adelikat
|
0efd72c409
|
NEShawk - start mapper 6
|
2015-08-22 22:22:58 -04:00 |
adelikat
|
631249f08a
|
NESHawk - add minimal support for board UNIF_UNL-CC-21
|
2015-08-22 16:58:09 -04:00 |
adelikat
|
cb7f49d94c
|
NESHawk - Implement board UNIF_UNL-CC-21
|
2015-08-22 16:34:57 -04:00 |
adelikat
|
4b364df044
|
NESHawk - implement board UNIF_UNL-AX5705
|
2015-08-22 16:03:12 -04:00 |
adelikat
|
01226e3d90
|
NesHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 15:21:01 -04:00 |
adelikat
|
939a86aaf6
|
NESHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 14:52:21 -04:00 |
adelikat
|
43e6418dac
|
NESHawk - implement board UNIF_BMC-190in1
|
2015-08-22 11:35:45 -04:00 |
adelikat
|
ce1ec1e766
|
NesHawk - implement board UNIF_BMC-A65AS
|
2015-08-22 11:17:11 -04:00 |
adelikat
|
2cb64fafb8
|
Mapper 216 - supported enough for Magic Jewelry 2 to work
|
2015-08-22 09:53:39 -04:00 |
adelikat
|
1e454a46fe
|
NesHawk - implement mapper 214
|
2015-08-21 23:23:33 -04:00 |
adelikat
|
1916ba0042
|
NesHawk - Mapper 204 implemented
|
2015-08-21 22:58:18 -04:00 |
adelikat
|
f72875b584
|
NEShawk - implement mapper 202
|
2015-08-21 21:34:48 -04:00 |
adelikat
|
0c8f46427d
|
NesHawk - Implement mapper 147
|
2015-08-19 21:31:29 -04:00 |
adelikat
|
9054f56f52
|
NesHawk - implement mapper 136
|
2015-08-19 20:17:59 -04:00 |
adelikat
|
2d8d51c951
|
Moving some unif board files around
|
2015-08-18 21:13:57 -04:00 |
adelikat
|
f044790202
|
NESHawk - add unf board UNIF_DREAMTECH01, (Korean Igo (Unl))
|
2015-08-18 21:02:28 -04:00 |
zeromus
|
8a1fd67497
|
refactor psx controller P# assignment to reusable code
|
2015-08-10 17:07:44 -05:00 |
adelikat
|
0f8544b051
|
NES - add support for the UNIF_BMC-T-262 board
|
2015-08-09 20:41:51 -04:00 |
adelikat
|
faf299faf8
|
NES - implement mapper 235
|
2015-08-09 14:25:49 -04:00 |
adelikat
|
ef656a9f5d
|
Implement Mapper 244 (Decathlon)
|
2015-08-09 13:41:45 -04:00 |
adelikat
|
d9fc4f9cd0
|
NESHawk - attempt to implement mapper 51, but it is busted
|
2015-08-09 11:15:25 -04:00 |
nattthebear
|
6e433ab656
|
Make a zombie board for m34 that attempts to support bad dumps of both bxrom and ave-nina
|
2015-08-08 10:51:30 -04:00 |
zeromus
|
77d14892fb
|
add PSF support logic
|
2015-07-20 23:10:49 -05:00 |
zeromus
|
4b8d3cfa79
|
cleanup CUE toc handling a bit
|
2015-07-11 13:46:16 -05:00 |
zeromus
|
80164c1fba
|
import WIP discsys work from svn
|
2015-06-23 13:57:11 -05:00 |
adelikat
|
212f94814d
|
Intellivision - misc reorg
|
2015-06-18 16:44:30 +00:00 |
goyuken
|
81d8018d4c
|
apple2: support MONCHRONOME
|
2015-06-16 23:24:52 +00:00 |
adelikat
|
a99c0787a8
|
Apple II - implement IDisassembler, and IDebuggable.GetCpuFlagsAndRegisters()
|
2015-06-12 23:51:03 +00:00 |
goyuken
|
66f0bf15c0
|
Fix up some junkus in appleii core init, and add stub for mGBA
|
2015-06-04 02:04:42 +00:00 |
adelikat
|
00a1c1f288
|
Slight reorg of an Apple II file
|
2015-05-31 17:01:19 +00:00 |
goyuken
|
6710b60788
|
Add stuff that didn't work (commented out) to speed up Apple II savestates
|
2015-05-18 02:33:18 +00:00 |
goyuken
|
6ab8be0a1d
|
Screwball mode Apple II savestates
|
2015-05-18 00:14:00 +00:00 |
adelikat
|
dbc3a5cb2c
|
Apple II - wire up the lag counter, may or may not be correct logic, don't know too much about Apple II internals, but eyeballing the code, it looks like a reasonable place to decide if input was polled.
|
2015-04-26 12:40:21 +00:00 |
adelikat
|
b9d2331798
|
Break off Virtu into its own dll
|
2015-04-15 22:13:54 +00:00 |
adelikat
|
4bf37df018
|
Apple II - wire up memory domains, just System Bus currently
|
2015-04-13 18:53:36 +00:00 |
adelikat
|
9f02fd75af
|
Apple II - some reorg
|
2015-03-21 21:45:12 +00:00 |
zeromus
|
db9fbced86
|
neshawk - rough sketch of NSF player. basically functional for some games
|
2015-03-11 09:46:27 +00:00 |
adelikat
|
2d2a770a7c
|
don't need these files
|
2015-03-08 02:31:58 +00:00 |
goyuken
|
8bf7c960cf
|
some stuff, not ready yet
|
2015-02-19 03:16:33 +00:00 |
adelikat
|
5183a8e20d
|
Nothing to see here
|
2015-02-17 22:58:25 +00:00 |
adelikat
|
00fb58bea5
|
more TI83 cleanup, nothing worth looking at here
|
2015-02-07 15:02:52 +00:00 |
adelikat
|
63a3c56441
|
TI-83 - some code refactor
|
2015-02-07 14:38:29 +00:00 |
zeromus
|
966edb10ab
|
add 65816 disassembler.. not tested very well tho
|
2015-01-26 00:20:01 +00:00 |
adelikat
|
76864d5d47
|
oops
|
2015-01-25 17:05:30 +00:00 |
adelikat
|
7bb3eeae5b
|
Disassembler for quicknes
|
2015-01-25 17:04:06 +00:00 |
adelikat
|
29b056b972
|
N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done
|
2015-01-23 19:52:26 +00:00 |
adelikat
|
872b7b3668
|
ditto for a file for Genesis.cs
|
2015-01-20 00:39:44 +00:00 |
adelikat
|
db52e04ed4
|
ditto for PCEngine core
|
2015-01-20 00:37:11 +00:00 |
adelikat
|
2651061cac
|
NES - prefix NES. on some partial class files to conform to our naming standards and make their intent more clear
|
2015-01-20 00:29:17 +00:00 |
adelikat
|
ede452700c
|
VBANext - separate into separate files
|
2015-01-17 20:48:31 +00:00 |