mirror of https://github.com/snes9xgit/snes9x.git
Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x
This commit is contained in:
commit
73c5e5623a
|
@ -187,8 +187,7 @@
|
|||
Nintendo Co., Limited and its subsidiary companies.
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#if DIRECTDRAW_DEFINED
|
||||
|
||||
// CDirectDraw.cpp: implementation of the CDirectDraw class.
|
||||
//
|
||||
|
@ -897,3 +896,4 @@ void CDirectDraw::EnumModes(std::vector<dMode> *modeVector)
|
|||
lpDD->EnumDisplayModes(DDEDM_REFRESHRATES,NULL,(void *)modeVector,(LPDDENUMMODESCALLBACK)EnumModesCallback);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -203,6 +203,8 @@
|
|||
#pragma once
|
||||
#endif // _MSC_VER >= 1000
|
||||
|
||||
#if DIRECTDRAW_DEFINED
|
||||
|
||||
class CDirectDraw: public IS9xDisplayOutput
|
||||
{
|
||||
public:
|
||||
|
@ -247,4 +249,6 @@ public:
|
|||
virtual ~CDirectDraw();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif // !defined(CDIRECTDRAW_H_INCLUDED)
|
||||
|
|
|
@ -17,7 +17,9 @@
|
|||
#include <algorithm>
|
||||
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
|
||||
#if DIRECTDRAW_DEFINED
|
||||
#include <ddraw.h>
|
||||
#endif
|
||||
#include <d3d9.h>
|
||||
#include <dsound.h>
|
||||
|
||||
|
@ -3012,6 +3014,7 @@ const WCHAR* WINAPI DXGetErrorStringW( _In_ HRESULT hr )
|
|||
// -------------------------------------------------------------
|
||||
// ddraw.h error codes
|
||||
// -------------------------------------------------------------
|
||||
#if DIRECTDRAW_DEFINED
|
||||
CHK_ERRA(DDERR_ALREADYINITIALIZED)
|
||||
CHK_ERRA(DDERR_CANNOTATTACHSURFACE)
|
||||
CHK_ERRA(DDERR_CANNOTDETACHSURFACE)
|
||||
|
@ -3130,6 +3133,7 @@ const WCHAR* WINAPI DXGetErrorStringW( _In_ HRESULT hr )
|
|||
CHK_ERRA(DDERR_NOMONITORINFORMATION)
|
||||
CHK_ERRA(DDERR_NODRIVERSUPPORT)
|
||||
CHK_ERRA(DDERR_DEVICEDOESNTOWNSURFACE)
|
||||
#endif
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// dinput.h error codes
|
||||
|
@ -6392,7 +6396,7 @@ const char* WINAPI DXGetErrorStringA(_In_ HRESULT hr)
|
|||
CHK_ERR_WIN32A(ERROR_IPSEC_IKE_NEG_STATUS_END)
|
||||
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
|
||||
|
||||
#if DIRECTDRAW_DEFINED
|
||||
// -------------------------------------------------------------
|
||||
// ddraw.h error codes
|
||||
// -------------------------------------------------------------
|
||||
|
@ -6514,7 +6518,7 @@ const char* WINAPI DXGetErrorStringA(_In_ HRESULT hr)
|
|||
CHK_ERRA(DDERR_NOMONITORINFORMATION)
|
||||
CHK_ERRA(DDERR_NODRIVERSUPPORT)
|
||||
CHK_ERRA(DDERR_DEVICEDOESNTOWNSURFACE)
|
||||
|
||||
#endif
|
||||
// -------------------------------------------------------------
|
||||
// dinput.h error codes
|
||||
// -------------------------------------------------------------
|
||||
|
@ -6860,7 +6864,7 @@ void WINAPI DXGetErrorDescriptionW( _In_ HRESULT hr, _Out_cap_(count) WCHAR* des
|
|||
// Commmented out codes are actually alises for other codes
|
||||
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
|
||||
|
||||
#if DIRECTDRAW_DEFINED
|
||||
// -------------------------------------------------------------
|
||||
// ddraw.h error codes
|
||||
// -------------------------------------------------------------
|
||||
|
@ -6982,7 +6986,7 @@ void WINAPI DXGetErrorDescriptionW( _In_ HRESULT hr, _Out_cap_(count) WCHAR* des
|
|||
CHK_ERR(DDERR_NOMONITORINFORMATION, "The monitor does not have EDID data.")
|
||||
CHK_ERR(DDERR_NODRIVERSUPPORT, "The driver does not enumerate display mode refresh rates.")
|
||||
CHK_ERR(DDERR_DEVICEDOESNTOWNSURFACE, "Surfaces created by one direct draw device cannot be used directly by another direct draw device.")
|
||||
|
||||
#endif
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// dinput.h error codes
|
||||
|
@ -7383,7 +7387,7 @@ void WINAPI DXGetErrorDescriptionA(_In_ HRESULT hr, _Out_cap_(count) char* desc,
|
|||
// Commmented out codes are actually alises for other codes
|
||||
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
|
||||
|
||||
#if DIRECTDRAW_DEFINED
|
||||
// -------------------------------------------------------------
|
||||
// ddraw.h error codes
|
||||
// -------------------------------------------------------------
|
||||
|
@ -7505,7 +7509,7 @@ void WINAPI DXGetErrorDescriptionA(_In_ HRESULT hr, _Out_cap_(count) char* desc,
|
|||
CHK_ERR(DDERR_NOMONITORINFORMATION, "The monitor does not have EDID data.")
|
||||
CHK_ERR(DDERR_NODRIVERSUPPORT, "The driver does not enumerate display mode refresh rates.")
|
||||
CHK_ERR(DDERR_DEVICEDOESNTOWNSURFACE, "Surfaces created by one direct draw device cannot be used directly by another direct draw device.")
|
||||
|
||||
#endif
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// dinput.h error codes
|
||||
|
|
|
@ -224,7 +224,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
|
@ -273,7 +273,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex64.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
|
@ -317,7 +317,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
|
@ -363,7 +363,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
|
@ -409,7 +409,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
|
@ -456,7 +456,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
|
@ -509,7 +509,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
|
@ -560,7 +560,7 @@
|
|||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\FMOD\api\lib;$(ProjectDir)..\..\FMODEx_x64\api\lib;$(ProjectDir)..\..\FMODEx\api\lib;$(ProjectDir)..\i386;$(ProjectDir)..\..\zlib\lib;$(ProjectDir)..\..\libPNG\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>fmod.dll;fmodex64.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
|
|
|
@ -887,7 +887,11 @@ void WinRegisterConfigItems()
|
|||
AddBoolC("DisplayFrameCount", Settings.DisplayMovieFrame, true, "true to show the frame count when a movie is playing");
|
||||
#undef CATEGORY
|
||||
#define CATEGORY "Display\\Win"
|
||||
#if DIRECTDRAW_DEFINED
|
||||
AddUIntC("OutputMethod", GUI.outputMethod, 1, "0=DirectDraw, 1=Direct3D, 2=OpenGL");
|
||||
#else
|
||||
AddUIntC("OutputMethod", GUI.outputMethod, 1, "0=Direct3D, 1=OpenGL");
|
||||
#endif
|
||||
AddUIntC("FilterType", GUI.Scale, 0, filterString);
|
||||
AddUIntC("FilterHiRes", GUI.ScaleHiRes, 0, filterString2);
|
||||
AddBoolC("BlendHiRes", GUI.BlendHiRes, true, "true to horizontally blend Hi-Res images (better transparency effect on filters that do not account for this)");
|
||||
|
@ -906,7 +910,9 @@ void WinRegisterConfigItems()
|
|||
AddBoolC("Stretch:MaintainAspectRatio", GUI.AspectRatio, true, "prevents stretching from changing the aspect ratio");
|
||||
AddUIntC("Stretch:AspectRatioBaseWidth", GUI.AspectWidth, 256, "base width for aspect ratio calculation (AR=AspectRatioBaseWidth/224), default is 256 - set to 299 for 4:3 aspect ratio");
|
||||
AddBoolC("Stretch:BilinearFilter", GUI.BilinearFilter, true, "allows bilinear filtering of stretching. Depending on your video card and the window size, this may result in a lower framerate.");
|
||||
#if DIRECTDRAW_DEFINED
|
||||
AddBoolC("Stretch:LocalVidMem", GUI.LocalVidMem, true, "determines the location of video memory in DirectDraw mode. May increase or decrease rendering performance, depending on your setup and which filter and stretching options are active.");
|
||||
#endif
|
||||
AddBool("Fullscreen:Enabled", GUI.FullScreen, false);
|
||||
AddUInt("Fullscreen:Width", GUI.FullscreenMode.width, 640);
|
||||
AddUInt("Fullscreen:Height", GUI.FullscreenMode.height, 480);
|
||||
|
|
|
@ -198,7 +198,9 @@
|
|||
#include "wsnes9x.h"
|
||||
#include "win32_display.h"
|
||||
#include "CDirect3D.h"
|
||||
#if DIRECTDRAW_DEFINED
|
||||
#include "CDirectDraw.h"
|
||||
#endif
|
||||
#include "COpenGL.h"
|
||||
#include "IS9xDisplayOutput.h"
|
||||
|
||||
|
@ -207,7 +209,9 @@
|
|||
|
||||
// available display output methods
|
||||
CDirect3D Direct3D;
|
||||
#if DIRECTDRAW_DEFINED
|
||||
CDirectDraw DirectDraw;
|
||||
#endif
|
||||
COpenGL OpenGL;
|
||||
SSurface Src = {0};
|
||||
extern BYTE *ScreenBufferBlend;
|
||||
|
@ -258,9 +262,11 @@ bool WinDisplayReset(void)
|
|||
case DIRECT3D:
|
||||
S9xDisplayOutput = &Direct3D;
|
||||
break;
|
||||
#if DIRECTDRAW_DEFINED
|
||||
case DIRECTDRAW:
|
||||
S9xDisplayOutput = &DirectDraw;
|
||||
break;
|
||||
#endif
|
||||
case OPENGL:
|
||||
S9xDisplayOutput = &OpenGL;
|
||||
break;
|
||||
|
@ -473,9 +479,9 @@ void ReduceToPath(TCHAR *filename)
|
|||
// TODO: abstract the following functions in some way - only necessary for directdraw
|
||||
|
||||
/* DirectDraw only begin */
|
||||
|
||||
void SwitchToGDI()
|
||||
{
|
||||
#if DIRECTDRAW_DEFINED
|
||||
if(GUI.outputMethod!=DIRECTDRAW)
|
||||
return;
|
||||
|
||||
|
@ -483,10 +489,12 @@ void SwitchToGDI()
|
|||
DirectDraw.lpDD->FlipToGDISurface();
|
||||
GUI.FlipCounter = 0;
|
||||
DirectDraw.lpDDSPrimary2->SetPalette (NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void ClearSurface (LPDIRECTDRAWSURFACE2 lpDDSurface)
|
||||
{
|
||||
#if DIRECTDRAW_DEFINED
|
||||
DDBLTFX fx;
|
||||
|
||||
memset (&fx, 0, sizeof (fx));
|
||||
|
@ -494,11 +502,12 @@ static void ClearSurface (LPDIRECTDRAWSURFACE2 lpDDSurface)
|
|||
|
||||
while (lpDDSurface->Blt (NULL, DirectDraw.lpDDSPrimary2, NULL, DDBLT_WAIT, NULL) == DDERR_SURFACELOST)
|
||||
lpDDSurface->Restore ();
|
||||
#endif
|
||||
}
|
||||
|
||||
void UpdateBackBuffer()
|
||||
{
|
||||
|
||||
#if DIRECTDRAW_DEFINED
|
||||
if (GUI.outputMethod==DIRECTDRAW && GUI.FullScreen)
|
||||
{
|
||||
SwitchToGDI();
|
||||
|
@ -536,10 +545,12 @@ void UpdateBackBuffer()
|
|||
if (GetMenu( GUI.hWnd) != NULL)
|
||||
DrawMenuBar (GUI.hWnd);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void RestoreGUIDisplay ()
|
||||
{
|
||||
#if DIRECTDRAW_DEFINED
|
||||
if(GUI.outputMethod!=DIRECTDRAW)
|
||||
return;
|
||||
|
||||
|
@ -555,10 +566,12 @@ void RestoreGUIDisplay ()
|
|||
}
|
||||
SwitchToGDI();
|
||||
S9xClearPause (PAUSE_RESTORE_GUI);
|
||||
#endif
|
||||
}
|
||||
|
||||
void RestoreSNESDisplay ()
|
||||
{
|
||||
#if DIRECTDRAW_DEFINED
|
||||
if(GUI.outputMethod!=DIRECTDRAW)
|
||||
return;
|
||||
|
||||
|
@ -569,6 +582,7 @@ void RestoreSNESDisplay ()
|
|||
}
|
||||
|
||||
UpdateBackBuffer();
|
||||
#endif
|
||||
}
|
||||
|
||||
/* DirectDraw only end */
|
||||
|
|
|
@ -609,7 +609,9 @@ static uint32 FrameTimings[] = {
|
|||
struct sLanguages Languages[] = {
|
||||
{ IDR_MENU_US,
|
||||
TEXT("Failed to initialize currently selected display output!\n Try switching to a different output method in the display settings."),
|
||||
#if DIRECTDRAW_DEFINED
|
||||
TEXT("DirectDraw failed to set the selected display mode!"),
|
||||
#endif
|
||||
TEXT("DirectSound failed to initialize; no sound will be played."),
|
||||
TEXT("These settings won't take effect until you restart the emulator."),
|
||||
TEXT("The frame timer failed to initialize, please do NOT select the automatic framerate option or Snes9X will crash!")}
|
||||
|
@ -1386,7 +1388,11 @@ int HandleKeyMessage(WPARAM wParam, LPARAM lParam)
|
|||
switch (wParam)
|
||||
{
|
||||
case VK_ESCAPE:
|
||||
if(GUI.outputMethod!=DIRECTDRAW && GUI.FullScreen && !GUI.EmulateFullscreen)
|
||||
if(
|
||||
#if DIRECTDRAW_DEFINED
|
||||
GUI.outputMethod!=DIRECTDRAW &&
|
||||
#endif
|
||||
GUI.FullScreen && !GUI.EmulateFullscreen)
|
||||
ToggleFullScreen();
|
||||
else
|
||||
if (GetMenu (GUI.hWnd) == NULL)
|
||||
|
@ -7330,7 +7336,9 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
|
||||
EnableWindow(GetDlgItem(hDlg, IDC_ASPECT), GUI.Stretch);
|
||||
|
||||
#if DIRECTDRAW_DEFINED
|
||||
SendDlgItemMessage(hDlg,IDC_OUTPUTMETHOD,CB_ADDSTRING,0,(LPARAM)TEXT("DirectDraw"));
|
||||
#endif
|
||||
SendDlgItemMessage(hDlg,IDC_OUTPUTMETHOD,CB_ADDSTRING,0,(LPARAM)TEXT("Direct3D"));
|
||||
SendDlgItemMessage(hDlg,IDC_OUTPUTMETHOD,CB_ADDSTRING,0,(LPARAM)TEXT("OpenGL"));
|
||||
SendDlgItemMessage(hDlg,IDC_OUTPUTMETHOD,CB_SETCURSEL,(WPARAM)GUI.outputMethod,0);
|
||||
|
|
|
@ -287,8 +287,12 @@ enum RenderFilter{
|
|||
};
|
||||
|
||||
enum OutputMethod {
|
||||
#if DIRECTDRAW_DEFINED
|
||||
DIRECTDRAW = 0,
|
||||
DIRECT3D,
|
||||
#else
|
||||
DIRECT3D = 0,
|
||||
#endif
|
||||
OPENGL
|
||||
};
|
||||
|
||||
|
@ -330,7 +334,9 @@ struct sGUI {
|
|||
bool EmulateFullscreen;
|
||||
bool EmulatedFullscreen;
|
||||
bool BilinearFilter;
|
||||
#if DIRECTDRAW_DEFINED
|
||||
bool LocalVidMem;
|
||||
#endif
|
||||
bool Vsync;
|
||||
bool shaderEnabled;
|
||||
TCHAR D3DshaderFileName[MAX_PATH];
|
||||
|
@ -435,7 +441,9 @@ struct sGUI {
|
|||
struct sLanguages {
|
||||
int idMenu;
|
||||
TCHAR *errInitDD;
|
||||
#if DIRECTDRAW_DEFINED
|
||||
TCHAR *errModeDD;
|
||||
#endif
|
||||
TCHAR *errInitDS;
|
||||
TCHAR *ApplyNeedRestart;
|
||||
TCHAR *errFrameTimer;
|
||||
|
|
Loading…
Reference in New Issue