Stephen Anthony
cacb1e3341
Make ZipHandler 64-bit throughout.
...
- although we will probably never deal with 4GB+ files, the underlying stream-reading code is 64-bit anyway
- fixes warnings in 32 <-> 64 bit conversions in OSX.
2018-09-05 11:14:28 -02:30
Stephen Anthony
d04dc49c3d
Fix signed/unsigned warning.
2018-09-04 17:23:39 -02:30
Stephen Anthony
e625a2f8ab
Added C++ version of ZipHandler.
...
- code is almost completely rewritten, making use of proper C++11
- fixes warning in VS compile about unsafe 'strncpy' function
2018-09-04 17:15:01 -02:30
Stephen Anthony
b0aba8ae26
Fix crash when opening ZIP files containing errors (including zero-byte files).
...
This fixes a regression in behaviour from 5.1.
2018-09-04 11:23:10 -02:30
Stephen Anthony
4edd626a3a
Ignore '__MACOSX' directories stored in ZIP files.
...
Note that this seems to duplicate functionality in ZipHandler; that code is in the process of being rewritten.
2018-09-04 10:17:55 -02:30
thrust26
eee99a43dc
Revert "fixed merge error"
...
This reverts commit 00544ddbe9
.
2018-09-02 18:41:52 +02:00
thrust26
00544ddbe9
fixed merge error
2018-09-02 17:53:35 +02:00
Christian Speckner
28f8dcc312
Get rid of strlen_s and strnlen_s, don't drive audio if sound is disabled.
2018-09-01 23:12:52 +02:00
thrust26
492596011a
fixed two warnings
2018-09-01 14:20:30 +02:00
Stephen Anthony
fe0d29a795
Fix ZIP handling wrt what is a valid filename (take new extensions into account).
2018-08-31 23:29:19 -02:30
Stephen Anthony
dce16d6f7c
Make all Bankswitch types detectable with specific ROM filename extensions.
...
Use a map instead of linear search in Bankswitch class.
2018-08-31 22:04:31 -02:30
Stephen Anthony
09b3d980f3
Fixed 'stuck' notes when changing video modes.
...
This is most apparent in OSX, where toggling windowed/fullscreen mode can sometimes take up to one second,
and any sounds playing from the ROM become stuck until the operation completes.
Also present on other systems to some extent.
Sound is now muted until the operation is complete.
2018-08-31 20:52:56 -02:30
Stephen Anthony
baadecc866
Update VS project file for recent classes.
2018-08-31 20:19:13 -02:30
Stephen Anthony
01a7e71faf
Updated Xcode project file for recent classes.
2018-08-31 20:07:56 -02:30
Stephen Anthony
404ab8ffcc
Minor optimization in settings file parsing; don't copy a few strings.
2018-08-31 16:32:12 -02:30
Stephen Anthony
6b76031234
Fix error in parsing settings file for 'empty' values.
2018-08-31 16:15:38 -02:30
Stephen Anthony
020d8b18c2
Remove ellipses from LauncherDialog options that don't lead to a dialog.
2018-08-31 15:46:33 -02:30
Stephen Anthony
65d23b4a6e
Removed 'launcherexts' and associated LauncherFilterDialog.
...
Introduced 'launcherroms' argument, which specifies to show only ROMs or all files in the launcher.
This functionality is tied to a RMB context menu in the launcher; eventually we may add a checkbox to the UI for it.
2018-08-31 13:51:42 -02:30
thrust26
70ec216d1a
updated VS project file
2018-08-31 14:46:00 +02:00
Stephen Anthony
f098636965
Fairly large restructuring of the 'BSType' code
...
- class has been renamed to 'Bankswitch'
- it is now a proper (static) class with namespacing
'Bankswitch' now contains all logic for determing what a proper ROM filename is.
So some functions have moved from LauncherFilterDialog to here (that class will be removed soon).
In the process, implemented issue 261 (file extension determines BS type to use).
2018-08-31 09:18:35 -02:30
Stephen Anthony
731a76e1a9
Make dynamically resizeable dialogs take 95% of available space.
2018-08-29 13:36:01 -02:30
thrust26
6099530ca4
Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0
2018-08-29 16:41:22 +02:00
thrust26
3b00fe45cd
Revert "aspect ration now affects height instead of width"
...
This reverts commit 0b61a71e58
.
2018-08-29 16:39:18 +02:00
Stephen Anthony
a2d7ac188b
Dynamic dialogs are now correctly sized according to the current window size.
...
- This fixes issue 367, and allows Logger and Browser dialogs to be displayed
2018-08-29 11:40:21 -02:30
thrust26
0b61a71e58
aspect ration now affects height instead of width
...
fixes #368
2018-08-29 16:01:01 +02:00
thrust26
dc630b4dd6
Revert "fixed #367"
...
This reverts commit 79fd588f8a
.
2018-08-29 15:37:10 +02:00
thrust26
e9a6deee70
reversed aspect ratio settings for NTSC50, PAL60 and SECAM60
2018-08-29 15:28:24 +02:00
thrust26
7dd433a116
fixed size of `BrowserDialog` (may be refactored)
2018-08-29 15:05:36 +02:00
thrust26
79fd588f8a
fixed #367
...
made logger dialog slightly smaller (95%)
2018-08-29 14:50:31 +02:00
thrust26
5365fc5c5e
removed (*) in AudioDialog and screenshots
2018-08-29 14:04:16 +02:00
Stephen Anthony
fb07d250d9
Simplify AudioSettings class a little.
...
- Use only one c'tor, which fixes some warnings from Coverity
- Fix large compile times when AudioSettings class is changed
2018-08-29 09:10:55 -02:30
Stephen Anthony
dc4fc5c8d2
More fixes from cppcheck.
2018-08-29 08:55:07 -02:30
Stephen Anthony
6093bf8375
Fix signed/unsigned conversion warning in VS.
2018-08-28 22:32:56 -02:30
Stephen Anthony
46b07d14b5
Fixes for warnings from Coverity.
2018-08-28 22:13:02 -02:30
Stephen Anthony
0f8dc1f2bb
Yet more fixes for warnings from cppcheck.
2018-08-28 17:00:00 -02:30
Stephen Anthony
7e4dc350f0
More fixes for suggestions from cppcheck.
2018-08-28 16:19:50 -02:30
Stephen Anthony
558b071fbb
Some more fixes for warnings from cppcheck.
2018-08-28 14:21:01 -02:30
Stephen Anthony
e5fb010631
Allow sound sample rate/fragment size to change dynamically.
...
- Move sound debugging output to logging facilities
- This should fix issue #348 , but more testing is required
Bumped version # for beta release.
2018-08-28 11:01:52 -02:30
Stephen Anthony
13b9bbe5a4
More M6502 micro-optimizations.
2018-08-27 13:47:22 -02:30
Stephen Anthony
c901f282bb
A few micro-optimizations in the 6502 emulation (found by cppcheck).
2018-08-27 12:17:22 -02:30
Stephen Anthony
8c7488914d
Fix some warnings generated by cppcheck (a C++ linter).
2018-08-27 11:09:03 -02:30
Stephen Anthony
409fa49aae
Removed WIP experimental code that causes a crash with Ctrl-c/v.
2018-08-26 09:12:46 -02:30
Christian Speckner
eacfb41584
Remove debug code.
2018-08-26 11:14:18 +02:00
Stephen Anthony
2db48ae38b
Fixes #332 .
2018-08-24 10:12:34 -02:30
Stephen Anthony
7bc320964e
Added TimerManager to Xcode project file.
...
Fixed a few warnings.
2018-08-23 20:37:34 -02:30
thrust26
f58d28089e
updated VS project files
2018-08-23 16:50:29 +02:00
Stephen Anthony
2e2984864d
Add timer/callback functionality to OSystem.
...
Previously this was done by SDL_AddTimer, but the new approach is much better:
- it is proper C++ (using std::thread and lambdas)
- It is not tied to the SDL toolkit, which is C-based
Also, re-added logic to reset events ~0.5 seconds after starting ROM emulation; this resets 'hold' events
2018-08-23 11:48:24 -02:30
thrust26
7a94ad0a8c
fixed a warning
2018-08-22 15:29:35 +02:00
Stephen Anthony
12b18e5b71
Fix issue #363 ; too eager pruning in previous commit.
2018-08-22 10:17:53 -02:30
thrust26
90f893b71d
aligned help wording to changed dialog wording
2018-08-22 11:54:40 +02:00
thrust26
21b8fa133f
dirty fix for #355
2018-08-22 11:10:45 +02:00
thrust26
858d6991ca
fixes reversed dev.settings
2018-08-22 09:19:07 +02:00
Stephen Anthony
59fb2214ed
Minor code cleanup and fix a warning.
2018-08-21 20:19:55 -02:30
thrust26
797ced56b0
fixes #359
2018-08-21 21:11:25 +02:00
thrust26
5f07ad3cdf
more doc updates
2018-08-20 14:01:06 +02:00
thrust26
15e6e50293
fixed #356
2018-08-20 12:35:34 +02:00
thrust26
fb6c827470
added global stereo option to AudioDialog (TODO: use it)
...
removed '(*)' from AudioDialog (TODO: make everything immediate)
updated -help (this seems broken!)
2018-08-20 11:55:13 +02:00
Stephen Anthony
915e62f466
Fixed a few more warnings, and marked some code for later research.
2018-08-19 22:40:57 -02:30
Stephen Anthony
c006b08a6d
Disable suggestion to use 'constexpr' IF in VS.
...
It requires C++17, and we're only up to C++14 for now.
2018-08-19 21:53:57 -02:30
Stephen Anthony
6184d8e130
Improved Common::Base hexadecimal handling:
...
- Fixed warnings generated by clang about 'nonliteral' format specifiers
- Upper/lowercase hex output (uhex command) now works for BUS/CDF schemes
2018-08-19 21:32:47 -02:30
Stephen Anthony
9037af617d
Fix warning in snprintf and g++7 and above.
2018-08-19 20:46:05 -02:30
Stephen Anthony
f87e5d73f1
Remove debugging code; it seems like the testing is complete for redraws.
2018-08-19 20:39:55 -02:30
Stephen Anthony
6d5278fe0c
Well, that solves the problem of 'constexpr' IF.
...
This is not supported in C++14, and this is the maximum we can use for now.
2018-08-19 20:23:43 -02:30
Stephen Anthony
24cd6cb219
Use proper C++ code for localtime and related functions.
2018-08-19 19:53:47 -02:30
thrust26
e425d8065f
fixed warning in AtariNTSC.cxx
2018-08-19 22:22:05 +02:00
Stephen Anthony
6cd5c9d327
Fix API for TogglePixelWidget to properly use ColorId datatypes.
2018-08-19 17:03:54 -02:30
Stephen Anthony
4a2a07d5a7
Fix warning in VS; make comparison use constexpr.
2018-08-19 17:03:09 -02:30
Stephen Anthony
51b27340fd
Fix warnings detected by clang.
2018-08-19 16:27:59 -02:30
Stephen Anthony
e3bf1ffbd5
More updates to Visual Studio compiler settings:
...
- Increase warning level to 4, and fix a few new warnings
- Globally, all files are now explictly compiled in C++ mode
- For png and zlib code (that we didn't write), drop back to level 2
warnings and explicitly compile in C mode
2018-08-19 15:01:03 -02:30
Stephen Anthony
56437c38e6
Increased warning level in Visual Studio compiles.
...
Also fixed some new warnings that VS now finds.
2018-08-19 12:34:40 -02:30
thrust26
8b156dc43d
minor GlobalPropsDialog polishing
2018-08-19 13:58:05 +02:00
thrust26
73733801e4
small design fixes for GlobalPropsDialog
2018-08-19 10:09:37 +02:00
thrust26
67785c34c5
made upper and lower case more consistent
2018-08-19 10:08:11 +02:00
thrust26
eefa196f0d
updated doc for moved lauchner snapshot path widgets
...
renamed "image" into "snapshot" (this may have to be repeated when the lib gets updated)
2018-08-18 21:56:47 +02:00
thrust26
810b854428
Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0
2018-08-17 21:02:42 +02:00
thrust26
f12c4bb485
adjusted SnapshotDialog size to removed widget
2018-08-17 21:02:31 +02:00
Stephen Anthony
c05fa1989f
Fix compile error in clang; something to do with unique_ptr can't have default d'tor.
2018-08-17 16:31:05 -02:30
thrust26
13c616c4c8
moved ROM viewer image path settings into UIDialog
2018-08-17 20:44:50 +02:00
Stephen Anthony
7ae6d84739
Completely remove ability to use a per-ROM properties file.
...
This 'feature' now seems unnecessary, and it complicates the code by having it.
2018-08-17 13:56:08 -02:30
thrust26
77c8da55f3
fixed UI dialog defaults
...
updated UI dialog docs
2018-08-16 19:20:14 +02:00
Stephen Anthony
31acc92bbe
Fix crashes when changing toggling fullscreen/windowed mode.
...
- Only allow such changes when in emulation mode, or a few other common ones (launcher, debugger)
The idea is here that some dialogs have to be resized/repositioned when such a mode change occurs, and the UI core doesn't currently support that.
- Only render surfaces when they are visible (sounds logical enough, but the code didn't check for it).
2018-08-15 13:33:08 -02:30
Stephen Anthony
c2ce29ed78
Fix minor warning from clang.
2018-08-15 12:25:57 -02:30
thrust26
9ec6b0816d
fixed #351
2018-08-15 15:28:09 +02:00
thrust26
f03af75c2c
renamed 'Frame stats' into 'Console info overlay'
2018-08-15 14:46:37 +02:00
thrust26
9082eefd62
minor polishing to auto-detected value display
2018-08-13 15:45:28 +02:00
thrust26
c566256373
display auto-detected values in GameInfoDialog
2018-08-13 13:12:29 +02:00
thrust26
4bc3373b37
made UI theme change immediate
2018-08-12 23:01:43 +02:00
thrust26
1fe5cd2b3f
removed non implemented method
2018-08-12 22:48:35 +02:00
thrust26
867674c8fb
updated docs for #346 enhancement
2018-08-12 14:33:25 +02:00
thrust26
b94c042ed2
fixes #346
2018-08-12 14:18:31 +02:00
Stephen Anthony
1b14b82ab1
Bump version number to 6.0 in various files, for upcoming release.
...
The date is still a WIP.
2018-08-11 13:17:47 -02:30
Stephen Anthony
403f08e473
Clang strikes again :) Fix minor warning from clang compiler.
2018-08-10 08:51:03 -02:30
Christian Speckner
f1a384fa83
Terminate audio after the SoundSDL2 has been destroyed.
2018-08-10 00:46:56 +02:00
Christian Speckner
cac27b5260
Fix headroom / buffer size slider min values.
2018-08-10 00:46:46 +02:00
Christian Speckner
95867f91cd
Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer
...
settings.
2018-08-10 00:46:39 +02:00
thrust26
efb998129b
fixes #342
2018-08-09 15:39:54 +02:00
Stephen Anthony
ae96406fd4
Fix #345 ; color-loss not correctly initialized.
2018-08-09 10:54:26 -02:30
thrust26
1571860dc0
fix #341
2018-08-09 14:55:46 +02:00
Stephen Anthony
c6086184de
Convert C-style casts into C++ style (otherwise gcc and clang complain).
2018-08-09 08:55:41 -02:30
thrust26
e26602354b
fixed warnings
2018-08-09 11:39:36 +02:00
thrust26
4e4b38d87a
Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0
2018-08-08 23:59:13 +02:00
thrust26
2e42f54273
updated VS project file
2018-08-08 23:59:01 +02:00
Christian Speckner
b8591d6549
Update XCode project.
2018-08-08 23:29:53 +02:00
Christian Speckner
a4d923cbe6
Remove high frequency artifacts from Lanczos resampling.
...
Run the TIA signal through a high pass with 10Hz cutoff.
2018-08-08 23:11:02 +02:00
Stephen Anthony
8298ad4d26
Fixed inconsistency in passing color data to parameters.
...
- Now uses 'ColorId' as the datatype; this is currently mapped to uInt32, but can change in the future if required
- Eliminates needless and annoying casts in various places; all colors are now 'ColorId' type
2018-08-08 13:09:10 -02:30
thrust26
f7d09c772d
Fixes #339
2018-08-08 09:28:03 +02:00
thrust26
3869c8770c
minor fix for darkened games list
2018-08-07 19:55:11 +02:00
thrust26
a1bc2460bb
some small darkened color touches
2018-08-07 17:30:52 +02:00
thrust26
f3927b94c4
Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0
2018-08-07 09:37:42 +02:00
thrust26
89b0759da5
fix #338
2018-08-07 09:37:25 +02:00
Stephen Anthony
e2df53bd05
Final changes for 6.0 pre-release 1.
2018-08-06 23:39:41 -02:30
Christian Speckner
337c13882e
Remove redundant code.
2018-08-06 23:45:28 +02:00
Christian Speckner
163b5ca999
Fix a regression in collision handling -> fixes Sky Skipper.
2018-08-06 23:25:33 +02:00
Stephen Anthony
78cb878c29
Fixed minor warning in Xcode.
...
Strange that VS only picked up the other instance of this issue, and neither gcc nor clang found either one.
2018-08-06 18:12:09 -02:30
Stephen Anthony
b68f72dd50
Fix minor warning in Visual Studio.
2018-08-06 18:02:12 -02:30
Stephen Anthony
ac4acdffec
Bump state version # to indicate incompatible changes in state files.
2018-08-06 17:30:38 -02:30
Stephen Anthony
a424b8b9a7
Fix minor warnings reported by gcc and clang.
2018-08-06 17:29:22 -02:30
Stephen Anthony
2406b8ad0f
Use our own RNG instead of C-style rand() (fixes issue #336 ).
2018-08-06 14:28:48 -02:30
Stephen Anthony
d71b33918a
Slight rework of random number generator.
...
- break dependence on OSystem; source for seed could actually be anything (doesn't have to come from OSystem)
2018-08-06 14:18:58 -02:30
Christian Speckner
86a242a8cf
Fix spurious failures of debugger breakpoints.
2018-08-06 17:53:44 +02:00
thrust26
573d9a1e25
even more background dialog widget color adjustments
2018-08-06 17:14:22 +02:00
Stephen Anthony
0b04b130f9
Minor optimization: use two-way IF instead of separate ones.
2018-08-06 12:30:00 -02:30
Stephen Anthony
64fd3f50f9
For FSNodeUNIX, use actual symlink name instead of underlying name ( fixes #325 ),
2018-08-06 11:22:55 -02:30
Stephen Anthony
68eec27c5c
Make FilesystemNode class non-virtual.
...
- this class is never inherited, so it's pointless for it to have virtual methods
2018-08-06 11:14:57 -02:30
Stephen Anthony
1bf33fc4d2
Remove superfluous declaration.
2018-08-06 11:13:13 -02:30
thrust26
5614fb0e76
fixed warning in EditTextWidget
2018-08-06 14:48:11 +02:00
thrust26
916cf17b80
more background dialog widget color adjustments
2018-08-06 10:51:45 +02:00
Christian Speckner
af5eea286c
Fix debugger start parameters:
...
* Pass parameters from DispatchResult to debugger
* Fix default trap type (= read)
* Remove fallout from branch merge
2018-08-06 09:31:13 +02:00
thrust26
7336e27111
improved dialog darkening when not on top
2018-08-06 08:10:01 +02:00
Stephen Anthony
f2f952f09b
Reworking of the FSNode classes, using smart pointers.
...
- For now, I simply use shared_ptr; long term, I will look into unique_ptr for more efficiency.
2018-08-05 22:32:11 -02:30
Stephen Anthony
5bc8d2d1b0
When starting Stella for the first time, the first ROM chosen determines 'romdir' ( fixes #324 )
...
Bumped version for upcoming release.
Updated changelog, various grammatical fixes.
2018-08-05 19:14:07 -02:30
thrust26
22dafd7508
Fixed LauncherDialog buttons (right) alignment
2018-08-05 23:12:52 +02:00
thrust26
4013eb0e0b
fixed ComboDialog
2018-08-05 22:58:35 +02:00
Christian Speckner
e07617b618
Merge branch 'release/5.1' into release/6.0
2018-08-05 17:54:22 +02:00
thrust26
9488c2b5fe
Made 'Stereo sound' changes immediate
2018-08-05 08:56:10 +02:00
Christian Speckner
4dde01f2f1
Typo; fixes #331 .
2018-08-04 23:38:28 +02:00
thrust26
56979052f9
made GameInfoDialog.Console settings immediate
2018-08-04 12:39:55 +02:00
thrust26
d9a1d2b7e5
trying to fix #328
2018-08-02 22:44:27 +02:00
Christian Speckner
cd06cc6d2c
Show the current image data in zoom widget.
2018-08-01 23:12:45 +02:00
thrust26
766b6cd566
added units to AudioDialog params
2018-07-31 22:24:00 +02:00
thrust26
6cafbba3e4
Added tickmarks to sliders.
2018-07-31 17:51:53 +02:00
thrust26
a24e042d1e
changed "FPS" back into "fps"
2018-07-31 17:07:51 +02:00
Stephen Anthony
78d7e9c29a
Fix minor warnings in Xcode.
2018-07-30 22:07:30 -02:30
Christian Speckner
6da398deaa
Display Hz in console time.
2018-07-31 00:07:07 +02:00
Christian Speckner
81f216872d
Update XCode project, fps -> FPS
2018-07-30 23:50:52 +02:00
Christian Speckner
2f4e0f51fc
Pacify MSVCC
2018-07-30 23:47:59 +02:00
thrust26
8c6bb5cd93
updated VS project files
2018-07-30 23:46:04 +02:00
Christian Speckner
9aeb40fc32
Display speed in OSD without decimals.
2018-07-30 23:40:48 +02:00
Christian Speckner
b612d22364
Ups, add missing file.
2018-07-30 23:35:56 +02:00
Christian Speckner
3a5572d3b9
Add measured FPS to OSD, squash a bunch of minor bugs.
2018-07-30 23:19:47 +02:00
thrust26
8ad6ab9198
Merge branch 'master' of https://github.com/stella-emu/stella
2018-07-30 15:26:26 +02:00
thrust26
593b2369e1
disabled SSE2 for 32 bit versions
2018-07-30 15:26:14 +02:00
Stephen Anthony
8c01e8a0f1
Fix for minor warning (redundant code).
2018-07-28 20:19:45 -02:30
thrust26
5240aaf0db
removed now superfluous info text in 'General' tab
2018-07-28 23:43:06 +02:00
thrust26
36b94dd001
upper case info
2018-07-28 23:36:36 +02:00
Stephen Anthony
cf7605a5b0
Minor changes to dirty-update code.
2018-07-27 17:50:00 -02:30
Christian Speckner
89a6cb11d1
Remove busy waiting.
2018-07-26 20:55:47 +02:00
Stephen Anthony
50ee957a29
Updated PNG lib to latest version.
2018-07-25 09:54:43 -02:30
Stephen Anthony
e691853f0e
First pass at fixing superfluous re-draws in the UI.
...
- This addresses issue 158, and reduces CPU usage to near 0% when no changes are happening
- This returns the code to the same performance levels as version 3.x.
2018-07-25 08:48:21 -02:30
Stephen Anthony
a20bb6e95d
Fix compile error when sound support is disabled.
2018-07-20 09:04:21 -02:30
Stephen Anthony
949964bdf6
Oops, forgot something in the last commit; do not include header files twice.
2018-07-13 12:35:40 -02:30
Stephen Anthony
c2bfeb5799
Fix compile failure when debugger support is disabled.
2018-07-13 12:31:37 -02:30
Christian Speckner
f3f966d12c
Ignore break conditions while stepping frames.
2018-07-13 00:16:53 +02:00
Christian Speckner
c72febe188
Fix audio dialog, remove dead code.
...
* Propery apply presets
* Fix weird states when enabling / disabling audio
2018-07-11 22:50:04 +02:00
thrust26
21092b61be
removed non-linear volume calculation
2018-07-11 22:37:21 +02:00
thrust26
02085c1482
minor polishing of the Audio dialog
2018-07-11 21:22:52 +02:00
thrust26
22bd9ee262
minor refinements of speed slider
2018-07-11 21:03:57 +02:00
Christian Speckner
03e2c275b7
Change speed units to %.
2018-07-11 20:49:37 +02:00
thrust26
4f48efc350
commented duplicate TIA zoom slider
2018-07-11 19:00:39 +02:00
Stephen Anthony
1a97c5bc93
Minor updates to Xcode project.
...
Changed uInt32 to uInt64 in several places, standardizing on uInt64 for cycle-related variables.
2018-07-01 23:23:11 -02:30
Stephen Anthony
4329eb5c37
Add missing file in VS project, and fix minor compile warnings.
2018-07-01 21:43:22 -02:30
Stephen Anthony
cb6c04815e
Remove HAVE_GETTIMEOFDAY defines for all ports.
...
- gettimeofday() is no longer used, so we don't need the define anymore
2018-07-01 21:21:01 -02:30
Stephen Anthony
d8b4228ead
Fixes for minor compile warnings in clang 6 and gcc 8.
...
Sorry that this is all I've been able to contribute for the past few weeks :(
2018-07-01 21:15:15 -02:30
Christian Speckner
258fc9c106
Add missing files, fix XCode build.
2018-07-02 01:06:46 +02:00
Christian Speckner
f728a32731
More timing improvements.
2018-07-02 00:58:32 +02:00
Christian Speckner
621e0d9d79
Compile fix, more accurate timing.
2018-07-02 00:23:07 +02:00
Christian Speckner
c270a45409
Merge branch 'feature/precise-audio'
2018-07-01 23:48:26 +02:00
Christian Speckner
1c93fce6fc
Speed UI.
2018-07-01 12:54:51 +02:00
Christian Speckner
2b23c81126
Support variable emulation speed.
2018-06-27 23:12:50 +02:00
Christian Speckner
674e5f01c0
Massage preset values.
2018-06-25 00:42:40 +02:00
Christian Speckner
5656051aae
Tie in UI.
2018-06-25 00:30:52 +02:00
Christian Speckner
47bbdb679e
Remove unnecessary code, don't spam if audio is disabled.
2018-06-24 22:48:28 +02:00
Christian Speckner
176507cb46
Fix memory corruption on console reset.
2018-06-23 01:18:35 +02:00
Christian Speckner
ef5261689a
Major audio settings overhaul.
2018-06-23 00:58:28 +02:00
thrust26
d387369e92
Revert "make editable text display from the beginning by default"
...
This reverts commit c2f9c070b7
.
Causes corrupted frame counter in debugger (when counter > 256)
2018-06-21 22:55:01 +02:00
Christian Speckner
d127865dee
Remove a leftover from refactoring.
2018-06-19 21:37:18 +02:00
Stephen Anthony
963905759e
Controller/Genesis/Booster cleanup.
...
- Made BoosterGrip set defaults for analog pins, just like Genesis
- Removed superfluous call to update an unchangeable pin in Genesis
- Renamed Controller resistance constants to indicate that they are actually constants
2018-06-12 19:07:31 -02:30
thrust26
60519dbc6a
minor fix for Booster.cxx
...
code cleanup in Genesis.cxx
2018-06-12 20:38:48 +02:00
thrust26
a9cd833975
fixes #317
2018-06-12 20:11:29 +02:00
thrust26
337375a2b2
Merge branch 'master' of https://github.com/stella-emu/stella
2018-06-10 15:10:17 +02:00
thrust26
93e42bc15f
redefined Stella's PAL color palette
2018-06-10 15:10:04 +02:00
Christian Speckner
0fbd875783
Documentation.
2018-06-09 23:16:59 +02:00
Christian Speckner
8781889a7f
Documentation, cleaup, fix race in frame stats.
2018-06-09 00:31:20 +02:00
Stephen Anthony
6cb9efac28
Updated OSX project file for EmulationWorker class.
...
Fixed minor compile warning, and made a method const.
2018-06-07 19:56:36 -02:30
Stephen Anthony
b955113f83
Updated VS project file for EmulationWorker class.
2018-06-07 19:44:13 -02:30
Christian Speckner
8edc597189
Hook and fix up EmulationWorker -> threading works, pick'n'pile is happy.
2018-06-07 23:38:14 +02:00
Christian Speckner
ea94f5e795
Scheduling fixes.
2018-06-07 21:02:08 +02:00
Christian Speckner
d8732c9378
Uups, fix evident error.
2018-06-07 20:59:15 +02:00
Christian Speckner
773a0cf906
Cleanup.
2018-06-07 20:55:33 +02:00
Christian Speckner
afb1e1d1e1
Emulation worker. Currently untested and disconnected.
2018-06-07 20:54:30 +02:00
Stephen Anthony
e0cf1d1dd5
Fix crash in OpenBSD framebuffer/texture cleanup.
...
- It seems that textures must be destroyed *before* the renderer is destroyed
- This isn't mentioned anywhere in the SDL docs, and it works everywhere else, but in any event it is now fixed
2018-06-07 12:46:26 -02:30
Stephen Anthony
cf34707e27
Use smart pointer to store static scanline data in FBSurface.
...
- in working on the OpenBSD crashing issue, I noticed that we can use a unique_ptr here
2018-06-06 17:57:15 -02:30
thrust26
17c60192dd
made Display property changes in GameInfoDialog immediate
2018-06-03 12:03:28 +02:00
thrust26
a3955553b8
added missing auto detection for manual selected display format "Auto-detect" (50Hz ROM after 60Hz formats)
2018-06-03 11:39:42 +02:00
thrust26
f37651a46d
fixed missing ConsoleInfo.DisplayFormat update
2018-06-02 17:18:10 +02:00
thrust26
4562e44d59
fixed right border in GameInfoDialog/Cartridge tab
2018-06-02 13:07:49 +02:00
thrust26
c2f9c070b7
make editable text display from the beginning by default
2018-06-02 12:40:25 +02:00
thrust26
5f59d10c51
fixed some issues in GameInfoDialog (see #297 )
2018-06-02 12:23:21 +02:00
Stephen Anthony
9e4dbd6a3a
Fixed dirty buffer in TIA mode when switching screenmodes.
2018-05-27 18:53:57 -02:30
Stephen Anthony
1eee879e29
Make sure onscreen messages are shown, even when a console doesn't exist.
2018-05-27 16:41:42 -02:30
Stephen Anthony
cc4bd29a03
Fix minor warning (nullptr is the proper C++ constant).
2018-05-27 16:17:12 -02:30
thrust26
f726ad0206
fix #314
2018-05-27 14:31:02 +02:00
Christian Speckner
a5ce457b72
Implement triple buffering in TIA.
2018-05-27 00:26:36 +02:00
Stephen Anthony
f7a9a12c23
Updated VS project for recent dispatch class changes.
...
Bumped version # for precise-sound branch, since I'm getting tired of
switching between branches and forgetting which binary I'm currently
running.
2018-05-24 21:32:32 -02:30
Stephen Anthony
a9985cc6b8
Updated OSX project file for new dispatch code, and fixed a minor warning.
2018-05-24 21:01:38 -02:30
Christian Speckner
77f149eab9
Fix stepping after breakpoint.
2018-05-24 00:19:49 +02:00
Christian Speckner
a14cf8d077
Refactoring: start debugger from dispatch loop.
2018-05-24 00:13:43 +02:00
thrust26
5da17e892a
fixed "Path" spelling error (using German "Pfad" :)
2018-05-23 14:40:12 +02:00
thrust26
4c5493f120
Merge branch 'master' of https://github.com/stella-emu/stella
2018-05-23 14:36:13 +02:00
thrust26
bbfe2cb49b
fixed crash when display directory dialogs on launcher mode
2018-05-23 14:35:49 +02:00
Christian Speckner
ae0faaabfc
Fix cycle counting in CPU.
2018-05-22 00:18:07 +02:00
Stephen Anthony
ec1e65d683
Make Champ Games that use SaveKey use it by default.
2018-05-20 14:33:55 -02:30
Stephen Anthony
02dbbca861
Fixed bug with autodetecting SaveKey controller.
...
- The cycles were being reset to the current system cycles, when in the old
code they were not being updated at all (other than being normalized when the
old system cycles could be running backwards).
- This change restores behaviour to that in 5.0.2.
2018-05-20 14:33:44 -02:30
Stephen Anthony
2fd1cafc2d
Fix [[nodiscard]] warning in VS (applies only to C++17 mode).
2018-05-18 22:56:16 -02:30
Stephen Anthony
b8978aa76e
Variables declared as uInt64 should be serialized as such.
2018-05-18 22:55:57 -02:30
Christian Speckner
ed6eae6a67
Rerender only if there is actual change.
2018-05-17 22:56:07 +02:00
Christian Speckner
639b6af1e9
Fix missing audio reset.
2018-05-16 13:09:50 +02:00
thrust26
adbde4e4db
preliminary audio dialog changes
2018-05-15 20:51:29 +02:00
Stephen Anthony
cf8f76a0e1
Fix [[nodiscard]] warning in VS (applies only to C++17 mode).
2018-05-12 22:33:15 -02:30
Stephen Anthony
dc77f5d5f1
Variables declared as uInt64 should be serialized as such.
2018-05-12 17:04:33 -02:30
Christian Speckner
c3766021d8
Add a log message for audio buffer overflow messages.
2018-05-12 16:52:54 +02:00
Christian Speckner
f01553bdc7
More audio queue tuning -> less lag.
2018-05-12 16:21:58 +02:00
Christian Speckner
7391c55f9e
Documentation, minor optimization.
2018-05-12 13:32:31 +02:00
Stephen Anthony
4c7ad7a0b6
Replace 'new' calls with unique_ptr.
...
- @DirtHairy, you can revert this if you like, but unless there is some issue, I'd rather use smart pointers with auto-deallocation.
2018-05-11 21:26:22 -02:30
Stephen Anthony
741515a520
Fix minor compile warnings generated by clang:
...
- mostly change pointer -> 0 to use 'nullptr'
- some commenting and formatting fixes
2018-05-11 21:01:40 -02:30
Stephen Anthony
d624140829
Updated VS project for resampling work, and fixed minor compile error in
...
Windows.
2018-05-11 20:32:18 -02:30
Christian Speckner
33db8a8b03
Comments.
2018-05-12 00:44:31 +02:00
Christian Speckner
ce2d650df4
Update XCode project.
2018-05-12 00:24:02 +02:00
Christian Speckner
0c67bff939
Tuning, TODO
2018-05-12 00:18:09 +02:00
Christian Speckner
2da0ffa2f5
Rework available sampling rates (44100, 44800, 96000), add resampling.quality parameter.
2018-05-12 00:15:29 +02:00
Christian Speckner
1b0fb381d0
Lanczos resampling.
2018-05-11 23:52:00 +02:00
Christian Speckner
b329c7ff5f
Switch to F32 samples, make volume scale more linear in sound..
2018-05-10 23:54:52 +02:00
Stephen Anthony
cea1c011be
Updated Xcode project for resampler classes.
2018-05-08 20:34:46 -02:30
Stephen Anthony
2c38757faa
Updated VS project file for resampler classes.
2018-05-08 20:17:48 -02:30
Christian Speckner
3bac41dd46
Factor out resampling.
2018-05-09 00:38:01 +02:00
Stephen Anthony
c1679d6883
Fixed VS project file; recreated it from the one in master.
2018-05-08 20:00:10 -02:30
thrust26
1c10e590af
fixed missing prefix for "thumb.trapfatal"
2018-05-08 21:29:29 +02:00
thrust26
efbc261128
fixed missed end tag
2018-05-08 16:05:01 +02:00
Christian Speckner
ec83fdd158
Update XCode build
2018-05-07 00:06:53 +02:00
Christian Speckner
068dcad4a4
Remove hardcoded limit on sample rate.
2018-05-06 23:50:52 +02:00
Christian Speckner
6cc8a22978
More timing tuning, coding style.
2018-05-06 23:45:21 +02:00
Christian Speckner
a58db7e62d
Make sure that all audio samples are generated during each timeslice.
2018-05-05 01:08:09 +02:00
Christian Speckner
d2c930886b
Sanitize and match emulation timing
...
-> no more perceivable audio latency
-> fewer underruns
2018-05-05 00:47:48 +02:00
Christian Speckner
9079d77de0
Cosmetic changes, add audio todo.
2018-05-02 21:30:38 +02:00
Christian Speckner
c905b01fca
Merge branch 'master' into feature/precise-audio
2018-04-25 22:49:00 +02:00
Stephen Anthony
ddf6ba1089
Add preliminary support for 2600-daptor D9 USB device.
2018-04-01 15:01:03 -02:30
Stephen Anthony
a978bb527e
Fix compile error when debugger support is disabled.
2018-03-31 20:33:25 -02:30
Christian Speckner
b5afa69764
Make coverty happy.
2018-03-30 22:04:42 +02:00
Stephen Anthony
382a39a6c7
More fixes for issues reported by Coverity.
2018-03-30 10:51:56 -02:30
Stephen Anthony
698beaec8b
Fixes for various issues reported by Coverity.
2018-03-24 16:58:08 -02:30
Stephen Anthony
524cec907a
Updated Windows build to support SDL 2.0.8.
2018-03-24 14:47:18 -02:30
Stephen Anthony
2949821814
Updated OSX project file for EventHandler refactoring.
2018-03-24 14:02:14 -02:30
Stephen Anthony
b59cf4f54b
Updated VS project file for EventHandler refactoring.
2018-03-24 13:53:24 -02:30
Stephen Anthony
0908a92da1
Continuing with the large refactoring of EventHandler:
...
- all keyboard-related stuff moved into PhysicalKeyboardHandler class
- all snapshot-related stuff moved directly into PNGLibrary class
- EventHandler class is now ~1300 LOC, which while still large, is much better than 2500 LOC
2018-03-24 12:36:00 -02:30
Stephen Anthony
08ac6b0ff9
Fixed joystick hat not receiving 'CENTER' event ( fixes #300 ).
2018-03-21 18:16:33 -02:30
Stephen Anthony
0cde1ec4b9
Minor refactoring with Controller::isAnalog() usage.
2018-03-18 16:13:28 -02:30
Stephen Anthony
3ce71302b7
Minor updates and commenting for PhysicalJoystickHandler.
2018-03-18 15:58:41 -02:30
Stephen Anthony
9a4b14392b
Minor refactoring of Controller class:
...
- a controller can now answer whether it is intrinsically an analog controller
2018-03-17 20:03:05 -02:30
Stephen Anthony
7eab28b2ef
Use smart pointer for joystick in PhysicalJoystickHandler.
2018-03-17 19:44:47 -02:30
Stephen Anthony
be23ad7ca7
Updated OSX project file for EventHandler refactoring.
2018-03-17 18:28:40 -02:30
Stephen Anthony
77ba46ec3a
Updated VS project file for EventHandler refactoring.
2018-03-17 18:12:31 -02:30
Stephen Anthony
76b6026d30
First pass at reworking EventHandler, splitting it up into more manageable pieces.
...
For now, joystick-related stuff is moved into its own classes.
No improvements are made yet; just refactoring and moving code around.
This reduces EventHandler from ~2500 lines to ~2000 lines.
2018-03-17 18:00:44 -02:30
Christian Speckner
d8178f546b
Make sure that the hardware state is up to date before entering the debugger.
2018-03-13 23:38:31 +01:00
Christian Speckner
593ec2fdc9
Make sure that the hardware state is up to date before entering the debugger.
2018-03-13 22:13:35 +01:00
Stephen Anthony
36997d4d7a
Final updates for 5.1.1 release.
2018-02-21 15:38:29 -03:30
Stephen Anthony
c79d86d6a6
Fixed minor compile warnings with gcc 7.
2018-02-15 19:57:17 -03:30
Stephen Anthony
a38b168db8
Updated various files for 5.1.1 release (dates still TBD).
2018-02-15 19:51:57 -03:30
Stephen Anthony
1a4670ca0e
Cherry-pick debugger saveOldState() fix from master, and bump to 5.1.1.
2018-02-15 19:40:57 -03:30
Stephen Anthony
d07f7771a3
Add missing locks around Debugger::saveOldState() ( fixes #298 ).
2018-02-15 19:39:17 -03:30
Stephen Anthony
162f7b7501
Add missing locks around Debugger::saveOldState() ( fixes #298 ).
2018-02-15 19:25:54 -03:30
Christian Speckner
fbbfa222a0
Fix a detail in audio block simulation -> doctor sounds correct
2018-02-13 23:08:20 +01:00
Christian Speckner
c25e7a6b35
Compile fix.
2018-02-12 23:55:14 +01:00
Christian Speckner
5c1bd83904
Merge branch 'master' into feature/precise-audio
2018-02-12 23:32:03 +01:00
Christian Speckner
01c78842d6
Serialization fix.
2018-02-12 23:21:02 +01:00
thrust26
2a3bb4329e
load and update existing game specific properties file
2018-02-12 16:47:03 +01:00
Christian Speckner
d65ac4875f
Minor missile starfield fix.
2018-02-09 00:59:17 +01:00
Christian Speckner
b8af22cd67
Fix playfield signal during hblank.
2018-02-08 20:53:42 +01:00
Christian Speckner
b30fa0df98
And another collision fix.
2018-02-07 23:13:16 +01:00
Christian Speckner
6b6fb9140f
More HMOVE collision fixes.
2018-02-07 23:00:58 +01:00
thrust26
5764a73d89
finalized TimeLineWidget for new UI look
2018-02-07 14:55:43 +01:00
Stephen Anthony
e01321fbea
Refactor Dialog class containing fonts:
...
- the previous code has a _font pointer in derived classes, and a _font reference in the base class; this causes name collisions
- the Dialog class now takes a font reference, which is used throughout the hierarchy
- this simplifies certain code (setTitle vs. initTitle) and also eliminates clang warnings
2018-02-06 19:26:49 -03:30
Christian Speckner
07f1051be0
Tentative fixes for collisions during HBLANK.
2018-02-06 23:32:02 +01:00
Stephen Anthony
2874a7c504
Fixed some compiler warnings from clang.
...
Refactored Stack::replace() to use Stack::applyAll() lambda instead.
2018-02-06 15:11:16 -03:30
sa666666
b84d97cd9a
And so it begins again ...
2018-02-06 08:54:35 -03:30
thrust26
d24934d010
spelling
2018-02-06 13:14:40 +01:00
thrust26
ad1d37304e
aligned button heights and widths
2018-02-06 13:12:21 +01:00
thrust26
564e014620
removed FLAT_UI code from TimeLineWidget
...
added toggle mode button to TimeMachineDialog
2018-02-06 12:46:27 +01:00
thrust26
1fa00f2372
initial wind when entering TM dialog causes message now
...
(TODO: try to propagate key into dialog instead)
2018-02-05 19:57:41 +01:00
thrust26
1569ee1c6b
minor code cleanup
2018-02-05 13:45:34 +01:00
thrust26
33756b2481
fixed a little merge error
2018-02-05 13:39:13 +01:00
Christian Speckner
7d7ebb8d03
Merge branch 'master' into feature/precise-audio
2018-02-04 23:50:16 +01:00
Christian Speckner
f7c445fb7c
Merge branch 'release/5.1'
2018-02-04 23:48:45 +01:00
Stephen Anthony
db5eb89335
Updated changelog for one last fix for TIA PF collision handling.
2018-02-04 18:58:53 -03:30
Christian Speckner
ba549e1d8a
Improve PF collision handling during hblank.
2018-02-04 23:18:30 +01:00
Stephen Anthony
2bd0d05d44
Bumped version number for 5.1 release.
2018-02-04 18:37:35 -03:30
thrust26
3ab2ddb870
fixed EventHandler logic
2018-02-04 21:00:10 +01:00
Stephen Anthony
6d16790ce8
Fixed minor warning from Xcode.
2018-02-04 16:14:39 -03:30
Stephen Anthony
997751b64f
When TimeLineWidget is empty, it now displays as such.
2018-02-04 12:14:23 -03:30
Stephen Anthony
f29dcfece1
Refactored TimeLineWidget to use uInt32 throughout:
...
- this fixes issues with signed vs. unsigned in some areas
- it also self-documents, in that the slider should never use negative values
2018-02-04 11:15:42 -03:30
Stephen Anthony
9e53641add
Time machine rewinds are now triggered at the same time as entering the dialog.
2018-02-04 11:14:59 -03:30
thrust26
99e31ac158
fixed time bar issue with no states
2018-02-04 10:14:58 +01:00
Stephen Anthony
de56f9cff5
Merge branch 'release/5.1' of github.com:stella-emu/stella into release/5.1
2018-02-03 20:54:05 -03:30
Stephen Anthony
77f2c478a0
Fixed warnings from Xcode (some pretty big issues were caught here)
2018-02-03 20:44:46 -03:30
Stephen Anthony
974c686366
Fixed compiles warnings in VS 2017.
2018-02-03 19:52:14 -03:30
Stephen Anthony
1f1ced0f01
Bumped minimum state version.
2018-02-03 19:30:52 -03:30
Stephen Anthony
26096fcc47
Fixed some warnings, and updates for 5.1 release.
2018-02-03 19:29:27 -03:30
Stephen Anthony
6c5bddcdf8
Time Machine dialog now resizes correctly:
...
- in 2x mode, it takes up the maximum amount of space
- in larger modes, it takes up the same relative amount of space: ~80% width
2018-02-03 17:27:52 -03:30
Christian Speckner
803b85343a
Tuning.
2018-02-03 01:23:19 +01:00
Christian Speckner
cb89d09c7f
Refactoring: remove framerate from OSystem and Console.
2018-02-03 01:01:02 +01:00
thrust26
f4db8e4816
fixed zoom settings via hotkey (made persistent again)
2018-02-02 22:51:22 +01:00
thrust26
9d72ae2c4e
reordered OptionsDialog to match next release
...
updated docs accordingly
2018-02-02 15:55:27 +01:00
thrust26
cbeeda6f55
added tickmarks to TimeLineWidget (5 intervals)
...
replaced 3d box with rect for TimeLineWidget
2018-02-02 13:05:41 +01:00
Stephen Anthony
883a9249b1
Fixed inverted subtraction in the previous commit.
2018-02-01 19:52:32 -03:30
Stephen Anthony
c18bcbc39b
TimeLineWidget mouse handling is now complete.
2018-02-01 19:03:17 -03:30
thrust26
97a0638845
Added (fixed) tickmark intervals to SliderWidget
2018-02-01 18:21:57 +01:00
thrust26
6d1c5b1301
removed +/-10 buttons for TimeMachineDialog
...
updated documentation
2018-02-01 11:18:05 +01:00
Christian Speckner
396dd637af
Rework dispatch loop.
2018-01-31 20:44:39 +01:00
Christian Speckner
7f83e776b2
Keep book of the number of cycles spent during emulation.
2018-01-31 19:29:37 +01:00
thrust26
1c4345eff3
made sure dialogs fit into 2x zoom and 0.8 aspect ration (=512 pixel)
2018-01-31 15:24:20 +01:00
thrust26
f56286fac9
reordered frame stats to make more sense
2018-01-31 08:52:52 +01:00
thrust26
7970955353
aligned transparency with TimeMachineDialog
...
move slightly away from corner
2018-01-31 08:37:31 +01:00
Stephen Anthony
86941ad6af
Fixed time machine dialog glitches when the state list is empty.
2018-01-30 19:50:29 -03:30
sa666666
1ce528ff99
Fix crash in TimeLineWidget when setStepValues() is passed an empty list.
2018-01-30 08:18:20 -03:30
thrust26
eb96e1ca49
reduced TimeMachineDialog transparency
...
frame stats now always displays the real frameRate
2018-01-30 09:06:03 +01:00
Christian Speckner
d70b0d8c40
Audio state serialization.
2018-01-29 22:44:06 +01:00
Christian Speckner
025adc59aa
Merge fallout.
2018-01-29 22:25:23 +01:00
Christian Speckner
89f3f4c9b8
Merge branch 'master' into feature/precise-audio
2018-01-29 21:18:36 +01:00
Christian Speckner
87c59db4e0
Merge branch 'release/5.1'
2018-01-29 21:17:00 +01:00
thrust26
c9bc3601e3
replaced some PopUpWidgets with SliderWidgets
2018-01-29 19:59:46 +01:00
thrust26
9a3516b610
fixed compression factor calculation due to previous commit
2018-01-29 17:13:17 +01:00
thrust26
aa7dd33dc8
removed keeping very 1st state with compression enabled
2018-01-29 16:58:26 +01:00
thrust26
7f23ac00a2
small extra drag area for SliderWidget added
2018-01-29 09:15:54 +01:00
Stephen Anthony
b11643881a
Intervals on timeline are now graphically proportional to time:
...
- intervals are only valid when using key shortcuts
- using the mouse to select/scroll does not show proper proportions yet
2018-01-28 20:11:21 -03:30
Christian Speckner
97a483b124
Update XCode project.
2018-01-29 00:22:43 +01:00
Christian Speckner
f87316bfdb
Dynamically adjust fragment buffer size based on fragmen size and period.
2018-01-29 00:09:21 +01:00
Christian Speckner
13eefbb542
Make compiler happy.
2018-01-29 00:09:21 +01:00
Christian Speckner
c5aad2ae7a
Volume adjustment.
2018-01-29 00:09:21 +01:00
Christian Speckner
ae88a5b6b6
Fix crash on audio settings change.
2018-01-29 00:09:21 +01:00
thrust26
63acb76911
changed text color (else invisible in Classic mode)
2018-01-28 20:22:04 +01:00
Stephen Anthony
db9cd28346
Added rewind/unwind shortcuts from TimeMachine to debugger.
...
- disabled the old Ctrl-r/y shortcuts, but the code is still there for experimentation
2018-01-28 13:28:17 -03:30
Stephen Anthony
de7fd7401b
Synchronized shortcuts in TimeMachine to match those from EventHandler.
2018-01-28 12:21:22 -03:30
thrust26
8c4faf122b
Updated project files for VS
2018-01-28 16:34:52 +01:00
thrust26
966ba155ed
more response to SliderWidget added
...
units to SliderWidget added
enhanced various dialogs with slider units
2018-01-28 14:37:31 +01:00
thrust26
05d17496ab
minor wording fix
2018-01-28 11:35:14 +01:00
thrust26
d7cc2036df
some refinements for additional save states creation
2018-01-28 11:21:52 +01:00
thrust26
d2177ea610
added extra save state when starting time machine navigation
...
(some TODOs left, see EventHandler and TimeMachineDialog)
2018-01-28 10:15:39 +01:00
Christian Speckner
6b984a8563
Avoid race condition in pause, switch to shared_ptr for simpler semantics.
2018-01-28 00:27:25 +01:00
thrust26
a0052e071f
minor refactoring of AudioDialog
2018-01-28 00:16:31 +01:00
Stephen Anthony
2c90aaa7c7
Timeline and buttons in TimeMachineDialog are now syncronized.
2018-01-27 19:34:26 -03:30
thrust26
28b31bd3bf
updated some dialogs, replaced binary option popups with check boxes and radio buttons
...
renamed "FAST SC/AR BIOS"
2018-01-27 20:31:03 +01:00
thrust26
8c346a469a
reworked VideoDialog: check boxes for binary options, some widget reordering/renaming
...
TODO: SliderWidget for zoom
2018-01-27 13:00:55 +01:00
thrust26
79cce110f9
minimal refinements to JoystickDialog
2018-01-27 11:51:41 +01:00
thrust26
9c9abc125d
refactored VideoDialog using enhanced SliderWidget
2018-01-27 11:47:56 +01:00
thrust26
868df2cb22
enhanced SliderWidget (optionally includes value label now too)
2018-01-27 11:06:34 +01:00
thrust26
2eaa62c87c
minor changes to UIDialog and VideoDialog
2018-01-26 22:05:01 +01:00
thrust26
a7308b4c0d
fixed toned down dialogs
2018-01-26 20:13:22 +01:00
thrust26
8c0b212207
Overlapped dialogs are (partially) toned down
2018-01-26 12:55:05 +01:00
thrust26
35275b0104
shortened/renamed and slightly reordered OptionsDialog entries
2018-01-26 12:29:25 +01:00
thrust26
67df7caa3b
fine tuning for StringListWidget and RomListWidget
2018-01-26 12:01:24 +01:00
thrust26
f58e914729
focus highlighting added to more widgets
...
added some missing tab keys to debugger
fixed frame colors for CheckboxWidget and RadioButtonWidget
brightened inverted highlight color for "Light"
2018-01-26 11:33:46 +01:00
Christian Speckner
4528b9067a
Assorted fixes -> works (module timing glitches).
2018-01-25 22:48:00 +01:00
Christian Speckner
8198f6ccaf
Crackling and screeching.... but it is correlated with the TIA :)
2018-01-25 20:48:34 +01:00
thrust26
a20f21f741
fixed ContextMenu height
2018-01-25 17:07:04 +01:00
thrust26
4c39fa3c68
some more focus highlighting added
...
made most sliders wider by default
2018-01-25 17:00:41 +01:00
thrust26
920b051f02
redesigned SliderWidget
...
better visual reaction of EditTextWidget and PopUpWidget
improved BrowserDialog
small refinement for ButtonWidget
2018-01-25 15:10:37 +01:00
Christian Speckner
4ec553785f
Implement and connect audio emulation.
2018-01-24 22:20:44 +01:00
thrust26
d179b8ebe8
Updated ScrollBarWidget
...
Refined LauncherDialog
Added missing Ellipsis to StellaFont.hxx
2018-01-24 20:53:00 +01:00
thrust26
97553b9d93
Help dialog closes with ESC again
2018-01-24 15:55:25 +01:00
thrust26
32e9c14b0d
removed debug code
2018-01-24 15:20:54 +01:00
thrust26
5bd33885e3
title bar added to all dialogs
2018-01-24 14:37:07 +01:00
thrust26
41827e03de
removed some superfluous includes
2018-01-23 19:53:36 +01:00
thrust26
74e5003c8f
some small dialog refinements
2018-01-23 19:50:37 +01:00
thrust26
5757eccfcf
enabled FLAT_UI code, removed old code
2018-01-23 18:03:00 +01:00
thrust26
5121a73210
some more minor dialog refinements
2018-01-23 17:51:38 +01:00
Christian Speckner
f1b5421c17
Introduce and wire audio emulation core.
2018-01-23 13:41:14 +01:00
thrust26
795c84de9d
refined some more dialogs
2018-01-23 11:52:53 +01:00
thrust26
d7dd6db9b8
fixed compile errors in VideoDialog
2018-01-23 11:17:59 +01:00
thrust26
d115e3238e
enabled FLAT_UI (Windows only, TODO: enable for other OS or remove old code)
...
refactored Default/OK/Cancel buttons
refined AudioDialog
2018-01-23 11:08:17 +01:00
Stephen Anthony
307e496109
Updated Xcode project file for TimeLineWidget class.
2018-01-21 18:28:15 -03:30
Stephen Anthony
63de71d7f5
Updated VS project file for TimeLineWidget class.
2018-01-21 18:09:01 -03:30
Stephen Anthony
69e41a1434
Initial check-in of Time Machine timeline:
...
- currently, TimeLineWidget is just a copy of SliderWidget; still have to add a round 'button' to grab the line
- at some point, we may merge SliderWidget and TimeLineWidget; for now they are separate
- absolutely no functionality yet; just here for you guys to see how it will look
- we still need to discuss gridmarks, and how the timeline will change (by state file, by time, etc)
2018-01-21 17:37:07 -03:30
thrust26
a8b3c0d74d
reordered frame stats top line (makes more sense this way)
2018-01-21 11:05:00 +01:00
thrust26
a5e7911930
disabled test for "auto" frame rate
2018-01-21 10:19:28 +01:00
Christian Speckner
6fe5f3b197
Merge branch 'release/5.1'
2018-01-21 09:38:42 +01:00
Stephen Anthony
1055a4bd06
Minor cleanup of warnings in FrameBuffer class.
2018-01-20 20:51:46 -03:30
thrust26
2d03a2d059
aligned implementation parameter of handleEvent with definition parameter
2018-01-20 20:49:57 -03:30
thrust26
b67b795642
larger font for frame stats
2018-01-20 20:49:48 -03:30
thrust26
27291dd5d2
small fix for benchmark commit
2018-01-20 20:49:14 -03:30
thrust26
436c380a7e
benchmark: frame stats now display real frame rate when 'Auto' is not selected
2018-01-20 20:49:05 -03:30
Stephen Anthony
9441cc43c4
Cherry-picked some commits from master.
2018-01-20 20:45:56 -03:30
thrust26
2e51511c80
message for SaveKey/AtariVox EEPROM access added
2018-01-20 20:41:29 -03:30
sa666666
dc9f92ecdb
A fix for the previous fix.
2018-01-20 20:37:36 -03:30
Stephen Anthony
2cb2eed3e7
Add 'override' to method, to eliminate warning in clang.
2018-01-20 20:13:02 -03:30
thrust26
7b8dff8e46
when strings are shortened, ellipsis is added at the END now
2018-01-20 20:12:47 -03:30
thrust26
6f7ff023a6
generic shadowed char/string drawing added
...
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
thrust26
72ff2a40fa
developer/player settings added to frame stats overlay
2018-01-20 20:11:54 -03:30
thrust26
a1b54680bd
frame stats overlay made transparent
2018-01-20 20:10:39 -03:30
Stephen Anthony
9e403826d2
Fixed compilation when '--disable-debugger' is used.
2018-01-20 18:34:19 -03:30
thrust26
40615be9be
Revert "fix repeated ESC from debugger", there is a more fundamental problem
...
This reverts commit 1b5ac9d3b5
.
2018-01-20 21:48:24 +01:00
thrust26
b3e582209f
fix the fix
2018-01-20 21:27:05 +01:00
thrust26
1b5ac9d3b5
fix repeated ESC from debugger
2018-01-20 21:22:01 +01:00
thrust26
7d9b7388c9
ESC key exits Debugger too
...
many keys are enabled now during PAUSE mode too
2018-01-20 18:40:25 +01:00
Stephen Anthony
d7bcde29dc
A different implementation of testing whether debugger can be exited.
...
- basically check whether the current dialog is the 'base' one (ie, the debugger window)
- this solution is more robust, in that we don't have to modify every dialog that can appear in the debugger
2018-01-20 11:45:07 -03:30
thrust26
9263e7c62f
refactored ESC key handling
...
prevent exiting debugger from within Options Dialog (hack)
2018-01-20 10:53:54 +01:00
Stephen Anthony
df119ba505
Minor cleanup of warnings in FrameBuffer class.
2018-01-19 18:32:11 -03:30
thrust26
78b807efba
ESC allows exiting Pause mode, TimeMachine mode and Command Menu.
2018-01-19 12:44:07 +01:00
thrust26
4c9cfad70b
aligned implementation parameter of handleEvent with definition parameter
2018-01-19 10:45:29 +01:00
thrust26
af19f9f2b8
enter debugger from time machine mode option added
2018-01-19 10:35:52 +01:00
thrust26
98fcb51819
larger font for frame stats
2018-01-18 23:06:51 +01:00
thrust26
4e3b26cea9
display of current timer divider to debugger added
2018-01-18 13:03:59 +01:00
Christian Speckner
be91e6ff21
Threadsafe fragment queue.
2018-01-17 23:21:25 +01:00
thrust26
a6bea6438f
fix #279
2018-01-17 19:29:36 +01:00
thrust26
a6ea393905
small fix for benchmark commit
2018-01-17 19:12:39 +01:00
thrust26
85feed821c
Merge branch 'master' of https://github.com/stella-emu/stella
2018-01-17 19:03:39 +01:00
thrust26
b111a8c127
benchmark: frame stats now display real frame rate when 'Auto' is not selected
2018-01-17 19:03:25 +01:00
sa666666
5ea9925c3f
A fix for the previous fix.
2018-01-17 13:22:49 -03:30
thrust26
0906997d82
message for SaveKey/AtariVox EEPROM access added
2018-01-17 10:27:18 +01:00
Stephen Anthony
f7656cdcd4
Add 'override' to method, to eliminate warning in clang.
2018-01-16 20:58:35 -03:30
thrust26
43be89f124
when strings are shortened, ellipsis is added at the END now
2018-01-16 18:16:56 +01:00
thrust26
802606ce29
Merge branch 'master' of https://github.com/stella-emu/stella
2018-01-16 11:14:47 +01:00
thrust26
a577b0f9c2
generic shadowed char/string drawing added
...
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-16 11:14:26 +01:00
Christian Speckner
317f7391c2
Merge branch 'master' into feature/precise-audio
2018-01-15 23:53:35 +01:00
Christian Speckner
6cd7eb3821
Merge branch 'release/5.1'
2018-01-15 23:50:18 +01:00
thrust26
b22c292f3c
developer/player settings added to frame stats overlay
2018-01-15 20:25:28 +01:00
thrust26
8583883795
Merge branch 'master' of https://github.com/stella-emu/stella
2018-01-15 14:44:56 +01:00
thrust26
cef50e4368
frame stats overlay made transparent
2018-01-15 14:44:09 +01:00
thrust26
f241dfd7b7
fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
...
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
Stephen Anthony
29499775dc
Fixed compilation when '--disable-debugger' is used.
2018-01-09 23:16:50 -03:30
thrust26
ce195d71a1
fixed #276
...
made sure that the rewind buttons always have correct state when entering debugger
2018-01-07 10:56:30 +01:00
Christian Speckner
77158fd845
Always make sure that hardware state is consistent with a full step before dispatching the debugger.
...
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner
c0edcaf0c9
Sanitize halt and hardware state handling after CPU dispatch.
2018-01-06 23:33:52 +01:00
Stephen Anthony
f9d243e503
Fixed incorrect size in memset; this time I'll sizeof.
2018-01-05 22:03:42 -03:30
thrust26
d7ab2e6177
playing with transparency
2018-01-03 20:17:48 +01:00
thrust26
b553a5fa4d
experiments with transparency
2018-01-03 20:16:50 +01:00
thrust26
cf926fdf07
UI partially working now (TODO: timebar)
2017-12-30 21:19:55 +01:00
thrust26
696fc2ab43
work on TimeMachine UI started
2017-12-30 16:43:27 +01:00
thrust26
1213c973dc
fixed #275
2017-12-30 00:50:25 +01:00
Stephen Anthony
3d879d0080
Updated copyright date to 2018. A few days early, but nobody will mind ...
2017-12-29 17:10:37 -03:30
Stephen Anthony
a15d5d8b06
Properly integrate MouseButton enum into the GUI core:
...
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
- It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
- If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony
542fed69ed
Collapsed MouseButton enum into just buttons, removing state (pressed or released).
...
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
- Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony
e6dcce60de
Convert raw enum to 'enum class'.
2017-12-22 23:57:40 -03:30
Stephen Anthony
93dcc9807d
Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose.
2017-12-22 23:47:07 -03:30
Stephen Anthony
ad69e8900d
Time Machine dialog can now be toggled by pressing 'T'.
...
- Note that the dialog is currently empty
- See src/gui/CommandDialog for example of how to fill this dialog box
2017-12-22 12:28:06 -03:30
Stephen Anthony
cbb494d7ad
HiDPI fixes for framebuffer messages.
2017-12-21 23:04:17 -03:30
Stephen Anthony
e572bea642
Activate code to dynamically select available renderers.
2017-12-21 20:03:53 -03:30
Stephen Anthony
44c5882920
Use 'enum class' instead of raw enum.
2017-12-21 19:53:54 -03:30
Stephen Anthony
4250f5d102
Refactor EventHandler kbdXXX functions into StellaKeys:
...
- These functions did not really have anything to do with EventHandler
- StellaKeys is the proper place, since they're testing against a StellaMod
- This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
thrust26
e37b5305cf
code cleanup
2017-12-21 11:34:08 +01:00
thrust26
65ed71479a
no background highlighting of disabled widgets
2017-12-21 08:48:07 +01:00
Stephen Anthony
24fccba025
Updated OSX project file for TimeMachine classes.
2017-12-20 22:39:58 -03:30
Stephen Anthony
6181c3fbe0
Updated VS project files for recent class renames.
...
- Also fixed several classes in the wrong place compared to their
on-disk location.
2017-12-20 22:27:13 -03:30
Stephen Anthony
7890a94144
Several large infrastructure changes for upcoming Time Machine stuff:
...
- renamed Rewinder and associated dialog to TimeMachine and friends
- changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
- moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
- plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
Stephen Anthony
6313c98fdc
Almost all ROM properties are now updated to RomHunter v14.
...
- I will take a quick look over them again, to make sure I didn't miss any new ROMs.
2017-12-20 18:41:24 -03:30
thrust26
44bb4db73e
improved saveOldState() usage, now changes after a break are displayed too
2017-12-20 23:09:41 +01:00
thrust26
f0d5ffbd0a
bank change tracking for more CartDebugWidgets added
2017-12-20 21:54:40 +01:00
thrust26
ff1911a85d
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-20 21:32:27 +01:00
thrust26
e3baeb209e
added bank change tracking to most CartDebugWidgets
2017-12-20 21:32:07 +01:00
Stephen Anthony
c6acb622cc
Updated ROM properties up to 'T'.
2017-12-20 16:43:04 -03:30
Stephen Anthony
81179ab34f
Revert handling of broken F8 ROMs; we can turn off randomization to make them work.
2017-12-20 14:47:17 -03:30
Stephen Anthony
63b3b2ab1e
Updated ROM properties to 'R'.
...
Fixed F8 scheme to not randomize 'special' ROMs (those hardcoded with a certain startup bank).
Bumped state file version number.
2017-12-20 14:23:34 -03:30
thrust26
0826ce6bd6
Made collisions editable
2017-12-20 18:18:07 +01:00
thrust26
f61e45829c
changed tracking for collisions and various TIA status registers added
2017-12-20 16:20:52 +01:00
Stephen Anthony
57036823ea
ROM properties updated up to 'M'.
2017-12-20 11:05:20 -03:30
thrust26
0cfd471013
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-20 10:02:04 +01:00
thrust26
90733875b2
completed change tracking on RIOT tab (except for controllers).
2017-12-20 10:01:44 +01:00
Stephen Anthony
ad78fbaa07
Updated ROM properties up to 'E'.
2017-12-19 22:22:11 -03:30
thrust26
d3575f3290
change tracking for TiaInfoWidget added
2017-12-19 19:22:29 +01:00
thrust26
e9ef45ab0a
minor consistency fix and doc updates
2017-12-19 18:10:01 +01:00
thrust26
81cdbe832e
refactoring the fix
2017-12-19 16:57:47 +01:00
thrust26
7259af1583
"Light" color fix
2017-12-19 16:56:01 +01:00
thrust26
0385dd4b01
added (disabled) SDL renderer information code
2017-12-19 14:46:40 +01:00
thrust26
b2d1c37f1e
superfluous parameter removed in VideoDialog
2017-12-19 12:35:29 +01:00
thrust26
d7a34ec7dd
'tab' key skips disabled widgets
...
'ghost' read traps are displayed by 'RTrapG'
2017-12-19 09:01:26 +01:00
thrust26
b280a3ed27
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-18 21:56:26 +01:00
thrust26
fabf812543
developer dialog Horizon enable fix
...
FLAT_UI fixes for disabled elements
2017-12-18 21:56:07 +01:00
Stephen Anthony
042d4bc812
Updated ROM properties for ROMs starting with 'B' and 'C'.
2017-12-18 16:10:15 -03:30
Stephen Anthony
9d93472298
Oops, forgot this one in the last commit.
2017-12-18 15:19:19 -03:30
Stephen Anthony
dd5a46880e
Some updates to dialog positioning in preparation for HiDPI.
...
- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs
- also fixed some minor warnings and formatting
2017-12-18 15:15:57 -03:30
thrust26
481c85c0c3
added option for 'ghost' read traps
...
update documentation accordingly
removed reload requirements for Time Machine
2017-12-18 19:16:41 +01:00
thrust26
01c859d2a0
removed superfluous '(*)' in UI dialog
...
updated doc and added examples for other palettes
2017-12-18 17:26:59 +01:00
thrust26
e5216d4f90
added index to conditional trapif/breakif/savestateif display
2017-12-18 13:28:23 +01:00
thrust26
50c8c5c266
fixed name resolution for trapread
2017-12-18 13:09:03 +01:00
thrust26
7819d07623
fixed deleting/toggling existing 'breakif' and 'savestateif'
2017-12-18 12:33:17 +01:00
thrust26
47ef41f09a
Fine tuning of FLAT_UI tabs
2017-12-18 12:06:55 +01:00
thrust26
df71881392
FLAT_UI label default alignment fix
2017-12-18 09:42:36 +01:00
Stephen Anthony
200b5cfe87
Updates to ROM properties from RomHunter:
...
- for now, only newly added ROMs and those starting with 'A' are included
2017-12-18 00:36:25 -03:30
thrust26
c9eaf31181
Fixed several (invisible) widget transparency issues (WIDGET_CLEARBG)
2017-12-17 21:19:32 +01:00
thrust26
6629393e65
PopupWidget layout improved
2017-12-17 18:00:06 +01:00
thrust26
7fcbb8f401
updated doc for 'dump' command
2017-12-17 17:59:25 +01:00
thrust26
b76566e864
line drawing method added to FBSurface
...
inactive cells are displayed as crossed out in FLAT_UI
2017-12-17 16:43:05 +01:00