Brandon Wright
6757f93830
Snes9x, not Snes9X
...
Win32 title will display "ROM base name - Snes9x"
2019-02-18 15:15:28 -06:00
Brandon Wright
33db8a355b
win32: Make control dialog less cramped.
2019-02-17 17:40:52 -06:00
Brandon Wright
abea8212d5
win32: Add a config file only DWM tweaks option.
2019-02-17 17:27:50 -06:00
OV2
c90de1077b
win32: fix buffer overflows
2019-02-16 15:42:26 +01:00
Brandon Wright
e48f077f6c
win32: Don't encourage 32000Hz sound.
...
It's not relevant or helpful in this case, since sound is resampled
anyway, DSP output is actually 32040Hz, the MSU1 is 44100Hz, and the
Windows sound server uses 48000Hz by default.
2019-02-15 12:59:18 -06:00
Brandon Wright
5b7c329134
GFX.DoInterlace-- should occur even if we don't render frame.
...
Also, adjust the turbo frames label.
2019-02-13 18:20:55 -06:00
Brandon Wright
3215788e26
win32: Fix TVMode in non-directdraw.
2019-02-13 17:28:45 -06:00
Brandon Wright
081c4eeb86
win32: Dialogs: Change one width.
2019-02-13 17:08:44 -06:00
Brandon Wright
5c29a1f834
win32: Change frame skipping captions to be less confusing.
2019-02-13 17:04:31 -06:00
Brandon Wright
dbd118f6d6
win32: dialogs: A few small tweaks.
2019-02-13 16:56:26 -06:00
Brandon Wright
b57dcc25b7
win32: Finish tweaking dialog boxes.
2019-02-13 16:47:38 -06:00
bearoso
3cfe7b31e3
Fix missing parenthesis.
2019-02-12 23:09:50 -06:00
Brandon Wright
cf3feb24ac
win32: WaveOut: Correct volume setting.
2019-02-12 22:32:53 -06:00
Brandon Wright
49e399c9cf
win32: Control dialog box OK/Cancel were backwards.
2019-02-12 19:35:06 -06:00
Brandon Wright
9774d7024e
win32: Window sizes don't want to snap to grid.
2019-02-12 19:18:12 -06:00
Brandon Wright
0c5a9580d5
win32: Tweak cheat dialog box.
2019-02-12 18:27:50 -06:00
Brandon Wright
1b7a80f646
win32: Clean up dialog boxes.
2019-02-12 18:27:45 -06:00
Brandon Wright
2164c86158
Remove S9xFinalizeSamples.
2019-02-12 18:27:33 -06:00
Brandon Wright
8106d02de9
win32: Correct wrong file removed from project.
2019-02-12 18:27:19 -06:00
OV2
3c28cbf514
win32: add device selection to WaveOut
2019-02-12 19:42:03 +01:00
OV2
28f8ac8341
win32: correct audio buffer size values
2019-02-12 19:42:03 +01:00
Brandon Wright
0772e3828c
win32: WaveOut: Add underrun recovery and buffer size min.
2019-02-12 12:32:47 -06:00
OV2
4aa65d1df6
win32: move sound sync to sound drivers
2019-02-12 17:56:01 +01:00
OV2
761c41ba85
win32: set volume in WaveOut
2019-02-12 17:51:47 +01:00
OV2
bbc4bd2d9d
win32: remove DirectSound, hook up WaveOut
2019-02-12 17:09:59 +01:00
Alias Letterman
bb0a66b7f9
win32: WaveOut: Fix dumb mistake.
2019-02-11 19:45:45 -06:00
Alias Letterman
ed3beae304
win32: Add a WaveOut driver.
2019-02-11 18:45:45 -06:00
Alias Letterman
893c719ef4
win32: Process input after waiting for SoundSync.
2019-02-11 12:30:32 -06:00
Alias Letterman
fcbf046b01
win32: Align some dialog positions.
2019-02-11 12:28:58 -06:00
OV2
3c928d0824
win32: remove nonexistent options
2019-02-11 17:45:08 +01:00
OV2
5fdfef70d9
win32: remove some warnings
2019-02-11 17:32:26 +01:00
Alias Letterman
b1039e7c65
Fix Windows build. Tweak XAudio a bit.
2019-02-09 16:46:08 -06:00
Brandon Wright
d8579ff9cb
win32: XAudio2: Allow partially filling sample blocks.
...
Use minimal Snes9x-side buffer with XAudio2.
2019-02-06 17:29:46 -06:00
Brandon Wright
28d668fff7
win32: Shaders: Save parameters and restore on cancel.
...
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.
Adjust the spacing and remove the message about custom shader files.
2019-02-02 19:08:19 -06:00
Brandon Wright
b46a954874
Revert "win32: Shaders: Save parameters and restore on cancel."
...
This reverts commit 93a4cdea96
.
2019-02-02 19:07:36 -06:00
Brandon Wright
93a4cdea96
win32: Shaders: Save parameters and restore on cancel.
...
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.
2019-02-02 16:50:24 -06:00
OV2
7045cd8478
win32: pass around active shader to parameter dialog
2019-02-01 22:41:29 +01:00
OV2
1ea9bcf560
win32: let shader param dialog save slangp
2019-02-01 22:33:24 +01:00
OV2
47dce09600
win32: only reload shader if filename changes
2019-02-01 00:07:52 +01:00
OV2
1dc7eec15d
win32: display slang shaders in selection dialog
2019-01-31 23:18:18 +01:00
OV2
cdf2061612
win32: adjust glslang projects to use same intermed/output folders
2019-01-31 22:57:23 +01:00
OV2
8c677dd91e
win32: add glslang submodule, compile with USE_SLANG
2019-01-31 22:44:34 +01:00
Brandon Wright
a569fbeabc
Typo fix.
2019-01-29 17:23:56 -06:00
OV2
5b01fa2dc1
win32: make _twfullpath work with NULL destination
2019-01-15 23:23:39 +01:00
OV2
4ede9b18cc
win32: remove non existing header from project
2019-01-15 23:23:15 +01:00
OV2
29241c9cde
win32: update compile txt to include dxmath and remove ddraw hint
2019-01-13 13:55:47 +01:00
OV2
625448333b
win32: return before restoring old output device on ok ( fixes #471 )
2018-12-29 15:28:43 +01:00
Brandon Wright
881d64c2e9
Move ChangeInputDevice after controller option set.
2018-12-18 19:22:29 -06:00
Brandon Wright
4b2ce429cd
win32: Try to propagate controller enabled state.
2018-12-18 19:15:36 -06:00
Brandon Wright
5edd667f11
win32: Disable controller port 2 if controller 2 is disabled.
2018-12-18 16:48:50 -06:00
OV2
3e95c7f052
win32: get rid of some more warnings
2018-12-15 19:28:14 +01:00
OV2
879ad3e119
win32: do not immediately apply automatic input rate checkbox
2018-12-15 19:28:14 +01:00
OV2
3832ec3607
win32: add audio device selection (xaudio2 only for the moment)
2018-12-15 19:28:08 +01:00
OV2
a8119d531a
win32: remove unused xml class
2018-12-15 14:10:19 +01:00
OV2
1634fe33f7
win32: disable winxp deprecation warnings
2018-12-14 23:54:20 +01:00
Brandon Wright
18d52cd0f5
Bump version number to 1.58.
2018-12-13 11:58:33 -06:00
Brandon Wright
68e13e9044
Remove useless 'register' storage class.
...
It's deprecated, and any compiler we use now ignores it.
2018-11-17 15:02:37 -06:00
Brandon Wright
5f56cadafb
Use a license stub everywhere.
...
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
Brandon Wright
e5aed9f8d5
Update 1.56.2 to 1.57 everywhere but appveyor.
2018-11-08 19:00:36 -06:00
Brandon Wright
18535e99e2
win32: Add a colorful icon resource.
2018-11-06 19:22:06 -06:00
OV2
6c9bd1a580
win32: remove hires option ( closes #348 )
2018-11-06 22:18:55 +01:00
OV2
28c04cfc31
win32: align offset with gtk/libretro
2018-11-01 23:22:21 +01:00
OV2
24c29e281a
win32: cut ext height from top and botton, center regular ( fixes #443 )
2018-11-01 23:01:07 +01:00
OV2
63126dfc48
win32: remove bogus height reduction
2018-10-31 20:54:57 +01:00
Brandon Wright
8b49ab2f5f
win32: Disable bg toggle keys by default.
2018-10-30 16:45:02 -05:00
Brandon Wright
daee29865f
win32: add InitialSnapshotFilename support.
2018-10-03 17:06:41 -05:00
CRINKLE-PC\sloan
e0d88d435f
Swap joypads over Netplay
...
Someone smarter than me can probably figure out a more "proper" way to do this, but I hate RetroArch and wanted an easy way to Swap P1 and P2 without both players having to press the button at the same time.
2018-08-31 19:59:09 -07:00
retrotalker
e280b25ff1
appveyor libretro
2018-08-27 14:12:27 -05:00
OV2
c474f081ad
win32: fix compile with newest studio 2017
2018-08-25 19:51:42 +02:00
OV2
67effe4b42
win32: add dx9 error dialog with download link
2018-08-14 21:30:48 +02:00
OV2
72686f0f76
win32: get rid of some warnings
2018-08-07 18:37:14 +02:00
OV2
55e5cd6272
win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
2018-08-07 18:37:14 +02:00
Brandon Wright
6d15bf7d94
Make interpolation config a little cleaner.
...
Add config file option to all ports.
2018-08-06 12:31:07 -05:00
OV2
cb5b6651f4
win32: save custom rom dialog position and column sizes
2018-07-03 22:39:20 +02:00
OV2
b65b07112c
win32: only enable cheat if it was valid
2018-07-03 20:42:11 +02:00
OV2
2a3cafb6b2
win32: use WM_CLOSE when exiting via menu ( fixes #349 )
2018-06-28 14:29:03 +02:00
OV2
dfaae04670
win32: make custom rom dialog resizable, reactivate splitter
2018-06-24 16:18:50 +02:00
OV2
44eb9c7926
win32: include ddraw libs, compile with ddraw support by default
2018-06-24 13:12:59 +02:00
OV2
f2c9386f9f
win32: move shader param dialog to VideoDriver container
2018-06-19 22:36:50 +02:00
Brandon Wright
de593cbe6f
Bump version number to 1.56.2. Update changes.txt.
2018-06-16 17:10:13 -05:00
Brandon Wright
c28a86dfd0
win32: Allow disabling of NTSC Filter Scanlines.
2018-06-16 16:35:56 -05:00
Brandon Wright
f10e8d1114
When image is below 1x scale, don't use integer scaling.
2018-06-16 14:25:58 -05:00
OV2
6c4954c5be
win32: clear extra line when doubling for blargg so that mixing does not
...
access random bytes (fixes #332 )
2018-06-13 14:55:38 +02:00
Brandon Wright
094cb425b8
win32: Add integer scaling option.
2018-06-12 17:50:24 -05:00
Brandon Wright
3578139270
Bump version number.
2018-06-07 16:02:48 -05:00
Brandon Wright
83480765f1
Sanity check input rate better.
2018-06-07 15:49:41 -05:00
Brandon Wright
4b6130262e
win32: Populate cheat dialog in correct order.
2018-06-07 15:23:23 -05:00
Brandon Wright
692c8f58b7
Sanity check automatic input rate for deviations > 5%.
2018-06-07 09:43:29 -05:00
Brandon Wright
dbb91e0ef7
Update readme-windows.txt.
2018-06-06 15:33:08 -05:00
kps501
239404d28b
add macs rifle controller (win32)
2018-06-04 01:45:53 +00:00
Brandon Wright
642ce83e47
Switch back to .cht format. Update to byuu's new form.
2018-06-03 18:02:48 -05:00
Brandon Wright
315c606e94
Update readme-windows.txt slightly.
2018-05-31 17:34:00 -05:00
OV2
d7ff305c96
Expose debug command to ports
2018-05-31 12:53:38 +02:00
bearoso
fb7c599bd4
Load glGetString before trying to use it.
2018-05-29 16:20:54 -05:00
Brandon Wright
2b4806b9ca
Support loading with older functions.
2018-05-29 16:14:16 -05:00
OV2
18fb82c2b6
win32: add superfx speed setting
2018-05-29 20:47:21 +02:00
Brandon Wright
171a20cb6d
Use some more compatible OpenGL version checking.
2018-05-28 18:40:29 -05:00
OV2
1cd8d65705
win32: clear sound buffer when not using default frame time ( fixes #310 )
2018-05-28 12:04:35 +02:00
Brandon Wright
eb82a9f706
Load QueryDisplayConfig symbols on-demand.
2018-05-27 17:56:53 -05:00
Brandon Wright
b64eaba633
Bump version number, except Appveyor.
2018-05-25 16:01:02 -05:00
Brandon Wright
20bd60a3c6
Update copyright dates.
2018-05-25 15:44:52 -05:00
OV2
75b76e3bb7
win32: add up/down controls to all parameters
2018-05-25 22:24:32 +02:00
OV2
2a685b558c
win32: hide gfx dialog while displaying parameter dialog, disable button
...
when shaders are disabled
2018-05-25 20:56:21 +02:00
Brandon Wright
98d3d276d5
Add automatic input rate adjustment to win32.
2018-05-24 18:52:43 -05:00
OV2
636ac85b85
win32: free allocated full path
2018-05-24 18:22:20 +02:00
OV2
ba76c1c2be
win32: handle unicode when loading glsl shaders
2018-05-24 18:19:00 +02:00
OV2
4b770e0997
win32: add missing parameter dialog files
2018-05-24 18:12:35 +02:00
OV2
c72675a03b
win32: handle shader loading errors
2018-05-24 16:14:50 +02:00
OV2
ec5980b1af
win32: reset texture size vars on deinit and creation
2018-05-24 15:54:06 +02:00
OV2
9a78a04a90
win32: properly adjust height for filters ( fixes #305 )
2018-05-24 15:54:06 +02:00
OV2
06f84ee6b3
win32: add shader parameters dialog
2018-05-24 15:54:06 +02:00
OV2
a911503d4a
win32: restore old style OGL .shader support
2018-05-22 21:43:51 +02:00
OV2
69f5e03ac5
win32: use npot textures in OGL if available, use glsl viewport callback
2018-05-22 21:30:59 +02:00
OV2
3b5ca2397b
win32: do not overwrite glsl output
2018-05-22 21:26:38 +02:00
OV2
ad2c72d26c
win32: fist step glsl shaders
2018-05-20 20:51:20 +02:00
OV2
f883561d11
win32: use bilinear setting in core
2018-05-20 20:51:20 +02:00
OV2
af71ef55cd
win32: switch to OpenGL Loader Generator files
2018-05-20 20:51:20 +02:00
OV2
94f90fc94b
win32: use rewinding setting in core
2018-05-20 20:51:20 +02:00
OV2
870b6fd77f
win32: allow additional options via msbuild
2018-05-20 20:51:20 +02:00
OV2
0c1976b0ef
win32: correctly delete cheats ( fixes #290 )
2018-05-08 18:34:28 +02:00
Brandon Wright
f51734d68c
d3d: only lock a small region in case the driver tries to readback.
2018-05-06 11:05:09 -05:00
Brandon Wright
113a43c4cd
win32: Add a reduce input lag option for OpenGL and Direct3D.
2018-05-05 16:31:54 -05:00
OV2
4733942460
win32: disable hotplugging, add menu entry to detect gamepad changes
2018-05-05 18:29:27 +02:00
OV2
5593fb762a
win32: add option to ignore hotkeys from keyboard with backgroundinput
2018-05-05 18:28:49 +02:00
OV2
14d5dcb0c6
win32: add mute hotkey
2018-05-05 16:11:00 +02:00
OV2
ce5459bc69
win32: add hotkeys for saving/loading from file
2018-05-05 15:51:45 +02:00
OV2
8f1ee68c5b
win32: easier index handling, some dialog comfort fixes
2018-05-05 15:17:14 +02:00
OV2
7eaf377183
win32: remove some compile warnings
2018-05-05 15:09:36 +02:00
OV2
89b41da263
win32: remove index from deleted cheats ( fixes #288 )
2018-05-05 00:55:02 +02:00
Brandon Wright
964b4f072f
Update Win32 icon.
2018-05-03 16:42:55 -05:00
Brandon Wright
b9dd7021cf
win32: hidpi awareness fixes
2018-05-01 18:03:39 -05:00
OV2
db315b36fc
win32: add delete all button
2018-05-01 23:31:40 +02:00
OV2
d4230b3225
win32: add search database button, increase dialog size
2018-05-01 23:21:25 +02:00
OV2
3f4fc0e25a
win32: updates to cheat dialog handling
2018-05-01 22:59:09 +02:00
Brandon Wright
e3838a2dad
Use .bml instead of .cht. Add fallbacks where loading.
2018-04-30 17:25:43 -05:00
OV2
074965bd1c
win32: move S9xCheatsEnable to PostRomInit
2018-05-01 00:07:39 +02:00
OV2
25fa85bce4
win32: changes to GUI cheat handling
2018-05-01 00:02:01 +02:00
Brandon Wright
21a4fe3163
Updated for Windows support.
2018-04-27 15:42:19 -05:00
Brandon Wright
bbfeb19b08
Calculate SHA256 checksum for later use.
2018-04-24 17:06:32 -05:00
OV2
f7c3117f5f
win32: do hotplugging detection 500ms after arrival/removal
2018-04-22 22:22:05 +02:00
OV2
47144176ff
win32: detect esc when using backgroundinput
2018-04-22 22:22:05 +02:00
OV2
60fc2fb0ae
win32: select correct output method when cancelling dialog
2018-04-01 13:32:56 +02:00
OV2
bdade06dff
win32: use full path when registering default icon
2018-03-31 16:03:49 +02:00
OV2
5a0f00518a
win32: disable all load/save menu entries with no rom loaded
2018-03-31 15:55:46 +02:00
OV2
146ab1bd5f
Update to xBRZ 1.6
2018-02-27 21:39:50 +01:00
qwertymodo
ea39685ccd
Move libpng and zlib dependencies into submodules for the Windows build
2018-01-05 12:33:47 -08:00
OV2
aad3f375db
win32: disable sound sync when speed is not set to 100%
2018-01-03 22:50:09 +01:00
OV2
e2f764fc0c
win32: add -cartB parameter
2018-01-03 22:28:21 +01:00
OV2
ce9683db7e
win32: merge multi rom load function
2018-01-03 22:12:06 +01:00
OV2
67d04aeb77
win32: only enable dynamic rate control checkbox for xaudio2
2018-01-03 21:08:08 +01:00
OV2
4c69595ffe
win32: add option to disable message scaling with epx
2018-01-03 21:08:08 +01:00
OV2
ba9c1e33f8
win32: shorten faq, include link to dx9 runtime
2018-01-03 21:08:08 +01:00
OV2
32e87fab07
win32: add dynamic rate control setting, implement for xaudio2
2017-11-28 20:54:30 +01:00
OV2
91f0caa516
win32: add volume control regular/turbo ( closes #258 )
2017-11-28 20:54:30 +01:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
qwertymodo
7a1b270bb9
Allow fast-forwarding in games using the SPC7110 RTC
2017-10-24 22:16:54 -07:00
OV2
e014129b12
win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit
2017-10-13 22:38:37 +02:00
OV2
17b3a81419
Fix some on-exit memory leaks
2017-10-13 22:38:37 +02:00
OV2
a95d69c051
Make DEBUGGER compile again (without APU debugger)
2017-10-10 20:04:22 +02:00
OV2
83dd149788
win32: small readme updates
2017-10-01 14:49:33 +02:00
qwertymodo
992157ec84
Add config option to ignore BPS/UPS checksums for soft patching
2017-09-28 10:45:32 -07:00
qwertymodo
75d3ac2a1b
Fix building in VS2015
2017-09-28 10:03:35 -07:00
qwertymodo
b483f593b0
Fix missing Windows version string update
2017-09-28 10:02:10 -07:00
OV2
cb3ace471e
Rename IPS_DIR to PATCH_DIR, split cheats path in win32
2017-09-11 23:29:12 +02:00
qwertymodo
158b509bbb
Merge branch 'msu1-zip'
2017-09-03 14:56:32 -07:00
qwertymodo
9e804b4515
Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file
2017-08-17 11:30:44 -07:00
OV2
f76df76071
win32: add custom state file name option
2017-08-17 18:11:30 +02:00
OV2
4f457f0c89
win32: return correct variable
2017-06-30 20:33:10 +02:00
OV2
b9b2f84315
win32: do not change current directory in S9xGetDirectory
2017-06-12 20:58:55 +02:00
OV2
382a17ad1c
win32: do not try to reset device if minimized
2017-06-11 23:09:07 +02:00
Brandon Wright
4c2b41e6f2
Update version number to 1.55.
2017-05-06 18:02:01 -05:00
OV2
76c2d05187
win32: remove cg toolkit requirement for compilation
2017-04-29 19:51:30 +02:00
OV2
b0aee28375
win32: update compile instructions
2017-04-29 18:13:57 +02:00
OV2
93c65d9253
win32: remove FMOD and FMOD_EX
2017-04-29 18:13:57 +02:00
OV2
3910291e95
win32: remove non-unicode configurations
2017-04-29 18:13:57 +02:00
OV2
2f612954cd
win32: remove asm defines from zlib project
2017-04-29 18:13:57 +02:00
OV2
d3075fe684
win32: rename project to lowercase
2017-04-29 18:13:57 +02:00
Nelson Garcia
e047696792
Reference gitignore in solution
...
This change makes .gitignore viewable in snes9xw.sln. It also updates
the solution to be opened in Visual Studio 2017 by default. This doesn't
prevent it from being opened in VS15 for those not ready to make the
switch.
2017-04-29 18:13:57 +02:00
Nelson Garcia
939423129d
VS2017 solutions update (Please read description)
...
PLEASE TEST IN WINDOWS 7 AND WINDOWS XP BEFORE MERGING
Update windows solution files to VS 2017.
This also removes the MASM build commands from the zlib project. Having
this only makes buiding the source harder for new users, and it
ultimately isn't necessary.
The changes also rearrange the snesn9x project's <IncludePath> and
<LibraryPath> from (Include);(DirectX);(Cg) to (DirectX);(Cg);(Include).
These changes reflect the original library path order. The modification
I made beforehand could have affected XP builds and I didn't have a
chance to test this before merging.
2017-04-29 18:13:57 +02:00
OV2
09999378ac
win32: increase dropdown width
2017-04-17 14:02:51 +02:00
OV2
1b3a4d024e
win32: add linker pragma
2017-04-17 13:58:16 +02:00
OV2
f815f25a00
win32: change define name, keep ifdefs to minimum, keep enum values
2017-04-17 13:57:49 +02:00
OV2
73c5e5623a
Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x
2017-04-17 12:56:07 +02:00
OV2
51dfeeac9e
Merge branch 'bsxrebase' of git://github.com/LuigiBlood/snes9x
2017-04-17 12:33:12 +02:00
Nelson Garcia
aeba0086cc
DirectDraw compile switch
...
This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00
OV2
8edbeaaf9a
Merge git://github.com/bonimy/snes9x
2017-02-20 20:40:34 +01:00
Nelson Garcia
4800633821
Easy windows build support
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Added and modified VS project files to more easily get started building
and working with s9x in the Windows VS environment.
2017-02-17 20:52:11 -08:00
Nelson Garcia
d432fb77ef
Conditional exclusion of WIN_FMODEX_OPENAL_DRIVER
...
FMODEX removed support for FMOD_OUTPUTTYPE_OPENAL after V4.31.00 (refer
to http://upstream.rosalinux.ru/diffs/fmod/43100_to_43101/diff.html ).
Therefore, the case for WIN_FMODEX_OPENAL_DRIVER is ignored when using
versions of FMODEx that no longer support it.
2017-02-17 19:37:42 -08:00
Nelson Garcia
ac9e3f2094
Merge remote-tracking branch 'refs/remotes/snes9xgit/master'
2017-02-17 19:33:36 -08:00
Nelson Garcia
eea199b20c
ANSI support for dxerr
...
Legacy implementration of dxerr for snes9x only had Unicode support.
These changes add NASI support as well.
2017-02-17 19:27:11 -08:00
luigiblood
29fd944c83
[BS-X] Added Satellaview Folder on Win32 Settings window
2016-12-28 16:51:21 +01:00
luigiblood
4d32000874
[BS-X] Satellaview Signal Data File Support
2016-12-28 16:43:10 +01:00
OV2
fabce282db
win32: use local copy of filename, msu loading calls S9xGetFilename
2016-12-03 18:03:40 +01:00
OV2
e85bbeaf60
win32: check correct define
2016-12-03 18:03:40 +01:00
OV2
1aae8f9235
win32: fix some warnings
2016-11-27 18:47:41 +01:00
OV2
2fe115c276
win32: move msu files to apu files
2016-11-27 18:05:28 +01:00
OV2
994698912a
Merge remote-tracking branch 'bsx/bsx'
2016-11-27 18:02:03 +01:00
luigiblood
50228801f1
[BS-X] Save Memory Pack option (Windows)
2016-11-23 23:38:21 +01:00
OV2
b478002bfe
win32: properly pass unicode chars to DXErr replacement
2016-11-19 20:05:29 +01:00
OV2
892aace5f6
win32: update resource file
2016-11-19 20:05:29 +01:00