Minor NSF related Hex Editor update. Cuts display of PPU Memory to 0x0000-0x1FFF, because 0x2000-0x3FFF only show 0 due to a bug-fix.

This commit is contained in:
ugetab 2009-10-09 20:00:54 +00:00
parent 11cc53bab7
commit 086e53310f
1 changed files with 5 additions and 2 deletions

View File

@ -510,7 +510,7 @@ int GetMemViewData(uint32 i){
if(EditingMode == 1){
i &= 0x3FFF;
if(i < 0x2000)return VPage[(i)>>10][(i)];
//NSF PPU Viewer crash here (UGETAB)
//NSF PPU Viewer crash here (UGETAB) (Also disabled by 'MaxSize = 0x2000')
if (GameInfo->type==GIT_NSF) {
return (0);
}
@ -1538,7 +1538,10 @@ LRESULT CALLBACK MemViewCallB(HWND hwnd, UINT message, WPARAM wParam, LPARAM lPa
else CheckMenuItem(GetMenu(hMemView),MENU_MV_VIEW_RAM+i,MF_UNCHECKED);
}
if(EditingMode == 0)MaxSize = 0x10000;
if(EditingMode == 1)MaxSize = 0x4000;
if(EditingMode == 1){
if (GameInfo->type==GIT_NSF) {MaxSize = 0x2000;} //Also disabled under GetMemViewData
else {MaxSize = 0x4000;}
}
if(EditingMode == 2)MaxSize = 16+CHRsize[0]+PRGsize[0]; //todo: add trainer size
if(DataAmount+CurOffset > MaxSize)CurOffset = MaxSize-DataAmount;
if(CursorEndAddy > MaxSize)CursorEndAddy = -1;