fix some gamedb stuff, add some genesis games to db, get genesis back to a state where it at least loads roms correctly
This commit is contained in:
parent
fac0143fe4
commit
c8727ae01f
|
@ -109,7 +109,7 @@ namespace BizHawk.Emulation.CPUs.M68K
|
|||
public Action[] Opcodes = new Action[0x10000];
|
||||
public ushort op;
|
||||
|
||||
public void Exec()
|
||||
public void Step()
|
||||
{
|
||||
Console.WriteLine(Disassemble(PC));
|
||||
|
||||
|
@ -117,6 +117,18 @@ namespace BizHawk.Emulation.CPUs.M68K
|
|||
PC += 2;
|
||||
Opcodes[op]();
|
||||
}
|
||||
|
||||
public void ExecuteCycles(int cycles)
|
||||
{
|
||||
PendingCycles += cycles;
|
||||
while (PendingCycles > 0)
|
||||
{
|
||||
Console.WriteLine(Disassemble(PC));
|
||||
op = (ushort)ReadWord(PC);
|
||||
PC += 2;
|
||||
Opcodes[op]();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
|
|
|
@ -91,7 +91,7 @@ namespace BizHawk.Emulation.Consoles.Sega
|
|||
|
||||
public void StepMine()
|
||||
{
|
||||
_MainCPU.Exec();
|
||||
_MainCPU.Step();
|
||||
}
|
||||
|
||||
public void StepHis()
|
||||
|
@ -110,7 +110,7 @@ namespace BizHawk.Emulation.Consoles.Sega
|
|||
if (VDP.ScanLine < 224)
|
||||
VDP.RenderLine();
|
||||
|
||||
MainCPU.Execute(488);
|
||||
_MainCPU.ExecuteCycles(488);
|
||||
if (Z80Runnable)
|
||||
{
|
||||
//Console.WriteLine("running z80");
|
||||
|
@ -131,11 +131,9 @@ namespace BizHawk.Emulation.Consoles.Sega
|
|||
PSG.EndFrame(SoundCPU.TotalExecutedCycles);
|
||||
}
|
||||
|
||||
|
||||
public CoreInputComm CoreInputComm { get; set; }
|
||||
public CoreOutputComm CoreOutputComm { get; private set; }
|
||||
|
||||
|
||||
public IVideoProvider VideoProvider
|
||||
{
|
||||
get { return VDP; }
|
||||
|
@ -197,7 +195,6 @@ namespace BizHawk.Emulation.Consoles.Sega
|
|||
public IList<MemoryDomain> MemoryDomains { get { throw new NotImplementedException(); } }
|
||||
public MemoryDomain MainMemory { get { throw new NotImplementedException(); } }
|
||||
|
||||
|
||||
public void Dispose() {}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
@ -98,7 +97,7 @@ namespace BizHawk
|
|||
Game.System = items[3];
|
||||
Game.MetaData = items.Length >= 6 ? items[5] : null;
|
||||
db[Game.hash] = Game;
|
||||
} catch (Exception)
|
||||
} catch
|
||||
{
|
||||
Console.WriteLine("Error parsing database entry: "+line);
|
||||
}
|
||||
|
@ -125,6 +124,7 @@ namespace BizHawk
|
|||
var Game = new GameInfo();
|
||||
Game.hash = hash;
|
||||
Game.MetaData = "NotInDatabase";
|
||||
Console.WriteLine("Game was not in DB. CRC: {0:X8} ", CRC32.Calculate(RomData));
|
||||
|
||||
string ext = Path.GetExtension(fileName).ToUpperInvariant();
|
||||
|
||||
|
|
|
@ -77,7 +77,7 @@ namespace BizHawk.MultiClient
|
|||
/// <summary>
|
||||
/// returns the extension of Name
|
||||
/// </summary>
|
||||
public string Extension { get { return Path.GetExtension(Name); } }
|
||||
public string Extension { get { return Path.GetExtension(Name).ToUpper(); } }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether this file is an archive
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace BizHawk.MultiClient
|
||||
{
|
||||
|
@ -14,17 +11,22 @@ namespace BizHawk.MultiClient
|
|||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
static extern bool FreeConsole();
|
||||
|
||||
public static bool ConsoleVisible { get; private set; }
|
||||
|
||||
public static bool ConsoleVisible
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
public static void ShowConsole()
|
||||
{
|
||||
if (ConsoleVisible) return;
|
||||
AllocConsole();
|
||||
ConsoleVisible = true;
|
||||
var sout = new StreamWriter(Console.OpenStandardOutput());
|
||||
sout.AutoFlush = true;
|
||||
var sout = new StreamWriter(Console.OpenStandardOutput()) {AutoFlush = true};
|
||||
Console.SetOut(sout);
|
||||
Console.Title = "BizHawk Message Log";
|
||||
|
||||
}
|
||||
|
||||
public static void HideConsole()
|
||||
|
|
|
@ -837,7 +837,7 @@ namespace BizHawk.MultiClient
|
|||
nextEmulator = new PCEngine(NecSystemType.SuperGrafx);
|
||||
break;
|
||||
case "GEN":
|
||||
nextEmulator = new Genesis(false);//TODO
|
||||
nextEmulator = new Genesis(true);//TODO
|
||||
break;
|
||||
case "TI83":
|
||||
nextEmulator = new TI83();
|
||||
|
@ -1202,7 +1202,7 @@ namespace BizHawk.MultiClient
|
|||
double frameAdvanceTimestampDelta = (now - FrameAdvanceTimestamp).TotalMilliseconds;
|
||||
bool frameProgressTimeElapsed = Global.Config.FrameProgressDelayMs < frameAdvanceTimestampDelta;
|
||||
|
||||
if (Global.ClientControls["Frame Advance"] || PressFrameAdvance)
|
||||
if (/*Global.ClientControls["Frame Advance"] || PressFrameAdvance*/KeyInput.IsPressed(SlimDX.DirectInput.Key.F))
|
||||
{
|
||||
//handle the initial trigger of a frame advance
|
||||
if (FrameAdvanceTimestamp == DateTime.MinValue)
|
||||
|
|
|
@ -114,9 +114,9 @@ namespace BizHawk.MultiClient
|
|||
Movie m = new Movie(path.CanonicalFullPath, MOVIEMODE.INACTIVE);
|
||||
m.PreLoadText();
|
||||
//m.LoadMovie();
|
||||
if (path.Extension.ToUpper() == ".FM2")
|
||||
if (path.Extension == ".FM2")
|
||||
m.SetHeaderLine(MovieHeader.PLATFORM, "NES");
|
||||
else if (path.Extension.ToUpper() == ".MC2")
|
||||
else if (path.Extension == ".MC2")
|
||||
m.SetHeaderLine(MovieHeader.PLATFORM, "PCE");
|
||||
MovieList.Add(m);
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ namespace BizHawk.MultiClient
|
|||
RomData = new byte[length];
|
||||
stream.Read(RomData, 0, length);
|
||||
|
||||
if (file.Extension == "SMD")
|
||||
if (file.Extension == ".SMD")
|
||||
RomData = DeInterleaveSMD(RomData);
|
||||
|
||||
var info = Database.GetGameInfo(RomData, file.Name);
|
||||
|
|
|
@ -1,4 +1,7 @@
|
|||
;CRC Status Name System ID Notes MetaData Configurations
|
||||
|
||||
; ************ Sega Master System / Sega Mark III ************
|
||||
|
||||
F0F35C22 20 em 1 (BR) SMS
|
||||
241F2707 D 20 in 1 menu [beta] SMS SMS newbie
|
||||
A581402E D 64-Color Palette Test Program SMS Charles MacDonald
|
||||
|
@ -1256,6 +1259,8 @@ A463DDFA D Zoom Effect #1 1 SMS Charles MacDonald
|
|||
B97E110A D Zoom Effect #1 2 SMS Charles MacDonald
|
||||
980FDC4B D Zoom Effect #1 3 SMS Charles MacDonald
|
||||
|
||||
; ************ Sega Game Gear ************
|
||||
|
||||
F85A8CE8 5 in 1 Fun Pak GG
|
||||
1D17D2A0 Aa Harimanada (JP) GG
|
||||
1D01F999 The Addams Family GG
|
||||
|
@ -1897,6 +1902,8 @@ F397F041 Zoop [A] GG Product code 88830 (Europe?)
|
|||
3247FF8B Zoop [B] GG Product code 139048 (US?)
|
||||
590F9C54 D Zoop'em Up GG
|
||||
|
||||
; ************ Sega-Game 1000 ************
|
||||
|
||||
26ECD094 The Black Onyx SG
|
||||
D8A87095 Bank Panic SG
|
||||
EA0F2691 Bomb Jack SG
|
||||
|
@ -1981,6 +1988,8 @@ E2FD5201 Yamato SG
|
|||
BC5D20DF Zippy Race SG
|
||||
093830D8 Zoom 909 (JP) SG
|
||||
|
||||
; ************ NEC TurboGrafx-16 / PC-Engine ************
|
||||
|
||||
FDE08D6D 1943 PCE
|
||||
C8C7D63E Altered Beast PCE
|
||||
8E71D4F3 Adventure Island PCE
|
||||
|
@ -2255,15 +2264,56 @@ C4751503 V Impossamole (bad dump) PCE
|
|||
C4EB68A5 V World Court Tennis (bad dump) PCE
|
||||
D5C782F2 V Bonk's Adventure (bad dump) PCE
|
||||
|
||||
; ************ NEC SuperGrafx ************
|
||||
|
||||
8C4588E2 1941 SGX
|
||||
4C2126B0 Aldynes SGX
|
||||
3B13AF61 Battle Ace SGX
|
||||
B486A8ED Dai Makai Mura SGX
|
||||
1F041166 Madoo Granzort SGX
|
||||
|
||||
; ************ TI-83 ************
|
||||
|
||||
D4448D09BBFDE687C04F9E3310E023AB ti83_1.rom TI83 initPC=6ce
|
||||
|
||||
;--nes--;
|
||||
; ************ Genesis / MegaDrive ************
|
||||
|
||||
F3D65BAA Air Busters GEN
|
||||
778A0F00 Alex Kidd in the Enchanted Castle GEN
|
||||
7CD8169E Atomic Robo Kid GEN
|
||||
73DC0DD8 Decap Attack GEN
|
||||
5F0BD984 Fatal Labyrinth GEN
|
||||
5D8BF68B Gaiares GEN
|
||||
D15F5C3C Galaxy Force II GEN
|
||||
9F88A32E Gods GEN
|
||||
E8182B90 Golden Axe GEN
|
||||
725E0A18 Golden Axe II GEN
|
||||
CE36E6CC Kid Chameleon GEN
|
||||
F015C2AD Lemmings GEN
|
||||
7BA49EDB The Lost Vikings GEN
|
||||
79EBA28A Marble Madness GEN
|
||||
6A70791B Michael Jackson's Moonwalker GEN
|
||||
8F7DE05A Might and Magic GEN
|
||||
6EF7104A Might and Magic III: Isles of Terra GEN
|
||||
58A7F7B4 MUSHA Aleste GEN
|
||||
EE7D9F4A OutRun GEN
|
||||
0D07D0EF Phantasy Star 2 GEN
|
||||
733DCDD5 Phantasy Star 3: Generations of Doom GEN
|
||||
FE236442 Phantasy Star 4: The End of the Millenium GEN
|
||||
88C8DD94 Quackshot Starring Donald Duck GEN
|
||||
EC6CD5F0 Road Blasters GEN
|
||||
F1E22F43 Sagaia GEN
|
||||
713D377B Shadow Blasters GEN
|
||||
BB6CF9BB Shove It! The Warehouse Game GEN
|
||||
F9394E97 Sonic the Hedgehog GEN
|
||||
BFF227C6 Streets of Rage GEN
|
||||
CB2201A3 Super Hang-On GEN
|
||||
EA1BC9AB Sword of Vermillion GEN
|
||||
0A7148BF Thunder Force II GEN
|
||||
|
||||
520644C0 V Strider (Bad dump) GEN
|
||||
|
||||
; ************ NES / Famicom ************
|
||||
;these games seem to be in goodNES but not bootgod's DB. maybe secretly bad dumps or unknown variants.
|
||||
sha1:22E6986903141495BA4589AC65982F3FB4D0E37B Adventures of Lolo (U) NES board=NES-SEROM;PRG=32;CHR=32
|
||||
sha1:99C18C91F051BFBA6836A7B6B213C77569D83767 After Burner 2 (J) NES board=SUNSOFT-4;PRG=128;CHR=256;WRAM=8
|
||||
|
|
Loading…
Reference in New Issue