zeromus
|
8efd076f99
|
nes-a bit of reorg, and support mapper 48
|
2011-09-25 03:23:26 +00:00 |
zeromus
|
3d5798c179
|
nes-oops. also collapse UN1ROM into UxROM
|
2011-09-25 02:52:53 +00:00 |
zeromus
|
395b10956a
|
nes-add mapper 47 (mmc3 multicart)
|
2011-09-25 02:26:50 +00:00 |
zeromus
|
9d5c52ee7e
|
nes-support vrc1
|
2011-09-25 01:41:54 +00:00 |
andres.delikat
|
fece5fd7e2
|
NES - Start HVC-CNROM-256K-01 board (for mapper 185). Finishing will require finding a rom with the right sha1.
|
2011-09-25 01:20:32 +00:00 |
zeromus
|
91fa1e6636
|
nes-support vrc3
|
2011-09-25 01:07:24 +00:00 |
zeromus
|
a5d31cc488
|
nes-add vrc7 and fix irq bugs in vrc2,4,6
|
2011-09-25 00:23:47 +00:00 |
zeromus
|
afbd3e0ee3
|
nes-fix NINA-06
|
2011-09-25 00:21:19 +00:00 |
zeromus
|
cc70fafc42
|
nes-once more, without the debug prints
|
2011-09-24 23:36:15 +00:00 |
zeromus
|
c0f61bc1e8
|
nes-fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict
|
2011-09-24 23:35:25 +00:00 |
andres.delikat
|
4d9fe23e5d
|
Add Board IREM-74*161/161/21/138 (Mapper 77), Napoleon Senki now works
|
2011-09-24 21:21:27 +00:00 |
zeromus
|
3ba330cef6
|
nes-support vrc2 and vrc4
|
2011-09-24 20:43:01 +00:00 |
andres.delikat
|
754b4ee2ee
|
NES - Started JALECO-JF-13 board (Mapper 86). The only copy of Moero!! Pro Yakyuu (Red) I could find doesn't work and doesn't match bootgod's db. However, it worked in FCEUX
|
2011-09-24 19:48:18 +00:00 |
andres.delikat
|
12c664ea00
|
NES - Implement board BANDAI-74*161/161/32 (Mapper 70). Family Trainer - Meiro Daisakusen, Kamen Rider Club, Space Shadow tested and verified to work. Updated compatibility list. Added goodnes3.14 version of space shadow to gamedb.txt
|
2011-09-24 18:47:02 +00:00 |
andres.delikat
|
d64a985d97
|
NES - Implement board HVC_UNROM_74HC08 (Mapper 180). Crazy Climber (J) now works. Testing is limited since it uses a crazy climber controller that we don't emulate
|
2011-09-24 18:28:07 +00:00 |
zeromus
|
452e6768a8
|
nes-fix triangle channel note length issue
|
2011-09-24 17:36:48 +00:00 |
zeromus
|
40d8fba002
|
nes-fix totally embarassing sound tempo issue
|
2011-09-24 17:14:55 +00:00 |
andres.delikat
|
9dd24ebe3e
|
better NESHawk version number
|
2011-09-24 17:07:48 +00:00 |
andres.delikat
|
6bbab41b0c
|
PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
|
2011-09-24 17:05:34 +00:00 |
andres.delikat
|
6a23ed18e1
|
NES - update mapper compatibility list
|
2011-09-24 14:06:28 +00:00 |
andres.delikat
|
d17934b395
|
Fix TAITO_74_161_161_32 board (mapper 152), arkanoid 2 now works. Added Goodnes3.14's version of arkanoid 2 to the gamedb (even though it is actually a bad dump, our policy is to support 3.14 roms). Fixes to other mappers, Holy Diver now works properly (among other games).
|
2011-09-24 14:04:21 +00:00 |
andres.delikat
|
cfd5cca324
|
NES - Start TAITO_74_161_161_32 (Mapper 152). Check in HVC_UN1ROM.cs.
|
2011-09-24 02:03:03 +00:00 |
andres.delikat
|
683eef347b
|
Board HVC-UN1ROM (Mapper 94) implemented. Senjou no Ookami (Commando) now works.
|
2011-09-23 23:35:03 +00:00 |
andres.delikat
|
fc87701129
|
NES - Mapper 78 - add a variable to savestates
|
2011-09-23 02:49:55 +00:00 |
andres.delikat
|
0003b7320b
|
NES - Mapper 78 implemented, Holy Diver & Uchuusen - Cosmo Carrier now work
|
2011-09-23 02:42:57 +00:00 |
andres.delikat
|
78e8e7a1a7
|
Start Jaleco_JF_17 board (mapper 72)
|
2011-09-22 01:10:23 +00:00 |
andres.delikat
|
0ea0e3ef96
|
NES - fix IREM_TAM_S1 (mapper 97) Kaiketsu Yanchamaru (Kid Niki (j)) now works
|
2011-09-21 23:35:41 +00:00 |
andres.delikat
|
3e47de6f24
|
Log Window - save window position & size (only on closing the dialog, but not emulator main window atm) and minor cosmetic fixes. NES - readd IREM_TAM_S1 to csproj. Update compatibility doc
|
2011-09-21 23:31:48 +00:00 |
andres.delikat
|
c803b81345
|
ADD irem_tam-s1.CS
|
2011-09-21 11:19:16 +00:00 |
zeromus
|
6a570c89fc
|
nes-fix a little bug in MMC2 and support MMC4 while i am at it
|
2011-09-21 05:47:41 +00:00 |
zeromus
|
d6d8a15084
|
nes-update compatibility.txt
|
2011-09-21 05:15:59 +00:00 |
zeromus
|
e5d46e1adc
|
add vrc6 and reorg sunsoft-2 stuff a bit (its too nonsensical to give name a file after)
|
2011-09-21 05:11:38 +00:00 |
andres.delikat
|
c6d78842ba
|
NES - add IREM_TAM-S1 board (mapper 97), Kaiketsu Yanchamaru (kid niki) does not run however
|
2011-09-21 01:56:41 +00:00 |
andres.delikat
|
4cf66cdc95
|
Rename to Mapper 89 and add mapper 93 to this file. Bootgod points both ines mappers to Sunsoft2 with no distinction between the two, and all documented games for these two mappers point to another board type instead. But at least we have the mappers implemented. Next step is to get games pointing to these
|
2011-09-21 01:28:50 +00:00 |
andres.delikat
|
e91352e040
|
NES update compatibility text
|
2011-09-20 23:51:22 +00:00 |
andres.delikat
|
56c4d8f39e
|
NES - change sunsoft3 to sunsoft2
|
2011-09-20 23:50:04 +00:00 |
andres.delikat
|
cb4c2a56d1
|
NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append
|
2011-09-20 23:27:55 +00:00 |
andres.delikat
|
4ccf9d674d
|
Sunsoft 3 fixes, still broken
|
2011-09-20 02:45:49 +00:00 |
andres.delikat
|
ea3c6f7cca
|
nes - SUNSOFT3 - trying something
|
2011-09-20 02:30:28 +00:00 |
andres.delikat
|
ab23cb486c
|
NES - Start Sunsoft3 board (mapper 89), tweak comments of jaleco567, add some missing variables to savestates for bandai-fcg-1
|
2011-09-20 01:07:24 +00:00 |
andres.delikat
|
820d003544
|
NES - Implement boards JALECO_JF_05 and JALECO_JF_06 (iNES mapper 87)
|
2011-09-19 22:55:43 +00:00 |
andres.delikat
|
14f3172e42
|
It would help if i checked in the file
|
2011-09-19 22:42:11 +00:00 |
andres.delikat
|
94c57481f5
|
NES - Jaleco_JF_7 board (iNES mapper 87) implemented
|
2011-09-19 22:26:20 +00:00 |
beirich
|
c282308071
|
[SMS] correct sprite flicker appearance. year-2000-me was a jackass, sprites are not drawn back-to-front.
|
2011-09-19 04:17:16 +00:00 |
beirich
|
f9d7ff62f4
|
pce-cd: support arcade card, fix cd-audio playback bug
add new emulation options to gui for SMS and PCE/CD
|
2011-09-19 00:39:28 +00:00 |
zeromus
|
bd77e95bfd
|
nes-fix BANDAI-FCG-1 bugs
|
2011-09-18 19:29:53 +00:00 |
andres.delikat
|
3c82e4f524
|
NES - Some work on BANDAI-FCG-1 (mappers 16 & 159)
|
2011-09-18 16:14:55 +00:00 |
andres.delikat
|
586b352b37
|
Oops, checkin emulation.csproj
|
2011-09-18 02:53:14 +00:00 |
andres.delikat
|
7c55b343ae
|
NES - start BANDAI-FCG-1 board (mappers 69 + 159)
|
2011-09-18 02:49:09 +00:00 |
beirich
|
5781d0b4cd
|
pce-cd gamedb and compatibility updates
|
2011-09-17 21:34:02 +00:00 |
beirich
|
82cf9486f3
|
about halfway through pce-cd compat test and gamedb updating, plus commit some bugfixes
|
2011-09-17 05:35:41 +00:00 |
beirich
|
7eb2eb0071
|
PCE-CD states are now stable
|
2011-09-16 23:59:03 +00:00 |
beirich
|
9aa70c4fa9
|
Much improved pce-cd savestateyfulness
Cleanup and stateyness of SCSI bus still in progress; states not done yet
|
2011-09-16 04:59:59 +00:00 |
zeromus
|
d529383826
|
nes-fix small bug in MMC1 reset function
|
2011-09-16 00:58:19 +00:00 |
beirich
|
7a272192fb
|
Add version IDs to the other working cores
Add toggle for saving screenshot with savestate. Update loadstate code to not die when encountering a state without a screenshot
|
2011-09-15 23:32:21 +00:00 |
beirich
|
f7109d5f17
|
fix a stupid bug in pce-cd causing irqs to not be released
|
2011-09-15 05:10:23 +00:00 |
zeromus
|
8f668ee75d
|
fix bugs in some ancient ReadFromHex overloads that never got used
|
2011-09-11 21:07:40 +00:00 |
beirich
|
e8c3da9c1f
|
[pce] Improve ADPCM flags and interrupt handling
|
2011-09-09 03:40:58 +00:00 |
beirich
|
41de458ec6
|
[pce] Fix ADPCM more and code cleanup
|
2011-09-07 03:31:32 +00:00 |
zeromus
|
4924b4a9a0
|
nes-fix tetris differently
|
2011-09-06 01:58:22 +00:00 |
zeromus
|
b21c04c0a7
|
nes-add new ines detection rule for goodnes's totally un-good tetris dump
|
2011-09-06 01:51:44 +00:00 |
beirich
|
a8aaaef45e
|
[PCE] ADPCM playback more or less working correctly now
plus some cleanup
|
2011-09-05 17:45:01 +00:00 |
beirich
|
e67ff446da
|
Fix new GameInfo to not default to in-database, special handling for 'null' games
|
2011-09-05 01:21:59 +00:00 |
beirich
|
e61ea6050a
|
CDAudio: don't crash when read requested past end of disc
|
2011-09-04 19:55:41 +00:00 |
andres.delikat
|
eb1aca8695
|
NES core - fix loadstate to read until the [NES] tag
|
2011-09-04 18:27:53 +00:00 |
beirich
|
620437c10d
|
pce, dispose disc when core is disposed
|
2011-09-04 06:28:55 +00:00 |
zeromus
|
3d09a713dc
|
dont lose track of wave blobs
|
2011-09-04 06:26:35 +00:00 |
zeromus
|
44c8a62803
|
make discs disposable and polish up discohawk extractor
|
2011-09-04 06:15:41 +00:00 |
zeromus
|
290cf76223
|
make discohawk extractor reuse ffmpeg code from disc system and encode raw pcm to remove dependency on wavefile headers libs
|
2011-09-04 05:53:09 +00:00 |
beirich
|
647cae698e
|
Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources.
|
2011-09-04 04:38:11 +00:00 |
andres.delikat
|
35d0ad1b31
|
NES - implement Clip Left & Right sides option
|
2011-09-04 01:58:16 +00:00 |
andres.delikat
|
721a514d26
|
NES Graphics Config - Ability to set the first and last scanlines. NES Core - refactor MyVideoProvider to accomodate new settings. Set to Top 8, Bottom 231 by default.
|
2011-09-04 01:12:12 +00:00 |
beirich
|
e13af4064b
|
[pce] very preliminary ADPCM playback, added a bunch more MemoryDomains
|
2011-09-03 20:32:18 +00:00 |
andres.delikat
|
d5247babe8
|
NES - Update game issues notes, several games are working since this was last checked
|
2011-09-03 17:13:42 +00:00 |
andres.delikat
|
67433a5f17
|
NES APU - a fix for the triangle channel, Double Dragon 2 sounds much better
|
2011-09-03 15:50:46 +00:00 |
beirich
|
9f4ffde86f
|
[pce-cd] somewhat improve save-statey-ness. still not solid but good enough to work a lot of the time
|
2011-09-01 01:14:40 +00:00 |
beirich
|
65d6961160
|
[pce] fix adpcm address calculation error; fixes Terraforming & others
|
2011-08-31 04:06:54 +00:00 |
beirich
|
afaf5879f6
|
Improve CD-Audio w/ volume/fade support; put error messages in client when invalid system card selected
|
2011-08-30 04:02:52 +00:00 |
beirich
|
2caf635dd9
|
derp :(
|
2011-08-29 22:49:24 +00:00 |
beirich
|
8571853828
|
still-in-the-midst-of-it turbocd check-in
|
2011-08-29 02:47:03 +00:00 |
zeromus
|
f210e21b1e
|
NES-support super C
|
2011-08-29 00:38:29 +00:00 |
zeromus
|
470b36a20d
|
nes-add OAM memory domain
|
2011-08-28 19:07:33 +00:00 |
zeromus
|
41d45ed180
|
disc-make concept of redundant track 0 elimination mandatory (i had made a note that it was apparently mandatory and then removed the option, but didnt bother to restore the functionality)
|
2011-08-28 06:31:31 +00:00 |
andres.delikat
|
942a9e086a
|
Add a SoundOn flag to the nes core and hook to the sound on/off in sound config. the flag bypasses the apu.run function. the apu read/writes are still going, and seems to be TAS safe to do this
|
2011-08-27 15:49:16 +00:00 |
beirich
|
21493304e6
|
Bizhawk bravely enters the year 2010
|
2011-08-27 02:17:11 +00:00 |
beirich
|
e703d3a99f
|
[pce] fix R-Type CD audio start bug(s)
|
2011-08-16 03:11:27 +00:00 |
zeromus
|
cd878508f5
|
disc-tidy
|
2011-08-16 01:49:48 +00:00 |
zeromus
|
3bab049363
|
disc-clarify difference between LBA and ABA
|
2011-08-15 10:43:36 +00:00 |
beirich
|
cd65961b53
|
fixed subcode stuff and a stupid bug in CDAudio.cs
|
2011-08-15 04:22:54 +00:00 |
zeromus
|
019ad69459
|
disc subchannel Q calculation; make TOC a little more useful by adding TOCPoints which are easier to search than nested sessions, tracks, and indices; and change path browser to use a superior folder browser which lets you enter paths into a textbox. I refuse to click to navigate folders
|
2011-08-14 23:13:31 +00:00 |
beirich
|
266d81f644
|
CD Audio is 1337
|
2011-08-14 21:27:51 +00:00 |
beirich
|
0a5157d9a6
|
Extremely preliminary TurboCD support
|
2011-08-14 18:20:13 +00:00 |
beirich
|
cfccc65672
|
add metaspu V method, set NES to use it experimentally
|
2011-08-14 01:42:54 +00:00 |
andres.delikat
|
124da117b8
|
Add default constructor to GameInfo to avoid null reference crashes, right click menu during null emulator now no longer crashes (and probably a number of other situations). Added BizHawk back to the Main form text property instead of 0
|
2011-08-10 23:50:01 +00:00 |
zeromus
|
e172e7a948
|
disc-elucidate some comments
|
2011-08-09 06:14:36 +00:00 |
zeromus
|
71d3774ace
|
disc-fix little postgap bug
|
2011-08-09 02:33:03 +00:00 |
andres.delikat
|
d10f38af5d
|
Remove autofire from IController & inherited objects other than Controller
|
2011-08-09 00:57:56 +00:00 |
andres.delikat
|
0d01af5c7b
|
Refactor autofire, remove the autofire adaptor. Added an autofire bool to IController and implemented it in the Controller object. Setting to true will turn the controller buttons into autofire buttons
|
2011-08-08 23:35:13 +00:00 |
zeromus
|
fe33e75c1b
|
disc-cuefile wave-fulfillment is a case-insensitive process
|
2011-08-08 06:14:05 +00:00 |
zeromus
|
bde8365563
|
disc-more robust waveification
|
2011-08-08 06:09:44 +00:00 |
zeromus
|
66ccd1eadc
|
|
2011-08-08 04:48:28 +00:00 |
zeromus
|
e4305823c5
|
disc-more gracefully handle missing ffmpeg, and checkin an ffmpeg finally
|
2011-08-08 02:02:01 +00:00 |
zeromus
|
1f541be6df
|
disc: cue+mp3/mpc/flac decoding
|
2011-08-08 01:48:31 +00:00 |
zeromus
|
f604415c5a
|
Disc directory should probably be renamed DiscSystem now
|
2011-08-07 23:15:44 +00:00 |
zeromus
|
c05a8770c4
|
disco: handle some of the pointless cue comments like CATALOG, small round-tripping refinements, add a DRAG HERE FOR MAGIC area for dragging things into in order to make magic
|
2011-08-07 09:05:10 +00:00 |
zeromus
|
6a69022568
|
try fixing progress box bugs
|
2011-08-07 04:00:06 +00:00 |
zeromus
|
c575c41f23
|
discohawk gui lives!!!
|
2011-08-07 03:21:03 +00:00 |
zeromus
|
c9ea7c85c5
|
misc disc whisk risk fiskars
|
2011-08-06 22:36:39 +00:00 |
zeromus
|
829c651b1e
|
clean up cue dumping preferences and fix OneBinPerTrack
|
2011-08-06 22:32:52 +00:00 |
zeromus
|
998e4ebe00
|
tweak cue writing to satisfy daemon tools idiosyncracy
|
2011-08-06 22:01:53 +00:00 |
zeromus
|
adb06ab36a
|
refine disc system
|
2011-08-06 21:40:52 +00:00 |
zeromus
|
ed1a5d70d7
|
some work on cue+wav+iso loading and improved cue+bin dumping (still not done yet)
|
2011-08-06 10:43:05 +00:00 |
beirich
|
fb7018b94c
|
missing file
|
2011-08-04 04:45:53 +00:00 |
beirich
|
ff6323a362
|
client can handle opening/dragging a .cue, hashing the data sector, looking it up in the DB, and passing it to the correct core
|
2011-08-04 04:00:00 +00:00 |
beirich
|
1000a3c26f
|
delete some more dead code
|
2011-08-04 03:27:13 +00:00 |
beirich
|
b27673f26c
|
M-M-M-MONSTER COMMIT! change Game-load api stuff
|
2011-08-04 03:20:54 +00:00 |
beirich
|
6f379cee76
|
remove freeze system; replacement incoming
|
2011-08-03 02:13:42 +00:00 |
zeromus
|
0f2b81796f
|
demo altered freeze system for nes
|
2011-08-03 01:42:51 +00:00 |
beirich
|
74a58186df
|
fix Disc/Disc name collision
add function to disc-api to get game-ID hash from 1st data track
|
2011-08-03 00:57:01 +00:00 |
andres.delikat
|
183ef7f14c
|
Cheats implemented in the TI83 core, show messagebox on Cheat enable failure
|
2011-08-02 22:41:47 +00:00 |
zeromus
|
19d0cc627e
|
get some of the disc api interop stuff checked in
|
2011-08-02 08:26:33 +00:00 |
beirich
|
1c72c144af
|
odds and ends, pre-commit for turbocd stuff
|
2011-08-01 23:18:22 +00:00 |
zeromus
|
f356d5b354
|
add core scanning system
|
2011-07-31 19:46:42 +00:00 |
andres.delikat
|
2e68314e01
|
Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores
|
2011-07-30 20:49:36 +00:00 |
beirich
|
0b49dd25a0
|
[PCE] fix Lost Sunheart sound glitch, calling PSG fixed for now (except LFO)
|
2011-07-28 06:09:04 +00:00 |
beirich
|
564f829fd7
|
[PCE] PSG volumes are less wrong. Still poking.
[Client] improved some config defaults
|
2011-07-28 05:28:03 +00:00 |
beirich
|
cc3206a610
|
crash bugfix
|
2011-07-24 22:46:32 +00:00 |
beirich
|
06d8792830
|
[PCE] fix Youkai Douchuuki, Yo Bro, and Order of the Griffon
|
2011-07-24 19:52:20 +00:00 |
zeromus
|
8a1e0c2b09
|
unmanaged core experiment
|
2011-07-24 06:45:05 +00:00 |
beirich
|
c30529685d
|
[PCE] regretfully implement sprite limit, fixing some anomalies
|
2011-07-24 03:32:39 +00:00 |
beirich
|
d8b6432d9a
|
[PCE] cap active display to 242 lines, fixes Puzzle Boy (requests 512)
|
2011-07-23 21:52:44 +00:00 |
beirich
|
91baebf8b2
|
[PCE] Implement ORA under T-Flag, fixes City Hunter
|
2011-07-23 21:24:43 +00:00 |
beirich
|
8295e6d65b
|
PCE GameDB overhaul
|
2011-07-23 20:22:32 +00:00 |
beirich
|
3bedad1e95
|
Update SGX with new timing & support frameskip... huge success!
100% SGX compatibility (not that this is difficult)
|
2011-07-20 03:57:41 +00:00 |
beirich
|
47def064fa
|
significant PCE timing/compat improvements, still poking at a few things
|
2011-07-19 03:53:07 +00:00 |
zeromus
|
5af7ede20e
|
|
2011-07-18 03:02:29 +00:00 |
beirich
|
cc9cf04a57
|
"Fix" PCE Paranoia by marking bad roms
|
2011-07-18 00:11:16 +00:00 |
beirich
|
1475d55da1
|
blegh
|
2011-07-16 21:09:44 +00:00 |
andres.delikat
|
7445ff887c
|
small amount of work on NES Sprite viewer, added nesasm.pdf to NES docs
|
2011-07-16 18:16:21 +00:00 |
beirich
|
3f27ac0b2a
|
Fix PCE Populous by supporting its custom SaveRAM.
+ Unsubstantial TurboCD progress.
|
2011-07-15 02:08:18 +00:00 |
zeromus
|
4b892cdfea
|
ti83: savestate vram
|
2011-07-14 01:18:04 +00:00 |
beirich
|
652e56083f
|
PCE: fix sprite bugs introduced in fighting run fix
|
2011-07-12 00:37:00 +00:00 |
andres.delikat
|
bd71909f38
|
AVI cleanup - gray of menu items when appropriate, use default filename, and AVI Path config, add on screen messages, fix crash on Null emulator capture (snow is awesome yo), other misc things
|
2011-07-11 23:26:20 +00:00 |
zeromus
|
9628ab3506
|
hook up nes dump status stuff, and also add a log window that we could use for console output in the near future but for now is just used to show you a detailed rom analysis report
|
2011-07-10 21:00:28 +00:00 |
beirich
|
56538894c6
|
Add Hack rom status
|
2011-07-10 20:35:52 +00:00 |
beirich
|
bf203b54f5
|
FIX FIGHTING RUN PCE!
|
2011-07-10 19:55:17 +00:00 |
beirich
|
732bd982af
|
Update to GameDB and update PCE compat.txt
|
2011-07-10 18:26:55 +00:00 |
beirich
|
6fc8d16e42
|
Wire up known bad/good rom status from GameDB
|
2011-07-10 16:06:12 +00:00 |
beirich
|
c8727ae01f
|
fix some gamedb stuff, add some genesis games to db, get genesis back to a state where it at least loads roms correctly
|
2011-07-10 04:54:18 +00:00 |
andres.delikat
|
de1a3fdc50
|
Fix TI83 screenshots. Fix screenshot naming code to use the filesystemsafe name, fix bug in screenshotas function
|
2011-07-10 01:55:37 +00:00 |
zeromus
|
0aa234282e
|
phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert.
|
2011-06-27 05:31:46 +00:00 |
andres.delikat
|
52215061aa
|
some implementations necessary for the gameboy controller
|
2011-06-27 01:24:26 +00:00 |
andres.delikat
|
8096316981
|
Make GB debugger not load by default when a gb game is loaded, misc cleanups gb related
|
2011-06-27 00:15:47 +00:00 |
zeromus
|
e9fa5eae96
|
[NES] mapper 240 support
|
2011-06-22 04:43:05 +00:00 |
zeromus
|
35f2691666
|
some work on the disc system
|
2011-06-20 09:09:21 +00:00 |
zeromus
|
dc7f00b862
|
kill some warnings and add handy util methods
|
2011-06-20 09:07:38 +00:00 |
beirich
|
a659c05b21
|
TurboCD progress
|
2011-06-19 03:27:18 +00:00 |
zeromus
|
23e4eed70d
|
tweak game database hashing to be less upsetting
|
2011-06-19 02:21:17 +00:00 |
beirich
|
8b00da908e
|
[PCE] TurboCD Battery RAM implemented
|
2011-06-19 01:37:09 +00:00 |
andres.delikat
|
e250355024
|
NES controller 2 implemented with some bugs
|
2011-06-19 00:18:02 +00:00 |
zeromus
|
d1212176a0
|
[NES] core work for player2 pad
|
2011-06-18 21:47:20 +00:00 |
beirich
|
7d80290ef8
|
[PCE] maybe improve raster timing
|
2011-06-18 06:06:10 +00:00 |
beirich
|
c9c5f030d7
|
[PCE] at least somewhat improved VDC timing
|
2011-06-15 04:55:22 +00:00 |
zeromus
|
8d9dfd5469
|
[NES] pcm sound channel
|
2011-06-14 08:32:08 +00:00 |
zeromus
|
f1b460f6f1
|
[NES] one more mapper org note
|
2011-06-13 09:58:42 +00:00 |
zeromus
|
2d20ab84ca
|
[NES] assorted mapper cleanup and add MMC2
|
2011-06-13 09:55:25 +00:00 |
zeromus
|
7705e3f6f1
|
[NES] clean up mapper 107
|
2011-06-13 08:58:38 +00:00 |
zeromus
|
db2ba34c01
|
[NES] work on some mappers, make a mapper compatibility list
|
2011-06-13 08:38:10 +00:00 |
zeromus
|
38a11e91fb
|
check out this awesome extension method
|
2011-06-13 05:39:01 +00:00 |
zeromus
|
02becf6c42
|
[NES] fix user BG disable also to keep from interfering with spritehits
|
2011-06-12 22:08:18 +00:00 |
zeromus
|
ed5c639f9b
|
[NES] dont break sprite hits when user disables OBJ display
|
2011-06-12 21:55:59 +00:00 |
zeromus
|
9ee66226df
|
[NES] add SuROM (dragon quest 4) and SoROM/SxROM (other games that are not dragon quest 4)
|
2011-06-12 00:53:14 +00:00 |
zeromus
|
c0988feaa3
|
add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options
|
2011-06-11 22:15:08 +00:00 |
zeromus
|
32cab2f3fc
|
[NES] fix ppu off rendering to choose color 0
|
2011-06-11 04:29:48 +00:00 |
zeromus
|
4bf905c055
|
[NES] ntview: add ability to view individual nametables zoomed in
|
2011-06-10 08:10:16 +00:00 |
zeromus
|
51367f58c7
|
[NES] specify scanlines in PPU/NT viewers
|
2011-06-10 07:43:48 +00:00 |
zeromus
|
368c5266e5
|
[NES] add loader for FCEUX format palettes and an example of how to set it
|
2011-06-10 05:31:46 +00:00 |
zeromus
|
7f4e4916dd
|
[NES] fix triangle channel sound bug and add sound savestates
|
2011-06-10 05:02:06 +00:00 |
beirich
|
5a73fc03ad
|
u+d/l+r toggle implemented
|
2011-06-10 04:14:21 +00:00 |
zeromus
|
c4e37bf42c
|
[NES] fix sprite overlapping draw bugs regression
|
2011-06-10 03:55:34 +00:00 |
zeromus
|
14cbe68303
|
fix 6502 disassembly
|
2011-06-10 03:43:17 +00:00 |
beirich
|
806095669e
|
fix the build
|
2011-06-10 02:41:46 +00:00 |
zeromus
|
079f9d9958
|
[NES] fix broken scroll and shaky statusbars regression
|
2011-06-10 01:14:52 +00:00 |
zeromus
|
f72be10bd1
|
[NES] update savestates
|
2011-06-09 22:59:54 +00:00 |
zeromus
|
72100bd304
|
[NES] ELROM emulation (cv3 and laser invasion tested) and core savestate logic brought up to date. savestates for newer mappers still need reworking.
|
2011-06-09 19:45:07 +00:00 |
zeromus
|
bb4499a41f
|
[NES] rewrite core mmc3 mapping logic to be more clear, handle some assorted mislabeled games, and fix a bug with mmc3+vram+chrmode=1
|
2011-06-08 09:28:38 +00:00 |
zeromus
|
9a3a505c54
|
[NES] add board: Taito_TC0190FMC (mapper 033), and continue improving board analysis logging
|
2011-06-08 07:32:57 +00:00 |
zeromus
|
0015cada91
|
[NES] fix bug in deemph palette that made airwolf invisible and add better tracking and reporting of bad roms (there are bad dumps of airwolf in addition to the game itself being bad)
|
2011-06-08 06:53:11 +00:00 |
zeromus
|
81b30501a5
|
[NES] improve board detection diagnostics logging messages, and add board: IREM-G101 (mapper 032)
|
2011-06-08 06:17:41 +00:00 |
zeromus
|
32104cbdbf
|
[NES] add board: IREM-H3001 (mapper 065)
|
2011-06-08 03:58:02 +00:00 |
zeromus
|
969341f691
|
[NES] add board: sunsoft-4 (mapper 068)
|
2011-06-08 02:42:36 +00:00 |
zeromus
|
8247fca267
|
[NES] game recognition tweaks and additions
|
2011-06-08 01:03:32 +00:00 |
zeromus
|
87fa456490
|
[NES] add iNES detects, fix mmc1 bug, update compatibility list
|
2011-06-07 22:29:44 +00:00 |
zeromus
|
9ea6a0b7a8
|
fix various poorly constructed auxfile paths and paths with invalid characters
|
2011-06-07 21:10:30 +00:00 |
zeromus
|
5cadfd228a
|
[NES] add iNES autodetect case for 3dworldrunner 2
|
2011-06-07 20:52:30 +00:00 |
zeromus
|
bc1d255ac3
|
[NES] ppu timing tweak
|
2011-06-07 20:41:49 +00:00 |
zeromus
|
d05b81238e
|
[NES] general ppu timing, mmc3, and nt view fixups.
|
2011-06-07 07:14:34 +00:00 |
zeromus
|
d0ea2f7106
|
[NES] one last cpu bug
|
2011-06-07 01:31:06 +00:00 |
zeromus
|
00debfe6dd
|
[NES] battletoads beyotch
|
2011-06-07 01:05:57 +00:00 |
zeromus
|
51dbef0fd2
|
[NES] fix nt viewer
|
2011-06-06 18:19:24 +00:00 |