win32: update compile txt to include dxmath and remove ddraw hint

This commit is contained in:
OV2 2019-01-13 13:55:47 +01:00
parent 93a99a4807
commit 29241c9cde
1 changed files with 8 additions and 7 deletions

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@ -6,20 +6,21 @@ NOTE: Unicode support requires a special zlib build - see the end of the zlib en
your own project file for earlier MSVC versions. VS2017 will automatically ask to install
the correct Windows SDK Version (7.1A)
- A recent DirectX SDK. The official binary is compiled against the August 2009 SDK.
Note that as of the June 2010 release of the DirectX SDK, DirectDraw has been removed
(DirectDraw is disabled by default, DIRECTDRAW_SUPPORT enables it)
- A recent DirectX SDK..
https://www.microsoft.com/en-us/download/details.aspx?id=23549
- DirecXMath. The source files should reside in win32/DirectXMath, or you can download them
automatically with "git submodule update --init".
- zlib (optional, ZLIB define, enabled by default) - the default solution includes a zlib
project that builds appropriately (force includes _tfwopen.h for unicode support in s9x).
The zlib directory should reside at win32/zlib/src, or you can download it automatically
with git submodule init && git submodule update.
The zlib source files should reside in win32/zlib/src, or you can download them automatically
with "git submodule update --init".
- libpng (optional, HAVE_LIBPNG define, enabled by default) - the default solution includes
a libpng project that builds appropriately.
The libpng directory should reside at win32/libpng/src, or you can download it automatically
with git submodule init && git submodule update.
The libpng source files should reside in win32/libpng/src, or you can download them automatically
with "git submodule update --init".
- To compile Snes9x:
Start up VS2017.