Commit Graph

9213 Commits

Author SHA1 Message Date
booto a6a4229865 DTK: Adjustments attempting to increase accuracy 2014-07-27 03:15:52 +08:00
Pierre Bourdon 6bd5fb3a67 Merge pull request #666 from booto/audio-dma-sampling
AudioCommon/Mixer: Allow input sample rate changes
2014-07-26 19:22:37 +02:00
Jules Blok ec402a0d5f FPSCounter: Initialize members. 2014-07-26 14:37:18 +02:00
Jules Blok ed2c74a024 D3D: Set s_last_fullscreen_mode when constructing the renderer. 2014-07-26 13:47:11 +02:00
Pierre Bourdon 8e865f3848 Merge pull request #506 from Armada651/d3dfullscreen
D3D: Add exclusive fullscreen support.
2014-07-26 13:22:11 +02:00
Jules Blok 06b13f12d3 D3D: Make the global swapchain static again. 2014-07-26 13:04:46 +02:00
Jules Blok 6724ce6275 Cosmetic changes based on feedback on PR #506. 2014-07-26 13:04:39 +02:00
Jules Blok eea7086b23 CFrame: Prevent fullscreen switches if the renderer is halted. 2014-07-26 12:45:19 +02:00
Jules Blok bd9953d97e Remove the 3D Vision hack.
The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.

However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required.
2014-07-26 12:45:10 +02:00
Pierre Bourdon 906b05cb1c Merge pull request #672 from delroth/vertex-loader
Vertex loader: reduce dependency on global state
2014-07-26 02:03:03 +02:00
Pierre Bourdon 73f9a22e2e VertexLoader: Remove global state dependency on g_nativeVertexFmt 2014-07-26 01:35:09 +02:00
Rachel Bryk acaac51077 Remove audio frame limit.
It serves no purpose and causes bugs and confusion for users.
2014-07-25 12:17:10 -04:00
Tony Wasserka 5c4e5e9f8a Merge pull request #660 from lioncash/warning
DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-25 18:11:40 +02:00
Lioncash 4189703b40 Merge pull request #662 from lioncash/log-comment
Clarify that WiimoteEmu::Spy is intended for debugging purposes
2014-07-25 08:46:52 -04:00
Fog 250cc9d5a0 Fixed last tick count not being set on movie load 2014-07-24 20:56:27 -04:00
Lioncash cefea9a1a1 Core: Fix the license headers for Memmap.h and SystemTimers.h/.cpp 2014-07-24 20:15:43 -04:00
Pierre Bourdon 264459457e Merge pull request #665 from lioncash/cisms
Get rid of a few C-style struct declarations
2014-07-25 01:30:29 +02:00
Lioncash 6186a293f6 InputCommon: Include the algorithm header in ForceFeedbackDevice
Also simplified the casting within a std::max call
2014-07-24 18:55:12 -04:00
booto 7d920bbb3a AudioCommon/Mixer: Allow input sample rate changes 2014-07-24 22:42:29 +08:00
Lioncash 5767691f4e Get rid of a few C-style struct declarations 2014-07-23 20:36:45 -04:00
Pierre Bourdon 78c3a22060 VertexLoader: take the VAT object directly for RunVertices 2014-07-24 01:51:37 +02:00
Pierre Bourdon 069801a7d1 VertexLoader: Simplify SetVAT 2014-07-24 01:25:23 +02:00
Pierre Bourdon 20369743a4 VertexLoaderUID: remove global state dependency 2014-07-24 01:12:12 +02:00
Moshe Kaplan cd8b65bd8a Prevent potential buffer overflow in sscanf 2014-07-23 10:03:49 -04:00
Matthew Parlane 008b907bf0 Merge pull request #655 from lioncash/crashes
Fix two possible crashes related to the debugger.
2014-07-23 21:24:03 +12:00
Pierre Bourdon 257d2a6faf Merge pull request #661 from delroth/dolphinbar
Fix WiiMote issues causing DolphinBar to not work
2014-07-23 05:26:38 +02:00
Pierre Bourdon e51c459406 IOWin: rework _IOWrite OVERLAPPED/bytes written handling.
CheckDeviceType_Write uses an OVERLAPPED structure to make sure some bytes
were written to the device for a given _IOWrite operation. However, the
OVERLAPPED structure is only used for the BlueSoleil stack, not the MS stack
(which goes through an alternate HID path instead of WriteFile, and does not
have an equivalent async operation).

Make _IOWrite return the number of written bytes instead, since it knows
about the Bluetooth stack being used.
2014-07-23 05:17:04 +02:00
Lioncash 7f55d36013 Clarify that WiimoteEmu::Spy is intended for debugging purposes 2014-07-22 22:38:31 -04:00
Pierre Bourdon ff61158466 IOWin: Make error 0x1F less noisy.
This error code is used by third-party WiiMote adapters to signal the
absence of a WiiMote connected to their virtual HID port. Ignoring it
removes some log spamming and doesn't change anything in terms of
behavior.
2014-07-23 03:32:15 +02:00
Lioncash 8a7640f8b4 DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps 2014-07-22 06:58:32 -04:00
Shawn Hoffman c3eb45f7bc Revert "Merge pull request #473 from Tilka/frsp"
This reverts commit d369627d70, reversing
changes made to 67ff926f1e.
2014-07-21 20:40:21 -07:00
Matthew Parlane cee07ff16e Use new stick/trigger constants for Classic.cpp 2014-07-22 12:16:34 +12:00
Matthew Parlane 82ee68663f Add stick and trigger radius/center/range consts 2014-07-22 12:14:47 +12:00
Matthew Parlane e30f4576c9 Revert "Use new stick/trigger constants for Classic.cpp"
Added using github, Parlane is an idiot.
This reverts commit 954e61949f.
2014-07-22 00:08:10 +00:00
Matthew Parlane 954e61949f Use new stick/trigger constants for Classic.cpp 2014-07-22 11:57:12 +12:00
Jules Blok 4b3d579573 Renderer: Only notify the host when exiting fullscreen 2014-07-21 20:50:50 +02:00
Jules Blok 0c81494c89 Frame: Make the fullscreen transitions more reliable. 2014-07-21 20:50:49 +02:00
Jules Blok 009b4dd376 Exit exclusive fullscreen when the stop confirmation is shown.
Also have the renderer remember its own fullscreen state. This is done to prevent a case where we exit exclusive fullscreen through the configuration and a focus shift at the same time. In this case the renderer would fail to detect that the fullscreen state was changed.
2014-07-21 20:50:48 +02:00
Lioncash d369627d70 Merge pull request #473 from Tilka/frsp
Jit64: implement frsp
2014-07-21 14:35:40 -04:00
Jules Blok 36ea1890c8 Let the Renderer decide when to exit fullscreen.
This ensures the transition from/to exclusive mode happens while the RenderFrame is fullscreen.

This prevents fullscreen loops and relieves us of having to restore the window size after we exit fullscreen.
2014-07-21 17:11:13 +02:00
booto 0d2bef2743 GCPadStatus: coalescing magic numbers into consts 2014-07-21 19:56:05 +08:00
Matthew Parlane 38d5197a2c Merge pull request #646 from lioncash/warnings
Core: Fix warnings in JitRegCache
2014-07-21 20:43:41 +12:00
Jules Blok cd94ff1966 VideoConfig: Add "Borderless Fullscreen" option.
This option will disable exclusive fullscreen for users who prefer the old behaviour.
2014-07-20 22:02:57 +02:00
Shawn Hoffman cfc7bb35c2 Windows: Also look for git.exe in the registry (for Git Extensions installs). 2014-07-20 12:33:56 -07:00
Lioncash 298425920a DolphinWX: Fix a possible crash when setting debugger memory values. 2014-07-19 19:59:44 -04:00
Lioncash 44e43fe5c3 Core: Make CPU_POWERDOWN the initial CPU state.
This isn't a correct state for the CPU to begin in when starting the application.

Also CPU_STEPPING as an initial state causes the emulator to crash if you use any of the debugger stepping buttons, since it checks if the CPU is in the CPU_STEPPING state before performing their functions.
2014-07-19 19:43:53 -04:00
Pierre Bourdon 963e1a698c Merge pull request #581 from TotalNerd/memcard-emu
Emulate GameCube memory card speeds
2014-07-20 00:12:47 +02:00
Lioncash fa2944898f DolphinWX: Move some public variables to be private in CodeView
It's not used outside of the class, and it also shouldn't be modified
outside of it either (considering it holds all the blr instructions inserted by the user).
2014-07-19 17:23:43 -04:00
Jules Blok 3400871992 Renderer: Don't attempt to switch to exclusive fullscreen if "render to main" is enabled. 2014-07-19 21:14:49 +02:00
Jules Blok 9064bf147d D3D: Don't set the windowed mode size when we initialize in fullscreen. 2014-07-19 21:14:48 +02:00
Jules Blok d00e76b3ef Cosmetic changes based on feedback on PR #506. 2014-07-19 21:14:47 +02:00
Jules Blok 5837b35add Renderer: Restore exclusive mode after focus has been regained. 2014-07-19 21:14:47 +02:00
Jules Blok 5f04e9c526 D3D: Make the swapchain available outside of the namespace.
This commit reverts a part of pull request #579.
2014-07-19 21:14:46 +02:00
Jules Blok 643c9ff173 D3D: Initialize the renderer in exclusive fullscreen mode if it is enabled. 2014-07-19 21:14:46 +02:00
Jules Blok 961076a3d5 D3D: Return to windowed mode before destroying the swapchain. 2014-07-19 21:14:45 +02:00
Jules Blok 77bc879384 D3D: Add exclusive fullscreen support. 2014-07-19 21:14:44 +02:00
Jules Blok d72375fdfa D3D: Request desktop resolution before overriding the buffer size.
This fixes issues where the wrong refresh rate is selected for some monitors.
2014-07-19 21:14:44 +02:00
Jules Blok c323b386ae Prevent DXGI from making changes to the window.
Prevents DXGI from responding to Alt+Enter and messing up our fullscreen handling.
2014-07-19 21:14:43 +02:00
Jules Blok 8d76dca30d Frame: Make RendererHasFocus() compatible with the new window structure. 2014-07-19 21:14:38 +02:00
Jules Blok 66fec6d0bd Remove CPanel.
Let the RenderFrame handle those messages.
2014-07-19 21:13:15 +02:00
Dolphin Bot 5df45dfbba Merge pull request #650 from lioncash/scrolling
DolphinWX: Implement scrolling in the memory views
2014-07-19 19:31:41 +02:00
Jules Blok 1b70bebb5a Don't create a Panel for a seperate render window.
Instead of setting RenderParent to null and raising complexity RenderFrame can be its own parent.
2014-07-19 15:56:49 +02:00
booto 631a361cc8 GCPadEmu: stop sticks wrapping at extreme values 2014-07-19 19:22:05 +08:00
LPFaint99 da99e0448b GCI Folder: no need to force reload sysmenu to get version
causes crash with larger gci folders as we pull the loader out from under the ppc
2014-07-18 20:34:26 -07:00
Lioncash a00c7bdb9e DolphinWX: Implement scrolling in the memory views 2014-07-18 22:42:03 -04:00
TotalNerd b2ac65bb21 Revised channel access from EXI_DeviceMemoryCard 2014-07-18 20:06:03 -05:00
Ryan Houdek bc9ef95643 Support Sampler binding in the shader.
In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.

Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10.
2014-07-18 17:04:03 -05:00
Dolphin Bot b9dc69105d Merge pull request #595 from Armada651/pref_log
FPSCounter: Flush the logs every second and close them when the renderer is shut down.
2014-07-18 12:59:04 +02:00
Jules Blok eaa7460636 FPSCounter: Remove redundant destructor. 2014-07-18 12:49:40 +02:00
Pierre Bourdon a180cd60ee Merge pull request #640 from lioncash/debugger
DolphinWX: Enable certain Code View context options only when the core is running.
2014-07-18 09:15:03 +02:00
Pierre Bourdon 8085b3d264 Merge pull request #638 from lioncash/bound-check
Core: Fix bounds checking within GCMemcard.cpp.
2014-07-18 09:14:27 +02:00
Pierre Bourdon 4db84c5188 Merge pull request #637 from lioncash/unused
Core: Remove unused function Callback_ISOName()
2014-07-18 09:14:06 +02:00
Pierre Bourdon 2fbdc03572 Merge pull request #642 from phire/vs-constants
VideoSoftware: Use the same max XFB size as VideoCommon.
2014-07-18 09:12:36 +02:00
Lioncash 98f352a4e6 Core: Fix warnings in JitRegCache 2014-07-18 02:44:29 -04:00
Tillmann Karras 771a30da36 Jit64: implement frsp 2014-07-17 23:22:41 +02:00
TotalNerd f602372885 Redo timing in DMAWrite/DMARead 2014-07-17 10:57:34 -05:00
TotalNerd 8a0093de23 Emulate GameCube memory card speeds 2014-07-17 10:57:34 -05:00
Scott Mansell 7aff56bef5 Implement the correct method for determining field order.
Based on advice from tueidj we implement this method based on how
TVs actually determin the field order.

Removes spammy messages about "Invalid field order"
2014-07-17 23:56:23 +12:00
Pierre Bourdon d44fc48295 SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames. 2014-07-17 13:20:13 +02:00
Scott Mansell 2be83c13be VideoSoftware: Use the same max XFB size as VideoCommon.
And lets just use the same constant as videocommon, so if it ever
increases (again) VideoSoftware will be automatically updated.
2014-07-17 22:39:09 +12:00
Lioncash bc172f4883 DolphinWX: Enable certain Code View context options only when the core is running.
Prior to this, attempting to execute these contextual menu options would
crash the application.
2014-07-17 04:50:53 -04:00
Scott Mansell 48afab2685 Correct left/right volume for padded samples. 2014-07-17 18:41:18 +12:00
Scott Mansell a0101c5d29 Audio Mixer: move Static variable to a member variable.
The two instances of this class were sharing a frac variable causing
audio glitches when both were running (which is now all the time).

Fixes issue 7463 (Since DTK merge, audio has staic in it).
2014-07-17 18:26:21 +12:00
Lioncash 7ca8a834c1 Core: Fix bounds checking within GCMemcard.cpp.
Prior to this 127 would be an allowed numeric index. However There is only an addressable range from 0-126.
2014-07-17 01:33:47 -04:00
LPFaint99 19c94de6e0 Gcifolder use correct region for fifologs and homebrew 2014-07-16 21:41:09 -07:00
Lioncash 041445a155 Core: Remove unused function Callback_ISOName() 2014-07-16 20:44:17 -04:00
Dolphin Bot 51dff5a74e Merge pull request #622 from phire/sw-fix-frame-dump
Fixed Frame dumping in VideoSoftware.
2014-07-17 02:04:03 +02:00
Scott Mansell 92eed47213 Fixed Frame dumping in VideoSoftware.
Old code dumped the efb, which was no-longer relevant since the
backend gained xfb support.
New code dumps the colour texture which is about to be rendered to
the screen so correctly reflects the bypassXFB option.
2014-07-17 11:43:59 +12:00
Pierre Bourdon 8cf21cdcdb Merge pull request #633 from magcius/wip/input-focus-fix
Fix input focus issues
2014-07-17 01:21:31 +02:00
Pierre Bourdon 9481af886b Merge pull request #632 from lioncash/dolwx
DolphinWX: Mild readability clean up of CodeView.
2014-07-16 23:46:47 +02:00
Pierre Bourdon ebec4b01ef Merge pull request #634 from degasus/pixelshader-align
PixelShaderGen: fix indentation
2014-07-16 23:43:36 +02:00
Jules Blok 3b978f7c27 Turn the FPSCounter namespace into a class. 2014-07-16 20:40:40 +02:00
Tony Wasserka 2daa83da48 Merge pull request #372 from Tilka/fctiwzx
Jit64: implement fctiwx/fctiwzx
2014-07-16 17:41:21 +02:00
degasus 01fd96ab31 PixelShaderGen: fix indentation 2014-07-16 17:24:43 +02:00
Jasper St. Pierre 44307c9508 Host: Add a new "UIHasFocus" hook to determine if the UI has focus
We can't use RendererHasFocus for this purpose because of some issues
with exclusive fullscreen, and the new RendererHasFocus implementation
didn't work for non-Render to Main Window cases, since the renderer
window wasn't managed by wx.
2014-07-16 10:27:21 -04:00
Jasper St. Pierre ee087f5953 Revert "Frame: Fix RendererHasFocus"
This reverts commit ff918df889.

This changed it from "RendererHasFocus" to "UIHasFocus", which is
wrong. Specifically, it broke for non-Render to Main Window cases where
the renderer window isn't managed by wx. It also broke the pending
exclusive fullscreen support, which checks this function to determine if
the renderer is on top so it can full-screen it.

We'll add a new hook, "UIHasFocus", in the next commit.
2014-07-16 10:26:06 -04:00
Lioncash 48ca800b13 DolphinWX: Mild readability clean up of CodeView.
- Gets rid of the underscore in some function names
- Appends the 'm_' prefix to class member variables.

Now it isn't a pain to see what is being modified in terms of state. Especially in the OnPaint call.
2014-07-15 23:01:17 -04:00
Dolphin Bot 57a4bfb835 Merge pull request #631 from lioncash/scrolling
DolphinWX: Implement scrolling in the code view and DSP disassembly view.
2014-07-16 03:53:53 +02:00
Lioncash 9c1b427687 DolphinWX: Implement scrolling in the code view and DSP disassembly view. 2014-07-15 21:35:11 -04:00
Lioncash 6c57457f9f Core: Correct some function casings. 2014-07-15 19:41:50 -04:00
Tillmann Karras 6521929f99 Jit64: implement fctiw/fctiwz 2014-07-15 23:58:09 +02:00
Tillmann Karras 6df48ed432 x64Emitter: add CVTTPD2DQ 2014-07-15 23:53:56 +02:00
Rachel Bryk ed5169c5eb Fix leaking exi devices. 2014-07-15 16:15:38 -04:00
Lioncash ebd029973a Merge pull request #604 from magcius/wip/emu-cleanup-2
Start cleaning up the input interface
2014-07-15 12:11:17 -04:00
Lioncash 01cd90deef Merge pull request #544 from LPFaint99/memcard
GCI Folder fix compatibility with games that relocate the save after first use
2014-07-15 12:09:56 -04:00
Lioncash 0720a36c99 Merge pull request #624 from phire/fix-334-issue
Fix another protential issue with casting.
2014-07-15 12:04:16 -04:00
Lioncash 79eb0f8d0c Merge pull request #623 from phire/sw-xfb-clamping
Fix incorrect clamping in SWRenderer.
2014-07-15 12:04:06 -04:00
Scott Mansell b8695a57da Fix incorrect clamping in SWRenderer.
A previous PR changed a whole lot of min/maxes to std::min/std::max
but made a mistake here and used a templated min which cast it's
arguments to unsigned instead of casting return value.

This resulted in glitchy artifacts in bright areas (See issue 7439)

I rewrote the code to use a proper clamping function so it's cleaner
to read.
2014-07-15 21:15:49 +12:00
Lioncash 8cc11de94a Merge pull request #625 from lioncash/logging
Remove some unnecessary defines in Log.h
2014-07-15 02:37:16 -04:00
Tillmann Karras 4063694d20 VideoCommon: fix ifdef expression 2014-07-15 04:15:49 +02:00
LPFaint99 198d137ca0 GCI Folder fix compatibility with games that relocate the save after first use 2014-07-14 18:52:29 -07:00
Lioncash 8087a89afd Remove some unnecessary defines in Log.h 2014-07-14 15:51:28 -04:00
Scott Mansell d4a2afe345 Fix another protential issue with casting.
Another issue from #334 with the casting moved from the output of
min to it's inputs.

This is a non-issue on 64 bit machines, but if dolphin is compiled
on an OS with size_t == u32 (say ARM) then remainingSize could be
truncated.

Restored the casting to the original order before #334.
2014-07-15 01:38:05 +12:00
Scott Mansell d4cfddcf8d Revert "DolphinWX: Use non-deprecated flags for the monospace debugger font" 2014-07-14 21:37:27 +12:00
shuffle2 3ac4e9f171 Merge pull request #608 from lioncash/compat
DolphinWX: Remove the use of some wx 1.0 compatibility function calls.
2014-07-14 01:56:09 -07:00
shuffle2 0c6eeaff05 Merge pull request #617 from Tilka/clang_bug
VideoCommon: fix clang version check
2014-07-14 01:55:31 -07:00
Pierre Bourdon 1464cfee13 Merge pull request #619 from lioncash/dpl2
Correct the function casing for DPL2Decoder
2014-07-14 10:21:20 +02:00
Lioncash 2c73472671 Correct the function casing for DPL2Decoder
Brings it more in-line with the rest of the codebase.
2014-07-14 03:34:40 -04:00
Lioncash b66eb03b2f OGL: Correctly guard against array bounds of s_encodingPrograms
s_encodingPrograms is defined as an array with a length of 64
NUM_ENCODING_PROGRAMS is also defined as 64.

However 64 is out of bounds, so we want to be comparing for "equal to or
greater than here"
2014-07-14 00:48:14 -04:00
Lioncash d931637d63 DolphinWX: Remove two c_str calls in ISOProperties.cpp. 2014-07-13 23:43:41 -04:00
Lioncash 5c57a1ef4b DolphinWX: Remove the use of some wx 1.0 compatibility functions.
Uses the recommended replacements.
2014-07-13 23:42:37 -04:00
Tillmann Karras dbc30c6c76 VideoCommon: make version check easier to read 2014-07-14 03:05:56 +02:00
Pierre Bourdon dee6f226a3 Merge pull request #614 from Tilka/branch_prediction
[RFC] Common: add macros for assisting branch prediction
2014-07-14 03:00:08 +02:00
Tillmann Karras 0be03252cc VideoCommon: fix clang version check
That was... er... a typo!
2014-07-14 02:59:31 +02:00
shuffle2 3f67ec0d50 Merge pull request #611 from Tilka/clang_bug
VideoCommon: version-check clang for workaround
2014-07-13 17:52:54 -07:00
Tillmann Karras b6f3ae23bc VideoCommon: version-check clang for workaround
The bug was fixed in clang 3.4.
2014-07-14 02:12:48 +02:00
Pierre Bourdon 5c701f6e82 Merge pull request #610 from lioncash/delete
DolphinWX: Remove the need for an explicit new/delete in ISOProperties
2014-07-14 01:55:11 +02:00
Tillmann Karras d398e9ef61 Common: add macros for assisting branch prediction 2014-07-14 01:52:14 +02:00
Jules Blok aa2495205e Shutdown the Core before other components.
Other components depend on the EmuThread being stopped.
2014-07-13 23:47:59 +02:00
Pierre Bourdon 8876ee120a Change libav* autodetection to support framedumping on Ubuntu 14.04
Add an "ugly" workaround in the AVIDump code, but looking at other project this
seems to be the most common way to handle this API change.
2014-07-13 23:06:20 +02:00
shuffle2 3cabacde9d Merge pull request #613 from lioncash/uninitialized
Core: Fix potential uninitialized var usage in WII_IPC_HLE_Device_usb
2014-07-13 14:03:02 -07:00
Lioncash fae0cf3698 Core: Fix potential uninitialized var usage in WII_IPC_HLE_Device_usb
If "if (ReadStoredLinkKey->read_all == 1)" is not true, then
num_keys_read would be used uninitialized.
2014-07-13 15:41:35 -04:00
Lioncash 9d3c0102fc Core: Get rid of an unnecessary struct typedef in Boot.h. 2014-07-13 15:28:50 -04:00
Lioncash 5b649902dc DolphinWX: Remove the need for an explicit new/delete in ISOProperties
Just use a normal constructor call and call Destroy to close the window.
2014-07-13 15:06:03 -04:00
Pierre Bourdon 16582a0459 Merge pull request #543 from RachelBryk/patches
Fix patches not being loaded when running real gc bios.
2014-07-13 06:25:39 +02:00
Pierre Bourdon 0563960dbc Merge pull request #603 from lioncash/debugger-font
DolphinWX: Use non-deprecated flags for the monospace debugger font
2014-07-13 06:21:02 +02:00
Pierre Bourdon 12fa5ba8b4 Merge pull request #607 from Tilka/fix_warnings
Fix warnings unearthed by #579
2014-07-13 06:20:45 +02:00
Tillmann Karras 0ccee6c87b Fix warnings unearthed by #579 2014-07-13 02:16:51 +02:00
Jules Blok 64801008a0 NoGUI: Add missing call to Core::Shutdown().
Fixes a crash when exiting the application.
2014-07-13 01:05:09 +02:00
Jasper St. Pierre ff918df889 Frame: Fix RendererHasFocus
The logic of RendererHasFocus was extremely convoluted beforehand and
was too brittle and broke in certain circumstances, like when the
GCPad window was active. Simplify it and leave a comment explaining the
new logic. This fixes the GCPad window not working when Background Input
is unchecked.
2014-07-12 07:29:49 -04:00
Lioncash 26f3867e20 DolphinWX: Allow short-hand searching in the code window
Lessens the restrictions on the searching in the code view.
Now typing out the full 8 digit hex number isn't needed. For example, you don't need to type 000000FF to go to FF, you just literally type FF.

Also makes JumpToAddress a boolean function to remain consistent with the DSP code view.

This will also change the address search box to have a red background if
either an invalid hex number is given, or if it's longer than 8 characters
2014-07-11 18:32:32 -04:00
Lioncash 58c58d2f92 InputCommon: Use enums instead of defines within GCPadStatus.h 2014-07-11 17:18:11 -04:00
Jasper St. Pierre e4eec2002b ControllerEmu: Remove focus-checking code from the rest of ControllerEmu 2014-07-11 14:08:29 -04:00
Jasper St. Pierre 74f3083381 ControllerInterface: Gate the input based on our new background input setting 2014-07-11 13:38:52 -04:00
Jasper St. Pierre 5abc028ace ControllerEmu: Make BackgroundInput a global setting through the virtualization
This will allow us to simplify the checks for background input and push
them further down into the architecture, into the ControllerEmu layer.

The new setting isn't actually used yet, though.
2014-07-11 13:38:37 -04:00
Jasper St. Pierre 0d49bf65a7 ControllerEmu: Virtualize settings
This will allow us to move Background Input to a global setting rather
than a local setting.
2014-07-11 13:32:58 -04:00
Jasper St. Pierre a6dc3c47a9 ControllerEmu: Change the GetState interface to remove range/base
Do the scaling in the code that interprets the results.

This also removes the templatization of things and changes the interface
to always take a double.

This does add a bit more code to the users of GetState, especially when
having to deal with focus management, but this will be cleaned up very
soon, as focus and focus-related options will be centralized inside the
input platforms themselves, rather than spread out across all the input
plugins.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre 0d11081a3b ControllerEmu: Clean up the code that applies the modifier
This makes it more clear and pretty much the analog stick code bog standard.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre c29d5ff989 ControllerEmu: Always convert to polar coordinates and back
Most users will have something in the radius or deadzone fields, so
don't bother filtering out 'extra' work. This also lets us clean up
the modifier implementation.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre f2d4f10fc9 ControllerEmu: Remove support for the "Square Stick" option
It was only used for really old joypads which we really don't want to
support. If users have these joypads, they should look into using
something at the OS level, as games shouldn't need to have this
transformation; it should be done by the OS and driver.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre 07c4925059 InputConfigDiagBitmaps: Clean up the FORCE drawing code as well 2014-07-11 13:32:57 -04:00
Jasper St. Pierre 4d2a39090b InputConfigDiagBitmaps: Rewrite the stick visualization code
Change our DrawCoordinate helper method to take raw coordinate
positions, and draw the rectangle using that. This is a lot better
and more friendly than applying various crazy constants in the GetState
for the base/range.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre 8abff435e6 InputConfigDiagBitmaps: Clean up code a bit more
Split out some math into a utility.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre 3c411c33e8 InputConfigDiagBitmaps: Start a cleanup by splitting code out
This doesn't have any functional changes, it just removes part of the
mess by killing indentation.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre 68a4979f35 Nunchuk: Stop the dereference dance 2014-07-11 13:32:56 -04:00
Jasper St. Pierre e20a0265de Remove UDPWiimote feature
It substantially complicates the code and doesn't really provide any
functionality. According to the forums, the Android app is out of date
and has been broken for quite a while.

If we want to add this back, I'd write an app that speaks a more native
Wiimote protocol, and we can hook that up to the backend quite easily.
It could even be over our NetPlay protocol!
2014-07-11 13:32:56 -04:00
Jasper St. Pierre c11672b2d8 ControllerEmu: Constructors go on top 2014-07-11 13:32:18 -04:00
Jasper St. Pierre d468c38335 ControllerEmu: Fix code style 2014-07-11 13:32:18 -04:00
Jasper St. Pierre 0c9f6c2a2b ControllerEmu: Remove unnecessary include 2014-07-11 13:32:18 -04:00
Lioncash 6885bac05f DolphinWX: Use non-deprecated flags for the monospace debugger font 2014-07-11 13:11:11 -04:00
degasus 7e79806efc remove unused globals
Also change globals into statics which are only used in one file
2014-07-11 16:10:20 +02:00
degasus 81ed17be53 avoid the extern keyword in .cpp files 2014-07-11 16:10:20 +02:00
degasus 6d3f249dcc mark all local variables as static 2014-07-11 16:10:20 +02:00
degasus 22e1aa5bb4 mark all local functions as static 2014-07-11 16:07:23 +02:00
Tony Wasserka 326af097d9 Merge pull request #593 from neobrain/master
Use uniform capitalization in VideoConfigDiag
2014-07-11 13:26:23 +02:00
Dolphin Bot 75c6575f37 Merge pull request #601 from lioncash/pad-struct
Change SPADStatus struct name to GCPadStatus
2014-07-11 06:20:33 +02:00
Lioncash 896d7e5685 Change SPADStatus struct name to GCPadStatus
Also get rid of the typedef, since this is unnecessary in C++
2014-07-10 22:02:38 -04:00
Pierre Bourdon ef510a4f73 Merge pull request #594 from lioncash/another-clamp-removal
DolphinWX: Remove yet another clamp method
2014-07-11 02:48:27 +02:00
Lioncash 6f9483d161 DolphinWX: Remove unnecessary true within event Skip calls 2014-07-10 20:39:26 -04:00
Lioncash 32d53c7d1d DolphinWX: Get rid of an unneccessary cast in CodeWindow
CFrame inherits from CRenderFrame which inherits from wxFrame which
eventually inherits from wxWindow, so this cast is not required.
2014-07-10 20:29:55 -04:00
Jules Blok 6def4ead01 FPSCounter: Flush the logs every second and close them when the renderer is shut down. 2014-07-10 23:11:28 +02:00
Jules Blok 1754cbda9d Move FPSCounter calls to RenderBase. 2014-07-10 23:11:09 +02:00
Dolphin Bot bc655d1a82 Merge pull request #515 from Armada651/threading
Make the emulation stop asynchronous to prevent deadlocks.
2014-07-10 21:02:47 +02:00
shuffle2 15c1250d9d Merge pull request #596 from delroth/master
AVIDump: fix FFV1 encoding
2014-07-09 18:02:40 -07:00
Pierre Bourdon da697df6ee AVIDump: fix FFV1 encoding
ffmpeg 2.0 changed requirements for the FFV1 encoder and made them more strict,
requiring more fields of the input frame to be initialized. Explicitly setting
pixfmt, width and height solve the EINVAL issues with FFV1 encoding.

Original fix from http://ffmpeg.org/pipermail/libav-user/2013-October/005759.html
2014-07-10 02:53:12 +02:00
Lioncash dbdefd074b DolphinWX: Remove yet another clamp method 2014-07-09 16:17:13 -04:00
Tony Wasserka ff0f90efa1 VideoConfigDiag: Use uniform capitalization.
Nouns should be written capitalized for consistency.
2014-07-09 21:52:04 +02:00
Lioncash 7b95bc78aa Merge pull request #592 from Armada651/pref_log
FPSCounter: Change format string to match value.
2014-07-09 13:56:52 -04:00
Jules Blok 09304cab57 FPSCounter: Change format string to match value. 2014-07-09 19:45:56 +02:00
Dolphin Bot 7b754d6f99 Merge pull request #591 from Armada651/pref_log
FPSCounter: Add "Log render time to file" feature.
2014-07-09 18:06:57 +02:00
Jules Blok 95b579746f Replace "Log FPS to file" by the "Log render time to file" feature. 2014-07-09 17:56:11 +02:00
Jules Blok 61d44cf73f FPSCounter: Use a Timer for the FPS update time. 2014-07-09 17:53:41 +02:00
Jules Blok efeadb7fe9 FPSCounter: Add "Log render time to file" feature.
Allows for a more accurate performance measurement.
2014-07-09 17:53:31 +02:00
Rachel Bryk 36bc494a0b Fix code style in WII_IPC_HLE_Device_net.h/.cpp. 2014-07-09 05:26:04 -04:00
Pierre Bourdon 29873a7c55 Merge pull request #585 from lioncash/sprintfs
DolphinWX: Kill off sprintf calls in CheatsWindow.cpp
2014-07-09 02:36:22 +02:00
Pierre Bourdon beeed520a5 Merge pull request #582 from lioncash/casts
DolphinWX: Remove redundant casts in ISOProperties
2014-07-09 02:35:05 +02:00
Jules Blok 4df00ae544 Movie: Do not attempt to record input when the emulation has not started yet.
Fixes a null pointer exception when the user starts the recording during a state transition.
2014-07-08 22:32:35 +02:00
Jules Blok db7e746cb4 Check whether the core is running instead of checking if it is unitialized.
This properly handles the stopping state and more accurately represents the intended check.
2014-07-08 22:30:44 +02:00
Lioncash 54105a8bba DolphinWX: Kill off sprintf calls in CheatsWindow.cpp 2014-07-08 16:19:34 -04:00
Lioncash 1f25f3c1c9 Merge pull request #584 from lioncash/bind
DolphinWX: Bind the drop handling function to the frame with Bind, not Connect
2014-07-08 16:11:08 -04:00
Lioncash d2ddf40ccb DolphinWX: Bind the drop handling function to the frame with Bind, not Connect. 2014-07-08 15:41:21 -04:00
Jules Blok ad1b61af2e FrameTools: Update GUI and disable Play button when in stopping state. 2014-07-08 21:21:25 +02:00
Jules Blok 49eade69a3 Core: Return CORE_STOPPING even if hardware is already uninitialized. 2014-07-08 21:21:24 +02:00
Jules Blok b30d5dccbe Frame: OnClose now handles asynchronous behaviour of DoStop(). 2014-07-08 21:21:24 +02:00
Jules Blok 3266394dfb Make the emulation stop asynchronous to prevent deadlocks.
This may expose bugs which relied on the Main Thread to be suspended in the stopping state.
2014-07-08 21:21:23 +02:00
Lioncash 2eb12dee55 DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl 2014-07-08 14:42:10 -04:00
Lioncash 5fe293af9d DolphinWX: Remove redundant casts in ISOProperties
These are both int, so the cast isn't necessary
2014-07-08 14:31:12 -04:00
Dolphin Bot 3bde3988eb Merge pull request #576 from lioncash/shader-string
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
2014-07-08 12:10:14 +02:00
Lioncash a523a6d1bf D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well.
This also kills off some sprintf_s calls.
2014-07-07 19:32:03 -04:00
Pierre Bourdon b0b70381f7 Revert "Don't add segfault handler in interpreter mode" 2014-07-07 05:30:06 +02:00