[Project64] check if enhancement exists

This commit is contained in:
zilmar 2019-01-14 14:01:36 +10:30
parent 31c2c16f52
commit ee8a17b378
1 changed files with 3 additions and 0 deletions

View File

@ -80,6 +80,9 @@ void CGameSettings::RefreshGameSettings()
{
for (int i = 0; i < CCheats::MaxCheats; i++)
{
std::string Name = g_Settings->LoadStringIndex(Enhancement_Name, i);
if (Name.length() == 0) { break; }
if (g_Settings->LoadBoolIndex(Enhancement_Active, i) && g_Settings->LoadBoolIndex(Enhancement_Overclock, i))
{
m_OverClockModifier = g_Settings->LoadDwordIndex(Enhancement_OverclockValue, i);