NES - Update game issues notes, several games are working since this was last checked

This commit is contained in:
andres.delikat 2011-09-03 17:13:42 +00:00
parent 67433a5f17
commit d5247babe8
1 changed files with 10 additions and 18 deletions

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@ -13,29 +13,21 @@ namespace BizHawk.Emulation.Consoles.Nintendo
public partial class NES : IEmulator
{
static readonly bool USE_DATABASE = true;
public RomStatus RomStatus;
//Game issues:
//Tecmo superbowl - wobbly "NFL" logo at the end of a game (even skipped game) [zeromus cant test this; how do you skip game?]
//Bigfoot (U) seems not to work
//Broken
//Bill and ted's excellent video game adventure (U) doesnt work until more detailed emulation exists (check 001.txt)
//AD&D Hillsfar (U).nes black screen
//---
//Game issues for tester to check off.
//we have three compatibility levels, so you may want to leave games off the 'broken' list even though theyre still broken (aka level 2 'as good as any other emu)
//1. broken
//2. as good as any other emu
//3. more fixed than other emus
//Indiana Jones Temple of Doom - Pause menu flickering (in FCEUX as well, haven't tested other emulators) [looks same in nintendulator, i think this is OK]
//3-D World Runner - UNROM - weird lines in gameplay (OK i think - should be similar to other emulators now)
//JJ - Tobidase Daisakusen Part 2 (J) - same as 3-D World Runner
//As good as other Emus
//Knight Rider - very glitchy and seems to be a good timing case! (seems to run same as nintendulator and fceux now.. which may not be entirely accurate)
//Indiana Jones and the Temple of Doom
//Air Wolf - big graphical glitch. seems to be a real bug, but it should never have been released with this. need to verify for sure that it is a real bug?
//Needs Testing again
//JJ - Tobidase Daisakusen Part 2 (J) - same as 3-D World Runner
//------
//zeromus's new notes:
//AD&D Hillsfar (U).nes black screen
//Air Wolf - big graphical glitch. seems to be a real bug, but it should never have been released with this. need to verify for sure that it is a real bug?
static readonly bool USE_DATABASE = true;
public RomStatus RomStatus;
public NES(GameInfo game, byte[] rom)
{