Commit Graph

88 Commits

Author SHA1 Message Date
lightningterror 85c3ee823f gsdx-hw: Remove Sly 2 3 TS crc hacks.
HPO special aggressive does a pretty good job when upscaling.
2020-12-10 15:18:02 +01:00
lightningterror d5adcdd1b2 gsdx-hw: Remove TS crc hack for GodOfWar2.
HPO Special does a good job when upscaling.
2020-12-10 15:04:22 +01:00
lightningterror 8cbaacfe38 gsdx-hw: Remove Aggressive crc hack for Kunoichi.
Speedhack.
2020-12-10 01:49:19 +01:00
lightningterror d0dd60f295 gsdx-hw: Purge BleachBladeBattlers crc hack.
Not needed.
2020-12-02 23:02:20 +01:00
lightningterror 56893a0731 gsdx-hw: Merge TriAceGames crc hacks for dx in to one.
StarOcean3, ValkyrieProfile2, RadiataStories.
2020-11-19 20:03:23 +01:00
lightningterror dd5d1a1abb gsdx-hw: Remove DynamicCrcHack feature. 2020-09-18 19:13:45 +02:00
lightningterror 366e7b9dbd gsdx-hw: Purge Grandia3 crc hacks.
Upscaling issues can be solved with half pixel offset. Leave the
accurate blur alone!
2020-09-17 20:10:44 +02:00
lightningterror 8d8f0f82d8 gsdx-hw: Run clang format on GSHwHack.cpp. 2020-09-17 19:53:24 +02:00
lightningterror baabbc3c9f gsdx-hw: Purge Genji crc hacks.
Effects rendered correctly.
2020-09-16 01:22:26 +02:00
lightningterror 13ff9ab7db gsdx-hw: Purge TimeSplitters2 crc hack.
Not needed anymore.
See https://github.com/PCSX2/pcsx2/issues/3568#issuecomment-663927379
2020-08-25 16:57:47 +02:00
lightningterror b00c603e0b gsdx-hw: Remove aggressive crc hack for SMTDDS1, SMTDDS2, SMTNocturne.
Removed motion blur and filter on the player. Hack is awful, get rid of
it! Related
4e7e7f2dd5

Bonus: remove commented out hack for VP2.
2020-07-19 00:14:37 +02:00
lightningterror cc3c5a8efc gsdx-hw: Remove Onimusha3 and DevilMayCry3 crc hacks.
Next commit will allow to render the effects properly.
2020-06-24 22:39:06 +02:00
Alessandro Vetere e71380b82c GSdx-hw: DBZBT2, remove GSC. 2020-06-15 22:52:26 +02:00
lightningterror f54b79c274 gsdx-hw: Move GSC_XenosagaE3 crc hacks to Aggressive state.
It will allow D3D11 to render Texture shuffle effects.

Keep the crc hacks on aggressive instead of removing them as they might
still be useful.
2020-01-31 16:19:58 +01:00
lightningterror 0c5353a709 gsdx-hw: Remove GSC_DemonStone crc hack.
It removed texture shuffle effects.
Half screen issue can be properly emulated with "Half-screen fix" option
set to Force Enabled.
2020-01-23 01:22:23 +01:00
lightningterror cc62165e36 gsdx-hw: Remove GSC_ResidentEvil4 crc hack.
Game is properly rendered on all renderers, any upscaling issues can be
resolved with Half Pixel Offset Normal.
2019-11-25 08:17:25 +01:00
lightningterror 89848346ae gsdx-hw: Add comments explaining what GSC_MidnightClub3 crc hack does. 2019-11-17 17:14:27 +01:00
lightningterror 70c2778686 gsdx-hw: Adjust GSC_Bully crc hack.
Previous skip value 6 wasn't enough and caused some visual issues on the
ntsc version. Use value of 8 instead.

Issue reported by ozzie212121 on discord.
2019-10-21 18:55:45 +02:00
lightningterror 7bf920b07c gsdx-hw: Purge impact screen crc hack for Burnout Revenge.
Effect is properly rendered with depth emulation, so far only Burnout
Revenge triggered the crc hack from my testing.

Triggering the draw is done when the player car crashes.
2019-10-11 21:04:20 +02:00
lightningterror e79ea75ae2 gsdx-hw: Add OI rendering fix for Big Mutha Truckers.
It will allow to render the shadows properly, also update the crc
hack to skip less effects.
2019-07-30 00:29:07 +02:00
lightningterror 066a9aaf71 gsdx-hw: Purge Sonic unleashed crc hack. 2019-06-23 23:34:25 +02:00
lightningterror 62417dae99 gsdx-hw: Revert dmc 3 TS hack purge.
Seems like Texture shuffle/depth is not handled properly in all cases so
revert the change until we fix it properly. Move it to gl level too.

Commit:

11cd6b56cd
2019-06-20 10:36:21 +02:00
lightningterror 11cd6b56cd gsdx-hw: Purge useless d3d11 only hacl for DMC3.
Texture shuffle emulated correctly.
2019-06-18 20:21:03 +02:00
lightningterror 0781cb65bf gsdx-hw purge HauntingGround crc hacks.
Half Pixel Offset can solve the misaligned blur when upscaling, while
the second hack is also no longer needed and it broke depth effects too.
2019-06-14 23:32:58 +02:00
lightningterror 6024359011 gsdx-hw: Purge CastlevaniaCoD, CastlevaniaLoI, NanoBreaker crc hacks.
Shadows emulated correctly with accumulation blend, d3d11 misses sw
blend for extra accuracy (darker shadow).

gsdevice11: Remove unused IsCLR1() variable.
2019-06-13 13:38:24 +02:00
lightningterror 5e043b3b6f gsdx-hw: Re add GSC_RedDeadRevolver crc hack that only skipped blur effects to aggressive mode only.
Previous commit for reference:

548d6b31bf
2019-05-25 17:19:17 +02:00
lightningterror 3289dc1cc7 gsdx-gui: update alpha stencil, crc hack level tooltips. 2019-05-23 18:11:26 +02:00
lightningterror 87808fee03 gsdx-hw: Purge GSC_GTASanAndreas crc hacks.
Auto flush allows us to render the effects properly.
Small ghosting may not be an actual issues as it's also present on sw
renderer.
2019-05-17 03:35:17 +02:00
lightningterror 9a5225dfdf gsdx-hw: Purge GSC_SimpsonsGame crc hacks.
Upscaling issue can be resolved with Half Pixel Offset Normal.
2019-05-05 23:37:18 +02:00
lightningterror eb0d22626f gsdx-hw: Purge GSC_StarWarsForceUnleashed crc hacks.
Shadows are rendered correctly with basic blending on opengl, high on
d3d11.
2019-05-02 21:07:46 +02:00
lightningterror a0c6c1cb9f gsdx-hw: Forgot to remove a crc region check for dbzbt2-3, no longer needed. 2019-04-25 16:34:28 +02:00
lightningterror 8eab618502 gsdx-hw: Purge crc hacks that had their half screen issues resolved (Texture shuffle case).
DBZBT2, DBZBT3, MetalGearSolid3.
2019-04-25 15:08:51 +02:00
lightningterror ac1bc9d6fc gsdx-hw: Move GSC_RadiataStories, GSC_StarOcean3, GSC_ValkyrieProfile2 crc hacks to D3D level.
Follow up from the previous commit which is bypassing the texture cache
when the frame buffer is sampled.
Crc hacks are no longer needed on opengl.

Note: it requires at least Basic blending support.
2019-04-17 03:48:30 +02:00
lightningterror a30f642860 gsdx-hw: Purge GSC_NarutimateAccel, GSC_Naruto crc hacks.
Naruto Shippuden - Narutimate Accel 3,
Naruto - Narutimate Hero 3.

Depth effects (shadows) rendered correctly.
2019-03-17 05:34:13 +01:00
lightningterror 7354c1fa0d gsdx-hw: Update a few crc issue categories for several games. 2019-03-08 19:33:28 +01:00
lightningterror 889001c026 gsdx-hw: Move GSC_Okami to Aggressive level.
Upscaling issues, hack needs to be updated because it removes too many
effects. Maybe HPO or Wild Arms offset are fine, needs further testing.
2019-03-08 19:23:03 +01:00
lightningterror 910ef1db41 Gsdx hw: Purge GSC_TalesOfAbyss crc hacks.
Depth and channel shuffle rendered correctly on all renderers.
Also add some missing crc ids for Tales of Abyss.

PS: I'm ninjaing 3000 builds on the buildbot 😄
2019-03-08 16:13:39 +01:00
lightningterror 8219bcd1b4 gsdx-hw: Move GSC_YakuzaGames to partial level.
Don't enable hack on native res if crc is below aggressive. Upscaling
issues.

Bonus, revert recent barrier changes on gl date code.
2019-03-05 12:39:07 +01:00
lightningterror 425059d882 gsdx: Forgot to move the crc state for mgs3 and ace combat 4.
crc hacks are aggressive only. Fixes regressions mentioned in
https://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-OpenGL-Issue-with-Latest-Builds
2019-03-01 08:37:04 +01:00
lightningterror 8a9abd8a1b gsdx: Purge depth crc hack for GSC_RadiataStories.
Effects rendered correctly, blur/ghosting upscaling issues can be
resolved with HPO special.
2019-02-25 11:35:27 +01:00
lightningterror 79a38858d1 gsdx: Purge GSC_CrashNburn crc hacks.
Depth, texture shuffle rendered correctly.
@MrCK1 did the tests. PAL needs to be tested as well.
2019-02-24 22:12:27 +01:00
lightningterror 8e8598412d gsdx: Purge all crc hacks for GSC_OnePieceGrandAdventure and GSC_OnePieceGrandBattle.
Texture shuffle and hdr colclip.
Effects rendered correctly.
2019-02-23 06:52:40 +01:00
lightningterror 930f07df4a gsdx: Purge depth crc hack for Haunting Ground.
Effects rendered correctly on all renderers.
2019-02-22 17:18:58 +01:00
lightningterror ca002c56e5 GSdx: Adjust Burnout crc hacks to work on multiplayer mode as well.
Yellow stripes crc hack.
Note: Only Takedown was tested but other games should work as well.
2019-02-09 21:42:38 +01:00
lightningterror f02c683178 gsdx: Merge Sly 2 and 3 crc hacks.
Upscaling issue with texture shuffle on dx and gl. Also removes shadows
on gl.
Bbox issue on dx.

Dumps from Sly 2 and 3 look fine after the merge.

Also add a crc id BF1739E2 for a prototype Sly2. I don't remember who
game me the dump or if it's official.
2019-01-28 21:58:30 +01:00
lightningterror 946e6046b3 gsdx: Adjust some crc hack comments for some games.
Maybe in the future I'll add github issue links to corresponding crc
hacks.
2019-01-21 19:38:20 +01:00
lightningterror 548d6b31bf Gsdx: Purge GSC_RedDeadRevolver crc hacks.
Blurring with a bit of ghosting is intended and it looks like that on
the console as well.

Depth properly emulated.

D3D11 misses blending.
2019-01-20 19:49:36 +01:00
lightningterror 4ecbb750a8 GSdx: Purge GSC_BlackHawkDown crc hacks.
Channel and texture shuffle emulated correctly.
2019-01-20 00:05:18 +01:00
lightningterror bbd8cbbcf4 GSdx: Move GSC_DeathByDegreesTekkenNinaWilliams to partial crc level.
Upscaling issues + unsupported texture shuffle.
Hacks might need to be updated.
2019-01-18 13:17:28 +01:00
lightningterror 0c3a0da58f GSdx: Purge GSC_LegoBatman crc hacks.
Effects emulated correctly with texture shuffle and depth.

Game has upscaling issues which can be fixed with TC offsets.
2019-01-17 09:58:59 +01:00