gsdx-hw: Purge useless d3d11 only hacl for DMC3.

Texture shuffle emulated correctly.
This commit is contained in:
lightningterror 2019-06-18 20:21:03 +02:00
parent 1fc3516637
commit 11cd6b56cd
1 changed files with 0 additions and 4 deletions

View File

@ -578,10 +578,6 @@ bool GSC_DevilMayCry3(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
{
if(Dx_only && fi.TME && fi.FBP == 0x01800 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x01000 && fi.TPSM == PSM_PSMZ16)
{
skip = 32;
}
if(fi.TME && fi.FBP == 0x01800 && fi.FPSM == PSM_PSMZ32 && fi.TBP0 == 0x0800 && fi.TPSM == PSM_PSMT8H)
{
skip = 16;