:53 -08:00 |
Vicki Pfau
|
a53b01be00
|
ARM: Fix Addressing mode 1 shifter on rs == pc (fixes #1926)
|
2020-11-01 02:29:58 -08:00 |
Vicki Pfau
|
7c3b3a5012
|
CHANGES: Update for 0.8.4
|
2020-10-29 18:29:16 -07:00 |
Vicki Pfau
|
e5ab0ae277
|
Vita: Clear both buffers when loading a game
|
2020-10-26 23:55:33 -07:00 |
Vicki Pfau
|
bedbaf3978
|
GBA Serialize: Ensure program counter is aligned when loading
|
2020-10-26 22:14:55 -07:00 |
Vicki Pfau
|
a2cd8f6cce
|
ARM Decoder: Fix decoding pre-indexed writeback instructions (fixes #1915)
|
2020-10-24 15:46:11 -07:00 |
Vicki Pfau
|
c8e1e14d3f
|
GBA Video: Add window toggling
|
2020-10-22 19:49:26 -07:00 |
Vicki Pfau
|
9dfa8f753f
|
GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
|
2020-10-21 22:00:27 -07:00 |
Vicki Pfau
|
1629eede4e
|
GB Video: Fix drawing background when window is force-disabled by frontend
|
2020-10-21 21:54:10 -07:00 |
Vicki Pfau
|
659b929f3e
|
Qt: Window title updates can be disabled (closes #1912)
|
2020-10-21 19:34:55 -07:00 |
Vicki Pfau
|
2702dcfb6f
|
mGUI: Fix cycling through config setting states with accept button
|
2020-10-14 23:41:05 -07:00 |
Vicki Pfau
|
2aa39cacbb
|
mGUI: Game Boy Player feature support
|
2020-10-14 23:41:05 -07:00 |
Vicki Pfau
|
6a2f1279fd
|
GBA: Clear GBP connection on reset
|
2020-10-14 23:41:05 -07:00 |
Vicki Pfau
|
6ffa43d453
|
Qt: Fix aliasing on background logo (closes #1886)
|
2020-10-14 20:39:47 -07:00 |
Vicki Pfau
|
7a9e1e4600
|
Qt: Fix stride changing when toggling SGB borders (fixes #1898)
|
2020-10-11 22:44:26 -07:00 |
Vicki Pfau
|
8b8ff65821
|
GBA Video: Fix mode 4 transparency in OpenGL (fixes #1907)
|
2020-10-11 16:37:49 -07:00 |
Vicki Pfau
|
3f10823ef5
|
GBA Video: Fix deferred blending when OBJWIN matches window (fixes #1905)
|
2020-10-05 00:25:00 -07:00 |
Vicki Pfau
|
830aea2f57
|
Qt: Load/save bytes from memory viewer in the order visible (fixes #1900)
|
2020-10-04 22:06:14 -07:00 |
Vicki Pfau
|
9bbdd2ba35
|
Qt: Fix drawing on macOS break when using OpenGL (fixes #1899)
|
2020-10-04 18:10:47 -07:00 |
Vicki Pfau
|
b3d97a4389
|
GBA Video: Do not affect OBJ pixel priority when writing OBJWIN (fixes #1890)
|
2020-10-04 01:02:28 -07:00 |
Vicki Pfau
|
a3d5e3481f
|
GBA Video: Improve speed of window texture generation on AMD
|
2020-09-26 21:34:18 -07:00 |
Vicki Pfau
|
b5ca2b89e2
|
GBA Video: Convert OpenGL VRAM texture to integer
|
2020-09-26 16:29:47 -07:00 |
Vicki Pfau
|
e11dc3fad0
|
GBA Video: Emulate sprite cycle limits in OpenGL renderer (fixes #1635)
|
2020-09-26 02:32:26 -07:00 |
Vicki Pfau
|
e232e5ce41
|
GB MBC: Fix some MBC3 bit masking
|
2020-09-12 22:50:04 -07:00 |
Vicki Pfau
|
06a3770daa
|
GBA BIOS: Division by zero should emit a FATAL error
|
2020-09-10 23:43:07 -07:00 |
Vicki Pfau
|
e1b57de035
|
Qt: Add copy button to GB printer dialog
|
2020-09-10 23:40:37 -07:00 |
Vicki Pfau
|
5a50f47bf7
|
Qt: Fix camera image being upside-down sometimes (fixes #829 again)
|
2020-09-10 23:17:47 -07:00 |
Vicki Pfau
|
ee698cc311
|
SM83: Disassemble STOP as one byte
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
30e0be098f
|
GB: Add support for sleep and shutdown callbacks
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
a8999958da
|
Core: Add shutdown callback
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
87ec3f3d4a
|
ARM Debugger: Disassembler now resolves addresses to symbol names
|
2020-09-07 15:55:51 -07:00 |
Vicki Pfau
|
17ca8f524a
|
GBA Video: Fix rare regression blending semitransparent sprites (fixes #1876)
|
2020-09-07 01:27:46 -07:00 |
Vicki Pfau
|
c2ee50288b
|
GBA I/O: Green swap register should be readable
|
2020-09-05 15:53:31 -07:00 |
Vicki Pfau
|
347c5f2de5
|
GB MBC: Add MBC6 flash support (read-only currently)
|
2020-09-03 23:43:47 -07:00 |
Vicki Pfau
|
c825c57281
|
GBA Video: Implement green swap (fixes #1609)
|
2020-08-31 22:28:19 -07:00 |
Vicki Pfau
|
9dc6dc7e65
|
GB: Add separate overrides for GBC games that can also run on SGB or regular GB
|
2020-08-28 18:19:13 -07:00 |
Vicki Pfau
|
65fb61d7e2
|
GBA Memory: Improve robustness of Matrix memory support
|
2020-08-27 04:27:13 -07:00 |
Vicki Pfau
|
07c2c87d00
|
3DS: Fix thread cleanup
|
2020-08-24 18:24:22 -07:00 |
Vicki Pfau
|
27b31024ce
|
GB Audio: Fix deserializing while audio was disabled (fixes #1305)
|
2020-08-24 01:19:45 -07:00 |
Vicki Pfau
|
9841db0d94
|
GBA Video: Don't draw sprites using unmapped VRAM in GL renderer (fixes #1865)
|
2020-08-22 21:56:57 -07:00 |
Vicki Pfau
|
597628736f
|
Qt: Fix Battle Chip view not displaying chips on some DPI settings
|
2020-08-21 22:17:16 -07:00 |
Vicki Pfau
|
66842997dc
|
GBA DMA: Fix ordering and timing of overlapping DMAs
|
2020-08-21 04:45:15 -07:00 |
Vicki Pfau
|
5c58186f03
|
GBA Audio: Revamp FIFO emulation (fixes #356, fixes #875, fixes #1847)
|
2020-08-21 04:45:15 -07:00 |
Vicki Pfau
|
8a3a2bf058
|
VFS: Change semantics of VFile.sync on mapped files (fixes #1730)
|
2020-08-19 18:34:02 -07:00 |
Vicki Pfau
|
2a2f208419
|
GBA Audio: Fix volume/mute in XQ audio (fixes #1864)
|
2020-08-19 15:50:32 -07:00 |
Vicki Pfau
|
106685c1cd
|
GBA Audio: Fix stereo in XQ audio
|
2020-08-19 15:43:43 -07:00 |
Vicki Pfau
|
209eed35ed
|
mGUI: Add status indicators for fast-forward and mute
|
2020-08-17 20:17:59 -07:00 |
Vicki Pfau
|
5a1ec94b02
|
mGUI: Add mute (closes #1494)
|
2020-08-17 20:17:59 -07:00 |
Vicki Pfau
|
343812e9e6
|
Core: Fix memory leak loading ELF files
|
2020-08-17 01:00:36 -07:00 |
Vicki Pfau
|
f4522c3942
|
GBA Core: Fix memory leak when loading symbols
|
2020-08-17 00:57:47 -07:00 |
Vicki Pfau
|
ff1e5f2de8
|
Qt: Memory viewer now supports editing decimal values directly (closes #1705)
|
2020-08-16 21:06:48 -07:00 |
Vicki Pfau
|
bf16c7b6bf
|
GB MBC: Add Hitek and BBD mappers
|
2020-08-16 16:27:11 -07:00 |
Vicki Pfau
|
3b363bb2c1
|
GBA Hardware: Fix GB Player detection on big endian platforms
|
2020-08-15 21:19:05 -07:00 |