gsdx-hw: Revert dmc 3 TS hack purge.

Seems like Texture shuffle/depth is not handled properly in all cases so
revert the change until we fix it properly. Move it to gl level too.

Commit:

11cd6b56cd
This commit is contained in:
lightningterror 2019-06-20 10:36:21 +02:00
parent 14178cb184
commit 62417dae99
1 changed files with 5 additions and 0 deletions

View File

@ -578,6 +578,11 @@ bool GSC_DevilMayCry3(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
{
if(fi.TME && fi.FBP == 0x01800 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x01000 && fi.TPSM == PSM_PSMZ16)
{
// Texture shuffle/depth not handled properly.
skip = 32;
}
if(fi.TME && fi.FBP == 0x01800 && fi.FPSM == PSM_PSMZ32 && fi.TBP0 == 0x0800 && fi.TPSM == PSM_PSMT8H)
{
skip = 16;