Commit Graph

1059 Commits

Author SHA1 Message Date
LuigiBlood 90d68dae52 Cache Disk Seek Timing Type into a global variable for optimization 2021-01-30 00:29:09 +01:00
LuigiBlood 6f05e7a2f2 [Settings] Add Disk Seek Timing choice 2021-01-29 23:37:27 +01:00
zilmar cd16a8cc48 Clean up some warnings 2021-01-19 16:28:59 +10:30
zilmar eb986259f2 Enhancements: Load Active 2021-01-18 17:07:06 +10:30
zilmar 453efb6d5e
Merge pull request #1897 from Squall-Leonhart/master
Replace Manufacturer with Media and what each letter corresponds with.
2021-01-17 16:17:01 +10:30
zilmar ddcd6ef855 Confirm cheat changes on closing window 2021-01-17 16:15:26 +10:30
zilmar fd1a6112c0 Clean up enhancements code 2021-01-17 13:47:58 +10:30
Squall Leonhart 7d882f75b6 Manufacter ID was Media type all along
change all relevant code accordingly
2021-01-11 11:58:44 +11:00
zilmar cb0f746099 Try to fix some bugs in the new cheat changes 2020-12-31 08:03:27 +10:30
zilmar 070e2ad5e5 Merge branch 'master' of https://github.com/project64/project64 2020-12-30 09:14:25 +10:30
zilmar 7de3fc3348 Change the handling of the cheat format 2020-12-30 09:14:04 +10:30
zilmar 4854801e9a
Merge pull request #1874 from shygoo/tlb-bounds
[Core] Fix TLB bounds check
2020-12-03 06:48:37 +10:30
shygoo 5b44212c2d [Core] Fix TLB bounds check 2020-11-22 13:06:50 -06:00
zilmar 124b1c9257 Project64: Read cheats from multiple files 2020-11-19 17:46:07 +10:30
zilmar 23563db02f Remove about config files 2020-11-09 19:42:30 +10:30
zilmar 1256d80bad Switch Forum with discord in help menu 2020-11-09 14:19:05 +10:30
zilmar 45da6e6284 Rename Homepage to website 2020-11-09 13:34:06 +10:30
zilmar 5ed48cbb97 Project64: Make UniqueSaveDir on by default 2020-10-27 17:00:28 +10:30
zilmar f3fc84b569 Merge branch 'master' of https://github.com/project64/project64 2020-10-22 12:41:36 +10:30
zilmar 890e9b5c2c Project64: Have nag use the registry 2020-10-22 12:41:19 +10:30
zilmar 373df2a912 Project64: Provide ability for alternate identifier game settings 2020-10-22 12:37:09 +10:30
zilmar 7e503dc192 Project64: In ini handling change SectionList from vector to set 2020-10-12 16:51:23 +10:30
zilmar f5c2c33149 Project64: Add CN64Rom::IsPal 2020-10-12 15:01:28 +10:30
zilmar 0bff53e11c Project64: Update language enum 2020-10-12 14:11:19 +10:30
zilmar 6caa9ea47a Project64: Some code clean up of N64RomClass.h 2020-10-12 12:10:21 +10:30
zilmar 3110a92f3f Project64: Debug build to default to recompiler 2020-08-04 09:48:32 +09:30
zilmar f4106c97ce Project64-input: Make default input plugin 2020-08-03 21:58:13 +09:30
zilmar ac45d34b29
Merge pull request #1837 from project64/input-plugin
Input plugin
2020-07-15 21:20:24 +09:30
zilmar 1be3f869d6 Project64: CSettingTypeApplication::Save: do not compare default if passing NULL 2020-07-15 20:01:55 +09:30
zilmar 931289a662
Merge pull request #1789 from LuigiBlood/ddstate
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar 00556d4524 Project64-input: Flip x/y axis in structure 2020-07-07 11:36:10 +09:30
LuigiBlood 4205f989a4 [Save State] Compare 64DD save state header more proper 2020-06-19 21:37:08 +02:00
LuigiBlood efe848f9a5 [Disk] Error when reading invalid blocks + fix LBAToByte 2020-06-17 23:11:08 +02:00
LuigiBlood 9f3bab30b9 [Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos 2020-06-12 16:31:11 +02:00
LuigiBlood 8bb117e4de [Save State] Recover Disk Seek Address when loading from Zip 2020-06-10 15:30:06 +02:00
LuigiBlood c5c6167f05 [Save State] Recover Disk Seek Address for more stability 2020-06-10 13:58:03 +02:00
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
LuigiBlood b2ed47c44f [Save State] Make sure g_Disk exists 2020-06-09 22:52:42 +02:00
LuigiBlood 34ec690acc [Save State] Use Disk ID to recognize the currently loaded Disk game 2020-06-09 22:45:34 +02:00
LuigiBlood 9dc121ffbb [Save State] Add Disk Registers to Save State file 2020-06-09 22:22:25 +02:00
zilmar 1b00f9a8f6 Add ability to translate cheats to new format 2020-06-09 19:27:52 +09:30
LuigiBlood 737383b695 [Disk] Simplify Seek Timing calculation at expense of accuracy 2020-06-06 00:28:02 +02:00
LuigiBlood cc2c4e8786 [Disk] Timing changes for Motor 2020-06-05 17:25:01 +02:00
LuigiBlood 2ad2b969f0 [Disk] Emulate Motor Status & 3779 mSEC disk seek speeds 2020-06-05 16:48:19 +02:00
LuigiBlood b428c14a27 [Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times 2020-06-05 14:36:49 +02:00
zilmar f6434d1870 Merge branch 'master' of https://github.com/project64/project64 2020-05-19 11:56:34 +09:30
zilmar 71160d08c0 Make cheat UI to be wtl based 2020-05-19 11:55:57 +09:30
oddMLan 2be276a7bc Tabs -> spaces 2020-05-16 06:43:04 -07:00
oddMLan 4020735b26 Add "Note: 8 MB is forced for Unknown ROMs" to Defaults tab
Closes #1747
2020-05-16 06:37:35 -07:00
zilmar 0462f637c4 Add UNICODE to Project64 project 2020-05-12 21:49:05 +09:30
bryc 94cdc8dc0f More accurate MPK initialization 2020-05-09 03:00:06 -04:00
oddMLan ad9d3fc244 Discord-rpc: Code cleanup
This is inspired by the Dolphin-emu approach

The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser)
Checked and it also works good with zip/7z files
2020-05-05 03:05:36 -07:00
oddMLan 059ae511b8 Add Protect Memory option to Defaults panel
Fixes #1733
2020-05-04 19:47:34 -07:00
zilmar b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
Discord RPC
2020-04-29 05:48:10 +09:30
zilmar 37358298e3 Project64: move Debugger_ShowUnhandledMemory into DebugSettings 2020-04-01 10:24:10 +10:30
zilmar fdc1a51f28 Project64: Some clean up of the N64RomClass 2020-03-18 13:41:40 +10:30
zilmar 185c6586b4 Project64: Add TLB_WRITE_EXCEPTION 2020-03-04 10:33:18 +10:30
PartyPlanner64 49d9abad4f
Add more details when alerting on AddressError 2019-12-29 16:16:17 -06:00
KrimtonZ 33d4fed24c fix physical address offset calculations 2019-12-27 09:41:21 -06:00
Cranky Supertoon 4292920e99 Merge branch 'discord-rpc' of https://github.com/Project64Netplay/project64 into discord-rpc 2019-12-22 18:53:00 -05:00
Cranky Supertoon 68e59320d9 imagekey with RDB Localization 2019-12-22 18:51:22 -05:00
KrimtonZ 9642bebd2f Merge branch 'master' into cartdom2addr2 2019-12-18 19:52:18 -06:00
KrimtonZ dd076add39 fix miscalculated offset, implement shygoo's recommendation for open bus read 2019-12-18 19:51:47 -06:00
KrimtonZ 58d66635df emulate n64 behavior when cartridge domain 2 address 2 addresses are accessed 2019-12-17 09:32:09 -06:00
KrimtonZ 0baf3ef263 Fix Trap Interpreter Functions, add recompiler trap functions 2019-12-17 09:08:15 -06:00
KrimtonZ 4f23b39bb3 remove incorrect assumption that all of Cartridge Domain 2 Address 2 is for save data 2019-12-16 15:19:01 -06:00
KrimtonZ 0e5c771408 remove HaveDebugger requirement, remove redundant code 2019-12-16 14:59:40 -06:00
KrimtonZ b9be612ac5 add remaining trap instructions, properly implement traps for the interpreter core 2019-12-16 14:15:26 -06:00
shygoo 5c2aa06f7c [Debugger] Rewrite memory viewer
replace the list control with a custom hex editor control
add ability to select/copy/paste/delete multiple bytes
add byte group size option
make window resizable
fix DPI-related issues
speed up auto-refresh
remove option to disable auto-refresh (new control's cpu usage is insignificant)
move the dump and search buttons into the context menu
change colors of breakpoints to match the command window's
highlight CPU read and write targets while stepping
move address info into a status bar
allow window to open before MMU is initialized
add shortcut keys for various actions
add "follow pointer" feature
add "safe mode" feature
add copy gameshark code feature
add copy with row/group addresses feature
add tabs feature
add jump menu for hardware regions
fix cartridge ROM addresses not being viewable
allow writes to cartridge ROM
use thread-safe functions for reading/writing memory
2019-11-30 11:48:46 -06:00
Duncan Ogilvie 18686e710c
Implement Randomize SI/PI interrupts setting
closes #1656
2019-10-03 11:39:46 +02:00
oddMLan ac0a9258bd Pass Platform solution parameter to UpdateVersion.cmd and package_zip.cmd
This adds the ability to package x64 builds if requested.
2019-09-29 19:20:42 -07:00
LuigiBlood f43201fdea [App] Add "Open Combo" File Menu for Combo N64 + 64DD Loading.
Also added seperate functions for generic game loading, N64 ROM loading, and 64DD Disk loading.
2019-08-22 13:44:30 +02:00
LuigiBlood 3cca0e5549 [App] Add Command Line Combo N64 + 64DD Image Loading
With --combo <Disk Image> <ROM Image>
2019-08-22 13:16:58 +02:00
zilmar c78260ce54 Fix some warnings/errors in android build 2019-08-21 18:57:50 +09:30
shygoo 2137b365bb [Debugger] Add breakpoints for specific interrupts and FP exceptions 2019-08-20 17:20:49 -05:00
LuigiBlood ddaff077b2 [Disk] Add more failsafe in case of invalid offsets 2019-08-14 16:32:13 +02:00
LuigiBlood 3951fbe828 [Disk] Perform Filesize check for D64 files, remove useless check 2019-08-14 16:18:31 +02:00
LuigiBlood 0587f06317 [Disk] Handle D64 RAM Save (expand RAM Area internally) 2019-08-14 00:04:20 +02:00
LuigiBlood 97be800889 [RomList] Properly Byteswap a Development Disk 2019-08-13 22:08:38 +02:00
LuigiBlood 239c8f1128 [Rom] Use Base Game Save File if loaded both a disk and cart 2019-08-13 21:34:55 +02:00
LuigiBlood c7bbd12b41 [Rom] Do not load ROM settings if a disk is loaded
It will prioritize the settings from disk if one is loaded.
2019-08-13 20:26:23 +02:00
LuigiBlood 63d0410d79 [Disk] Make sure to avoid Saving RAM file if there's no RAM Area available + fix D64 Save Area 2019-08-12 23:50:02 +02:00
LuigiBlood affc694149 [Core & UI] Add RAM Area Only (*.ram) Disk Save Type
- It's a bit hacky but it works for *.ndd files.
- For *.d64 files, it might be more problematic for now
2019-08-12 23:07:33 +02:00
LuigiBlood bfd793c184 [UI] Add 64DD Tab in Options 2019-08-12 19:55:10 +02:00
LuigiBlood 0c6936d67e [Core] Perform more thorough disk validity checks & change DiskIdent for Config/RDB
- It didn't detect NUD-4567-JPN dump.
2019-08-12 17:50:04 +02:00
LuigiBlood 0cee922767 [Disk & N64Class] Handle Combo Loading with development disks without TOOL IPL
- You don't actually need the Development IPL for that purpose as games will never actually check.
2019-08-12 14:16:16 +02:00
LuigiBlood cf576246e1 [Core & UI] Handle and Select IPLs depending on Disk Country Code
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood 53da2eca49 [Disk] Fix Loading Disks without Disk ID 2019-08-12 13:35:30 +02:00
LuigiBlood c8947e93ea [Disk] Perform heuristics to find System Data and Disk ID for *.ndd 2019-08-12 11:40:44 +02:00
LuigiBlood 075c82a3e3 [Disk] Support D64 Master Disk Format 2019-08-11 18:13:52 +02:00
LuigiBlood ce868c57f8 [Rom] Enable 64DD hardware when using 64DD IPL standalone 2019-08-11 18:12:41 +02:00
LuigiBlood b2f0623746 [Rom] Use IsLoadedRomDDIPL 2019-08-11 13:35:49 +02:00
LuigiBlood 3bd5595e77 [Rom] Support CRC calculation for 64DD IPLs 2019-08-11 13:30:51 +02:00
LuigiBlood 053ef11c5a [Disk] Treat 64DD TOOL IPL as seperate 2019-08-11 11:45:52 +02:00
LuigiBlood db35bd6518 [Disk] Handle Sector & Sector Size in AddressBlock function (for future D64 support) 2019-08-11 11:45:05 +02:00
LuigiBlood 444a8a6d1a [Disk] Fix Disk Header Allocation 2019-08-11 11:31:39 +02:00
LuigiBlood 90d4bf0df8 [Disk] Remove MAME Format Conversion Code, support SDK format on its own
Use LBAToByte & LBAToPhys for SDK addressing
2019-08-10 21:18:17 +02:00
zilmar cabef36f91 [Project64] Do not load cheat enhancements if not enabled. 2019-06-26 21:46:12 +09:30
zilmar 7a964b058e Check for recompiler in SysEvent_ResetRecompilerCode 2019-04-29 06:26:07 +09:30
zilmar 352dcff301 Have cheats to record in project64.cfg 2019-04-24 15:17:09 +09:30
zilmar a3d9249fdb
Merge pull request #1613 from oddMLan/restore-oc-gamesettings
Restore Overclock modifier in Game Settings panel
2019-04-23 13:30:53 +09:30
oddMLan cfbc2ee75e [Status Bar] Tweak duration of some messages
Makes debugging with CPU profiling much more pleasant
2019-04-20 13:35:05 -07:00
oddMLan ead4d9311e [Game Settings] Restore Overclock Modifier 2019-04-20 11:57:33 -07:00
oddMLan 01d4ed0bc3 Change some error message boxes to warnings 2019-04-15 08:58:22 -07:00
Francois Berder da37c46cbc Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
zilmar eb2b1f0a2c [Android] Add review menu 2019-02-20 11:48:28 +10:30
zilmar 9902b542c3 [Android] Turn ABL off by default in android 2019-02-13 15:12:35 +10:30
zilmar be2ee76e79 Start to add in support menu item 2019-02-13 15:11:35 +10:30
zilmar 92d22a014b [Android] Change forum menu link to discord 2019-02-13 11:55:58 +10:30
zilmar 03700db740 [Project64] Add checks around g_Debugger->FrameDrawn 2019-02-10 09:14:51 +10:30
zilmar eaab627f64 [Project64] change memcpy_s to memcpy 2019-01-31 18:41:24 +10:30
LuigiBlood 29a97e6c8b Handle m_RomName for disks that don't have any disk ID (use CRC instead) and also forge disk header differently for plugins. 2019-01-27 22:03:52 +01:00
LuigiBlood b8c47d0087 Alternate calculation of "CRC" for disks that don't have IDs 2019-01-27 21:21:25 +01:00
zilmar e286d90dab
Merge pull request #1576 from LuigiBlood/64dd_load
64DD support overhaul
2019-01-28 06:01:48 +10:30
Frank-74 cbb973a824
Move Fixed Audio setting back to Project64.rdb 2019-01-27 19:14:27 +00:00
LuigiBlood 0870ecbc0d Handle case where IPL ROM is not found (or not yet set up) to display an error message 2019-01-27 13:17:31 +01:00
LuigiBlood 0a347f59f1 DD IPL ROM check in CN64Rom instead 2019-01-27 13:06:36 +01:00
LuigiBlood 3e52ff7b48 Manage 64DD IPL loading errors 2019-01-27 12:52:22 +01:00
LuigiBlood 0233d848c2 Forge 64DD Disk Header for plugins
(For some reason, no idea how common that gets, but CMainGui::ProcessAllMessages can crash the entire emulator with some kind of access violation error...)
2019-01-26 16:58:41 +01:00
LuigiBlood f312476b8b Handle Disk "Header" for Plugins (not forged, may be unreliable) 2019-01-26 14:31:24 +01:00
LuigiBlood 48ce8fbee7 Enable Disk based on what is loaded instead (fix Combo loading) 2019-01-26 09:40:58 +01:00
LuigiBlood b1a2fcfddd Fix Memory leak when switching back and forth from 64DD to N64 2019-01-25 23:12:01 +01:00
LuigiBlood c0b3246a2e Set up EnableDisk when anything 64DD is being loaded 2019-01-25 23:11:33 +01:00
LuigiBlood f300fd9cb5 Uninitialize g_Disk and g_DDRom to prevent exception when ending emulation of a regular ROM after playing 64DD content previously. 2019-01-25 22:53:50 +01:00
LuigiBlood 40841f0d71 Handle Loading in Progress properly (fix Main Menu refresh) 2019-01-25 22:39:05 +01:00
LuigiBlood 047f611c81 Replace tabs with spaces 2019-01-25 21:32:26 +01:00
LuigiBlood 95e31542cf Refactor 64DD game loading (supports custom settings and RDB)
(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood cd80e4f0a4 Handle 64DD loading from ROM Browser, Recent Games, RomInfo
Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
zilmar e974576c00 Merge branch 'master' of https://github.com/project64/project64
# Conflicts:
#	Source/Project64/UserInterface/UIResources.rc
#	Source/Project64/UserInterface/resource.h
2019-01-20 09:02:18 +10:30
zilmar ce03386007 [Project64] Add gamesharks to enhancements 2019-01-20 08:51:38 +10:30
shygoo 6b34e8f77c [Debugger] Add CPU exception breakpoint window 2019-01-17 03:34:24 -06:00
zilmar 52c62e5707
Merge pull request #1554 from oddMLan/misc-bugfixes
Misc bugfixes
2019-01-16 16:59:13 +10:30
oddMLan 2f868d5e4c Fix #1524: Broken speed display
Before updating the status bar ensure that the user enabled speed display in the UI
2019-01-15 22:31:44 -07:00
Frank-74 fe7dd71d53 Fix x64 compile error
I don't know why this is needed, as x86 build works fine without it.  x64 build fails with Project64-core/N64System/Recompiler/CodeSection.h(19): error C2504: 'CDebugSettings': base class undefined
2019-01-15 19:45:54 +00:00
shygoo 4d322191c2 [Debugger] Add CPU Log, break and show log/commands window on CPU errors 2019-01-14 03:18:43 -06:00
zilmar b3ed03c2b0 Merge branch 'master' of https://github.com/project64/project64 2019-01-14 14:33:24 +10:30
zilmar ee8a17b378 [Project64] check if enhancement exists 2019-01-14 14:01:36 +10:30
Frank-74 8b0a51c066 Update Settings.cpp 2019-01-14 02:36:28 +00:00
Frank-74 fb5bdf36ba [Project64] Use CPU_Interpreter if x64
Recompiler doesn't work in x64
2019-01-14 02:02:34 +00:00
zilmar ff8bb9d3fa [Project64] Fix up CSettingTypeApplication::Save for index based setting 2019-01-13 09:42:58 +11:00
zilmar f8e49ae37d Merge branch 'master' of https://github.com/project64/project64 2019-01-12 09:50:51 +11:00
zilmar ed079e4b16 [Project64] Start to add code for enhancements 2019-01-12 09:50:25 +11:00
zilmar e163ecd2f8 [Projext64] Add check around duplicate name 2019-01-10 19:14:18 +10:30
zilmar 590119f414 [Project64] Update names for lle hle settings 2019-01-09 16:39:04 +10:30
oddMLan dfc6d46e4a Add Unaligned DMA options to Defaults and Game Settings
This allows some romhacks to run
2018-12-29 00:42:44 -07:00
oddMLan 578aa012d1 [Rom Browser] Add Show File extensions option and disable it by default 2018-12-28 20:57:01 -07:00
zilmar eddd90bbeb [Project64] Try to fix sync to audio 2018-12-20 20:49:14 +10:30
zilmar 9ab7a83c26 [Project64] Remove FR_None option 2018-12-20 16:08:26 +10:30
oddMLan 28bd4ab983 [Rom Browser] Add "Name" column
Do not renumber items in the language file
2018-12-09 03:27:53 -07:00
shygoo d7ad7be6cb [Debugger] Improve address checks (fix #1515) 2018-12-08 22:26:11 -06:00
shygoo 9c2c716355 Merge https://github.com/project64/project64 into memview-autorefresh-option 2018-12-08 06:47:00 -06:00
shygoo a2808d94ce [Debugger] Make auto-refresh optional in memory viewer 2018-12-08 06:45:52 -06:00
zilmar 88386600ed [Audio] Have sync audio only if plugin enables it 2018-12-08 21:23:06 +10:30
zilmar 6a8405f7ed [Project64]Add option to not show VI/s and make it default 2018-12-02 16:00:56 +10:30
zilmar bb5f8ea4f0 [Project64] Make Project64-Video default plugin 2018-12-02 15:11:27 +10:30
zilmar b957cac73d [Project64] Remove parameter to CSettingTypeApplication::Initialize 2018-12-02 15:01:54 +10:30
Frank-74 9535641b7a
Get Fixed Audio from audio rdb 2018-11-26 22:39:56 +00:00
zilmar 5f39f3d122 [Project64] Fix bug in CSettingTypeRomDatabase::Load and some code clean up 2018-11-26 23:03:27 +10:30
zilmar bac6023a5c [Project64] Use Settings instead of default in config file 2018-11-26 11:26:08 +10:30
zilmar 6c2c0d5dd6 [Project64] Make sure closeDll is set before calling it 2018-11-26 11:23:39 +10:30
zilmar d531abc885 [Project64] Add ability to change defaults 2018-11-25 20:14:15 +10:30
zilmar a22512c9ca [Project64] Always close plugins 2018-11-24 13:22:35 +10:30
zilmar 6a65305e74 [Project64] More fixing for android 2018-11-20 14:11:32 +10:30
zilmar b93736414f [Project64] Normalize paths 2018-11-19 21:16:58 +10:30
zilmar e7f93f2def [Project64] Remove #include <objbase.h> from Common/Trace.h 2018-11-18 11:12:49 +10:30
oddMLan 8475fa9c14 Use 8MB RDRAM if ROM is not in RDB 2018-08-18 23:13:47 -07:00
zilmar c1200514c6 Make sure PC is updated on BP 2018-07-31 07:02:02 +10:00
zilmar ba0124efa8 [Project64] Handle break point in delay slot 2018-07-30 06:07:45 +10:00
zilmar 0f41a6459c [Project64] update Game Settings to use uint32_t index 2018-04-23 17:32:49 +10:00
zilmar 83b280f761 [Project64] when changing BP's, on the pause make sure the emulator is paused 2018-04-15 05:31:19 +10:00
zilmar d2e67dc1d9 [Projecy64] Pause emulation during changing breakpoints 2018-04-14 22:23:28 +10:00
zilmar fafb7c207a [Project64] Make sure memory_breakpoint_found is cleared in CX86RecompilerOps::FoundMemoryBreakpoint 2018-04-14 20:11:02 +10:00
zilmar bab9d93ebb [Project64] Make sure CSettingTypeApplicationIndex use uint32_t 2018-04-09 18:03:38 +10:00
zilmar 1a6c579d3e
Merge pull request #1438 from pj64d-merge/memlocks
[Debugger] Add memory locks feature (interpreter)
2018-04-04 06:16:12 +10:00
zilmar 7e4c9a8b84 Rename and move Settings files 2018-04-03 04:30:50 +10:00
zilmar 88a824be60 [Project64] Some code refactoring to CSettingTypeApplication 2018-03-28 19:36:10 +11:00
zilmar 9e92381a2d [Project64] Have temp bool setting record if it has changed 2018-03-28 19:35:20 +11:00
zilmar 403f003372 [Project64] Make sure index for settings are uint32_t 2018-03-28 19:28:02 +11:00
zilmar fb8f5557a9 [Project64] Fix android build issue 2018-03-26 21:53:00 +11:00
shygoo 77daf1bad4 [Debugger] Add memory locks feature (interpreter) 2018-03-17 20:14:52 -05:00
zilmar 6bc5ce0439 [Debugger] Handle breakpoint in delay slot of recompiler 2018-03-02 19:02:23 +11:00
zilmar e1c464e309 [Debugger] If stepping ops already, ignore finding a memory BreakPoint 2018-03-02 18:23:47 +11:00
zilmar 5434f57f3f [Project64] Be able to handle memory breakpoints that are detected at compile time 2018-03-02 17:48:15 +11:00
zilmar 151c435b97 [Debugger] Disable ABL when a memory BP set 2018-03-01 08:13:17 +11:00
zilmar f0c9ea887e [Project64] Make sure PI_DMA_WRITE are 16 byte aligned 2018-02-27 17:27:17 +11:00
zilmar 29dcf75b49 [Debugger] Flush recompiler code on memory viewer changes 2018-02-19 18:17:35 +11:00
zilmar 3388a053f3 [Debugger] Make eeprom alerts to be able to turn on or off 2018-02-16 16:38:00 +11:00
zilmar 3fb6710bb3 [Debugger] Add read memory breakpoints to recompiler 2018-02-15 18:28:08 +11:00
zilmar 36c070f746 [Debuggger] Rename x86WriteBreakpoint to x86MemoryBreakpoint 2018-02-15 18:21:03 +11:00
zilmar 879783692b [Debugfer] Rename memory_write_address to memory_access_address 2018-02-15 18:09:14 +11:00
zilmar 9729fad9da [Debugger] Add store breakpoints to recompiler 2018-02-13 18:16:53 +11:00
zilmar 22ea56721e [Project64] Fix recompiler log output 2018-02-13 17:38:33 +11:00
zilmar 91999a1eba [Debugger] add missing code 2018-02-06 07:25:53 +11:00
zilmar 622d5d5d3f [Debugger] Fix Read break points 2018-02-05 17:43:46 +11:00
zilmar 076280b9ba [Debugger] Add unaligned write breakpoints 2018-02-02 04:28:08 +11:00
zilmar 0ffb6bb159 [Proeject64] Add execution break point in recompiler 2018-01-21 10:18:52 +11:00
zilmar 2c802bd638 [Project64] Make sure Recompiler_Log_Message can not buffer overflow 2018-01-21 09:10:45 +11:00
zilmar f036c7825c [Project64] Make sure cycles are updated before calling CDMA::PI_DMA_WRITE 2018-01-21 08:51:49 +11:00
zilmar 3d7e9b40b0 [Debugger] Make skip a setting 2018-01-17 22:36:28 +11:00
zilmar 8a85f1e6a4 [Debugger] Make waiting for step a setting 2018-01-17 08:26:54 +11:00