magumagu9
a6d5a7ea9e
Fix the dirty bit and make the register cache use it to be a bit more clever:
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it skips storing a register back to memory if its value hasn't changed.
This happens with stuff like compares and fast memory loads.
This is the first in a series of enhancements I have in my tree for the
jit that I plan to commit over the next few hours. I'm likely to
cause some breakage, so if you see regrassions, please report them; if
you can track them down to a specific revision, that would be very
helpful. I'm trying to make the changes small to allow pinpointing
regressions more easily.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1252 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:49:58 +00:00
hrydgard
a534971d15
Remove "Cant delete temp folder" error message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:44:02 +00:00
XTra.KrazzY
af9c6ec6ce
Fixed the disable EFB hot-key setting in OGL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1250 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:40:20 +00:00
magumagu9
05058b9684
Another Linux build fix.
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Also, some trivial changes I'm too lazy to separate out.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:20:14 +00:00
magumagu9
eab369321c
Linux build fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:11:26 +00:00
XTra.KrazzY
159e3f5b49
Fixed saving/loading states in OGL plugin.
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Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
magumagu9
0a47860bcf
oprofile integration for jit, as described in issue 323. Disabled for
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reasons explained in code, but I suggest turning it on and using oprofile if
you're looking at performance issues on Linux.
The build system change required is attached to issue 323... I would
have committed something for that, but I'm not really familiar with the
build system.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1246 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 19:38:18 +00:00
John Peterson
f2448aed15
Cosmetic change to config dialog, the throttle explanation is already in the tooltip so no need to have an excessively long option name
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1245 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 17:21:43 +00:00
John Peterson
e4d4d2602c
Minor bug in latest commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1244 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:56:05 +00:00
John Peterson
f0596fee55
Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
memberTwo.mb2
36bf2fedf6
More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 15:25:04 +00:00
XTra.KrazzY
145f80fc00
Committing magumagu9's work on IMUL JIT
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 12:10:35 +00:00
Shawn Hoffman
fb2b57a47c
build fix for nix (for the last commit)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1240 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:20:33 +00:00
Shawn Hoffman
016d9c1ba1
Fixed ISOProperties handling of manually editing the GameConfig file, and made clear that the patch and cheat gui does, in fact, do nothing at the moment.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1239 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:03:37 +00:00
nakeee
e17e084a15
make DSP LLE work on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1238 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:51:46 +00:00
omegadox
1f70dfbeed
Added conditional codes support to AR, also some cleanup too. Add code for "float" does not seem to work, needs more debugging. Also killed the w var.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:50:29 +00:00
nakeee
081b7bf1ff
compile fixes linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1236 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 08:14:39 +00:00
John Peterson
7f47db5d92
Removed auto generated code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1234 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 03:09:05 +00:00
John Peterson
f1e8b46c6c
Added Enable Other Audio option to DSP HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 02:53:54 +00:00
John Peterson
8a77ca8189
Made the OpenGL iLog setting changeable from the debugging window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 01:28:00 +00:00
XTra.KrazzY
f5a92e2e9e
Floating point printf parsing by jeffjohnson0. Solves issue 302.
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Thanks jeffjohnson0.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 22:39:07 +00:00
omegadox
601f65f071
Added projection hacks back and a "default: breal" on the switch-case of "event.getId()"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1230 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 19:44:41 +00:00
nakeee
25e307c130
fix crash on stop in linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1229 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 18:35:35 +00:00
John Peterson
748da8b464
Prevented that an empty SYSCONF file is saved if it's missing from the config dir.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1228 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 15:29:35 +00:00
nakeee
12a8174446
some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1227 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 14:38:32 +00:00
nakeee
58f998cb55
make config box open on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1226 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 14:17:12 +00:00
nakeee
2ad407e477
added linux support for fileutils
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1225 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 13:37:57 +00:00
memberTwo.mb2
337ff1f56b
More GPFifo works. PEToken management as I think it should be. Super Monkey Ball Adventures fix (the token check loop was stuck in one JITed block without any Advance() call).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1224 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 12:16:51 +00:00
nakeee
ba7f7cd8b7
delete the thread o stop
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1223 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 10:14:56 +00:00
John Peterson
5fb23f879e
Fixed emulated Nunchuck in Mario Galaxy and Wii Sports
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1222 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 08:46:16 +00:00
nakeee
486d5603c8
no need for flags there
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1219 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 11:45:58 +00:00
nakeee
d73eaf1c34
added rpath to LIBS
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1218 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 11:41:42 +00:00
omegadox
33edd6c553
1: Added logging to the AR.
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2: Small fix to Fill and Slide and Memory Copy, but Fill And Slide does not actually work...:(.
3: Moved the AR code files into an "ActionReplay" VS Filter (a folder in VS, but not a real one on the FS).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:49:23 +00:00
nakeee
2e332c1094
forgot a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1214 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:32:11 +00:00
nakeee
ec19b6b024
some linux wiimote stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1213 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:22:29 +00:00
John Peterson
76ca6ac031
Preliminary emulated Wiimote Extension support. It works in some games. The nunchuck controls are numpad 4, 5, 6, 8 for up down left right and C and Z for the c and z buttons. You have to select Extension connected from the settings to enable it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1212 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 08:31:31 +00:00
LPFaint99
482cc819fb
Update for GetFileData to check for incorrect values
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in the first block, so no more crashing if your memcard
tries to use an invalid dir entry. Fixed titlePresent so
it checks the full filename instead of just the first
4 characters.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1211 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 06:37:35 +00:00
memberTwo.mb2
e069e5997a
DC fix: Since game's frame-finish-watchdog have nothing to do with RTC, the faked GP watchdog moved in scheduler. DC should work for everyone now, we just may need to adjust FAKE_GP_WATCHDOG_PERIOD. TODO if it worth it: the actual re-scheduling of the new callback is stupid, so... + Some clean up. + Remove the unused GPUCallBack.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1210 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 13:08:46 +00:00
nakeee
9e31e3796a
fix 2 more warnings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 09:47:59 +00:00
nakeee
aa885ab14c
small clean up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1208 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 09:22:06 +00:00
nakeee
db6f69c010
warning fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1207 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 08:58:31 +00:00
nakeee
fc97253e0c
another osx fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1206 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 08:56:29 +00:00
John Peterson
f67a608c7d
Made Wiimote config dialog change generate Status report. Still no working connection however.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1204 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 07:40:56 +00:00
John Peterson
5b5e21e4b4
Forgot a few things
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1203 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 03:22:14 +00:00
John Peterson
24cce4938f
Added unify option to Log manager that basically disables the verbosity levels for those who wish that
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1202 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 02:52:50 +00:00
omegadox
a26865be88
Added "Edit Config" button to ISOProperties window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1201 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 21:25:38 +00:00
John Peterson
45e8450e9d
Fixed typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1199 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 19:54:12 +00:00
John Peterson
816b979128
Added extension option to Wiimote settings. It doesn't work currently. Renamed a file. Added log manager option to only show logs unique to that verbosity level.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1197 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 19:38:50 +00:00
John Peterson
d463c3b6f4
Made all updates apply in DSP HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1196 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 16:59:20 +00:00
John Peterson
a88a644602
Temporary solution to prevent hanging when closing emulator when render to main fram is used. It may be related to issue 1080.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1195 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 13:01:41 +00:00
memberTwo.mb2
39e44b0482
TIMER_RATIO set to 12. Bus clock should be 1/3 of CPU clock.
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This could slowdown games but it's indeed more accurate. So, possible perf hack there.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1194 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 10:06:18 +00:00
John Peterson
92b98d2d58
Forgot to remove this
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1193 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 00:37:37 +00:00
John Peterson
ff29752ed3
Added comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1192 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 00:34:18 +00:00
John Peterson
4062a0bab9
Small Wiimote config dialog change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1191 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 22:59:46 +00:00
John Peterson
f6b30b1680
Bugfix, and moved readme file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 22:05:07 +00:00
John Peterson
be6a6215c9
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:13 +00:00
nakeee
ecf6825a97
Dont open log file unless you intend to write to it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1187 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 19:22:10 +00:00
XTra.KrazzY
c5b66b8c77
Fixed logging in opengl
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1186 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 14:39:48 +00:00
nakeee
e2de566546
-dist is now -distToSend
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1185 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 22:32:20 +00:00
memberTwo.mb2
b1563afa8d
DC "fix": "Better" watchdogThread. Need to be tested on others PC specs. Everything works with for me (nice Q6600 + 8800GT owners :p ). We may have to put some hardcoded value in GUI for helping debug on other PCs. If it doesn't work and if someone have time, tweak a bit the threshold "FourMsCount" in "GPWatchdogThread" and let me know.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1184 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 21:54:46 +00:00
nakeee
06aff848e3
more porting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1183 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 20:36:45 +00:00
nakeee
2a06f76f81
porting 1180 to linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1182 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 20:01:24 +00:00
Shawn Hoffman
f48a74a236
let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 03:53:00 +00:00
drkiiraziel
9a4dc4e810
Fixed small buffer overruns and other minor bugs that were found by VS2008 code analysis
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Added a check on both video plugins to prevent crashing when Memory_GetPtr retuns null pointer at ExecuteDisplayList (invalid address? Dave Mirra BMX 2 crashes there ...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1179 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 02:30:29 +00:00
memberTwo.mb2
ab1774b28a
DC fix/hack: 1) now a GP-watchdog thread on core 2 locks CPU in gatherpipe (TODO better). 2) Video_SendFifoData send full fifo to GP (should be faster by avoiding the decoder to stall).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1178 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 22:33:48 +00:00
John Peterson
dc123aeebf
Four files had been misplaced in the Core project. I moved them back to their folder.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1177 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 19:12:11 +00:00
John Peterson
355e570193
Enabled SSBM sound fixes (hacks)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1176 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 17:13:54 +00:00
John Peterson
9763a52063
Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1175 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 16:38:19 +00:00
John Peterson
28fc0351fd
Bugfix to log manager. Console and OSReport was mixed up.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 16:35:39 +00:00
John Peterson
2d90e4c62c
Fixed Pokemon Battle Revolution sound too
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1172 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 13:04:42 +00:00
John Peterson
98e84e7909
Oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1171 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 12:12:56 +00:00
John Peterson
e94ac8efa3
Fixed Wii Sports sound again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1170 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 12:06:53 +00:00
John Peterson
2976f3f1e3
Fixed Wii AX sound, for real this time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 11:47:17 +00:00
omegadox
09e168beac
shows "DC" for Dual Core else "SC" for Single Core in the caption bar / Status bar
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1167 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 07:21:33 +00:00
nakeee
b0b6a64567
plog accepts 2 params
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1166 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 16:25:56 +00:00
nakeee
099307cf14
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1165 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 16:14:57 +00:00
John Peterson
13f2e4f187
Fixed typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1164 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 14:06:36 +00:00
John Peterson
1184d16864
Fixed Wii Sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 13:45:32 +00:00
nakeee
2c74f66070
No more Binary in svn + scons clean up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1158 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 08:12:48 +00:00
Shawn Hoffman
a3abeed4f2
remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 21:29:28 +00:00
nakeee
15f39d41f3
moving scripts around
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1156 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 21:14:54 +00:00
John Peterson
17c73b8df9
Changed panic to regular message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1155 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 19:55:32 +00:00
Shawn Hoffman
497e6656cf
now files in Data/ don't overwrite previously copied ones on the post-build step.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 18:48:28 +00:00
John Peterson
45d511dc49
Changed emulated wiimote setting. I'll add an option for this instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1152 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 15:56:42 +00:00
John Peterson
b698ea376d
Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1151 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 15:03:21 +00:00
daco65
85abf9d5f9
just a small building fix for the windows post-build process. should help ppl who's dolphin folder is in a directory with spaces like Documents and settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1150 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 13:07:25 +00:00
Shawn Hoffman
3d56c23904
get rid of the old WII folder and put DSP.ini where it belongs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1149 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 10:03:42 +00:00
nakeee
bde5118cfb
no need for //
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1148 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 09:31:35 +00:00
nakeee
60e39d5ec6
forgot seps
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:58:06 +00:00
nakeee
00d554c599
Moved maps dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:33:56 +00:00
nakeee
4fd6b746d9
small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1145 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:16:09 +00:00
nakeee
1e2120d5f2
moved logs dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:11:59 +00:00
nakeee
a8c6e370e3
StateSaves dir now in new structure
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 07:57:30 +00:00
Shawn Hoffman
f7cb34f1e0
Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 04:54:17 +00:00
daco65
de170ee9fd
just some minor actionreplay fixing for codes that used 03 size
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1137 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:57:59 +00:00
John Peterson
d6f2a0f2e9
I could write a comment to since I'm at it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1136 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:55:59 +00:00
John Peterson
ffa2b49903
Wii sound fix. May remove the broken sound that was sometimes heard in Wii Sports.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1135 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:35:51 +00:00
nakeee
47dfc9ad38
moved Gameini dir on linux to User/GameConfig
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1134 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:12:36 +00:00
nakeee
5e2142a901
more path updates
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Dolphin.ini moved to User/Config on linux
waiting for windows ppl to do their job:P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1133 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:00:09 +00:00
nakeee
b47f349c96
Got rid of default Dolphin.ini
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Default plugins are now in Paths.h
Important note for scons users, plugin names now match the one on windows!!!
make sure to remove the old ones!! and update your .ini!!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 20:59:48 +00:00
Shawn Hoffman
fa1c90a411
linux build fixes. I don't know why ConfigMain is sized oddly on linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1130 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 19:09:52 +00:00
John Peterson
eaf0f3b583
Wii Sports sound works
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:46:48 +00:00
Shawn Hoffman
e3f9886c72
GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1126 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:39:09 +00:00
John Peterson
e2f687470b
Added Wii Sports AX CRC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1125 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 17:24:37 +00:00
John Peterson
9e2b3436b6
Added DSP HLE mail case (used in Pokemon).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1124 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:41:45 +00:00
John Peterson
cfcd1b6dd5
Another small DSP HLE update.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:28:46 +00:00
John Peterson
f38b1688cc
Small DSP HLE update. Some AX Wii games now play noise (Top Spin 3, Wario Land).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1122 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 08:10:09 +00:00
Sonicadvance1
2a4e584e02
Linux compiling fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1121 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 07:31:40 +00:00
LPFaint99
8373b94fd2
small update, adds check to importFile so only one save per game allowed, adds check to remove file so removing last file on memcard will not corrupt it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1120 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 07:01:47 +00:00
Shawn Hoffman
70837bb034
replace m_VtxDesc.Tex7Coord that I missed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1119 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 04:50:39 +00:00
Shawn Hoffman
1ceee92770
Since m_VtxDesc.Text7Coord is broken across a 32 bit word boundary, retrieve its value manually. If we didn't do this, the vertex format would be read as one bit offset from where it should be, making 01 become 00, and 10/11 become 01. Among the benefits of this fix: Zelda Wind Waker no longer crashes when you view the map. see http://forums.ngemu.com/dolphin-discussion/114035-those-pesky-bit-fields.html
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1118 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 04:44:41 +00:00
hrydgard
7c1bd6bc6c
fix for silly crash in wii mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1117 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 23:21:05 +00:00
hrydgard
48bce5a05a
Map ARAM to MEM2 on Wii the way I think it works. If this breaks stuff or is wrong, please tell me or revert.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1116 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:54:11 +00:00
John Peterson
6fe351bef9
Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1115 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:49:54 +00:00
John Peterson
c26920efb6
Oops, fixed mistake
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1114 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:48:15 +00:00
John Peterson
0f4b41d5ea
Small DSP HLE change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1113 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:41:24 +00:00
John Peterson
668085e5a1
Fixed typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1112 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 20:41:02 +00:00
John Peterson
fe19642762
Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1111 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 20:32:36 +00:00
nakeee
145d868585
fix to compile on linux (itoa is not standart please don't use it..)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1110 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 19:30:16 +00:00
John Peterson
814aa547ac
Added mail viewer to the HLE DSP plugin. Use it by selecting Mail > Scan mails in the sound debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1109 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 10:32:18 +00:00
nakeee
6492b21367
missing file on scons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1108 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 09:30:36 +00:00
donkopunchstania
9199d1a3bc
Added texture converter to convert textures between GX and GL formats using fragment programs. Currently only YUYV <-> RGB is supported, but other formats will be added in the future. Hopefully using fragment program conversion over the current software texture conversion will help movie playback.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1107 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 07:12:14 +00:00
nakeee
814d3ddb0e
small code fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1106 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 20:55:04 +00:00
hrydgard
475daf0331
struct fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1105 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 20:17:07 +00:00
hrydgard
ee3dae4952
More AX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1104 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 19:54:51 +00:00
hrydgard
35e8951f99
oops, left logging on
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1103 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 18:48:40 +00:00
hrydgard
8a0fea72e6
More AX Wii work - ax parsing corrected (hopefully), still no sound :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1102 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 18:38:15 +00:00
hrydgard
860ffe9541
Some preparations for Wii AX (much work remains)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1101 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 16:19:30 +00:00
hrydgard
530fb9ba3d
Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1100 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 13:17:17 +00:00
omegadox
42a515ba76
a small fix when not using stretch and a small code move
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1099 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 00:28:12 +00:00
LPFaint99
d2bbd6bda2
ImportFile and RemoveFile "fixed", should not cause corruption anymore, but still needs more work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1098 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 20:34:43 +00:00
hrydgard
8684b734e8
cleaner cpu string, a better error message
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1097 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 14:28:28 +00:00
memberTwo.mb2
8be6beed6a
DC WIP: fifo set/reset hack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1096 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 14:20:27 +00:00
John Peterson
83b8527085
Some Wiimote to Gamepad translations for Wario Land Shake It
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1095 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 06:31:18 +00:00
omegadox
3303639a6e
Fixed stretch to fit for separate render window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1094 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 04:09:40 +00:00
John Peterson
825335fc2c
Readded log manager changes, now with a LOGV function to use the verbosity levels.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1093 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:08:31 +00:00
John Peterson
47f103567c
Another small change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1092 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:07:09 +00:00
John Peterson
eb6afb7c05
Small changes that were lost in revision 936.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1091 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:01:06 +00:00
John Peterson
6d6199a6e6
Added keyboard buttons to wiimote plugin. Todo: add a config window to configure the keys.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1090 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 19:58:55 +00:00
Shawn Hoffman
3bd72c5e3f
revert memcardmanager.cpp changes made in r926
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1089 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 19:13:31 +00:00
omegadox
5a9b38d639
small cleanup on info in caption / statusbar
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1088 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 04:37:50 +00:00
daco65
256474bd0e
now AR only shows the names of active codes instead of all available codes in the ini...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1087 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:05:55 +00:00
fires.gc
03d5443636
it seems that "rename" overwrites files...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1086 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:01:09 +00:00
omegadox
2e4cde02fd
added comments and a fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1085 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 03:48:03 +00:00
omegadox
9c4b7a4548
Small Fill and Slide fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1084 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 03:39:48 +00:00
fires.gc
135b6e1eb8
added close event so application got shutdown correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1083 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:58:26 +00:00
fires.gc
46c284f7a9
enable auto-connection-"hack" for linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1082 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:37:23 +00:00
fires.gc
2bbbebbfca
shutdown fix for wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1081 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:17:09 +00:00
fires.gc
f122106b61
Workaround for shutdown opengl plugin if you are render to window.
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It hangs in a message box (wglMakeCurrent(NULL,NULL) fails) which you cant see and so cant click away.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1080 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:59:54 +00:00
fires.gc
fafbbdfee5
wiimote code cleaning
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1079 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:05:43 +00:00
fires.gc
e19f01c33b
another wii banner fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1078 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:05:04 +00:00
fires.gc
4aed4eb1c7
small fix - games without banners aren't cached anymore so wii banners will be shown correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1076 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 19:07:38 +00:00
fires.gc
e37a283886
compile fix for windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1074 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 18:54:28 +00:00
fires.gc
5e300155da
added native wiimote support. The new native wiimote support isn't stable and works for windows only.
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Follow this tutorial (http://www.wiibrew.org/wiki/Wiimote/Windows_Tutorial ) to connect your wiimote and verify that your connections is established (you can do this is one of the wiiuse sample demos). After that start dolphin. At the beginning LED4 of your wiimote should be enabled and after the wii program has established its own connection only LED1 must be enabled. DONT ASK FOR MULTI-WIIMOTE SUPPORT :) Have fun
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1073 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 17:15:00 +00:00
fires.gc
c429c7e275
save settings on close config dialog... dolphin crashes by far to often to save the settings on closing only
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1071 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 12:02:35 +00:00
fires.gc
ff084ad22a
wip of IPC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1070 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 21:34:12 +00:00
Shawn Hoffman
b6b61f0a9f
changed ConfigMain and ogl config.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1067 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 09:56:25 +00:00
Sonicadvance1
1473512180
Tons more Microphone work, due to me sucking, it doesn't work yet though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1066 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 09:05:10 +00:00
Sonicadvance1
ac3c29108c
Removed inverting the depth, still needs to be removed from config, and I also cleared up a line of code that was annoying to look at
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1065 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 05:49:48 +00:00
Sonicadvance1
73b7b22214
Stabby Stabby old BBA code since I didn't even know wth was going on, and I still don't
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1064 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 03:03:32 +00:00
Sonicadvance1
712a391cb8
Removed the Projection Hacks since the Original Projection was correct, I never ment to commit those projection changes anyway ;p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1063 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 01:38:20 +00:00
daco65
5507cc7b95
fixed the iso list refreshing (no more 10 times battalion wars shuffle :P ) and did some cleanup of the option to cache the iso's or not (which is now automatically anyway) and i see no reason why it should ever be optional o.O
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1062 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 17:18:35 +00:00
nakeee
caa9a0bf2b
compile on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1061 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 16:36:50 +00:00
fires.gc
f274a86de8
crash fix - missing parameters in a vprintf can crash the program
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1060 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 15:21:13 +00:00
fires.gc
c74a30b486
bugfix - GameListItem hasn't created the ISOCache folder
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1059 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 15:20:23 +00:00
fires.gc
4ad86ef180
added caching on GameListItem level and disabling current one... prolly it is a little bit slower, but it is robust
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1058 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 11:03:36 +00:00
memberTwo.mb2
5e261fbec3
GP fifo reset fix (ZWW reset in DC at least). revert r1051 for ppl who don't own quadcore :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1057 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 09:01:14 +00:00
Shawn Hoffman
d62d517c72
fixed gamelist cache not dealing with long longs correctly :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1056 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 06:55:59 +00:00
Shawn Hoffman
c9b1cced9c
added banner image showing/saving to filesystemviewer. Cleaned up daco's cache code a bit (only coding style stuff), added default banner image. Commented out progress bar for plugin loading.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1055 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 04:17:57 +00:00
daco65
22153edc59
no more Wx windows saying " could not find xxxxxx.png "
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1054 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:52:03 +00:00
Shawn Hoffman
901577489f
now you cannot add an ISO path which is already in the list
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1053 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:06:07 +00:00
daco65
43b302a000
Start of Iso list caching. its off on default but can be changed in the options/ini
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also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1052 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 23:25:21 +00:00
nakeee
a1454f4f05
continue instead of sleep (please review)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1051 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 17:23:26 +00:00
nakeee
5ae0c91def
added missing files on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1050 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 16:27:19 +00:00
fires.gc
5ae441d6bc
some more HLE of the IPC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1049 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 14:43:22 +00:00
donkopunchstania
342c559719
fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
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noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00
fires.gc
ef943ed065
several FS/FileIO fixes/improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1045 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:33:37 +00:00
Maarten ter Huurne
277670a5a5
Removed unused Windows-specific #include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1038 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:27:50 +00:00
nakeee
f151ee9fd3
use direct.h on windows only
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1037 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:05:46 +00:00
Maarten ter Huurne
c4923df779
Added new source "IPC_HLE/WII_IPC_HLE_Device_fs.cpp".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1036 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:48:38 +00:00
Maarten ter Huurne
619f144455
"FileSearch.cpp" was moved.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1035 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:44:27 +00:00
Maarten ter Huurne
f27c6f514c
Indent consistently. Please, no more mixing of tabs and spaces!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1034 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:07:35 +00:00
fires.gc
046ca53f8c
updating the HLE FS and FileIO
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added banner support of the savegames for wii... same games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1031 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 15:59:06 +00:00
fires.gc
dad9f74b09
removed missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1029 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:59:06 +00:00
fires.gc
2d2a91b532
added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1028 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:31:24 +00:00
Shawn Hoffman
c3dc7ec481
changed padsimple to default to using xpad and keyboard.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1027 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 17:02:51 +00:00
Sonicadvance1
b7ec3a6691
Fix The About Window so it shows the text correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1026 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 16:48:25 +00:00
nakeee
dfd3d01ceb
semi fix for about box on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1025 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 14:05:51 +00:00
Shawn Hoffman
84614f31f4
made configmain a lot more pretty, fixed an annoying bug where closing njoy would send dolphin behind any other open windows, and ported the "old" about box to wxw. The message is just a huge string, so just change if wrong!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1024 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 05:40:52 +00:00
fires.gc
957441d2da
added some new log types for wii
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
Shawn Hoffman
60a75d861d
fix some warnings and spellings from my last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1022 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:42:47 +00:00
Shawn Hoffman
cf137e6f6f
added sysconf editing to configmain. HOWEVER, it is based on offsets in the sysconf file, it doesn't search for the strings. nag me and maybe i'll do it?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1021 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:01:20 +00:00
nakeee
c6a50d3b77
more sync removed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1020 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:53:56 +00:00
nakeee
9b05e301e9
removed unneeded critical section to match windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1019 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:46:12 +00:00
Sonicadvance1
0ab16c6af0
Added InterlockedExchange to Linux side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 19:48:26 +00:00
memberTwo.mb2
a5ca940d64
A bit more proper GP fifo emulation: some DC fixes, some hacks too, more comments and TODOs.
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TODO: the linux part.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1017 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 18:13:13 +00:00
nakeee
50e413ff77
fix gamelist disappearing on linux, I hope it didn't break windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1016 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 17:10:34 +00:00
nakeee
dd54a916fd
added empty Host_SetWiiMoteConnectionState
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1015 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 16:36:45 +00:00
fires.gc
d378b9d31f
added status of the wiimote to the statusbar
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1014 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 12:57:35 +00:00
Shawn Hoffman
34d408b860
linux x64 compile fix and a small spelling correction
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1013 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 06:24:21 +00:00
hrydgard
6568a0e8aa
sorry, forgot this too..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1012 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:50:52 +00:00
hrydgard
61ea15cfa6
fix idle skipping in wario shake dimension
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1011 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:43:27 +00:00
hrydgard
e36ca4705d
oops forgot this one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1010 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:29:25 +00:00
hrydgard
39abe6a9a3
Fix the palette loading fix to not crash MP2
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1009 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:28:57 +00:00
Shawn Hoffman
549e3d537f
update for AR decryption, skips passing the verification code back to the AR simulator
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1007 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:23:56 +00:00
hrydgard
9399c2223c
fix bad palettes in wii games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1006 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:05:07 +00:00
nakeee
90bd960c5d
linux compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1005 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:51:35 +00:00
fires.gc
93b5f4f31b
added a command
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1003 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:18:36 +00:00
fires.gc
8e91a5e0e1
added some data for wiimote support
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1002 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:06:05 +00:00
fires.gc
566d0cf9e3
wiimote code cleaning
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1001 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 18:22:05 +00:00
fires.gc
95b359ec89
wiimote improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1000 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 13:12:07 +00:00
fires.gc
d1f90c3e09
added some more debug info
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@999 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:24:49 +00:00
fires.gc
07a6b2dec5
added an report mode
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cursor position is now the same like the mouse position
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@998 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:23:40 +00:00
hrydgard
9e23e6aec4
32-bit build fix, proper fix for lfd. THP glitches are gone! (at least in the games I tried)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@997 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 23:04:28 +00:00
hrydgard
9e14b2575d
Random grab-bag of stuff: Finer grained JIT disabling (jpeterson's debug tool), show activated cheats, some comments, one more jitted instruction, support in backpatcher for writes, currently disabled because Beyond Good and Evil crashes when using it. yes this change should be split but i'm just too lazy, sorry.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@996 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:38:53 +00:00
hrydgard
2899ebc84c
Disable lfd in JIT for now - it appears to be the cause for the random glitches in THP videos and other weird stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@995 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:32:06 +00:00
hrydgard
6a2bacac8c
really turn the vertex format jit off, when it's off
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@994 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:38:55 +00:00
hrydgard
22e1ecbb51
Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
fires.gc
50547cdb58
removed function that doesn't need HLE anymore
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@992 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:01:08 +00:00
fires.gc
f560fc61da
fixes for IPC FileIO
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@991 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:00:23 +00:00
nakeee
418f8a2b23
opengl scons compile fix on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@990 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 14:19:28 +00:00
omegadox
a0a21a9877
a fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@989 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:19:54 +00:00
omegadox
46f0dd8f78
Added more render control options, wireframe option works, added more hacks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@988 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:14:17 +00:00
nakeee
09a0b34ce1
_rotl already in common.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@987 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:08:20 +00:00
nakeee
467e8b92af
added ifdef for windows.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@986 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:04:38 +00:00
Shawn Hoffman
ce40a9964d
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
hrydgard
30ebbe9e6c
build fix in non-debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@984 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:27:26 +00:00
fires.gc
d4a9f33754
WIP wiimote
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i have reverted some changes (prolly to compile in linux or macos). some times it is difficult to avoid this if you are in WIP...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@983 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:18:38 +00:00
hrydgard
5129341a9c
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard
d35fb4e2b0
Small codewindow tweaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@980 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:27:23 +00:00
tmator
0ca6a4021b
sutpid error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@977 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:02:48 +00:00
tmator
a7be7689c1
add cocoa in ogl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@976 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 20:29:32 +00:00
nakeee
62b49ea2d6
few compile errors fixed on linux
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(please check them out as I'm not 100% sure about them)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@975 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 07:34:57 +00:00
fires.gc
6b021b874c
some more wpad stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@974 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 21:08:19 +00:00
fires.gc
c9a8672987
some more wpad work...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@973 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 14:16:51 +00:00
omegadox
f1db84a999
OpenGL config window re-organization.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@972 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 13:35:34 +00:00
omegadox
309c50d26f
Added "Hacks" tab to OGL plugin config window and the hack option "Invert Depth". Use hacks to figure out some graphics bugs like the logo in ZWW is not a glDepth problem as I would figured it was. These hacks should be temp until the problem has been solved correctly. Also more hacks can help us figure out graphics problems we do not understand faster.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@971 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 12:03:12 +00:00
omegadox
fae0a612f9
Added controls to "Dolphin-Memory" window to let you change values in memory.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@970 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 09:09:53 +00:00
nakeee
225fb8a4c1
reverting BOOL type
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@969 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:57:17 +00:00
hrydgard
85145cb2dd
roll back accidental disabling of fullscreen shortcut
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@968 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:16:39 +00:00
omegadox
c1e94a0852
The AR will skip over any codes that causes any AR error and continue executing the working ones.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@967 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 07:10:11 +00:00
XTra.KrazzY
e02aeebf66
The original way of defining a BOOL.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@966 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 22:43:36 +00:00
tmator
a56cb7c0bb
BOOL is defined on apple 64
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@964 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:48:54 +00:00
tmator
8f3aa9e67b
more osx64 work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@963 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:47:46 +00:00
hrydgard
d3da9a67d7
savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
hrydgard
5247f6661b
JIT a few more instructions. Very minor speed boost in a few games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@961 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:59:09 +00:00
hrydgard
f77624147d
Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:53:43 +00:00
omegadox
681a40dd36
revert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@959 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:43:46 +00:00
omegadox
92f991dd2b
AR will ignore the codes it doesn't like and keep executing the working ones.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:35:01 +00:00
hrydgard
2f6d41e413
Move moving things around and preparing for the next step (cached vertexloaders).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:27:28 +00:00