Commit Graph

1321 Commits

Author SHA1 Message Date
alyosha-tas f494b58f3b GBHAwk more work:
-Add basic serial port support
-Fix Mortal Kombat
-Add controller IRQs
-Fix contols and Bomberman
2017-11-21 20:22:56 -05:00
alyosha-tas 63f8fc0d90 GBHawk: Fix memory accesses during DMA 2017-11-21 13:26:40 -05:00
alyosha-tas 9f1c5b45c0 GBHawk: PPU fix 2017-11-21 09:20:09 -05:00
alyosha-tas 80bf881228 GBHawk: PPU Fixes 2017-11-21 09:10:08 -05:00
alyosha-tas 4c3a1f32bb GBHawk: More audio work 2017-11-20 16:58:43 -05:00
alyosha-tas d8ab74472d GBHawk: Audio fix and volume increase 2017-11-20 13:56:37 -05:00
alyosha-tas 63ef676251 GameBoy:
-Remove BIOS support from Gambatte
-Fix GBHawk audio desync
-Fix controllers
2017-11-20 12:14:13 -05:00
alyosha-tas a3ae61f03f GBHawk: Initialization fixes 2017-11-19 15:16:15 -05:00
alyosha-tas b0095927b6 Make Gambatte use new disassembler 2017-11-19 10:36:38 -05:00
alyosha-tas 821953348a
Merge pull request #1057 from TASVideos/master
Sync GBHawk with master
2017-11-19 09:47:14 -05:00
alyosha-tas 26b1a2dff0 GBHawk: Pass all sound tests 2017-11-19 09:30:18 -05:00
alyosha-tas 2d7501b203 GBHawk: More audio work, pass more tests 2017-11-18 18:02:04 -05:00
alyosha-tas 93addbe725 GBHawk: More audio work 2017-11-18 11:43:58 -05:00
alyosha-tas 21dca406b6 GBHawk: Pass sound test 3 2017-11-15 20:44:47 -05:00
alyosha-tas c9bfd57dd1 GBHawk: Start passing tests 2017-11-15 16:13:00 -05:00
alyosha-tas 27601653e5 GBHawk: Audio work 2017-11-15 12:17:58 -05:00
nattthebear 213c8189e8 update mgba 2017-11-14 19:46:40 -05:00
alyosha-tas 67d4f0bb7d GBHawk: Starting to get sound 2017-11-14 17:52:35 -05:00
alyosha-tas 574a78ee86 GBHawk: mapper and audio updates 2017-11-14 14:43:58 -05:00
alyosha-tas ff815dec65 GBAHawk start audio 2017-11-14 11:59:32 -05:00
alyosha-tas c18298c8a5 GameBoy: Disable BIOS in Gambatte. Use GBHawk for GameBoy, Gambatte for CGB. 2017-11-11 09:07:58 -05:00
alyosha-tas 4cf9ef3f3a GBHawk: MBC1 updates and multi-cart support 2017-11-10 19:07:36 -05:00
alyosha-tas 7749e1407e GBHawk Updates and Sync 2017-11-09 09:51:39 -05:00
alyosha-tas b2d453441e
Merge pull request #1051 from TASVideos/master
Sync Master to GBHawk
2017-11-09 08:50:48 -05:00
alyosha-tas eaf2ff4df6
QuickNES: Blacklist Joe and Mac
Resolves #993
2017-11-03 14:08:57 -04:00
alyosha-tas ad66699b23
Update Mapper116.cs
Fixes Kart Fighter
Not sure why I added that condition in the first place, it doesn't break Somari.
2017-10-31 11:41:50 -04:00
alyosha-tas ec848f2c43
NESHawk: Update Mapper 114 2017-10-31 10:36:00 -04:00
adelikat 635c1cdd05 Merge branch 'domainedmemoryhooks' of https://github.com/TASVideos/BizHawk into domainedmemoryhooks 2017-10-29 12:40:52 -05:00
adelikat ebcd237858 Merge branch 'master' into domainedmemoryhooks 2017-10-29 12:38:29 -05:00
alyosha-tas 12d002fcf1 NESHawk: Add mapper 114
Aladdin Super Game
2017-10-26 21:11:21 -04:00
alyosha-tas 7b8a61b8e4 NESHawk Cleanup 2017-10-26 09:58:24 -04:00
alyosha-tas c96ea0d23d Update PPU.run.cs 2017-10-25 21:51:53 -04:00
alyosha-tas 9498206980 NESHawk: FDS Timer IRQ's 2017-10-23 17:15:08 -04:00
zeromus 43b04a4ee0 fix "BSNES in SGB mode creates two entries for the WRAM domain" #1012 2017-10-03 15:35:16 -05:00
nattthebear 148cadda72 Fix issue #1009: sameboy: stack pointer saved in init state 2017-09-29 18:07:50 -04:00
nattthebear 1532950961 sameboy: fix possible crash on loadstate with gb printer active 2017-09-29 18:07:11 -04:00
alyosha-tas 961723ef32 NESHawk Fix ACtion 52 2017-09-27 22:17:38 -04:00
alyosha-tas f42b8e2d7f Add files via upload 2017-09-09 15:44:41 -04:00
alyosha-tas ab3a246412 Add files via upload 2017-09-08 09:37:39 -04:00
alyosha-tas 7c1522cffe NESHawk: Audio Slider 2017-09-07 10:27:36 -04:00
alyosha-tas 465d1ea3a1 Add files via upload 2017-09-06 19:38:18 -04:00
alyosha-tas f0306c10df Update PPU.cs 2017-09-06 09:32:59 -04:00
alyosha-tas 4f8559f637 NESHawk: Fix state errors 2017-09-05 20:53:09 -04:00
alyosha-tas 666e284e03 PPU add windowing 2017-09-04 17:36:26 -04:00
alyosha-tas 874d06797f NESHawk: Code Clean up
remove redundancies, fix scanline count
2017-09-02 10:48:23 -04:00
alyosha-tas 40ec613982 NesHawk: Single Tick PPU
Should allow for breaking out into a debugger.
2017-09-01 22:11:41 -04:00
Tastyfish 56cdf32929 Make Gambatte show link status for printer connection 2017-08-30 15:55:19 -04:00
alyosha-tas 042fd6ddaa Merge pull request #985 from TASVideos/master
merge master into GBHawk
2017-08-29 20:15:57 -04:00
Tastyfish 200ab8f8d8 GB Printer support for Gambatte, output color improvements 2017-08-29 18:16:02 -04:00
Tastyfish e780e74f45 A frontend for the GB printer 2017-08-29 18:16:02 -04:00
nattthebear 0c3e18efb1 Could you use these things to print like, boobs? 2017-08-29 18:16:02 -04:00
alyosha-tas 8dab8dc368 Add files via upload 2017-08-29 09:20:56 -04:00
alyosha-tas f7a016adaa Create ReadMe.txt 2017-08-29 09:20:09 -04:00
alyosha-tas 6237a284fa Add files via upload 2017-08-29 09:18:28 -04:00
alyosha-tas 6f73e1de1f Create ReadMe.txt 2017-08-29 09:16:24 -04:00
alyosha-tas 3961292294 NESHawk: more efficient sprite check
Gives a ~5% speed boost by not checking every sprite all the time.
2017-08-27 18:17:10 -04:00
zeromus b868c07a10 blind commit: add SMP hooks to bsnes to test hook scoping system (need to build a waterbox to proceed) 2017-08-23 10:08:43 -04:00
nattthebear 77a535a7d8 Implement ICycleTiming on neshawk 2017-08-11 19:59:10 -04:00
nattthebear 5e3cdba869 Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
nattthebear 5b97e5c7f6 Add ICycleTiming interface plus one implementation so I can feel like I did something 2017-08-11 19:42:53 -04:00
Isotarge ffe051ab26 N64: Fix minAnalogX and minAnalogY values
D and L boolean inputs for the analog stick were one unit short of full
range
2017-08-09 01:23:44 +09:30
alyosha-tas 171022529d NES: Fix mapper 36
fixes #953
2017-08-06 10:12:04 -04:00
adelikat cd289c474e memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had 2017-08-03 18:08:07 -05:00
alyosha-tas ad85143c8c NESHawk: Rambo-1 IRQ work
-maintains compatibility with skull and crossbones and klax.
-Fixes hard Drivin'
-More work to do here
2017-08-02 21:58:54 -04:00
alyosha-tas 497513f93a NESHawk: PPU: Fix OAMADDR
-Implements $2004 write glitch
-Correctly implements OAMADDR initialization
2017-08-02 11:24:49 -04:00
adelikat 04ce66c397 phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
alyosha-tas fac8761194 Delete Mapper035.cs
-duplicate of mapper 90
2017-08-01 12:07:18 -04:00
alyosha-tas b8f502f670 NES Mappers: Make mapper 90 cover mapper 35
Mapper 35 is identical in function, fixes Warioland 2 (unl)
2017-08-01 12:06:33 -04:00
nattthebear 7996f5dfbc snes9x: Don't set virtual size of 0 on frame 0 2017-07-29 08:24:03 -04:00
nattthebear 2329ebbe62 Sameboy SGB: allow hiding beautiful borders. Closes #938 2017-07-25 17:16:12 -04:00
adelikat f050718a87 Set SameBoy to released 2017-07-23 11:10:17 -05:00
nattthebear fcfe2b23c9 Pizza Boy makes some interesting attempts, but doesn't stack up against the serious GB cores 2017-07-21 18:23:14 -04:00
nattthebear 7880cbabb3 I thought there was more to this vb settings thing. I guess not. 2017-07-20 17:22:40 -04:00
nattthebear 0d6bdc200b sameboy: a bit of savestate optimization 2017-07-19 20:38:19 -04:00
nattthebear a640c53e52 Sameboy: RTC 2017-07-19 20:18:13 -04:00
nattthebear 57ca86710b sameboy: SAVERAMS 2017-07-19 19:49:23 -04:00
nattthebear cf8013af4a sameboy: Add more features for the merciless slave driver 2017-07-19 18:48:11 -04:00
nattthebear bfd7337a32 sameboy: SGB support. Mostly accomplished through the power of copy+paste, since we plan on dropping pizza boy 2017-07-18 19:57:53 -04:00
nattthebear 1f89158179 sameboy: input 2017-07-18 18:19:51 -04:00
nattthebear f7bb894753 sameboy: it's alive! 2017-07-18 16:48:49 -04:00
nattthebear 34e68c589f Sameboy progress 2017-07-18 16:48:49 -04:00
nattthebear d5c07447d2 BSnes: Ignore the "crop SGB frame" setting if SGB is not active. 2017-07-14 18:55:21 -04:00
adelikat c6e0e9fa57 Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
adelikat fb7e44642a set released to true on some new Pizza Boy, PicoDrive, and Uzem 2017-07-09 16:58:59 -05:00
nattthebear 468c52f5de Gambatte: Settings: Use an enum for ConsoleMode instead of stringly typed. Developers who have been using recent dev builds will need to change "Default" to 0 in config.inneys... 2017-07-09 16:27:32 -04:00
nattthebear 2dd10ea951 Update some author meat-a deet-a 2017-07-09 12:18:33 -04:00
nattthebear 97c0d52498 Make DGB run again. It has been broken since GB bios files were added 2017-07-06 19:18:26 -04:00
alyosha-tas 08b6dadd49 Gambatte: Add core picker option
Replaces ForceDMG so that you can play gameboy roms in color game boy as well
2017-07-06 17:53:14 -04:00
nattthebear bc9726f687 Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core. 2017-07-01 21:02:52 -04:00
nattthebear bdfb859480 pizza boy: add the required SPC file as an embedded resource because zeromus said to 2017-07-01 09:06:04 -04:00
nattthebear 94050c161b pizza: bomb out the same way libsnes does if an attempt is made to load a CGB rom in SGB 2017-07-01 08:16:24 -04:00
adelikat cbe2f442a7 Neshawk - ppu - a small code simplification 2017-06-30 09:15:55 -05:00
adelikat 9c60243f4e remove unused deterministic flag from LibsnesCore contructor 2017-06-29 19:56:17 -05:00
nattthebear 2a15502999 Pizza: Only show one controller in GB mode 2017-06-28 22:23:03 -04:00
nattthebear 203a0521b5 pizza: set up constructors right for SGB and GB 2017-06-28 22:19:20 -04:00
adelikat 3c799931bc NesHawk - better clean up of ppu open bus decay method even more, this should be more performant too 2017-06-28 13:44:55 -05:00
adelikat bc8ac1c1a4 Nes ppu - ppu_open_bus_decay - Cleaner, and possibly a little faster 2017-06-28 11:11:20 -05:00
adelikat e150bca642 NesHawk - unless I'm missing something, this is more readable and more performant 2017-06-28 10:37:03 -05:00
adelikat ebdb244714 NESHawk - a small speedup (a few fps) - don't call Board.ClockPPU unless it is implemented 2017-06-28 10:24:19 -05:00
nattthebear db73b7f275 virtual boyee: make frame 0 size match other frame sizes 2017-06-26 17:34:01 -04:00