zeromus
fd82450e42
fix ram watch recent
2009-11-01 23:44:44 +00:00
adelikat
61a9f31785
checking in an attempt to fix Ram Watch recent menu, warning! this breaks the window build.
2009-11-01 23:33:13 +00:00
adelikat
025f0ad7a9
Win32 - Hoooked up Ram Watch's auto-load feature
2009-11-01 02:34:38 +00:00
adelikat
f2b59bac4d
Win32 - Add hotkeys for Ram Search and Ram Watch dialogs
2009-11-01 02:20:31 +00:00
adelikat
f028e0d9bd
Win32 - Memory Watch - Save Changes prompt - default to quicksave first and save as second (instead of always defaulting to save as)
2009-11-01 01:04:06 +00:00
adelikat
cf20f9bf88
Win32 - hooked up Ram Watch AskSave() function to main exit loop
2009-11-01 00:56:00 +00:00
adelikat
327163b60c
Win32 - ramwatch saves x,y position, and auto-load & save window position bools. Minor update to help doc.
2009-11-01 00:46:21 +00:00
gocha
10aa7e32d8
Readd lua files from pcejin and fix VS2005/2008 compile error "lstate.h - include file not found". lstate.h is an internal header file of Lua, but TAS emulators refer it for some advanced implementation (for instance, error handling); sideeffect: Lua library has become a static library.
...
Note: we can import more files from desmume and some other TAS emulator projects if they're needed.
2009-10-31 12:07:26 +00:00
gocha
ea92db188b
luaconsole: allow resizing, add vertical scrollbar
2009-10-20 08:06:29 +00:00
gocha
15c980ff10
win32: improved Edit action of Lua console. it tries to open a script by other ways if there is no association with "edit" action.
2009-10-19 04:34:48 +00:00
gocha
25cdffc734
add lua console, and add/replace print, tostring, addressof, and copytable.
2009-10-19 03:01:26 +00:00
ugetab
972e87ca32
Makes the Trace Logger refresh adequately when using stepping options in the debugger. No visible speed reduction over the previous coding.
2009-10-17 18:08:32 +00:00
adelikat
ea652c6836
Win32 - removed the RAM Filter dialog since it is doubly redundant compared to both cheat search and Ram search. Some minor changes to the help doc.
2009-10-12 02:51:38 +00:00
ugetab
086e53310f
Minor NSF related Hex Editor update. Cuts display of PPU Memory to 0x0000-0x1FFF, because 0x2000-0x3FFF only show 0 due to a bug-fix.
2009-10-09 20:00:54 +00:00
ugetab
18cd4d6569
Fixed a debugger crash error I introduced while adding .deb saving, fixed an internal Unif/FDS filename issue that was affecting .deb saving/loading, and enabled bank display in the debugger for NSF and NES. FDS and Unif banks displayed aren't right, but shouldn't be a serious problem, even if not fixed.
2009-10-08 17:55:21 +00:00
gocha
493e086850
vs200x: print svn revision number in version string.
2009-10-08 13:48:15 +00:00
gocha
449d62e0a8
activate ramwatch hotkeys
2009-10-08 13:04:27 +00:00
gocha
197322bcf1
win32: fix new ramsearch
2009-10-08 08:06:45 +00:00
gocha
585cb80257
add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.
2009-10-08 07:04:41 +00:00
gocha
dfeff60615
Remove emu.OnClose and register fceulib as emu instead.
...
Add emu.registerbefore, emu.registerafter and emu.registerexit.
2009-10-08 05:02:22 +00:00
gocha
41ab92edb3
movie dialog: changed framerate from 60 (or 50 for PAL games) to real framerate.
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movie: fixed the initial value of rerecord count. it should be 0, not 1.
2009-10-01 14:59:41 +00:00
fatratknight
9706c82a8c
Moved an if statement out of a function that prevented input.get from working properly with a mouse on movie playback. Just a quick fix.
2009-09-29 21:29:23 +00:00
ugetab
6b6d218388
Working Debugger list(.deb) Saving and Loading finished.
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It's even less of a hassle to use now than it is to use in FCEUXDSP. Debugger/watchpoints automatically reload on game change, no phantom information traversing .deb files, and it's compatible with the FCEUXDSP .deb files.
Took a long time to write & debug the code, so there may still be errors I didn't catch.
2009-09-18 03:29:44 +00:00
ugetab
86ce4304cb
Nearly working Debugger list Saving and Loading.
...
It loads correctly. It saves correctly in most cases.
The issue is that it randomly overwrites the debugger's list for an opened game if you cycle through the recent files list, or it otherwise fails to load the opened game's .deb file.
2009-09-17 06:36:09 +00:00
ugetab
bd8a0f3b10
Removed LogPCM routine, confirmed PCM logging works without it.
2009-09-16 21:29:33 +00:00
adelikat
b40947ad71
Win32 - Map Hotkeys dialog - fixed bug where dialog would not close by the "X" or Alt-F4
2009-08-23 01:10:45 +00:00
adelikat
106e1ca031
Win32 - adding a Save Config File menu item.
2009-08-22 17:18:58 +00:00
adelikat
ced6d87483
Win32 - Added a menu item to toggle to New PPU
2009-08-12 23:50:20 +00:00
ugetab
cacf932939
Undid revision 1386. It broke the Trace Logger.
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Altered the 0x3800-0x3824 NSF exclusion code to be more efficient and more effective.
2009-08-08 05:20:52 +00:00
ugetab
a4c181ee3a
Disables logging of $3800-$3824 NSF control program instructions in Trace Logger.
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Minor text edit to a dialog box title.
2009-08-07 20:14:06 +00:00
ugetab
208d27fd14
The modified FCEUXDSP 1.07 NSF Updates were applied.
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Additionally, Hex Editor and PPU coding that was causing errors because of the updates was also changed.
2009-08-07 19:24:50 +00:00
adelikat
5b75a119f5
Win32 - fixed an erroneous assumption made in 2.1.1 that caused the recent roms menu to be grayed out even when there were recent roms (however, it uncovered an underlying bug in the recent menu saving that needs to be fixed at some point).
2009-08-05 15:30:57 +00:00
adelikat
4c2fe989c8
Win32 - oops, removed a debug DispMessage from the sound config code
2009-08-02 00:51:54 +00:00
adelikat
840e07773f
Added press release 2.1.1, updated index & downloads php files, updated .chm with the 2.1.1 changelog
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[[Split portion of a mixed commit.]]
2009-07-29 20:27:02 +00:00
adelikat
815a525714
Win32 - TextHooker - drag & drop for table files
2009-07-01 23:31:11 +00:00
adelikat
78af47d32c
Win32 - Drag & Drop for cheat (.cht) files
2009-07-01 14:17:27 +00:00
adelikat
ba44fe906f
Win32 - All savefile dialogs generate a default filename
2009-06-26 18:20:15 +00:00
adelikat
d328b9513a
Win32 - Fixed up all open file dialogs to have an All files (*.*) option.
2009-06-26 01:40:27 +00:00
adelikat
dbaa85bfc3
Win32 - CD Logger - Drag and Drop for .cdl files
2009-06-25 13:25:13 +00:00
adelikat
6e9cf95760
Win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
2009-06-25 02:56:18 +00:00
adelikat
c4236dd151
set up a GetMainHWND function so child windows can get the parent handle easily
2009-06-25 02:39:38 +00:00
adelikat
ae60f641c2
Win32 - -palette commandline option
2009-06-25 00:59:50 +00:00
adelikat
6513468ac7
Win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out
2009-06-25 00:25:41 +00:00
adelikat
18d5d32cc4
Win32 - Hex Editor Menu - removed a useless separator at bottom of a menu
2009-06-25 00:08:45 +00:00
adelikat
a4bcc8d28a
Win32 - Hex Editor - Drag & Drop for .tbl files
2009-06-25 00:05:43 +00:00
adelikat
7574788b23
Win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically
2009-06-24 23:11:43 +00:00
adelikat
83623cc9b9
Win32 - Drag & Drop support for palette files
2009-06-24 13:52:40 +00:00
adelikat
e4e2774f1a
Win32 - drag & drop, better checking of file extensions
2009-06-24 03:00:16 +00:00
adelikat
d27aa70478
Win32 - Hotkey "Movie Frame Display" changed to "Frame Display"
2009-06-24 02:08:25 +00:00
adelikat
0d3323887c
Win32 - Drag & Drop support for savestates
2009-06-24 02:05:31 +00:00
adelikat
eb7cbc5673
win32 - memwatch - save menu item is grayed if file hasn't changed
2009-06-21 17:17:06 +00:00
adelikat
0fa27c49cd
Win32 - Memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item
2009-06-21 03:09:58 +00:00
adelikat
f9465e1d0c
Win32 - TASEDit, bleh added a Recent Project menu item, not yet hooked up.
2009-06-16 17:05:26 +00:00
chris220
6da6496222
Just cleaned up a bit, removed unnecessary headers ETC.
...
Next revision is 1337 ;)
2009-06-16 14:54:41 +00:00
chris220
da638104be
Changed the TASEdit project structure to a more OOP approach
2009-06-16 14:30:34 +00:00
adelikat
ddf81c926e
Add empty files for TASEDIT_PROJECT class
2009-06-16 13:17:53 +00:00
chris220
88911bf871
Adds a TASEdit project structure and functionality for NewProject(). Added TODO comments to show what needs to be done next update.
2009-06-15 20:39:37 +00:00
chris220
4c6762ef52
2009-06-14 17:07:57 +00:00
adelikat
610a809b29
Win32 - TASEdit - Enabled some menu items
2009-06-14 16:09:05 +00:00
adelikat
87068eba38
Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
2009-06-11 13:59:09 +00:00
zeromus
62b5a8c7ff
hack ntview never to cache, for now, since its cache logic is failing in some cases and not refreshing. need to study kuja's game to figure out why the caching logic fails
2009-06-11 07:14:15 +00:00
adelikat
e8b40819b9
win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with
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groups of addresses highlighted at once (single ones still don't yet update)
2009-05-25 20:52:07 +00:00
adelikat
9ee1449a74
Win32 - new Context Menu item - Save Movie As.. available when a movie is loaded in read+write mode.
2009-05-25 20:30:32 +00:00
adelikat
a0c535cd60
Win32 - Fixed an oversight I made in remove recent additions, and updated changelog
2009-05-25 18:24:21 +00:00
adelikat
b7cdece19f
Win32 - Hooked up remove recent item function to the movie recent menu & load last movie context menu item.
2009-05-25 18:17:19 +00:00
adelikat
15c552902b
Win32 - Hooked up Remove recent item to Load Last Lua context menu item
2009-05-25 17:47:38 +00:00
adelikat
37cb2bf0e3
Win32 - Hooked up remove recent menu item to Lua recent menu
2009-05-25 17:42:27 +00:00
adelikat
5443d6e15d
Hooked up remove recent item to Load Last ROM context menu item
2009-05-25 17:28:49 +00:00
adelikat
a802512414
Win32 - Hooked up remove recent item to the recent roms menu
2009-05-25 17:21:16 +00:00
adelikat
e93a3b1ad3
Win32 - Added a remove recent item function, hooked it up to memory watch. Now if a bad item is selected, the user has a choice to remove it from the list.
2009-05-25 17:06:04 +00:00
adelikat
94fb04aefd
Win32 - Load Last Movie context menu item added.
2009-05-25 15:48:16 +00:00
adelikat
c771ac2d6d
Win32 - Recent Movie Menu added
2009-05-25 15:42:24 +00:00
adelikat
25a45cffb2
Win32 - "Disable screen saver" gui option should now disable the monitor power save as well
2009-05-25 04:27:35 +00:00
adelikat
5cd7ccea74
Win32 - Debugger - Step type functions now update all the other debugging dialogs such as ppu, nametable, trace logger, code/data logger
2009-05-25 04:19:14 +00:00
adelikat
5863e87e7d
Win32 - Changed Replay Movie to Play movie in the replay dialog
2009-05-22 23:33:17 +00:00
adelikat
5a7de6c53f
Win32 - Hex Editor - enabled & implemented the Save Rom As.. menu item.
2009-05-22 23:20:59 +00:00
adelikat
5f76335d65
Win32 - Window caption now shows the name of the rom loaded.
2009-05-22 16:45:22 +00:00
adelikat
9b02fef39a
Win32 - Hex Editor - allow the user the ability to customize the color scheme through RGB variables stored in the .cfg
2009-05-22 14:37:04 +00:00
adelikat
81c9c575db
win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
2009-05-22 00:57:35 +00:00
adelikat
6f4162641b
Win32 - Made fullscreen toggle (alt+enter) remappable
2009-05-21 17:13:08 +00:00
shinydoofy
7fcd1f8683
SDL: added --subtitles argument (mostly for avi capturing, I guess)
2009-05-15 20:45:44 +00:00
shinydoofy
c7a24fe74f
SDL: fixed Four Score movie playback
2009-05-10 18:26:45 +00:00
shinydoofy
a8b61ea489
SDL: added --ripsubs
2009-04-23 21:34:30 +00:00
shinydoofy
0aee98b006
SDL: fixed input issue and making Lua optional again
2009-04-15 03:40:08 +00:00
shinydoofy
b4f4f62553
SDL: implemented FCEUD_SaveStateAs and FCEUD_LoadStateFrom
2009-04-12 16:38:59 +00:00
shinydoofy
447383efd2
SDL: implemented FCEUD_MovieRecordTo
2009-04-11 20:30:22 +00:00
shinydoofy
c18c460e8d
SDL: some groundwork for implementation of now-dummy functions
2009-04-11 15:51:13 +00:00
adelikat
dd643f96e0
Currentslot default is now 0 instead of 1. Win32 - remember last saveslot
2009-04-11 13:20:27 +00:00
shinydoofy
864afe4264
SDL: added --pauseframe to pause after frame x
2009-04-11 04:03:46 +00:00
shinydoofy
67c9ed20fd
SDL - hotkey Q for toggling read-only/read+write
2009-04-11 03:26:36 +00:00
zeromus
f15a131a20
win32: fix bug with OK button not working right in 7z archive browser
2009-04-08 05:10:44 +00:00
adelikat
292e64b5bd
Win32 - Hex Editor - disabled Save ROM as.. since it is not yet implemented.
2009-03-29 13:41:20 +00:00
shinydoofy
ae53895a13
SDL: fixed compilation error without -DCREATE_AVI introduced in r1239
2009-03-29 13:20:10 +00:00
adelikat
35c026f234
win32 - Updated help .chm
2009-03-29 13:07:56 +00:00
adelikat
8d49d8bfee
Win32 - L+R disabled by default.
2009-03-29 12:57:50 +00:00
adelikat
6c001a81cb
Win32 - Reverted acmlm's /dll folder fix.
2009-03-29 12:43:51 +00:00
shinydoofy
48a9428abc
SDL: hotkey Del to toggle --mute for avi capturing
2009-03-28 22:15:53 +00:00
adelikat
7836d6254e
Win32 - Memwatch - meaningless commit
2009-03-28 20:30:24 +00:00
shinydoofy
3433fce1e4
SDL: fixed SF bug #2718008
2009-03-28 20:04:21 +00:00
adelikat
d1f7b324de
Win32 - Memwatch - use system colors for drawing instead of hardcoded colors
2009-03-28 18:32:57 +00:00