mirror of https://github.com/snes9xgit/snes9x.git
Merge git://github.com/bonimy/snes9x
This commit is contained in:
commit
8edbeaaf9a
|
@ -383,7 +383,7 @@ bool CD3DCG::LoadShader(const TCHAR *shaderFile)
|
|||
hr = pDevice->CreateVertexBuffer(sizeof(VERTEX)*4,D3DUSAGE_WRITEONLY,0,D3DPOOL_MANAGED,&pass.vertexBuffer,NULL);
|
||||
if(FAILED(hr)) {
|
||||
pass.vertexBuffer = NULL;
|
||||
DXTRACE_ERR_MSGBOX(L"Error creating vertex buffer", hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex buffer"), hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -449,7 +449,7 @@ void CD3DCG::ensureTextureSize(LPDIRECT3DTEXTURE9 &tex, D3DXVECTOR2 &texSize,
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|||
texSize = wantedSize;
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||||
|
||||
if(FAILED(hr)) {
|
||||
DXTRACE_ERR_MSGBOX(L"Error while creating texture", hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Error while creating texture"), hr);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -860,7 +860,7 @@ void CD3DCG::setupVertexDeclaration(shaderPass &pass)
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|||
LPDIRECT3DVERTEXDECLARATION9 vertexDeclaration;
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||||
HRESULT hr = pDevice->CreateVertexDeclaration(vElems,&vertexDeclaration);
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||||
if(FAILED(hr)) {
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||||
DXTRACE_ERR_MSGBOX(L"Error creating vertex declaration", hr);
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||||
DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex declaration"), hr);
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||||
}
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||||
if(pass.vertexDeclaration)
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pass.vertexDeclaration->Release();
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||||
|
|
|
@ -272,7 +272,7 @@ bool CDirect3D::Initialize(HWND hWnd)
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|||
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||||
pD3D = Direct3DCreate9(D3D_SDK_VERSION);
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||||
if(pD3D == NULL) {
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||||
DXTRACE_ERR_MSGBOX(L"Error creating initial D3D9 object", 0);
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||||
DXTRACE_ERR_MSGBOX(TEXT("Error creating initial D3D9 object"), 0);
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||||
return false;
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||||
}
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||||
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||||
|
@ -290,19 +290,19 @@ bool CDirect3D::Initialize(HWND hWnd)
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|||
&dPresentParams,
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&pDevice);
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if(FAILED(hr)) {
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||||
DXTRACE_ERR_MSGBOX(L"Error creating D3D9 device", hr);
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||||
DXTRACE_ERR_MSGBOX(TEXT("Error creating D3D9 device"), hr);
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||||
return false;
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||||
}
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||||
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||||
hr = pDevice->CreateVertexBuffer(sizeof(vertexStream),D3DUSAGE_WRITEONLY,0,D3DPOOL_MANAGED,&vertexBuffer,NULL);
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||||
if(FAILED(hr)) {
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||||
DXTRACE_ERR_MSGBOX(L"Error creating vertex buffer", hr);
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DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex buffer"), hr);
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return false;
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||||
}
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||||
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||||
hr = pDevice->CreateVertexDeclaration(vertexElems,&vertexDeclaration);
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||||
if(FAILED(hr)) {
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DXTRACE_ERR_MSGBOX(L"Error creating vertex declaration", hr);
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DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex declaration"), hr);
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||||
return false;
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||||
}
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||||
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||||
|
@ -312,7 +312,7 @@ bool CDirect3D::Initialize(HWND hWnd)
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|||
cgContext = cgCreateContext();
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hr = cgD3D9SetDevice(pDevice);
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||||
if(FAILED(hr)) {
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||||
DXTRACE_ERR_MSGBOX(L"Error setting cg device", hr);
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||||
DXTRACE_ERR_MSGBOX(TEXT("Error setting cg device"), hr);
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||||
}
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||||
cgShader = new CD3DCG(cgContext,pDevice);
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||||
}
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||||
|
@ -650,14 +650,14 @@ void CDirect3D::Render(SSurface Src)
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|||
ResetDevice();
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||||
return;
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||||
default:
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DXTRACE_ERR_MSGBOX( L"Internal driver error", hr);
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DXTRACE_ERR_MSGBOX(TEXT("Internal driver error"), hr);
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||||
return;
|
||||
}
|
||||
}
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||||
|
||||
//BlankTexture(drawSurface);
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if(FAILED(hr = drawSurface->LockRect(0, &lr, NULL, 0))) {
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||||
DXTRACE_ERR_MSGBOX( L"Unable to lock texture", hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Unable to lock texture"), hr);
|
||||
return;
|
||||
} else {
|
||||
Dst.Surface = (unsigned char *)lr.pBits;
|
||||
|
@ -757,7 +757,7 @@ void CDirect3D::CreateDrawSurface()
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|||
NULL );
|
||||
|
||||
if(FAILED(hr)) {
|
||||
DXTRACE_ERR_MSGBOX(L"Error while creating texture", hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Error while creating texture"), hr);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -787,7 +787,7 @@ bool CDirect3D::BlankTexture(LPDIRECT3DTEXTURE9 texture)
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|||
HRESULT hr;
|
||||
|
||||
if(FAILED(hr = texture->LockRect(0, &lr, NULL, 0))) {
|
||||
DXTRACE_ERR_MSGBOX( L"Unable to lock texture", hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Unable to lock texture"), hr);
|
||||
return false;
|
||||
} else {
|
||||
memset(lr.pBits, 0, lr.Pitch * quadTextureSize);
|
||||
|
@ -938,7 +938,7 @@ bool CDirect3D::ResetDevice()
|
|||
}
|
||||
|
||||
if(FAILED(hr = pDevice->Reset(&dPresentParams))) {
|
||||
DXTRACE_ERR(L"Unable to reset device", hr);
|
||||
DXTRACE_ERR(TEXT("Unable to reset device"), hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -77,9 +77,12 @@ bool CFMODEx::InitFMODEx()
|
|||
case WIN_FMODEX_ASIO_DRIVER:
|
||||
fr = fmodSystem->setOutput(FMOD_OUTPUTTYPE_ASIO);
|
||||
break;
|
||||
|
||||
#if FMOD_VERSION <= 0x00043100
|
||||
case WIN_FMODEX_OPENAL_DRIVER:
|
||||
fr = fmodSystem->setOutput(FMOD_OUTPUTTYPE_OPENAL);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
fr = fmodSystem->init(2,FMOD_INIT_NORMAL,0);
|
||||
|
|
|
@ -234,7 +234,7 @@ bool CXAudio2::InitXAudio2(void)
|
|||
|
||||
HRESULT hr;
|
||||
if ( FAILED(hr = XAudio2Create( &pXAudio2, 0 , XAUDIO2_DEFAULT_PROCESSOR ) ) ) {
|
||||
DXTRACE_ERR_MSGBOX(L"Unable to create XAudio2 object.",hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Unable to create XAudio2 object."),hr);
|
||||
MessageBox (GUI.hWnd, TEXT("\
|
||||
Unable to initialize XAudio2. You will not be able to hear any\n\
|
||||
sound effects or music while playing.\n\n\
|
||||
|
@ -257,7 +257,7 @@ bool CXAudio2::InitVoices(void)
|
|||
HRESULT hr;
|
||||
if ( FAILED(hr = pXAudio2->CreateMasteringVoice( &pMasterVoice, (Settings.Stereo?2:1),
|
||||
Settings.SoundPlaybackRate, 0, 0 , NULL ) ) ) {
|
||||
DXTRACE_ERR_MSGBOX(L"Unable to create mastering voice.",hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Unable to create mastering voice."),hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -272,7 +272,7 @@ bool CXAudio2::InitVoices(void)
|
|||
|
||||
if( FAILED(hr = pXAudio2->CreateSourceVoice(&pSourceVoice, (WAVEFORMATEX*)&wfx,
|
||||
XAUDIO2_VOICE_NOSRC , XAUDIO2_DEFAULT_FREQ_RATIO, this, NULL, NULL ) ) ) {
|
||||
DXTRACE_ERR_MSGBOX(L"Unable to create source voice.",hr);
|
||||
DXTRACE_ERR_MSGBOX(TEXT("Unable to create source voice."),hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
3922
win32/dxerr.cpp
3922
win32/dxerr.cpp
File diff suppressed because it is too large
Load Diff
|
@ -11,8 +11,6 @@
|
|||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
// This version only supports UNICODE.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(NOMINMAX)
|
||||
|
@ -29,17 +27,27 @@ extern "C" {
|
|||
//--------------------------------------------------------------------------------------
|
||||
// DXGetErrorString
|
||||
//--------------------------------------------------------------------------------------
|
||||
const char* WINAPI DXGetErrorStringA(_In_ HRESULT hr);
|
||||
const WCHAR* WINAPI DXGetErrorStringW( _In_ HRESULT hr );
|
||||
|
||||
#ifdef UNICODE
|
||||
#define DXGetErrorString DXGetErrorStringW
|
||||
#else
|
||||
#define DXGetErrorString DXGetErrorStringA
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
// DXGetErrorDescription has to be modified to return a copy in a buffer rather than
|
||||
// the original static string.
|
||||
//--------------------------------------------------------------------------------------
|
||||
void WINAPI DXGetErrorDescriptionA(_In_ HRESULT hr, _Out_cap_(count) char* desc, _In_ size_t count);
|
||||
void WINAPI DXGetErrorDescriptionW( _In_ HRESULT hr, _Out_cap_(count) WCHAR* desc, _In_ size_t count );
|
||||
|
||||
#ifdef UNICODE
|
||||
#define DXGetErrorDescription DXGetErrorDescriptionW
|
||||
#else
|
||||
#define DXGetErrorDescription DXGetErrorDescriptionA
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
// DXTrace
|
||||
|
@ -56,9 +64,14 @@ void WINAPI DXGetErrorDescriptionW( _In_ HRESULT hr, _Out_cap_(count) WCHAR* des
|
|||
//
|
||||
// Return: The hr that was passed in.
|
||||
//--------------------------------------------------------------------------------------
|
||||
HRESULT WINAPI DXTraceA(_In_z_ const char* strFile, _In_ DWORD dwLine, _In_ HRESULT hr, _In_opt_ const char* strMsg, _In_ bool bPopMsgBox);
|
||||
HRESULT WINAPI DXTraceW( _In_z_ const WCHAR* strFile, _In_ DWORD dwLine, _In_ HRESULT hr, _In_opt_ const WCHAR* strMsg, _In_ bool bPopMsgBox );
|
||||
|
||||
#ifdef UNICODE
|
||||
#define DXTrace DXTraceW
|
||||
#else
|
||||
#define DXTrace DXTraceA
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
//
|
||||
|
@ -66,10 +79,16 @@ HRESULT WINAPI DXTraceW( _In_z_ const WCHAR* strFile, _In_ DWORD dwLine, _In_ HR
|
|||
//
|
||||
//--------------------------------------------------------------------------------------
|
||||
#if defined(DEBUG) || defined(_DEBUG)
|
||||
#ifdef UNICODE
|
||||
#define DXTRACE_MSG(str) DXTrace( __FILEW__, (DWORD)__LINE__, 0, str, false )
|
||||
#define DXTRACE_ERR(str,hr) DXTrace( __FILEW__, (DWORD)__LINE__, hr, str, false )
|
||||
#define DXTRACE_ERR_MSGBOX(str,hr) DXTrace( __FILEW__, (DWORD)__LINE__, hr, str, true )
|
||||
#else
|
||||
#define DXTRACE_MSG(str) DXTrace( __FILE__, (DWORD)__LINE__, 0, str, false )
|
||||
#define DXTRACE_ERR(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, false )
|
||||
#define DXTRACE_ERR_MSGBOX(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, true )
|
||||
#endif
|
||||
#else
|
||||
#define DXTRACE_MSG(str) (0L)
|
||||
#define DXTRACE_ERR(str,hr) (hr)
|
||||
#define DXTRACE_ERR_MSGBOX(str,hr) (hr)
|
||||
|
|
|
@ -0,0 +1,58 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25420.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng.vcxproj", "{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\zlib\zlib.vcxproj", "{99E9817A-4605-44AF-8433-7048F0EC1859}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug Unicode|x64 = Debug Unicode|x64
|
||||
Debug Unicode|x86 = Debug Unicode|x86
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release Unicode|x64 = Release Unicode|x64
|
||||
Release Unicode|x86 = Release Unicode|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug Unicode|x64.ActiveCfg = Debug Unicode|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug Unicode|x64.Build.0 = Debug Unicode|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug Unicode|x86.ActiveCfg = Debug Unicode|Win32
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug Unicode|x86.Build.0 = Debug Unicode|Win32
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug|x64.Build.0 = Debug|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Debug|x86.Build.0 = Debug|Win32
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release Unicode|x64.ActiveCfg = Release Unicode|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release Unicode|x64.Build.0 = Release Unicode|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release Unicode|x86.ActiveCfg = Release Unicode|Win32
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release Unicode|x86.Build.0 = Release Unicode|Win32
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release|x64.ActiveCfg = Release|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release|x64.Build.0 = Release|x64
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release|x86.ActiveCfg = Release|Win32
|
||||
{95804E5F-B69E-4E2A-925E-52FAFC19EDBF}.Release|x86.Build.0 = Release|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug Unicode|x64.ActiveCfg = Debug Unicode|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug Unicode|x64.Build.0 = Debug Unicode|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug Unicode|x86.ActiveCfg = Debug Unicode|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug Unicode|x86.Build.0 = Debug Unicode|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug|x64.Build.0 = Debug|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug|x86.Build.0 = Debug|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.ActiveCfg = Release Unicode|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x64.Build.0 = Release Unicode|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x86.ActiveCfg = Release Unicode|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release Unicode|x86.Build.0 = Release Unicode|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release|x64.ActiveCfg = Release|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release|x64.Build.0 = Release|x64
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release|x86.ActiveCfg = Release|Win32
|
||||
{99E9817A-4605-44AF-8433-7048F0EC1859}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,564 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug Unicode|Win32">
|
||||
<Configuration>Debug Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug Unicode|x64">
|
||||
<Configuration>Debug Unicode</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Unicode|Win32">
|
||||
<Configuration>Release Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Unicode|x64">
|
||||
<Configuration>Release Unicode</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\libpng\png.c" />
|
||||
<ClCompile Include="..\..\..\libpng\pngerror.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\libpng\pngget.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\libpng\pngmem.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">Use</PrecompiledHeader>
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||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(ProjectDir)</OutDir>
|
||||
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>snes9x-debug</TargetName>
|
||||
<IncludePath>$(DXSDK_DIR)include;$(CG_INC_PATH);$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath)</LibraryPath>
|
||||
<OutDir>$(SolutionDir)</OutDir>
|
||||
<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
|
||||
<TargetName>$(ProjectName)-debug</TargetName>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\$(PlatformTarget);$(CG_LIB_PATH)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetName>snes9x-debug-x64</TargetName>
|
||||
<IncludePath>$(DXSDK_DIR)include;$(CG_INC_PATH);$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath)</LibraryPath>
|
||||
<OutDir>$(ProjectDir)</OutDir>
|
||||
<TargetName>$(ProjectName)-debug-x64</TargetName>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\$(PlatformTarget);$(CG_LIB_PATH).x64</LibraryPath>
|
||||
<OutDir>$(SolutionDir)</OutDir>
|
||||
<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(ProjectDir)</OutDir>
|
||||
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>snes9x</TargetName>
|
||||
<IncludePath>$(DXSDK_DIR)include;$(CG_INC_PATH);$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath)</LibraryPath>
|
||||
<OutDir>$(SolutionDir)</OutDir>
|
||||
<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\$(PlatformTarget);$(CG_LIB_PATH)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetName>snes9x-x64</TargetName>
|
||||
<IncludePath>$(DXSDK_DIR)include;$(CG_INC_PATH);$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath)</LibraryPath>
|
||||
<OutDir>$(ProjectDir)</OutDir>
|
||||
<TargetName>$(ProjectName)-x64</TargetName>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\$(PlatformTarget);$(CG_LIB_PATH).x64</LibraryPath>
|
||||
<OutDir>$(SolutionDir)</OutDir>
|
||||
<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
|
@ -200,7 +204,7 @@
|
|||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@ -220,12 +224,12 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libpngmt.lib;comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;zlibmt.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)snes9x.pdb</ProgramDatabaseFile>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention />
|
||||
|
@ -249,7 +253,7 @@
|
|||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@ -269,12 +273,12 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libpngmtx64.lib;comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;zlibmtx64.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex64.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)snes9x-x64.pdb</ProgramDatabaseFile>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention />
|
||||
|
@ -293,7 +297,7 @@
|
|||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;D3D_DEBUG_INFO;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||
|
@ -313,13 +317,13 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libpngdmt.lib;comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;zlibdmt.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)snes9x-debug.pdb</ProgramDatabaseFile>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
|
@ -339,7 +343,7 @@
|
|||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;D3D_DEBUG_INFO;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||
|
@ -359,13 +363,13 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libpngdmtx64.lib;comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;zlibdmtx64.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<DelayLoadDLLs>fmodex64.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)snes9x-debug-x64.pdb</ProgramDatabaseFile>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
|
@ -385,7 +389,7 @@
|
|||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;D3D_DEBUG_INFO;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||
|
@ -405,13 +409,13 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libpngdmt.lib;comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;zlibdmtu.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)snes9x-debug.pdb</ProgramDatabaseFile>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
|
@ -432,7 +436,7 @@
|
|||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;D3D_DEBUG_INFO;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||
|
@ -452,13 +456,13 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libpngdmtx64.lib;comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;zlibdmtux64.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<DelayLoadDLLs>fmodex64.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)snes9x-debug-x64.pdb</ProgramDatabaseFile>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
|
@ -484,7 +488,7 @@
|
|||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@ -505,12 +509,12 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libpngmt.lib;comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;zlibmtu.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)snes9x.pdb</ProgramDatabaseFile>
|
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<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
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<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
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<DataExecutionPrevention />
|
||||
|
@ -535,7 +539,7 @@
|
|||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
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<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\libPNG\src;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>NDEBUG;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;FMODEX_SUPPORT;NETPLAY_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@ -556,12 +560,12 @@
|
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|
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||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>fmod.dll;fmodex64.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(IntDir)snes9x-x64.pdb</ProgramDatabaseFile>
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<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
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|
@ -1054,6 +1058,14 @@
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<Image Include="rsrc\ud.bmp" />
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<ItemGroup>
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<ProjectReference Include="libpng\libpng.vcxproj">
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<Project>{95804e5f-b69e-4e2a-925e-52fafc19edbf}</Project>
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</ProjectReference>
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<ProjectReference Include="zlib\zlib.vcxproj">
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<Project>{99e9817a-4605-44af-8433-7048f0ec1859}</Project>
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</ProjectReference>
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|
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|
@ -1,38 +1,38 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 12.0.31101.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib.vcxproj", "{99E9817A-4605-44AF-8433-7048F0EC1859}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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LIB Debug S9xUnicode|Win32 = LIB Debug S9xUnicode|Win32
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LIB Debug S9xUnicode|x64 = LIB Debug S9xUnicode|x64
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LIB Debug|Win32 = LIB Debug|Win32
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LIB Debug|x64 = LIB Debug|x64
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LIB Release S9xUnicode|Win32 = LIB Release S9xUnicode|Win32
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LIB Release S9xUnicode|x64 = LIB Release S9xUnicode|x64
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LIB Release|Win32 = LIB Release|Win32
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LIB Release|x64 = LIB Release|x64
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Debug Unicode|Win32 = Debug Unicode|Win32
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Debug Unicode|x64 = Debug Unicode|x64
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release Unicode|Win32 = Release Unicode|Win32
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Release Unicode|x64 = Release Unicode|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{99E9817A-4605-44AF-8433-7048F0EC1859}.LIB Release S9xUnicode|Win32.Build.0 = LIB Release S9xUnicode|Win32
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{99E9817A-4605-44AF-8433-7048F0EC1859}.LIB Release|Win32.Build.0 = LIB Release|Win32
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{99E9817A-4605-44AF-8433-7048F0EC1859}.LIB Release|x64.ActiveCfg = LIB Release|x64
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{99E9817A-4605-44AF-8433-7048F0EC1859}.LIB Release|x64.Build.0 = LIB Release|x64
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{99E9817A-4605-44AF-8433-7048F0EC1859}.Debug|Win32.Build.0 = Debug|Win32
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|
|
Loading…
Reference in New Issue