[NES] add iNES autodetect case for 3dworldrunner 2
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@ -31,7 +31,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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case "NES-UNROM": //mega man
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case "HVC-UNROM":
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case "KONAMI-UNROM":
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AssertPrg(128); AssertChr(0); AssertVram(8); AssertWram(0);
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AssertPrg(128); AssertChr(0); AssertVram(8);
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//AssertWram(0); //JJ - Tobidase Daisakusen Part 2 (J) includes WRAM
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break;
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case "NES-UOROM": //paperboy 2
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@ -16,8 +16,6 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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static readonly bool USE_DATABASE = true;
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//Game issues:
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//JJ - Tobidase Daisakusen Part 2 (J) - same as 3-D World Runner
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//Castlevania II (U) - Black screen only
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//Zelda II (U) - Black screen only
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//Bard's Tale - The Tales of the Unkown (U) - Black screen only
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//Dragon Warrior (SAROM) - Black screen only
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@ -35,6 +33,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//Game issues for tester to check off
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//3-D World Runner - UNROM - weird lines in gameplay (OK i think - should be similar to other emulators now)
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//JJ - Tobidase Daisakusen Part 2 (J) - same as 3-D World Runner
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public NES()
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{
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BootGodDB.Initialize();
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@ -62,6 +62,7 @@ static string ClassifyTable = @"
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1 256 0 8 8 NES-SNROM; some of blargg's test (cpu tests) [TODO recheck as NROM-HOMEBREW]
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2 128 0 8 0 NES-UNROM; mega man
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2 256 0 8 0 NES-UOROM; paperboy 2
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2 128 0 8 8 HVC-UNROM; JJ - Tobidase Daisakusen Part 2 (J)
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3 32 32 8 0 NES-CNROM; adventure island
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4 128 128 8 0 NES-TSROM; double dragon 2 (should be TL1ROM but maybe this will work)
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4 32 8 8 0 TXROM-HOMEBREW; blargg's mmc3 tests
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