mirror of https://github.com/PCSX2/pcsx2.git
gsdx-hw: Re add GSC_RedDeadRevolver crc hack that only skipped blur effects to aggressive mode only.
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@ -305,6 +305,9 @@ CRC::Game CRC::m_games[] =
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{0xEB198738, LordOfTheRingsThirdAge, US, 0},
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{0x614F4CF4, LordOfTheRingsThirdAge, EU, 0},
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{0x37CD4279, LordOfTheRingsThirdAge, KO, 0},
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{0xE169BAF8, RedDeadRevolver, US, 0},
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{0xE2E67E23, RedDeadRevolver, EU, 0},
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{0x87844524, RedDeadRevolver, RU, 0}, // Unofficial RU-version
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{0x6DF62AEA, BleachBladeBattlers, JP, 0},
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{0x6EB71AB0, BleachBladeBattlers, JP, 0}, // 2nd
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{0x3A446111, CastlevaniaCoD, US, 0},
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@ -110,6 +110,7 @@ public:
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RatchetAndClank3,
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RatchetAndClank4,
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RatchetAndClank5,
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RedDeadRevolver,
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ResidentEvil4,
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RickyPontingInternationalCricket,
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RozenMaidenGebetGarden,
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@ -1326,6 +1326,19 @@ bool GSC_Okami(const GSFrameInfo& fi, int& skip)
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return true;
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}
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bool GSC_RedDeadRevolver(const GSFrameInfo& fi, int& skip)
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{
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if(skip == 0)
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{
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if(fi.FBP == 0x03700 && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMCT24)
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{
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skip = 2; // Blur
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}
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}
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return true;
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}
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bool GSC_ResidentEvil4(const GSFrameInfo& fi, int& skip)
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{
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if (skip == 0)
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@ -1619,6 +1632,7 @@ void GSState::SetupCrcHack()
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lut[CRC::FFX2] = GSC_FFXGames;
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lut[CRC::FFX] = GSC_FFXGames;
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lut[CRC::FFXII] = GSC_FFXGames;
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lut[CRC::RedDeadRevolver] = GSC_RedDeadRevolver;
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lut[CRC::ResidentEvil4] = GSC_ResidentEvil4;
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lut[CRC::ShinOnimusha] = GSC_ShinOnimusha;
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lut[CRC::SMTDDS1] = GSC_SMTNocturneDDS<0x203BA820>;
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