Atari 2600 - support multi-cart mappers, toggling games is done via Hard Reset

This commit is contained in:
adelikat 2014-04-06 23:25:59 +00:00
parent 8a239b53bc
commit 391be49081
6 changed files with 224 additions and 33 deletions

View File

@ -205,7 +205,9 @@
<Compile Include="Consoles\Atari\2600\Mappers\mMC.cs" />
<Compile Include="Consoles\Atari\2600\Mappers\mSB.cs" />
<Compile Include="Consoles\Atari\2600\Mappers\mUA.cs" />
<Compile Include="Consoles\Atari\2600\Mappers\Multicart.cs" />
<Compile Include="Consoles\Atari\2600\Mappers\Multicart2K.cs" />
<Compile Include="Consoles\Atari\2600\Mappers\Multicart4K.cs" />
<Compile Include="Consoles\Atari\2600\Mappers\Multicart8K.cs" />
<Compile Include="Consoles\Atari\2600\Mappers\mX07.cs" />
<Compile Include="Consoles\Atari\2600\M6532.cs" />
<Compile Include="Consoles\Atari\2600\Tia\Tia.Audio.cs" />

View File

@ -94,17 +94,39 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
CoreComm.MemoryCallbackSystem.CallExecute(addr);
}
private static MapperBase SetMultiCartMapper(int romLength, int gameTotal)
{
switch(romLength / gameTotal)
{
case 1024 * 2: // 2K
return new Multicart2K(gameTotal);
break;
default:
case 1024 * 4: // 4K
return new Multicart4K(gameTotal);
break;
}
}
public void RebootCore()
{
// Regenerate mapper here to make sure its state is entirely clean
switch (this._game.GetOptionsDict()["m"])
switch (_game.GetOptionsDict()["m"])
{
case "2IN1":
_mapper = SetMultiCartMapper(Rom.Length, 2);
break;
case "4IN1":
_mapper = SetMultiCartMapper(Rom.Length, 4);
break;
case "8IN1":
_mapper = SetMultiCartMapper(Rom.Length, 8);
break;
case "16IN1":
_mapper = SetMultiCartMapper(Rom.Length, 16);
break;
case "32IN1":
_mapper = new Multicart();
_mapper = SetMultiCartMapper(Rom.Length, 32);
break;
case "AR":
_mapper = new mAR();

View File

@ -1,30 +0,0 @@
using System;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{
/*
Mapper used for multi-cart mappers
*/
internal class Multicart : MapperBase
{
public Multicart()
{
throw new NotImplementedException();
}
public override byte ReadMemory(ushort addr)
{
if (addr < 0x1000)
{
return base.ReadMemory(addr);
}
return Core.Rom[addr & 0xFFF];
}
public override byte PeekMemory(ushort addr)
{
return ReadMemory(addr);
}
}
}

View File

@ -0,0 +1,56 @@
using System.Linq;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{
/*
Mapper used for multi-cart 2K games
*/
internal class Multicart2K : MapperBase
{
private int _gameTotal;
private int _currentGame;
public Multicart2K(int gametotal)
{
_gameTotal = gametotal;
_currentGame = 0;
}
public override void SyncState(Serializer ser)
{
ser.Sync("gameTotal", ref _gameTotal);
ser.Sync("currentGame", ref _currentGame);
base.SyncState(ser);
}
public override void HardReset()
{
IncrementGame();
}
private void IncrementGame()
{
_currentGame++;
if (_currentGame >= _gameTotal)
{
_currentGame = 0;
}
}
public override byte ReadMemory(ushort addr)
{
if (addr < 0x1000)
{
return base.ReadMemory(addr);
}
return this.Core.Rom[(addr & 0x7FF) + (_currentGame * 2048)];
}
public override byte PeekMemory(ushort addr)
{
return ReadMemory(addr);
}
}
}

View File

@ -0,0 +1,56 @@
using System.Linq;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{
/*
Mapper used for multi-cart 4K games
*/
internal class Multicart4K : MapperBase
{
private int _gameTotal;
private int _currentGame;
public Multicart4K(int gametotal)
{
_gameTotal = gametotal;
_currentGame = 0;
}
public override void SyncState(Serializer ser)
{
ser.Sync("gameTotal", ref _gameTotal);
ser.Sync("currentGame", ref _currentGame);
base.SyncState(ser);
}
public override void HardReset()
{
IncrementGame();
}
private void IncrementGame()
{
_currentGame++;
if (_currentGame >= _gameTotal)
{
_currentGame = 0;
}
}
public override byte ReadMemory(ushort addr)
{
if (addr < 0x1000)
{
return base.ReadMemory(addr);
}
return Core.Rom[(addr & 0xFFF) + (_currentGame * 4096)];
}
public override byte PeekMemory(ushort addr)
{
return ReadMemory(addr);
}
}
}

View File

@ -0,0 +1,85 @@
using System.Linq;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{
/*
Mapper used for multi-cart 8K games
*/
internal class Multicart8K : MapperBase
{
private int _bank4K;
private int _gameTotal;
private int _currentGame;
public override void SyncState(Serializer ser)
{
ser.Sync("bank_4k", ref _bank4K);
ser.Sync("gameTotal", ref _gameTotal);
ser.Sync("currentGame", ref _currentGame);
base.SyncState(ser);
}
public override void HardReset()
{
_bank4K = 0;
IncrementGame();
}
private void IncrementGame()
{
_currentGame++;
if (_currentGame >= _gameTotal)
{
_currentGame = 0;
}
}
private byte ReadMem(ushort addr, bool peek)
{
if (!peek)
{
Address(addr);
}
if (addr < 0x1000)
{
return base.ReadMemory(addr);
}
return Core.Rom[(_bank4K << 12) + (addr & 0xFFF) + (_currentGame * 8192)];
}
public override byte ReadMemory(ushort addr)
{
return ReadMem(addr, false);
}
public override byte PeekMemory(ushort addr)
{
return ReadMem(addr, true);
}
public override void WriteMemory(ushort addr, byte value)
{
Address(addr);
if (addr < 0x1000)
{
base.WriteMemory(addr, value);
}
}
private void Address(ushort addr)
{
if (addr == 0x1FF8)
{
_bank4K = 0;
}
else if (addr == 0x1FF9)
{
_bank4K = 1;
}
}
}
}