Commit Graph

610 Commits

Author SHA1 Message Date
zeromus 934b92c667 add menu display toggle for frame counter 2008-08-18 17:14:34 +00:00
zeromus 86754e3b21 fix problem where replay dialog didnt survive being operated in a current directory other than BaseDirectory (since it wants to convert everything to relative paths for ease of display) 2008-08-18 03:54:25 +00:00
zeromus 2cba0fd439 support autoloading from archives in cases where there is only one useful file in an archive.
add experimental ram-only emulua savestate code. now call savestate_persist(ss) if you want to cause it to go to disk. otherwise it will stay in memory. this might speed things up. also add experimental new ppu which can be enabled by newppu 1 in configfile. there is no reason to use it yet but i needed to do a checkin
2008-08-18 03:11:42 +00:00
zeromus 4bd3881f1b dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2 2008-08-17 19:02:19 +00:00
zeromus 8da54eff69 try to fix a debugger usability issue for kujakiller involving stuck keyboard keys when switching between debugger and main emu window with debugger snaps 2008-08-17 07:55:33 +00:00
adelikat 689c700b0c fixed my boo-boo. Sound dialog will now look and see if Mute Turbo should be checked upon dialog initialization. 2008-08-16 01:47:26 +00:00
adelikat 627265e85f Updated .chm (includes 2.0.2 changelog). Res - Removed an unnecessary separator. 2008-08-14 15:55:06 +00:00
zeromus f6cb29ca1c zeromus - SF [ 2047001 ] Low speeds crash FCEUX
this was caused by a bug in the sound engine which overflowed when things got too slow.
the instability at low speeds and turboing is not in the emulation but rather in the rather clumsy resynchronization code in the sound engine. this needs work, but the badness should be harmless.
2008-08-14 07:34:42 +00:00
zeromus 85a03592c1 in progress: cleanup of multiplatformness of archive io apis 2008-08-13 07:49:48 +00:00
zeromus bec2d54b54 add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC 2008-08-13 07:41:46 +00:00
zeromus 93c18133cb [ 2047986 ] palflag 1 in .fm2 files crashes fceux ;
also, change build process so that upx doesnt happen until deploy.bat (lets you debug release builds)
2008-08-13 04:06:01 +00:00
adelikat dcd2e0de0b replay - length code cleanup 2008-08-12 17:01:20 +00:00
adelikat 20f9b53764 movie replay dialog displays fractions of a second (2 digits) 2008-08-12 16:52:18 +00:00
zeromus 3e983865df SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
zeromus 215d329804 SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 2008-08-12 03:28:51 +00:00
zeromus 41863383eb SF [ 2030405 ] Avi recording: no sound b0rks format 2008-08-10 08:59:23 +00:00
zeromus 1cb06319e9 SF [ 2040463 ] Add an "author" text field in the record movie dialog; also, fixes to the old savestate support concerning what to do when movie data is found 2008-08-10 04:03:50 +00:00
zeromus 3a0b893662 first attempt - support loading movies from archives. 2008-08-10 02:33:14 +00:00
adelikat 9d0e6ecb9e added input display to the main menu 2008-08-08 19:03:15 +00:00
adelikat 9c496fa3f4 fixed the (null) default lua directory override 2008-08-08 17:12:29 +00:00
adelikat 464811abd4 Shift+L now default hotkey for luascript (windows version) 2008-08-08 13:01:44 +00:00
adelikat 2424014e26 Removed ctrl+X from accel table (messing with memwatch) 2008-08-08 12:37:54 +00:00
zeromus 2b2d70b221 - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
CaH4e3 e06b70a2ba submit test, sorry ;) 2008-08-08 04:28:32 +00:00
adelikat 4da1c36ead Mute turbo now works with turbo toggle as well 2008-08-07 16:55:03 +00:00
adelikat 20998006a7 Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey) 2008-08-07 16:50:37 +00:00
adelikat 7d03ee4fc9 frame adv - skip lag feature implemented 2008-08-07 15:56:39 +00:00
adelikat c2bbfe2670 -32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button 2008-08-07 05:25:14 +00:00
zeromus 685c32af88 1st pass at restoring debugger snap functionality 2008-08-07 03:59:19 +00:00
adelikat e14da467ee changed fceu98.cfg to fceux.cfg (2.0.1 / 2.0.0 .cfg files will need to be renamed) 2008-08-07 03:31:46 +00:00
zeromus 6161b33eb0 debugger window remembers its size 2008-08-07 00:10:55 +00:00
zeromus ce7b295008 lets test out kuja_killer's resizing debugger dialog box 2008-08-06 19:07:51 +00:00
zeromus 1e3e179dda auto-fill .fcs extension in save state as dialog 2008-08-06 19:05:19 +00:00
adelikat 7d445a748b Video config - removed question (that should have been removed for release, but we all forgot) 2008-08-05 13:01:16 +00:00
zeromus 83f27b1d7b reorganize display menus 2008-08-04 21:47:35 +00:00
zeromus 2089997394 main window title shows version number of emulator 2008-08-04 20:48:20 +00:00
adelikat 15c0cd8b39 Duh, I'm stupid, lag counter display fixed. 2008-08-04 19:45:56 +00:00
adelikat 78cb283eaf Moved stuff around and added input display and lag counter display in a menu. Lag counter display currently backwards, input display not hooked up. 2008-08-04 19:31:22 +00:00
adelikat 49e4cafb61 .chm luabot info change 2008-08-04 17:21:49 +00:00
adelikat b8663d666f Updated help file 2008-08-02 18:44:24 +00:00
adelikat 91526befde Opening a lua file uses the lua directory override 2008-08-02 18:00:17 +00:00
adelikat 0cc81462f5 knifed the macro and basicbot directory overrides from res.rc 2008-08-02 17:44:31 +00:00
zeromus 4e81ece9ed oh yeah i forgot to check that in 2008-08-02 17:37:11 +00:00
zeromus 1a9939b940 remove 2008-08-02 04:17:42 +00:00
zeromus c6b90a037e fix fds loading 2008-08-01 03:31:06 +00:00
adelikat 561936d536 Memwatch Menu > Memwatch Commands now opens memory watch chapter in the help .chm 2008-07-31 18:32:07 +00:00
adelikat b1d63638c0 Deleted accel Ctrl+C and Ctrl+V (they were breaking copy/paste functions in dialogs, and aren't currently used) 2008-07-31 17:39:19 +00:00
zeromus fecd7c0ba4 memwatch space padding (erasing) 2008-07-31 17:31:35 +00:00
adelikat 630a18118d Very small fix 2008-07-31 17:10:04 +00:00
adelikat cc47bb6020 .chm update 2008-07-31 16:34:43 +00:00
zeromus d7524bcdba committing basicbot rip-outage so i can test it at work 2008-07-31 16:21:42 +00:00
zeromus f0fb3d140e fixes to lua engine
- loading script does an implicit stop first
 - script dying of natural causes triggers a stop, and thus an OnStop event in lua first (for proper cleanup)
2008-07-29 22:51:24 +00:00
adelikat ca84bf61c0 Code cleanup, removed references to memwatch recent directories menu. 2008-07-28 19:14:56 +00:00
qfox 46c4b5fe30 Some minimize buttons 2008-07-28 10:17:54 +00:00
zeromus c66da282ff enhance lua 2008-07-27 16:22:45 +00:00
adelikat 7c51562c14 Meaningless commit as a test 2008-07-27 16:21:59 +00:00
qfox 04ee4639ab BasicBot Update Part 3: last part, fixing resource.h 2008-07-23 15:41:46 +00:00
qfox 4920a37048 BasicBot Update Part 2: BasicBot 3.5: fixed a few bugs and moved code around, see changelog. 2008-07-23 15:32:23 +00:00
qfox 1f9cfe93db BasicBot Update Part 1: fixing the res.rc 2008-07-23 15:30:49 +00:00
zeromus cf65728642 lua!!!! 2008-07-23 06:54:14 +00:00
punkrockguy318 8359434381 attempt to fix build issues on gentoo
also moves the archive function definitions outside out driver.h, because they are being handled platform dependently.  Could someone on windows test this out?
2008-07-23 02:27:35 +00:00
qfox cdadc4875d Removes some printf's that were in place for every frame... 2008-07-22 22:27:42 +00:00
qfox 9bd8553976 New BasicBot works, but very very basic (only numbers). 2008-07-22 20:17:43 +00:00
qfox 34c60610ea 2008-07-21 20:14:31 +00:00
adelikat e1ed71bbd9 Cheat search fix - pausing emu stops possibilities updating and double clicking is done only while emulation is paused. 2008-07-19 17:34:49 +00:00
bbitmaster b8e3b240f1 Fixed the Step In feature so that it works while the game is running. (mbg broke it) 2008-07-12 21:47:36 +00:00
adelikat a928f44f45 .gz removed from possible archive files in open rom dialog 2008-07-10 16:10:11 +00:00
zeromus 3ada6d3015 this fixes my pal problems. i dont know what problems adelikat is having 2008-07-10 15:50:44 +00:00
zeromus 0a63a42df2 proper support for single-file archives 2008-07-10 05:42:12 +00:00
adelikat 46a4a65eb9 Added .rar to list of files when using Open File 2008-07-09 14:02:04 +00:00
zeromus bc54e2abba generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
adelikat 663a2daf08 1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc. 2008-07-07 15:54:38 +00:00
adelikat d1981c8950 Reset input config defaults to avoid conflicts and potential problems (alt should not be a key!) 2008-07-06 19:38:18 +00:00
adelikat 60842f3ebd basicbot fix + gui silliness 2.0! 2008-07-06 16:21:36 +00:00
adelikat 627e619c3c Basicbot Fix - When stopping basicbot, FCEUX no longer in turbo mode. 2008-07-05 23:37:35 +00:00
adelikat 97549d280e Fixed - Use External Input 2008-07-05 23:04:40 +00:00
adelikat b09d9b62a6 Autofire offset and alternate A and B remebered in config 2008-07-03 18:56:44 +00:00
adelikat eb0f6caf4d input display bug fixed (it wasn't remembering how many controllers) 2008-07-03 15:53:16 +00:00
adelikat 13de73daf2 Autofire pattern now remembered in config file. 2008-07-03 15:33:04 +00:00
adelikat 0a4d291e64 Added Disp BG, OBJ hotkeys 2008-07-03 14:01:41 +00:00
adelikat be1ad5f5c3 fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded. 2008-07-03 13:24:59 +00:00
adelikat 548b50d37c TASEDit menu changes, WM_COMMAND updated for all windows, all new functions started. Also, help file update 2008-07-02 15:40:05 +00:00
adelikat 0ef75332d9 Loaded up the TAS Edit menu 2008-07-02 03:50:52 +00:00
adelikat 627f4152c2 TASEdit visual changes 2008-07-02 03:38:05 +00:00
zeromus c74acf22aa a little tweak to tasedit rc 2008-07-02 02:59:36 +00:00
adelikat c3d11e6a0c TASEdit dialog changes (and minor changes to input.cpp 2008-07-02 02:46:59 +00:00
zeromus 717b8afb62 remember tasedit window position 2008-07-02 02:28:51 +00:00
adelikat 15e2c028e6 -pause command line added 2008-07-01 13:48:58 +00:00
zeromus 1b7d625d61 cleaning up my test files
[[Split portion of a mixed commit.]]
2008-07-01 05:44:07 +00:00
zeromus ef3e4051c9 test 2008-07-01 05:23:56 +00:00
zeromus 12c89e6e30 testing 2008-07-01 04:50:16 +00:00
adelikat b1cf03a833 .chm modified 2008-07-01 04:40:52 +00:00
zeromus 7e98b2a131 finish installing texthooker 2008-06-30 16:13:06 +00:00
adelikat 0491f34c1d adding texthooker.cpp & .h 2008-06-30 15:27:58 +00:00
adelikat 53c9189c98 attempt to merge text hooker 2008-06-30 15:25:13 +00:00
adelikat 3ee98ad6ef Finished up Pause at movie check when user changes number feature. Minor code clean up on memwatch (very minor) 2008-06-30 00:51:51 +00:00
zeromus ebfe4e2a1c fix up the readonly checkbox behavior in the replay dialog 2008-06-30 00:19:47 +00:00
zeromus b3469ceb85 tasedit bug fixes and enable turbo hotkey during tasedit 2008-06-28 23:39:35 +00:00
zeromus 033ae55048 - add 2nd player to tasedit
- fix bugs which broke movies with saveram which was added when 7zip was added
- fix bugs in tasedit insert and delete
2008-06-28 23:31:02 +00:00
zeromus e8da728db3 tasedit delete capability 2008-06-28 22:38:11 +00:00
zeromus 0b1030a820 minimum tasedit should be working now 2008-06-28 22:03:59 +00:00
zeromus f206b4c76a fix the avi output for non-44khz sound generation 2008-06-27 07:24:30 +00:00
zeromus fdd28ef2cb tasedit refinements 2008-06-27 07:16:08 +00:00
adelikat dad4f4c498 .7z files now show up in the Open file dialog box. 2008-06-26 23:48:57 +00:00
zeromus f334b0dce8 repair recent filenames
support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus 6f9831ec68 7zip archive browsing
configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
adelikat 137437ac0e Enable Auto-save saved to config 2008-06-25 01:30:35 +00:00
adelikat 3eecd0033e Changed rewind to auto-save 2008-06-25 00:43:02 +00:00
adelikat 18c4e20c21 oops, that Memwatch is actually fixed now. 2008-06-23 02:42:47 +00:00
zeromus 373a543044 this cheat window was acting weird 2008-06-23 00:57:01 +00:00
adelikat 82cdb6a12e Fixed crashing bug related to memwatch and "load last file on memwatch startup" 2008-06-23 00:50:20 +00:00
zeromus 15cc62e978 - movie metadata support
- movie metadata display
2008-06-22 23:41:24 +00:00
adelikat f6117fa516 Moved FCM Convert in res. Sorry for the small update. 2008-06-22 23:23:43 +00:00
zeromus a91d2c414e better movie conversion 2008-06-22 22:25:30 +00:00
zeromus 67c4a6d6ab batch fcm->fm2 convert rough draft (look in the file menu)
the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus 69bc4b3f72 added obj/bg display toggle
much cleanups
fix memwatch configuration saving
2008-06-22 02:38:00 +00:00
zeromus 79de2d8295 - a ton of cleanups
- re-enabling some tasedit functionality
- stabilize emu during tasedit by disabling features
- clarify/stabilize some basic tas stuff (interaction with reset/poweron)
- remove a bunch of warnings
2008-06-21 07:24:01 +00:00
zeromus 8009546872 add binary movie mode, which is used when saving movies into savestates 2008-06-20 22:15:30 +00:00
zeromus 0a05a707a0 movie file wasnt being closed correctly (perhaps fix the tas crashing bug) 2008-06-18 08:22:19 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
jeblanchard e42d3d288f Fix frame-count of 0 in replay dialog 2008-06-13 02:03:55 +00:00
jeblanchard 2c777eb656 Add turbo toggle hotkey and -turbo [0/1] cmdline option. (Win32 only.) 2008-06-12 22:26:34 +00:00
jeblanchard 84e7d10f38 Kill many warnings. Note: may waste bytes of memory! 2008-06-10 16:06:14 +00:00
jeblanchard 6821875304 Possibly a fix for [ 1989029 ] Message log not working 2008-06-10 04:56:39 +00:00
jeblanchard 0aba87d311 cleanup 2008-06-09 13:52:49 +00:00
zeromus c438158a00 changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
also properly implemented zapper logging. and now, finally, I can log anything if I add in a little bit of code.
2008-06-09 08:15:20 +00:00
zeromus 2683c041af fix windows compile issue 2008-06-09 02:31:13 +00:00
punkrockguy318 11390351ac fixed SDL build issues 2008-06-08 13:27:17 +00:00
zeromus f90336a6a5 some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work. 2008-06-08 10:22:33 +00:00
zeromus 3ea76ba08d reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies. 2008-06-07 08:18:04 +00:00
zeromus a4fb078f3c some work on the zapper movie recording, but it is not finished and a lot will have to be scrapped. there was some useful refactoring in here though so i am checking it in 2008-06-06 08:23:12 +00:00
zeromus 2a190f3c74 fix sdl savestates? 2008-06-06 06:34:39 +00:00
jeblanchard 8af58628fa Oops, another rsrc cleanup! 2008-06-06 01:25:09 +00:00
jeblanchard 7105d7d537 Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
jeblanchard b5bce89e2e Final resource cleanup: NAMEBOOKMARKDLG, ASSEMBLER, contextual menus in memview, and the (un-broken) special scaler in windowed mode. 2008-06-06 00:15:47 +00:00
zeromus 9a7da827a2 break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
zeromus 8a7abd0c95 added NAMEBOOKMARKDLG and ASSEMBLER from sp 1.07 2008-06-05 02:43:15 +00:00
jeblanchard 8f5fcdf334 Fix [ 1959924 ] Copy/paste feature in movie replay dialog. 2008-06-04 02:02:29 +00:00
jeblanchard c4b1a5db64 Log sound as --> Record WAV 2008-06-04 01:12:39 +00:00
jeblanchard ec13169354 Other than documentation, fix [ 1965524 ] Option - Play movie from beginning 2008-06-04 00:53:09 +00:00
jeblanchard 30db575cb1 Fix and plug in MAHJONGDIALOG 2008-06-04 00:24:23 +00:00
zeromus e3056fc1eb irritating tasedit ui speedup 2008-06-03 05:55:26 +00:00
jeblanchard f062107e60 Fixes for gcc compilation 2008-06-03 05:35:39 +00:00
zeromus 7a9721e48a more savestate things work better 2008-06-03 05:01:07 +00:00
jeblanchard c013dd96e6 Resource cleanup part 2: remove (nearly all) obsolete, unreferenced resources and ID macros 2008-06-03 04:08:48 +00:00
jeblanchard 5a9781ade5 Magic-number holocaust part 1: substitution for existing UI elements 2008-06-03 01:25:12 +00:00
jeblanchard 059d8c474c std::string-ify drivers/win/help.* 2008-06-02 04:29:54 +00:00
zeromus fc66466f09 help must now be in the same directory as fceux.exe
now the vcproj copies the chm to the output directory (which could be complex and contain other useful files)
2008-06-02 03:43:49 +00:00
adelikat 952671c6b5 More help changes 2008-06-01 21:19:11 +00:00
adelikat 5761f5d391 Updated help file 2008-06-01 17:20:20 +00:00
jeblanchard 3ae281cf5b Actually add the new files; search for the .chm in ${BASE}/help/ (as req'd by adelikat) 2008-06-01 17:01:31 +00:00
jeblanchard 9920fb4b72 Commit a saner help system--still improvable in terms of direct access to topic pages 2008-06-01 16:57:37 +00:00
jeblanchard b351ce60b6 Fix warning (and act like we're using C++) 2008-06-01 16:31:27 +00:00
jeblanchard e517895e15 add _BROKEN_ help-viewing support 2008-06-01 15:38:36 +00:00
adelikat 101a774dd9 Added Help entry to fceux menu in preparation for fceux.chm 2008-06-01 01:35:15 +00:00
jeblanchard a607572b61 Fix "Log Sound As" and "Stop Sound Logging" 2008-05-31 02:59:28 +00:00
jeblanchard 38eb679ebc hacks to fix MinGW builds 2008-05-31 02:58:43 +00:00
jeblanchard 12531d470e Fix residual BOT_MAXCOUNTERS=256 hard-coding 2008-05-30 23:06:08 +00:00
adelikat 85df746e77 Forgot the pause key remap. Sorry for the small commit. 2008-05-30 15:53:58 +00:00
adelikat 4a3b4d2c91 Misc. res fixes. Added Ctrl+W to close roms. Remapped default hotkeys to a more sane configuration. 2008-05-30 15:47:02 +00:00
zeromus 9ea2557ca8 oops 2008-05-30 14:55:19 +00:00
zeromus 113c75cd40 mehhh im tired. no time for copy/paste. just a stub and then i sleep 2008-05-30 06:18:14 +00:00
zeromus 88669859ff fix tasedit bugs i just introduced, and add movie exporter 2008-05-30 06:01:43 +00:00
zeromus 2b142ddd71 tasedit multi-edit (select rows and then click the column header) 2008-05-30 05:11:35 +00:00
jeblanchard bdf11aafa5 oops 2008-05-30 01:58:38 +00:00
jeblanchard 2fed26a75a More Windows command line options 2008-05-29 17:29:00 +00:00
jeblanchard f22a4735b8 Crash less 2008-05-29 15:15:00 +00:00
jeblanchard 3e8441a9ac Fix at least one crash-worthy bug 2008-05-29 14:32:35 +00:00
jeblanchard 52b203b8a2 Add -playmovie (the "old-fashioned" way) 2008-05-29 08:15:20 +00:00
jeblanchard ce72bbad0b Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
jeblanchard 4e65f7c885 Quick portability fix 2008-05-29 01:09:11 +00:00
adelikat 42942032e8 small memwatch bug fix 2008-05-28 16:28:51 +00:00
adelikat 64d43f70d3 Added accelerator keys to memwatch 2008-05-28 13:47:34 +00:00
zeromus d1cc70c7c4 tas editor rough draft 2008-05-28 07:41:49 +00:00
jeblanchard 886bae8b5a Kill two numeric resource IDs 2008-05-28 03:04:45 +00:00
zeromus 750d897b89 accelerators in main window 2008-05-27 23:24:43 +00:00
jeblanchard d4a0870d20 Move windres workaround from the .rc into here 2008-05-27 21:49:31 +00:00
adelikat b578b61a21 Cheat search possibilities window updates values now. But it flickers, so it needs to be optimized (it also updates while game is paused). Also, fixed up cheat search window a bit (thinner, says cheat search instead of dialog, has minimize button). 2008-05-27 15:30:15 +00:00
zeromus 69d9032576 and once again. last time, and then i start editing in linux 2008-05-27 07:09:28 +00:00
zeromus 765ef019c4 try again 2008-05-27 07:07:11 +00:00
zeromus 72706e995a try to have more stable sound failure handling 2008-05-27 07:04:07 +00:00
jeblanchard 7740dbbaf4 Make mingw happy 2008-05-27 06:12:21 +00:00
zeromus 5ad0bff3f9 oops 2008-05-27 05:56:29 +00:00
zeromus 2fca98caed fix for cross compiling in old debian 2008-05-27 05:49:08 +00:00
jeblanchard 9b7f730b43 Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
zeromus 960bc00229 fix memwatch to have working tabs (modeless dialogs need special treatment involving IsDialogMessage() in the app message pump) 2008-05-27 04:03:32 +00:00
zeromus a94c996dd7 fix for 'jerky' rendering in final fantasy by changing emu to properly use startscanline and endscanline.
removed author stuff from record and replay dialogs
2008-05-27 00:51:31 +00:00
zeromus 307bf9c819 pause after playback 2008-05-26 21:58:24 +00:00
zeromus e471ef6f53 show replay count 2008-05-26 21:10:55 +00:00
zeromus d998a3c015 change extensions to fm2 (but we still claim we'll load fcm; even though it is not supported now)
added dialog accelerator framework
support new improved savestate-with-movie-running naming convention
2008-05-26 07:34:40 +00:00
zeromus ae2426e807 reimplement frame number drawing 2008-05-26 01:55:45 +00:00
zeromus 52bb5ccbd8 tas logic done? 2008-05-26 00:03:20 +00:00
adelikat 2c6492cafb Memory watch labels can now hold up to 64 characters. 2008-05-25 23:43:27 +00:00
adelikat ee77a32651 Removed memw-recentdirectory code. 2008-05-25 04:17:52 +00:00
adelikat e719f79034 Memory watch - recent files works now as does "load last file on startup" 2008-05-25 03:53:48 +00:00
adelikat 83b669679b Made small changes to the look of the GUI dialog box and Memory watch menu 2008-05-24 23:06:52 +00:00
zeromus a2397b25c4 quick checkin so i have files on another computer 2008-05-24 22:31:58 +00:00
mauzus 2dcd90fc6c fix directories configuration stuff 2008-05-24 16:25:15 +00:00
mauzus 437c1f65ec major dialogs cleanup (directories override is broken until next update) 2008-05-24 13:50:14 +00:00
mauzus 451bce87a6 Ram Filter: double clicking a ram address sends it to memwatch 2008-05-24 11:09:14 +00:00
zeromus ff532f74e8 why in the world did this compile on my computer last night. well maybe now it will compile for other people 2008-05-23 17:51:52 +00:00
zeromus 1e539ad681 phase 1 of new movie system
we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus 047808ba93 clean up movie some code; no longer write savestate with play-from-poweron movies; change main logging format to text (the header still needs to be changed) 2008-05-22 07:43:48 +00:00
zeromus 9477c03c09 changed control ids to symbolic constants so i can stay sane 2008-05-22 05:20:09 +00:00
mauzus ce73828279 [1959914] Input Config - add hotkey assignment to input presets
[1959913] Input Config - ability to save/load input presets
2008-05-21 15:35:37 +00:00
mauzus 335d52614f resource stuff: added back auto-hold and changed "disable lrud" to "allow lrud" on input dialog. other minor design changes in res.rc 2008-05-21 08:45:21 +00:00
adelikat 70f5b31300 Fixed up the Input config dialog box in preparation for input presets. 2008-05-20 15:22:58 +00:00
zeromus b662f92cfe fix resource compile missing ID issue
bind many more windows positions to configfile
change configfile to a text format
fixes sf [ 1962795 ] Config file changes
2008-05-19 05:44:49 +00:00
adelikat efcb2c8e8f Some updates to memory watch. Mainly the beginnings of the recent submenu. I am uploading now because something is wrong with my vc8 so I will upload my progress before messing with it. 2008-05-19 00:22:24 +00:00
zeromus 6fa78df786 remember more window positions 2008-05-18 21:32:55 +00:00
zeromus 8a9f4e493b re-install the memview (hex editor) find window to the
bind some window positions to the configfile
2008-05-18 20:24:31 +00:00
adelikat a3ce8af593 2008-05-18 05:07:28 +00:00
mauzus 2cc25611a5 fixed MEMW_OPTIONS_LOADSTART menu item 2008-05-18 04:57:46 +00:00
mauzus 672ef0b001 Memory Watch load on start up 2008-05-18 04:42:47 +00:00
adelikat a2da59b353 Added functionality to the menu in memory watch. 2008-05-18 04:12:34 +00:00
mauzus d0f1eb3be4 fixed res.rc: re-merged some lines from an old and working copy 2008-05-16 16:28:52 +00:00
zeromus f747048689 remember window size variables between sessions 2008-05-16 16:20:48 +00:00
adelikat f38dcdec9b Updated res.rc & resource.h to with changes to memwatch dialog. And added a memw menu for it. Also added come code to memwatch for some of the menu function but they are commented out since memwatch can't yet recognize the menu items. 2008-05-16 15:56:31 +00:00
mauzus e85df098d6 bugfix: [1959910] Cheats menu - add - double click ram address sends to mwatch 2008-05-16 02:49:38 +00:00
adelikat 0b112b5ef4 2008-05-15 15:58:57 +00:00
adelikat 83cb9bd378 2008-05-15 14:04:53 +00:00
mauzus f1497e8914 bugfix: [1959907] Cheats Menu - allow it to be open while using emulator 2008-05-13 04:24:53 +00:00
adelikat 79f0aee87f 2008-05-13 03:50:28 +00:00
mauzus b897cc0b33 added option to enable/disable L+R/U+D 2008-05-13 03:43:12 +00:00
mauzus 014e0365e4 use correct directory configuration: BasicBot, Memory Watch, FDS BIOS ROM and Record Movie from savestate 2008-05-13 02:34:39 +00:00
zeromus 9e1f1d82e9 faster memwatch? 2008-05-13 00:17:49 +00:00
zeromus 43d21f1889 improvements to memwatch 2008-05-12 23:16:41 +00:00
zeromus c7db72391f added ram filter 2008-05-12 22:13:33 +00:00
zeromus 412304e840 sound options work better, and they save with the configuration now 2008-05-12 17:57:12 +00:00
zeromus 201261c142 fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
(screen needs to blank when rom is closed)
I dont think this was causing crashes anymore, but I went ahead and did it


fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1960732&group_id=13536&atid=113536
(Increase frame advance speed when holding it down)
Now it runs at native emulation speed! Now that it is set up, I can easily adjust the speed to a fraction thereof.

fixed https://sourceforge.net/tracker/index.php?func=detail&aid=1960359&group_id=13536&atid=113536
(Sound doesn't work when fceu is running and not in focus)
Now it respects the global focus flag in the sound options (because I dont like global sound)
But the sound options engine is totally different so a lot of those options dont do anything.. we'll have to clean that up some other day
2008-05-09 06:43:55 +00:00
zeromus ece963731e fix list-jumping-around annoyance in hotkey mapping dialog 2008-05-09 04:27:52 +00:00
zeromus 6bb20c0dc9 despam 2008-05-09 04:01:04 +00:00
zeromus 84274fe6d6 better frame advancing. debugger window no longer opens itsself. 2008-05-09 04:00:04 +00:00
zeromus 7720f71ffa fix the close button 2008-05-09 02:29:18 +00:00
adelikat 54802f4d00 2008-05-09 02:25:32 +00:00
mauzus 56b225b76a aligned elements in DIRCONFIG dialog 2008-05-08 00:29:50 +00:00
zeromus 7f7b80b8a8 google issue 42 - palette corruption 2008-05-07 22:33:53 +00:00
zeromus 914dac6540 fix google issue 64: FCEU crashes if opening a non existing rom in the recent folder or will crash upon loading any rom after such an error 2008-05-07 18:45:23 +00:00
mauzus bbec95cb82 Merged FECU rerecording:
-New font
-New directory override options: FDS ROM, MemWatch, BasicBot and Macro
-Fixed default_directory_names order
2008-05-07 17:03:29 +00:00
zeromus 3078b40cf4 memwatch added back in 2008-05-07 07:08:34 +00:00
zeromus 3cd4b22cc6 a workaround for not being able to set and save the ntsc scanline rendering options (which were defaulting to 8->231): change the ntsc scanline rendering to match pal, 0->239. suboptimal but simple and effective. 2008-05-07 05:55:57 +00:00
zeromus 67956c9f2c [win] bug #1658288 - crashes when sound is disabled 2007-08-30 08:10:32 +00:00
zeromus fa5503ef9a fix for avi files not writing with any video (probably a problem leftover from the merge, shared memory buffer not declared the same way as it was externed in another module) 2007-08-30 07:47:20 +00:00
zeromus ea1c37a8d3 reformatted movie dialogs to order buttons according to windows standard 2007-08-30 06:22:03 +00:00
zeromus c5d5b18967 [win] fixed a bug that makes movie recording dialog crash. 2007-08-30 05:49:37 +00:00
zeromus 63205aa5a5 a bit of windows driver cleanup 2007-08-30 05:30:53 +00:00
rheiny 78794d2d6f Broke the build. 2007-02-11 18:49:21 +00:00
rheiny afad3527d7 Cleaned up some code. 2007-02-11 18:42:16 +00:00
rheiny 880030665f Separated input from mapinput 2007-02-11 16:55:47 +00:00
rheiny c59c9d8626 Cleaned up Timing Configuration dialog. 2007-02-11 16:26:23 +00:00
rheiny 1c539a66a4 Cleaned up some code. 2007-02-11 16:08:53 +00:00
rheiny 1dcf46fa78 Main window is now centered. 2007-02-11 15:47:56 +00:00
rheiny 61bc92f255 Palette configuration window is now centered. 2007-02-11 15:47:40 +00:00
rheiny ab96f4b00a GUI configuration dialog is now centered. 2007-02-11 15:40:50 +00:00
rheiny 23c0a5ab65 Fixed a bug in the Directories configuration dialog. 2007-02-11 15:37:47 +00:00
rheiny 12f87fac8c Improved the Directories configuration dialog. 2007-02-11 15:35:46 +00:00
rheiny 5595d2c17b Improved the Directories configuration dialog. 2007-02-11 15:35:03 +00:00
rheiny 2a4e33a08c Default directories are now shown in the directory configuration dialog. 2007-02-11 14:25:05 +00:00
rheiny bca418ff84 Cleaning out window.cpp 2007-02-11 14:02:13 +00:00
rheiny 143909288c Cleaning out window.cpp 2007-02-11 13:45:14 +00:00
rheiny 5847e9eedb Trying to untangle the horrible web of file dependencies 2007-02-11 13:16:25 +00:00
rheiny a991ad19e4 Trying to untangle the horrible web of file dependencies 2007-02-11 13:13:36 +00:00
rheiny 1381b9fe37 Trying to untangle the horrible web of file dependencies 2007-02-11 13:08:36 +00:00
rheiny 949c9a83ce Trying to untangle the horrible web of file dependencies 2007-02-11 12:41:01 +00:00
rheiny 7b75fb1448 Trying to untangle the horrible web of file dependencies 2007-02-11 12:04:24 +00:00
rheiny 49b05ff178 Trying to untangle the horrible web of file dependencies 2007-02-11 11:45:50 +00:00
rheiny e018632901 Trying to untangle the horrible web of file dependencies 2007-02-11 11:23:20 +00:00
rheiny 695d4aaa0e Trying to untangle the horrible web of file dependencies 2007-02-11 11:22:43 +00:00
rheiny 22adcaa7fc Improved menu handling. 2007-02-11 10:19:00 +00:00
rheiny 35704e5aa4 Cleaned up some code. 2007-02-11 10:10:16 +00:00
rheiny 1644cb0762 Cleaned up some code. 2007-02-10 15:56:13 +00:00
rheiny 652c36be53 Added Cheat Console again. 2007-02-10 14:48:52 +00:00
rheiny c4d9cfe679 Cleaned up some code. 2007-02-09 19:02:13 +00:00
rheiny 5befd8b8be Cleaned up some code. 2007-02-07 20:50:47 +00:00
rheiny 507ddedda5 Cleaned up some code. 2007-02-07 20:35:15 +00:00
rheiny 618d4fccea Cleaned up some code. 2007-02-07 18:28:50 +00:00
rheiny 379136451f Cleaned up some code. 2007-02-06 19:15:24 +00:00
rheiny 62efccb998 Cleaned up some code. 2007-02-06 18:59:15 +00:00
rheiny e163d2cd87 Cleaned up some code 2007-02-06 14:14:58 +00:00
rheiny be3ec4a072 Cleaned up some code. 2007-02-05 20:41:23 +00:00
rheiny 54ff3f3b9d Cleaned up Windows logging code. 2007-02-05 19:37:24 +00:00
qfox a85e1ca59f BasicBot 0.3.4a: added some crude logging. fixed abs(). fixed at least one bug that contributed to the desync, but the bug may still remain. version not very well tested, therefore the 'a'. See changelog for the whole lot. 2006-11-26 23:53:28 +00:00
qfox 84e4c81061 Basic Bot 0.3.3, now allows toggles while computing. bot can now process in parts, but it will desync for some reason, need to check this later. single-segment still works fine. 2006-11-19 22:45:40 +00:00
qfox bb77f84fe3 BasicBot 0.3.2: Added some minor commands, fixed a crashbug. 2006-09-16 11:18:37 +00:00
qfox 5558cca57f BasicBot 0.3.1: Removed code-length limit (rather drastic change). Improved the GUI and added stuff for future features. 2006-09-10 14:11:26 +00:00
zeromus 5e04ada196 add directx files to remove sdk dependencies. dunno if this is the right thing to do, but it will get more people compiling forn ow 2006-09-07 17:57:24 +00:00
qfox fe0492c6e7 BasicBot 0.3.0, now uses bytecode and interpreter (should increase performance). Changed branching (far more efficient) and added >> and << operations. 2006-09-04 22:26:58 +00:00
qfox a2f48e180f BasicBot 0.2.2b, updated save/load code. Will auto-load/save on open/close, once a bug has been fixed. Need help fixing the WM_INITDIALOG event (-> mailinglist). 2006-09-01 02:57:35 +00:00
qfox 24288cd015 Basicbot 0.2.2: Added "static variables" (no, not a contradiction ;) and "static random variables" (I won't even try...) 2006-08-28 23:16:10 +00:00
zeromus dd126e30e5 more sound/throttle cleanups and improvements 2006-08-25 07:05:55 +00:00
zeromus 11e0d7ebcf improved windows sound and throttling. cleaned up lots of the mess. 8bit supported, although I dont know why you'd want to do that (it doesnt significantly cut down on processing time). Im halfway tempted to take out all the 8bit code and reimplement it buried very deep into the sound output driver as an uncontrollable panic toggle for obscure cases where 16bit isnt available. 2006-08-24 07:19:31 +00:00
zeromus a82608cd98 minor sound tweaks 2006-08-22 07:13:41 +00:00
zeromus 886085c9cb wtf with this stdbool. use a normal compiler 2006-08-22 06:31:32 +00:00
zeromus e991e6f0ca added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability. 2006-08-22 06:27:18 +00:00
qfox 272e8e1f92 Forgot empty line at end of document. Fixed now. 2006-08-21 14:10:07 +00:00
qfox a843631e9f Basicbot update to 0.2.1: redesigned GUI, fixed a few bugs, added more control. 2006-08-21 13:48:15 +00:00
radsaq cd7afa49fa Fix previous fixes to Windows build. 2006-08-20 20:25:57 +00:00
rheiny 54922cf5ba Fixed build problems 2006-08-20 19:50:26 +00:00
rheiny feb819f372 Fixed build problems 2006-08-20 19:49:33 +00:00
radsaq e7d5aa6d29 Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
2006-08-20 19:40:15 +00:00
qfox 1c30cf754e Fixed merger changes, forgot them sorry. 2006-08-20 15:13:33 +00:00
qfox 309a670313 Complete overhaul of the EvaluateFormula function. Added tiny debug option ("echo" command) to scripting language. Fixed several bugs in the process. 2006-08-19 22:13:45 +00:00
rheiny 6e2066b7f9 Started to separate debugger code into common code and Windows-specific code 2006-08-19 18:31:18 +00:00
rheiny a9911ff6d7 CenterWindow now with less build breaking 2006-08-03 19:48:05 +00:00
rheiny 16f13d5d22 Changed the CenterWindow function and added comments. 2006-08-03 19:41:39 +00:00
zeromus e20b6b82d9 bugfix to windows debugger and mainloop, enhanced docs 2006-08-01 07:40:00 +00:00
zeromus cd427263da moved some util files to utils directory 2006-08-01 05:50:19 +00:00
zeromus 06536f226e moved the assembly/disassembly code to the core code
improved docs a little
2006-08-01 04:33:12 +00:00
zeromus bd5f91edcf added newline to __dummy_mapper.cpp
considered the windows default hotkeys
2006-07-31 07:40:11 +00:00
zeromus 80d0d46d73 moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00