mirror of https://github.com/snes9xgit/snes9x.git
Calculate SHA256 checksum for later use.
This commit is contained in:
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14c8ebba00
commit
bbfeb19b08
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@ -179,7 +179,8 @@ snes9x_gtk_SOURCES += \
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../snapshot.cpp \
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../screenshot.cpp \
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../movie.cpp \
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../statemanager.cpp
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../statemanager.cpp \
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../sha256.cpp
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# ASMCPU Doesn't exist anymore.
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snes9x_gtk_SOURCES += \
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@ -44,6 +44,7 @@ SOURCES_CXX := $(CORE_DIR)/apu/apu.cpp \
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$(CORE_DIR)/seta010.cpp \
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$(CORE_DIR)/seta011.cpp \
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$(CORE_DIR)/seta018.cpp \
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$(CORE_DIR)/sha256.cpp \
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$(CORE_DIR)/snapshot.cpp \
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$(CORE_DIR)/snes9x.cpp \
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$(CORE_DIR)/spc7110.cpp \
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@ -550,7 +550,7 @@ bool retro_load_game(const struct retro_game_info *game)
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if(!environ_cb || !environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
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return false
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return false;
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}
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S9xGraphicsDeinit();
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@ -219,6 +219,7 @@
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#include "cheats.h"
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#include "movie.h"
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#include "display.h"
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#include "sha256.h"
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#ifndef SET_UI_COLOR
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#define SET_UI_COLOR(r, g, b) ;
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@ -2671,7 +2672,10 @@ void CMemory::InitROM (void)
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// CRC32
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if (!Settings.BS || Settings.BSXItself) // Not BS Dump
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{
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ROMCRC32 = caCRC32(ROM, CalculatedSize);
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sha256sum(ROM, CalculatedSize, ROMSHA256);
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}
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else // Convert to correct format before scan
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{
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int offset = HiROM ? 0xffc0 : 0x7fc0;
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@ -2683,6 +2687,7 @@ void CMemory::InitROM (void)
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ROM[offset + 23] = 0x00;
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// Calc
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ROMCRC32 = caCRC32(ROM, CalculatedSize);
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sha256sum(ROM, CalculatedSize, ROMSHA256);
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// Convert back
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ROM[offset + 22] = BSMagic0;
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ROM[offset + 23] = BSMagic1;
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1
memmap.h
1
memmap.h
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@ -268,6 +268,7 @@ struct CMemory
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uint32 ROMChecksum;
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uint32 ROMComplementChecksum;
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uint32 ROMCRC32;
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unsigned char ROMSHA256[32];
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int32 ROMFramesPerSecond;
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bool8 HiROM;
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@ -8,7 +8,7 @@
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OS = `uname -s -r -m|sed \"s/ /-/g\"|tr \"[A-Z]\" \"[a-z]\"|tr \"/()\" \"___\"`
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BUILDDIR = .
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OBJECTS = ../apu/apu.o ../apu/bapu/dsp/sdsp.o ../apu/bapu/dsp/SPC_DSP.o ../apu/bapu/smp/smp.o ../apu/bapu/smp/smp_state.o ../bsx.o ../c4.o ../c4emu.o ../cheats.o ../cheats2.o ../clip.o ../conffile.o ../controls.o ../cpu.o ../cpuexec.o ../cpuops.o ../crosshairs.o ../dma.o ../dsp.o ../dsp1.o ../dsp2.o ../dsp3.o ../dsp4.o ../fxinst.o ../fxemu.o ../gfx.o ../globals.o ../logger.o ../memmap.o ../msu1.o ../movie.o ../obc1.o ../ppu.o ../stream.o ../sa1.o ../sa1cpu.o ../screenshot.o ../sdd1.o ../sdd1emu.o ../seta.o ../seta010.o ../seta011.o ../seta018.o ../snapshot.o ../snes9x.o ../spc7110.o ../srtc.o ../tile.o ../filter/2xsai.o ../filter/blit.o ../filter/epx.o ../filter/hq2x.o ../filter/snes_ntsc.o ../statemanager.o unix.o x11.o
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OBJECTS = ../apu/apu.o ../apu/bapu/dsp/sdsp.o ../apu/bapu/dsp/SPC_DSP.o ../apu/bapu/smp/smp.o ../apu/bapu/smp/smp_state.o ../bsx.o ../c4.o ../c4emu.o ../cheats.o ../cheats2.o ../clip.o ../conffile.o ../controls.o ../cpu.o ../cpuexec.o ../cpuops.o ../crosshairs.o ../dma.o ../dsp.o ../dsp1.o ../dsp2.o ../dsp3.o ../dsp4.o ../fxinst.o ../fxemu.o ../gfx.o ../globals.o ../logger.o ../memmap.o ../msu1.o ../movie.o ../obc1.o ../ppu.o ../stream.o ../sa1.o ../sa1cpu.o ../screenshot.o ../sdd1.o ../sdd1emu.o ../seta.o ../seta010.o ../seta011.o ../seta018.o ../snapshot.o ../snes9x.o ../spc7110.o ../srtc.o ../tile.o ../filter/2xsai.o ../filter/blit.o ../filter/epx.o ../filter/hq2x.o ../filter/snes_ntsc.o ../statemanager.o ../sha256.o unix.o x11.o
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DEFS = -DMITSHM
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ifdef S9XDEBUGGER
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@ -388,6 +388,7 @@
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</CustomBuild>
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<ClInclude Include="..\msu1.h" />
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<ClInclude Include="..\statemanager.h" />
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<ClInclude Include="..\sha256.h" />
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<CustomBuild Include="..\stream.h" />
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<CustomBuild Include="..\tile.h" />
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<ClInclude Include="..\unzip\crypt.h" />
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@ -517,6 +518,7 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\statemanager.cpp" />
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<ClCompile Include="..\sha256.cpp" />
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<ClCompile Include="..\stream.cpp" />
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<ClCompile Include="..\tile.cpp" />
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<ClCompile Include="..\unzip\ioapi.c" />
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@ -686,4 +688,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -48,6 +48,9 @@
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<ClInclude Include="..\statemanager.h">
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<Filter>Emu</Filter>
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</ClInclude>
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<ClInclude Include="..\sha256.h">
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<Filter>Emu</Filter>
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</ClInclude>
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<ClInclude Include="..\unzip\crypt.h">
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<Filter>UnZip</Filter>
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</ClInclude>
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@ -398,6 +401,9 @@
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<ClCompile Include="..\statemanager.cpp">
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<Filter>Emu</Filter>
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</ClCompile>
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<ClCompile Include="..\sha256.cpp">
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<Filter>Emu</Filter>
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</ClCompile>
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<ClCompile Include="..\stream.cpp">
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<Filter>Emu</Filter>
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</ClCompile>
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@ -797,4 +803,4 @@
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</CustomBuild>
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<CustomBuild Include="snes9x.cfg" />
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</ItemGroup>
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</Project>
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</Project>
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