win32: dialogs: A few small tweaks.

This commit is contained in:
Brandon Wright 2019-02-13 16:56:26 -06:00
parent b57dcc25b7
commit dbd118f6d6
1 changed files with 3 additions and 3 deletions

View File

@ -47,7 +47,7 @@ BEGIN
CONTROL "&Mute sound",IDC_MUTE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,294,36,102,10
CONTROL "Frame Advance mu&te",IDC_FAMT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,294,48,102,10
CONTROL "",IDC_INRATE,"msctls_trackbar32",TBS_AUTOTICKS | TBS_BOTH | WS_TABSTOP,126,108,162,18
EDITTEXT IDC_INRATEEDIT,180,90,108,12,ES_AUTOHSCROLL | ES_NUMBER
EDITTEXT IDC_INRATEEDIT,180,90,106,12,ES_AUTOHSCROLL | ES_NUMBER
LTEXT "Input Rate:",IDC_INRATETEXT,126,90,51,12,SS_CENTERIMAGE
CONTROL "",IDC_SLIDER_VOLUME_REGULAR,"msctls_trackbar32",TBS_AUTOTICKS | TBS_VERT | TBS_BOTH | WS_TABSTOP | 0x400,18,30,24,78
EDITTEXT IDC_EDIT_VOLUME_REGULAR,18,108,24,12,ES_AUTOHSCROLL
@ -199,7 +199,7 @@ BEGIN
CONTROL "Display messages before applying filters",IDC_MESSAGES_IN_IMAGE,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,186,162,150,8
GROUPBOX "",IDC_SHADER_GROUP,6,192,336,72,0,WS_EX_TRANSPARENT
EDITTEXT IDC_SHADER_HLSL_FILE,12,216,306,14,ES_AUTOHSCROLL | WS_DISABLED
EDITTEXT IDC_SHADER_HLSL_FILE,12,216,300,14,ES_AUTOHSCROLL | WS_DISABLED
PUSHBUTTON "...",IDC_SHADER_HLSL_BROWSE,318,216,18,14,WS_DISABLED
GROUPBOX "Frame Skipping:",IDC_STATIC,6,138,167,48,0,WS_EX_TRANSPARENT
GROUPBOX "SNES Image",IDC_STATIC,180,114,162,72,0,WS_EX_TRANSPARENT
@ -212,7 +212,7 @@ BEGIN
LTEXT "Output Method",IDC_STATIC,12,18,51,12
CONTROL "Use Shader",IDC_SHADER_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,12,192,52,9
LTEXT "Direct3D Shader File",IDC_STATIC,12,204,70,8
EDITTEXT IDC_SHADER_GLSL_FILE,12,246,246,14,ES_AUTOHSCROLL | WS_DISABLED
EDITTEXT IDC_SHADER_GLSL_FILE,12,246,240,14,ES_AUTOHSCROLL | WS_DISABLED
PUSHBUTTON "...",IDC_SHADER_GLSL_BROWSE,258,246,18,14,WS_DISABLED
LTEXT "OpenGL Shader File",IDC_STATIC,12,234,68,8
CONTROL "Blend Hi-Res Images",IDC_HIRESBLEND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,186,138,144,8