vs200x: print svn revision number in version string.
This commit is contained in:
parent
449d62e0a8
commit
493e086850
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@ -6,6 +6,7 @@
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#include <stdlib.h>
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#include "types.h"
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#include "version.h"
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#include "fceu.h"
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#include "driver.h"
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@ -29,6 +29,7 @@
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#include "sdl-opengl.h"
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#include "../common/vidblit.h"
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#include "../../fceu.h"
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#include "../../version.h"
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#include "sdl-icon.h"
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#include "dface.h"
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@ -21,6 +21,7 @@
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#include "../common/cheat.h"
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#include "../../fceu.h"
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#include "../../movie.h"
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#include "../../version.h"
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#ifdef _S9XLUA_H
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#include "../../fceulua.h"
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#endif
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@ -1,3 +1,4 @@
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#include "../../version.h"
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#include "common.h"
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#include "main.h"
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#include "window.h"
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@ -21,6 +21,8 @@
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// For commctrl.h below
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#define _WIN32_IE 0x0300
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#include "../../version.h"
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#include "common.h"
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#include "dinput.h"
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#include <windows.h>
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@ -35,6 +35,7 @@
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#include <fstream>
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#include "../../version.h"
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#include "../../types.h"
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#include "../../fceu.h"
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#include "../../state.h"
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@ -1,3 +1,4 @@
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#include "../../version.h"
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#include "common.h"
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#include "main.h"
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#include "window.h"
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@ -1,4 +1,5 @@
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#include "common.h"
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#include "../../version.h"
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#include "../../state.h"
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#include <string>
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#include <string.h>
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@ -28,6 +28,7 @@
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#include "../../file.h"
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#include "../../debug.h"
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#include "../../asm.h"
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#include "../../version.h"
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#include "cdlogger.h"
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#include "tracer.h"
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#include "memview.h"
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@ -24,6 +24,7 @@
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#include "../../input.h"
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#include "../../state.h"
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#include "../../cheat.h" //adelikat: For FCEU_LoadGameCheats()
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#include "../../version.h"
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#include "window.h"
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#include "main.h"
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#include "state.h"
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@ -9,6 +9,7 @@
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#include <stdarg.h>
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#include "version.h"
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#include "types.h"
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#include "utils/endian.h"
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#include "palette.h"
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@ -1,3 +1,4 @@
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#include "version.h"
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#include "types.h"
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#include "fceu.h"
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#include "driver.h"
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@ -29,6 +29,7 @@
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#include <vector>
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#include <fstream>
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#include "version.h"
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#include "types.h"
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#include "x6502.h"
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#include "fceu.h"
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@ -22,11 +22,6 @@
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#ifndef __FCEU_TYPES
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#define __FCEU_TYPES
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#define FCEU_NAME "FCEUX"
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#define FCEU_VERSION_STRING "2.1.2-interim"
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#define FCEU_VERSION_NUMERIC 21020
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#define FCEU_NAME_AND_VERSION FCEU_NAME " " FCEU_VERSION_STRING
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///causes the code fragment argument to be compiled in if the build includes debugging
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#ifdef FCEUDEF_DEBUGGER
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#define DEBUG(X) X;
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2001 Aaron Oneal
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __FCEU_VERSION
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#define __FCEU_VERSION
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//todo - everyone will want to support this eventually, i suppose
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#ifdef _MSC_VER
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#include "svnrev.h"
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#else
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#ifdef SVN_REV
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#define SVN_REV_STR SVN_REV
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#else
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#define SVN_REV_STR ""
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#endif
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#endif
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#define FCEU_NAME "FCEUX"
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#define FCEU_FEATURE_STRING ""
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#ifdef _DEBUG
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#define FCEU_SUBVERSION_STRING " debug"
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#elif defined(PUBLIC_RELEASE)
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#define FCEU_SUBVERSION_STRING ""
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#else
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#define FCEU_SUBVERSION_STRING "-interim svn" SVN_REV_STR
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#endif
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#if defined(_MSC_VER)
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#define FCEU_COMPILER ""
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#define FCEU_COMPILER_DETAIL " msvc " _Py_STRINGIZE(_MSC_VER)
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#define _Py_STRINGIZE(X) _Py_STRINGIZE1((X))
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#define _Py_STRINGIZE1(X) _Py_STRINGIZE2 ## X
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#define _Py_STRINGIZE2(X) #X
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//re: http://72.14.203.104/search?q=cache:HG-okth5NGkJ:mail.python.org/pipermail/python-checkins/2002-November/030704.html+_msc_ver+compiler+version+string&hl=en&gl=us&ct=clnk&cd=5
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#else
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// TODO: make for others compilers
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#define FCEU_COMPILER ""
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#define FCEU_COMPILER_DETAIL ""
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#endif
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#define FCEU_VERSION_NUMERIC 21020
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#define FCEU_VERSION_STRING "2.1.2" FCEU_SUBVERSION_STRING FCEU_FEATURE_STRING FCEU_COMPILER
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#define FCEU_NAME_AND_VERSION FCEU_NAME " " FCEU_VERSION_STRING
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#endif
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@ -0,0 +1,2 @@
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defaultconfig\SubWCRev.exe ..\.. ".\defaultconfig\svnrev_template.h" ".\userconfig\svnrev.h"
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exit 0
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//this should be overridden with one generated in userconfig
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//but it is here just in case to prevent compiler errors
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#define SVN_REV 0
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#define SVN_REV_STR "0"
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#define SVN_REV $WCREV$
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#define SVN_REV_STR "$WCREV$"
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@ -0,0 +1 @@
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see the defaultconfig directory for more information on what this is all about
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@ -27,6 +27,7 @@
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="defaultconfig\SubWCRev.bat"
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/>
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<Tool
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Name="VCCustomBuildTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include;userconfig;defaultconfig"
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PreprocessorDefinitions="WIN32;_DEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;_USE_32BIT_TIME_T;FCEUDEF_DEBUGGER;_USE_SHARED_MEMORY_;NOMINMAX;LUA_BUILD_AS_DLL;HAS_vsnprintf;_S9XLUA_H"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="defaultconfig\SubWCRev.bat"
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/>
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<Tool
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Name="VCCustomBuildTool"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include;userconfig;defaultconfig"
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PreprocessorDefinitions="WIN32;NDEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;_USE_32BIT_TIME_T;FCEUDEF_DEBUGGER;_USE_SHARED_MEMORY_;NOMINMAX;LUA_BUILD_AS_DLL;HAS_vsnprintf;_S9XLUA_H"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="defaultconfig\SubWCRev.bat"
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/>
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<Tool
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Name="VCCustomBuildTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include;userconfig;defaultconfig"
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PreprocessorDefinitions="WIN32;_DEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;_USE_32BIT_TIME_T;FCEUDEF_DEBUGGER;_USE_SHARED_MEMORY_;NOMINMAX;LUA_BUILD_AS_DLL;HAS_vsnprintf;_S9XLUA_H"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="defaultconfig\SubWCRev.bat"
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/>
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<Tool
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Name="VCCustomBuildTool"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include"
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AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src;../src/drivers/win/lua/include;userconfig;defaultconfig"
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PreprocessorDefinitions="WIN32;NDEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;_USE_32BIT_TIME_T;FCEUDEF_DEBUGGER;_USE_SHARED_MEMORY_;NOMINMAX;LUA_BUILD_AS_DLL;HAS_vsnprintf;_S9XLUA_H"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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