adelikat
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4f956779fe
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Meteor - break up into separate files
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2015-01-17 19:32:45 +00:00 |
adelikat
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1a266a0518
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forgot to do this in previous commit
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2015-01-17 19:13:13 +00:00 |
adelikat
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9041281b72
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GambatteLink - break up into separate files
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2015-01-17 19:10:58 +00:00 |
adelikat
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c3a4077ffb
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Break up Gambatte.cs into separate files
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2015-01-16 18:37:42 +00:00 |
adelikat
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2ae19abf70
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Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards
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2015-01-16 02:01:27 +00:00 |
adelikat
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e8e4c74962
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QuickNES - break up into separate files
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2015-01-16 01:38:47 +00:00 |
adelikat
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95dcae132f
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NEShawk - break up into separate files
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2015-01-15 19:19:43 +00:00 |
adelikat
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dfe7b23fe6
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Lynx - break stuff up into separate files
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2015-01-15 14:04:18 +00:00 |
goyuken
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8b60e74b87
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swan: factor out some stuff into seperate files
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2015-01-14 22:00:46 +00:00 |
goyuken
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b432069504
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wonderswan: factor out some stuff into seperate files
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2015-01-13 22:29:06 +00:00 |
adelikat
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a23cac57d5
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Yabause - break up emulator services into separate files
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2015-01-13 19:55:36 +00:00 |
jdpurcell
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0a345b0084
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Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
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2015-01-13 15:28:58 +00:00 |
goyuken
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7ce4fd206e
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nes: support cool boy 400 in 1
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2015-01-08 01:00:48 +00:00 |
goyuken
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574cd2f649
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pce: disassemble
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2015-01-05 21:03:54 +00:00 |
adelikat
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b416645768
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C64 - reorg some core code
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2014-12-18 18:39:55 +00:00 |
goyuken
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665ead318b
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nes ppu view infrastructure changes, not complete
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2014-12-17 00:35:59 +00:00 |
goyuken
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6ec6f82109
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gb disassembler that may or may not work
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2014-12-14 18:24:10 +00:00 |
goyuken
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c6ed49c067
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some disassembler stuff
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2014-12-13 21:49:15 +00:00 |
zeromus
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5f6bb8d8fd
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octoshock!
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2014-12-10 19:41:13 +00:00 |
zeromus
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e0c09a553b
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redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
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2014-12-09 19:20:22 +00:00 |
adelikat
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3ded6116a6
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Break up ColecoVision.cs into separate files
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2014-12-05 03:16:08 +00:00 |
adelikat
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3dfd57197d
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N64 - cleanup after adding new services and such
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2014-12-05 02:22:41 +00:00 |
zeromus
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29b217b587
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big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
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2014-12-04 05:40:10 +00:00 |
zeromus
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26c35ca7b8
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rough draft of file ID system. not ready to be used just yet, but I think it can go the distance. I'll have to hook it up later.
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2014-12-03 06:14:59 +00:00 |
adelikat
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a283063f5f
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some Atari 2600,7800 reorg
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2014-12-01 14:21:37 +00:00 |
adelikat
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bd458fc0dc
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Ti83 - nit picky reorg
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2014-11-30 23:50:07 +00:00 |
adelikat
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ce3f7ae3ac
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Atari 2600/7800 - break off IStatable stuff
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2014-11-30 17:10:36 +00:00 |
adelikat
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6a3955bde0
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oops
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2014-11-30 16:57:34 +00:00 |
adelikat
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093180f652
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TI83 - break off code into TI83.IStatable.cs
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2014-11-30 16:52:25 +00:00 |
adelikat
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a251cacce6
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Atari 7800 - break up implementations into separate files and some other reorg
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2014-11-30 16:01:01 +00:00 |
adelikat
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295800957c
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Some nitpicky reorg on Atari 2600 and TI83
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2014-11-30 15:43:58 +00:00 |
adelikat
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5d512c4c5d
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N64 - break off ICoreService implementations into separate files
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2014-11-30 15:38:39 +00:00 |
adelikat
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4d3e7f806f
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Atari 2600 - break off IDebuggable stuff to its own file
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2014-11-23 17:14:40 +00:00 |
adelikat
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c61dd6b295
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TI83 - put Link Port class into its own file with a rename and some refactor
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2014-11-23 17:04:22 +00:00 |
adelikat
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c1c9a482f9
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Break up TI83.cs into different files for different interface implementations, super useful commit
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2014-11-23 16:58:43 +00:00 |
goyuken
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08d4319ad3
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gba: tracelog
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2014-11-19 03:16:36 +00:00 |
goyuken
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84fa4feba1
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nes: some garbage for datach barcode reader, not finished
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2014-10-29 02:34:13 +00:00 |
goyuken
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db681d5948
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6502: delete the cruddy old native one. add a cruddy new native one as attic crap.
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2014-10-19 22:18:25 +00:00 |
saxxonpike
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1b367c1873
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Commodore 64: Add new CIA emulation (disconnected for this commit but it is a drop-in replacement). Fixed RAM writes underneath CPU IO port space ($00/$01)
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2014-10-09 02:14:15 +00:00 |
saxxonpike
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2fb95adb1a
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Commodore 64: Remove useless 'experimental' folder, make namespaces match folders
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2014-10-03 21:04:37 +00:00 |
goyuken
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28a37a57da
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lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw
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2014-09-15 20:12:11 +00:00 |
adelikat
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28bd6229c8
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N64 - some core code reorg
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2014-09-07 21:48:05 +00:00 |
pjgat09
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181313cdf9
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N64: Removed checks to see if the correct jabo dll was present
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2014-09-07 03:13:53 +00:00 |
adelikat
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66dcccf651
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Atari 2600 - code refactoring, separating out memory domain code to its own file, no functionality changes
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2014-09-01 20:12:45 +00:00 |
goyuken
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1d383a62cc
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romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
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2014-08-23 19:06:37 +00:00 |
goyuken
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e8d9ae7e7c
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vba: cpu flags and registers
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2014-08-21 23:51:25 +00:00 |
goyuken
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9c24c180f2
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vbanext: support GPU VIEW. it should still work in meteor...
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2014-08-17 19:02:10 +00:00 |
goyuken
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80d1723a3a
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https://www.youtube.com/watch?v=XwzzyzUcNOQ
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2014-08-08 00:55:33 +00:00 |
zeromus
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532cd76af0
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round 2: superior jabo dll handling through shared code, and fix major bug in previous version which made dlls fail to get located sometimes
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2014-08-03 05:09:28 +00:00 |
goyuken
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0c0f9eb93a
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snes9x rough-in
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2014-07-28 20:45:21 +00:00 |
zeromus
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c290ef8bb5
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fix a bug in the building logic. i dont understand it, but maybe this had to do with why some people can't open n64 roms
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2014-07-26 23:57:22 +00:00 |
adelikat
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4382dc0c9a
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N64 sync settings - clean up object convert public fields to properties
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2014-07-20 17:10:20 +00:00 |
adelikat
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2928137a20
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N64 sync settings - some reorg
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2014-07-20 14:33:57 +00:00 |
goyuken
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8f87c2e854
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gameboy: tweak text savestates a bit in preparation to reuse some code for the wonderswan savestates
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2014-05-31 04:01:07 +00:00 |
goyuken
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c306e61d5b
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mednafen 0.9.34.1 "cygne" (wonderswan)
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2014-05-30 05:09:54 +00:00 |
goyuken
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2f7ad6a676
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2600: more stuff towards PAL support
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2014-05-23 15:47:48 +00:00 |
goyuken
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1ef04c0cb5
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gambatte: support text savestates
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2014-05-11 20:48:19 +00:00 |
goyuken
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975ced7e38
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gambatte: break stuff. don't use
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2014-05-10 04:22:12 +00:00 |
goyuken
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663aeaf5eb
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NES: add mapper31, fix a few small bugs with mapper30. thanks to caitsith6502 for patch
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2014-05-03 17:23:28 +00:00 |
adelikat
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81ca8479f5
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Atari 2600 - a round of cleanup, nothing useful here
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2014-05-03 01:51:56 +00:00 |
adelikat
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ccae8ce914
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Atari - failed attempt to implement mapper CM (Compumate)
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2014-04-12 16:36:30 +00:00 |
goyuken
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5f66376f82
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implement caitsith6502's mapper 30 support patch (with a few minor cleanups). fixes issue 153
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2014-04-11 15:01:22 +00:00 |
adelikat
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391be49081
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Atari 2600 - support multi-cart mappers, toggling games is done via Hard Reset
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2014-04-06 23:25:59 +00:00 |
adelikat
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696affa5be
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Atari 2600 - a bit mroe reorg
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2014-04-05 15:04:03 +00:00 |
adelikat
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a230210565
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Atari 2600 - another round of cleanup and reorg
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2014-04-05 14:57:26 +00:00 |
adelikat
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27daa82464
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Atari 2600 - a round of code cleanup and check in some files I neglected to in the past few commits, remove oldTIA.cs
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2014-04-05 14:13:05 +00:00 |
adelikat
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af0cd39742
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Atari 2600 - add in unimplemented mappers and throw not implemented exceptions. Throw these on a 4IN1 and F8SC instead of wrongly using F8. Implement heuristics for Rom detection when rom isn't found in gamedb. Heuristics logic based on Stella findings.
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2014-04-04 19:46:41 +00:00 |
adelikat
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3bfa5d7192
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oops
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2014-04-03 20:09:55 +00:00 |
beirich
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8b844bff34
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SMS: lots of gamedb things. And initial terebi oekaki mapper emulation; mouse interface still missing. GG gamedb still in flux but, commit before this commit gets any bigger
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2014-03-17 03:00:07 +00:00 |
goyuken
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60361d9bd4
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support a homemade UxROM multicart board
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2014-03-15 19:54:48 +00:00 |
beirich
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8496f71812
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SMS: Korean mappers work. Fixes Cyborg Z, Dodgeball King, F1 Spirit, Jang Pang III, Knightmare II, Nemesis, Nemesis 2, Penguin Adventure, Sangokushi 3, Street Master, Wonsiin
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2014-03-14 04:30:01 +00:00 |
beirich
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7e77c5a116
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SMS: Add "external cart ram" mapper for SG1000, fixes The Castle and Othello. Fortunately, both games are somewhat interesting and playable. SG1000 compat now 100% minus games requiring exotic peripherals
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2014-03-06 04:43:36 +00:00 |
goyuken
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f346b604d4
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NES: support CAMERICA-GAMEGENIE (partially). you can't actually use it; it's mostly for documentation purposes.
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2014-03-01 00:02:53 +00:00 |
goyuken
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8d2b644686
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stuff, not done yet
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2014-02-27 04:02:58 +00:00 |
goyuken
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fa9f1c69b8
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nes: fix bug with loading UNIF files with no chr rom.
nes: support mapper "FS304" (UNIF only)
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2014-02-26 03:09:54 +00:00 |
goyuken
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420bbc2c4c
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NES: pedantic more correct emulation of Fantasy Zone (J). of no interest to anyone.
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2014-02-17 18:02:21 +00:00 |
goyuken
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522f6549ad
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PCE: some CDL stuff, not hooked up yet
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2014-02-09 23:13:11 +00:00 |
goyuken
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4875831fb9
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nes: rename NAMCOT_m19_m210.cs to better match its new function
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2014-02-06 23:15:52 +00:00 |
goyuken
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508a60c737
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NES: add proper WRAM to Taito X1-005. should fix saveram on Kyonshiizu 2, Kyuukyoku Harikiri Stadium, Minelvaton Saga: Ragon no Fukkatsu, Mirai Shinwa Jarvas, Taito Grand Prix: Eikou e no License.
also fold mapper 207 into mapper 80 for simplicity
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2014-02-03 16:05:19 +00:00 |
goyuken
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99af51b883
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nes: move namcot175&340 to their own class, and change a few things. fixes bad mirroring in some games
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2014-02-02 16:23:35 +00:00 |
zeromus
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2ae48a7103
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some csproj was jacked due to assemblies move into References. not sure how
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2014-01-27 19:50:54 +00:00 |
null_ptr
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5a36b50f8b
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Some refactoring of N64 code. Extracted mupen plugins to their own classes.
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2014-01-24 17:46:35 +00:00 |
goyuken
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1362c43b99
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REVENGE OF THE SACHEN
QUAD KILL
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2014-01-24 02:32:24 +00:00 |
adelikat
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7393f132ab
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Move CPUs from Emulation.Common to Emulation.Cores
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2014-01-22 01:14:36 +00:00 |
goyuken
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2865c56179
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nes: attempt to support super mario bros 13 (nonfunctional at the moment)
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2014-01-22 01:07:54 +00:00 |
adelikat
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e3d26fc2e7
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MOvie LibRetro files from Emulation.Common to Emulation.Cores in preparation for moving some other things too. In RomLoader don't do HardReset() on the C64 core
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2014-01-21 23:54:30 +00:00 |
goyuken
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038e5a9525
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NES: Support mapper 196 (super mario bros 11, super mario bros 17, and "super mario bros jurassic park")
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2014-01-20 17:47:29 +00:00 |
goyuken
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69a4d2d327
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neshawk: add mapper 29. some sort of homebrew? nothing to test it on
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2014-01-15 18:28:21 +00:00 |
null_ptr
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b79bcaf2d0
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Refactored some N64 code
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2014-01-15 11:24:47 +00:00 |
goyuken
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6aa6e5d1a5
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neshawk: remove mapper 99; it's left over vs system cruft
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2014-01-13 17:00:44 +00:00 |
goyuken
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f98fa2bdbc
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NES: Mapper 222, except it's broken
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2014-01-11 17:28:09 +00:00 |
goyuken
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a84716ca83
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nes: mapper 188 (karaoke studio)
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2014-01-11 15:52:43 +00:00 |
goyuken
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db386e4dee
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quicknes: fix colors in custom palette use
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2014-01-10 01:31:24 +00:00 |
goyuken
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4191537359
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revert r5763
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2014-01-06 21:50:52 +00:00 |
goyuken
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d191575fd2
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NES internal infrastructure
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2014-01-06 21:33:30 +00:00 |
goyuken
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b85d9d9d91
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WARNING: use NES core only at low volume and no headphones
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2014-01-05 20:58:36 +00:00 |
goyuken
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933240845a
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revert r4061, because it's a bad idea
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2014-01-01 16:34:41 +00:00 |
goyuken
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2171d4cd00
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n64: support new settings system. regression: n64 video plugin settings are no longer stored in movie 1.0 files nor read from them
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2013-12-26 23:04:22 +00:00 |
goyuken
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0cd5af1843
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rework NES palette config in new core config system
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2013-12-22 06:55:34 +00:00 |
goyuken
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1f4ff7b1ce
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i don't want to talk about it
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2013-12-20 05:38:07 +00:00 |