Commit Graph

998 Commits

Author SHA1 Message Date
Mrlinkwii 5dec7fe27d GameDB : fixes for Hanjuku Hero 4 2023-04-19 23:30:31 +01:00
Berylskid 575d487c65
GameDB: Fix Armored Core water and game names (#8702) 2023-04-19 19:14:37 +01:00
Mrlinkwii 9273683d3c GameDB: fixes for Dark cloud 2023-04-17 21:06:48 +01:00
PCSX2 Bot 88f8465e7e PAD: Update to latest controller database. 2023-04-17 20:02:50 +02:00
JordanTheToaster 3352d71515 GameDB: Various fixes
Fixes for a potential slowdown in Super Robot Taisen and replace disabling Instant VU with InstantDMA in MGS 3 Subsistence.
2023-04-16 21:10:31 +02:00
Stenzek d37ac992fc GS/HW: Use bitfield extract for VS expand (GL/VK) 2023-04-15 20:10:25 +01:00
JordanTheToaster dfcb96a4b6 GameDB: Various fixes
Fixes for bloom alignment in Dogz and Catz and broken sun in Ace Combat 4.
2023-04-14 23:01:26 +01:00
refractionpcsx2 5c4fad6725 GameDB: Remove no longer needed Spyro patches 2023-04-14 18:17:44 +01:00
JordanTheToaster 0919b15183 GameDB: Various fixes
Fixes for Dogz and Catz vertical lines and black squares and a workaround for FMVs causing screen shaking in NFS U2.
2023-04-14 13:13:35 +01:00
kenshen112 8162c87884 GameIndex: Added Boss Hang Fix to more regions.
Added Kirie hang fix to Fatal Frame Korea and Asia.
2023-04-14 09:23:35 +01:00
Stenzek 7f7dd60587 GS/HW: VS expand instead of GS for DX/GL/Vulkan 2023-04-13 11:12:11 +01:00
Stenzek 6877abb2ec GS/HW: Remove FFXII CRC hack
No longer needed, and it causes issues with splitting point draws.
2023-04-13 11:12:11 +01:00
JordanTheToaster 9d20b4d6a6 GameDB: Soulcalibur 2&3 blending recommendations
Fixes menu transparency when using high blending.
2023-04-13 09:39:02 +01:00
PCSX2 Bot 94c75df0d0 PAD: Update to latest controller database. 2023-04-10 20:35:28 +02:00
JordanTheToaster bba070bdbf GameDB: PAL ZoE 2 Text fix
Fixes cut off text in PAL versions of Zone of the Enders 2
2023-04-09 19:12:56 +01:00
Stenzek f569ad0970 GS/HW: Allow translating targets for depth sources
Fixes broken half screen in Miami Vice and 10 Pin - Champions Alley.
2023-04-09 17:56:49 +01:00
JordanTheToaster 1e3f429169 GameDB: Various fixes
Alieviates high VU % usage in Pilot Down Behind Enemy Lines and sets max blending level to minimum for other Monster Hunter games to fix heavy GPU usage for no reason.
2023-04-09 16:26:23 +01:00
refractionpcsx2 8d429c7e5a GameDB: Update the VU clamp mode on Ultimate Spider-Man 2023-04-09 16:24:46 +01:00
refractionpcsx2 3099090e6a GameDB: Add InstantDMA to Jak 3 for holes in face geometry 2023-04-09 05:56:58 +01:00
refractionpcsx2 8b32382e1b GameDB: Add Autoflush and HPO Special to Ultimate Spider-Man 2023-04-09 03:31:41 +01:00
refractionpcsx2 77d37de18c GameDB: Add mipmapping to Hasbro Family Game Night 2023-04-07 20:34:03 +01:00
Stenzek 2a06bb6e2c GS/OGL: Use VS/GS selectors from base class 2023-04-07 17:18:21 +01:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
refractionpcsx2 a863466f70 GS-HW: Better handle double half clears + masked channels + invalidate
Also add Auto Flush to Power Drome US, apparently it wasn't there.
2023-04-05 16:29:36 +01:00
GiladNir fb3c0c8138 GameDB: Added fixes for Fatal Frame and Siren 2023-04-05 15:10:48 +01:00
refractionpcsx2 857cb36707 GS-HW: Add CRC hack for NFS Undercover to handle weird shuffle 2023-04-04 13:56:44 +01:00
refractionpcsx2 eac420f205 GameDB: Replace Tex in RT with Partial Target Invalidation, Dark Cloud 2 2023-04-03 21:54:31 +01:00
PCSX2 Bot 8d9a5111a1 PAD: Update to latest controller database. 2023-04-03 18:10:16 +02:00
refractionpcsx2 38bf916231 GS: Update fixes for Sacred Blaze 2023-04-02 19:44:11 +01:00
JordanTheToaster 6e81879436 GameDB: Various fixes
Fixes for Driv3r and VP2.
2023-04-01 23:45:10 +01:00
Stenzek e8e9702d7e GS/HW: Swap Crash WoC CRC hack for native palette draws 2023-04-01 15:45:14 +01:00
JordanTheToaster e95d75e01f GameDB: Fix missing Tekken 5 demo
Fixes for missing Tekken 5 demo that caused camera issues.
2023-04-01 01:44:17 +01:00
Mrlinkwii bbe58b07a8 GameDB: fixes for Super Trucks Racing 2023-03-31 21:29:46 +01:00
tangomike99 7886c9ea27 GameDB: Fix fog line in Over the Hedge 2023-03-31 21:29:34 +01:00
tangomike99 1c072f38bb GameDB: Fix blurriness in Sitting Ducks 2023-03-31 21:29:34 +01:00
Buzzardsoul 9c91c700ac GameDB: Add roundsprite 2 to Samurai Warriors 2 2023-03-31 11:59:44 +01:00
lightningterror 8a06fb1840 GS: Fix fxaa bad shader on opengl. 2023-03-31 10:18:27 +01:00
Stenzek d70334ee57 GS/HW: Slight shader simplification
- Don't declare texture if it's not read from. Stops Vulkan validation
   layers whinging.

 - Get rid of OpenGL common_header.glsl, and use name linking instead of
   leftovers from separate shader objects.
2023-03-30 21:55:50 +01:00
Stenzek 8be9e2dc71 GameDB: Remove preload/CPU FB for Crash WoC
Fog effect works correctly now (at least at 1x).
2023-03-30 21:55:50 +01:00
Stenzek faecc6913b GS/HW: Texture cache improvements
GS/HW: Only use temporary source for recursive draw

.. and don't insert it into the page map.

GS/HW: Lookup page list for depth sources

GS/HW: Avoid target copies by using shader sampling

GS/HW: Make texture cache a global pointer

GS/HW: Remove GetID() from GSTexture

It only made sense for OpenGL, was always zero in Vulkan.

GS/HW: Rewrite texture sampling hazard detection

Also avoid redundant channel shuffle setup.

GS/HW: Turn Haunting Ground CRC into an OI fix
2023-03-30 21:55:50 +01:00
JordanTheToaster 316bc422bc GameDB: Various fixes
Fixes lack of sun intensity in WRC texture distortion in Ultimate Spiderman and missing serials and fixes for those serials for Sakura Taisen.
2023-03-30 20:40:03 +01:00
JordanTheToaster b00852fada GameDB: More WWE text fixes
Adds the text fix to WWE 2007 to 2010
2023-03-30 11:03:29 +01:00
icup321 682f0c7984 GameDB: Add Mipmap/Trilinear to SpongeBob Movie & Incredibles
Update settings for The Incredibles + ROTU and The SpongeBob Movie Game
2023-03-30 09:46:43 +01:00
JordanTheToaster 2222007516 GameDB: WWE 2011 Text fixes
Fixes for the broken text in WWE 2011.
2023-03-29 17:28:55 +01:00
Mrlinkwii 786eedf2f2 GameDB: fixes for various games 2023-03-29 15:18:16 +01:00
Stuart Kenny f217519e97 GameDB: Fix WRC 4 car discolouration 2023-03-29 11:50:13 +01:00
Buzzardsoul 4caaa70726 GameDB: Add Mipmap and Trilinear to The Incredibles 2023-03-28 21:54:57 +01:00
JordanTheToaster 02a27a6974 GameDB: Rogue Galaxy character fix
Fixes broken characters in Rogue Galaxy.
2023-03-28 19:52:17 +02:00
Stenzek 6d7eceb4f1 GS/HW: Remove JakGames/JakX CRC hack 2023-03-28 11:21:47 +01:00
Stenzek f52e72b026 GS/HW: Swap OI_JakGames CRC hack for CPU sprite render 2023-03-28 11:21:47 +01:00
refractionpcsx2 70c1620a87 GameDB: Add Partial Target Invalidation for Fatal Frame III
aka Project Zero 3
2023-03-28 11:09:44 +01:00
refractionpcsx2 d45964d0c7 GS-HW: improve dirty handling with expanded tex is rt's 2023-03-28 11:09:44 +01:00
PCSX2 Bot a1c99f3e7a PAD: Update to latest controller database. 2023-03-27 18:28:13 +02:00
JordanTheToaster 87c76ad010 GameDB: Various fixes
Helps alleviate some issues in Shrek 2 and removes round sprite and merge sprite from Driv3r as they cause issues
2023-03-25 06:16:25 +00:00
Dreadmoth 822d292e2f GameDB: Ratchet & Clank 1&2
Fixes broken pause menu.
2023-03-25 06:06:24 +00:00
Mrlinkwii 280a41806f GameDB: fixes for Metal Gear Solid 3 Snake Eater 2023-03-20 21:27:03 +00:00
JordanTheToaster fc88d1de85 GameDB: From Soft game fixes
Adds partial target invalidation to every From Soft game because they used way too much glue.
2023-03-20 11:19:49 +00:00
JordanTheToaster 6cf48e9e2b GameDB: Various fixes
Fixes R&C 3 broken pause menu and broken textures in AC Last Raven.
2023-03-20 10:05:00 +00:00
Stenzek 6ad222117d GS: Reduce MAD buffering draw size
It's silly to draw to the whole double-sized render target, but discard
half the pixels.

Also centralizes the constant setup, get rid of the duplication.
2023-03-19 23:31:37 +00:00
Stenzek b26acad721 GS: Sample LOD 0 explicitly in interlace shaders
Can't use normal sampling because the derivates are undefined in
non-uniform control flow (in MAD).
2023-03-19 23:31:37 +00:00
JordanTheToaster 137dfc20fa GameDB: Various fixes
Fixes for Smash Cars This is Football 2002 and Champions Return to Arms.
2023-03-19 13:18:37 +00:00
Mrlinkwii f85a99b6f0 GameDB: fixes for True Crime - Streets of L.A. 2023-03-19 00:15:29 +00:00
Mrlinkwii 6923000b52 GameDB: remove SoftwareRendererFMVHack from Siren 2 2023-03-18 22:26:41 +00:00
refractionpcsx2 18045c195a GameDB: Readd Tex in RT for Xenosaga Ep.III 2023-03-18 17:07:29 +00:00
refractionpcsx2 b1edadfe3a GameDB: Add partial target invalidation to Ratchet Gladiator/Deadlocked 2023-03-18 17:07:29 +00:00
refractionpcsx2 63cb0f3577 GameDB: Add partial target invalidation to ZoE 2nd Runner + MGS2 2023-03-18 17:07:29 +00:00
refractionpcsx2 2b49614df9 GS-HW: Don't bilinear dirty rects by default, added as upscale hack. 2023-03-18 17:07:29 +00:00
refractionpcsx2 a693efad1e GameDB: Correct Dog's Life fixes 2023-03-18 17:07:29 +00:00
refractionpcsx2 85a0e75e28 GameDB: Add needed updates for Siren 2 and Legion 2023-03-18 17:07:29 +00:00
refractionpcsx2 5cbcf706e9 GS-HW: use page aligned rects for inexact matches when possible 2023-03-18 17:07:29 +00:00
Mrlinkwii 8b78388834 GameDB: various fixes 2023-03-18 13:49:37 +00:00
Mrlinkwii b44d40d919 GameDB: remove not needed game fix for Yakuza 2023-03-18 13:49:17 +00:00
JordanTheToaster 68ef49aef5 GameDB: SMT DS Fixes
Fixes broken effects when using lower than high blending.
2023-03-17 00:55:51 +00:00
Buzzardsoul d0a65153df GameDB: Add Mipmap and Trilinear to Spyro: Enter the Dragonfly 2023-03-17 00:55:36 +00:00
Mrlinkwii 6e14680ac7 GameDB: add fixes for Lupin III - Columbus no Isan wa Akenisomaru and fix game names 2023-03-16 13:23:09 +00:00
Mrlinkwii ba03a533d8 GameDB: fixes for Biker Mice from Mars 2023-03-15 23:21:34 +00:00
JordanTheToaster 9abbecb286 GameDB: Various fixes
Fixes for incorrect region codes and adding merge sprite to Zone of Enders 2 to fix beeg bloom.
2023-03-15 20:39:44 +00:00
Stenzek 435e73d838 GS/HW: Texture cache improvements
Change texture scale from vector to scalar

 - Independent X and Y scaling is long gone.
 - Also separate size and scale in TC lookup

Move clear value for texture to base class

Align heights to page size

 - Since FRAME and Z are in page units, we can't have two targets
 - overlapping within the same page.
 - Stops some small resizes too.
 - Test cases: Genji and Spider-Man 2 shadows.

Don't modify target TEX0 on shuffle/clear

Move upscale multiplier to uniform

Make P8 conversion page-aware

Fix incorrect depth preload shader

Improve HLE of texture shuffles

When a texture shuffle is split into two half-screen draws, we skip the
first, and draw the whole thing in the second, taking care of when both
the texture and framebuffer are offset.
2023-03-13 20:29:05 +00:00
PCSX2 Bot 2c4e02ff34 PAD: Update to latest controller database. 2023-03-13 17:56:18 +01:00
Buzzardsoul 6630066f0b GameDB: Add missing Tony Hawk's Underground 2 fixes. 2023-03-11 21:43:54 +00:00
Buzzardsoul 20e6a55dd1 GameDB: Add blending level 3 to Tony Hawk's Underground 2 2023-03-11 21:22:35 +00:00
Mrlinkwii d3f82c800f GameDB: add fixes to Crouching Tiger, Hidden Dragon 2023-03-11 21:06:08 +00:00
Buzzardsoul 12f4d6f872
GameDB: Add Mipmap and Trilinear to Tony Hawk's Underground 2 (#8372) 2023-03-11 20:40:39 +00:00
lightningterror 06aed8491c GS-hw: Separate the Alpha masked Ad case from blend hw bit.
Allows for cleaner code.
2023-03-11 20:44:11 +01:00
lightningterror 62497b9300 GS-hw: Rename PS_CLR_HW to PS_BLEND_HW shader macro. 2023-03-11 20:44:11 +01:00
JordanTheToaster 686b31765d GameDB: Various fixes
Adds estimate texture region to Combat Elite WWII Paratroopers and round sprite half to Champions Return To Arms to fix lines in HUD and menus.
2023-03-11 16:34:06 +00:00
lightningterror 59aba9f757 GS-hw: Support Ad masked alpha on blend mix 1 and 2 clr cases. 2023-03-09 21:08:52 +01:00
Buzzardsoul 248e94dc4c
GameDB: Add autoflush to Dirge of Cerberus: Final Fantasy VII (#8351) 2023-03-09 16:09:53 +00:00
JordanTheToaster f73a2d571f GameDB: Add missing Ponkotsu Roman Fixes
Adds missing JP fixes for Ponkotsu Roman Daikatsugeki Bumpy Trot.
2023-03-07 18:59:59 +00:00
lightningterror 911d35e800 GS-hw: Fix invert rounding for accumulation blend on gl.
Also make the checks consistent for all renderers.
2023-03-06 23:36:54 +01:00
lightningterror b33242830e GS-vk: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror 8c0ee33c4c GS-ogl: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror e8cf4822b1 GS-d3d: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
PCSX2 Bot 3462f02ce2 PAD: Update to latest controller database. 2023-03-06 17:07:54 +01:00
JordanTheToaster 85f96bb248 GameDB: Various recommendations and fixes
Adds a variety of fixes and recommendation's for users to ignore.
2023-03-05 10:06:51 +00:00
Mrlinkwii b40b606608 GameDB: update Oneechanbara2Special 2023-03-03 16:42:24 +00:00
RedDevilus 962cfa9441 GameDB: Steambot Chronicles + typo fix
- Steambot Chronicles has quite an extensive hack for a game doing weird stuff with their Z-buffer, it does mess with the sea being green which is incorrect but the game also looks off for rest of the cutscene.

- misalgined typo to misaligned
2023-03-03 16:42:09 +00:00
lightningterror a3ecf0b0bd GS-vk: Add clr3 case for blend mix 2.
When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
lightningterror 58cb6ab728 GS-ogl: Add clr3 case for blend mix 2.
When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
lightningterror f478b3959c GS-d3d: Add clr3 case for blend mix 2.
When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
Stenzek 35ce680859 GameDB: Add PCRTCOffsets to Xiaolin Showdown
Stops screen shaking.
2023-03-03 15:33:47 +00:00
JordanTheToaster 805f985144 GameDB: Gun fixes
Fixes for rainbowing at the edges of the screen missing bloom intensity and alignment and reflections on water and ground textures.
2023-03-02 21:16:57 +00:00
JordanTheToaster 1312952305 GameDB: Various fixes
Adds Tex In RT 2 to Armoured Core 2 to fix texture corruption in future and adds merge sprite to Destroy All Humans 1&2 to further fix misaligned bloom.
2023-03-02 15:50:02 +00:00
Stenzek 6118b94f9e GS/Vulkan: Fix a bunch of validation warnings
None of these were errors, but it's still good to have clean output.
2023-03-02 15:49:13 +00:00
Mrlinkwii 262b5f1dc0 GameDB: add fixes to Knight Rider - The Game 2023-03-02 11:07:28 +00:00
Mrlinkwii ac36162ddc GameDB: upscaling fixes for Springdale 2023-03-02 09:50:38 +00:00
JordanTheToaster 35d05b8653 GameDB: DAH 1&2 Fixes
Fixes for misaligned bloom and sun occlusion and intensity in Destroy All Humans 1 and 2.
2023-03-02 09:18:18 +00:00
Mrlinkwii e4d6b87e5d GameDB: add textureInsideRT to NBA '07 featuring The Life Vol.2 2023-03-02 01:34:39 +00:00
Stenzek 64b38e5a4a GS/HW: Add "Merge Targets" texture-in-RT mode
Can take several targets from the cache, and create a combined/merged
source from them.

Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Stenzek 9a3904103a GS/HW: Fix off by one in estimate texture region
And enable it for Justice League.
2023-03-01 20:36:36 +00:00
Mrlinkwii 795741a341 GameDB: various fixes 2023-02-28 21:39:50 +00:00
JordanTheToaster da98465d4b GameDB: Remove unneeded Midnight Club 3 fixes
Removes the texture preloading restriction as the game no longer violently blows up during gameplay with the hash cache enabled.
2023-02-28 20:52:03 +00:00
Stenzek d28e46796f GameDB: Enable estimate texture region on Snowblind games 2023-02-28 17:39:15 +00:00
forrvalhalla cb786f0320 GameDB: Various Armored Core Improvements 2023-02-28 08:51:39 +00:00
PCSX2 Bot 6ff64cc984 PAD: Update to latest controller database. 2023-02-27 18:29:35 +01:00
Mrlinkwii 475b816280 Gamedb: remove HPO normal from Dragon Ball Z Budokai - Tenkaichi 2 2023-02-27 13:51:37 +01:00
JordanTheToaster 3128c48d5b GameDB: Dance Summit 2001 Fixes
Adds paltex to Dance Summit 2001 to massive increase FPS and reduce hash cache usage dramatically.
2023-02-26 22:27:39 +00:00
RedDevilus 5c7161fd2f GameDB: NASCAR '06 Total Team Control
Forces Adaptive TFF to stop bouncing/shaking vertical screen
2023-02-26 15:38:48 +00:00
TellowKrinkle 7781907f0e GS: Blend truncation and dither goes the other way when subtracting
Truncation happens after subtraction, so it's the equivalent of rounding the value to subtract *up* instead of down
2023-02-26 07:22:32 +01:00
TellowKrinkle a7e2b98dc7 Vulkan: Format tfx.glsl 2023-02-26 07:22:32 +01:00
RedDevilus 9a0cd1157f GameDB: Timesplitters Series + minor maintenance
- Timesplitters 2 (normal vertex screwing up bottom)
- Timesplitters Future Perfect (remove depth lines)
- Dragon Ball Z - Infinite World (dash
2023-02-26 01:13:24 +00:00
Mrlinkwii 16c41255d0 Gamedb: remove disable partial invalidation from fatal frame 2023-02-26 00:24:24 +00:00
Stenzek c2d1e5bd18 GameDB: Switch CPU CLUT for GPU CLUT in The Godfather
It can do 10+ readbacks in one frame, which is way too much.
2023-02-25 12:31:28 +00:00
JordanTheToaster f3b67b158c GameDB: Gorwlanser 5&6 and Poinies Poin Fixes
Adds Texture in RT to Growlanser 5 and 6 to fix a layering issue and to Poinies Poin to fix text corruption after an FMV.
2023-02-25 12:28:05 +00:00
JordanTheToaster 6b81050283 GameDB: 007 EON Fixes
Adds mipmapping full and trilinear PS2 to 007 Everything Or Nothing to fix up texture detail and removes mipmapping from Fifa games to prevent players from going bald or having rainbow vomit shirts.
2023-02-25 10:55:53 +00:00
Stenzek 1b607a8c4d GameDB: Add partial target invalidation to affected games 2023-02-25 08:18:34 +00:00
Stenzek 4583c64ff7 GS/HW: Add partial target invalidation option
Eventually hopefully we can make this the default, but it breaks too
much at the moment.

Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
lightningterror 7f7950cd6b GS-d3d: Check each channel individually if it overflows and do corrections. 2023-02-24 02:06:00 +01:00
lightningterror bd64ad510b GS-vk: Check each channel individually if it overflows and do corrections. 2023-02-24 02:06:00 +01:00
lightningterror 4e9b7e61a7 GS-ogl: Check each channel individually if it overflows and do corrections. 2023-02-24 02:06:00 +01:00
JordanTheToaster fcc627c65c GameDB: Various fixes
Fixes for missing bloom intensity in Ferrari Challenge mipmapping in Dark Cloud and adjusts HPO on The Dog Island and adding missing Scandinavia entrys.
2023-02-23 19:37:29 +00:00
Stenzek f9dcac8cd0 GS/HW: Make readback-on-close a HW fix
Unfortunately it's too risky to enable by default all the time. So,
we'll make it a hw fix, and hopefully one day can make it default on.

Also makes save states readback the TC as well.
2023-02-23 17:25:03 +00:00
refractionpcsx2 a716e69dc0 GameDB: Remove no longer needed SW FMV switch fixes 2023-02-21 16:15:29 +00:00
RedDevilus 39fb64cdcd GameDB: Dark Cloud 2 + Dark Chronicle
I had a dark joke on the fix, but let's not jester about it. The clown now has more colors than just 1.
2023-02-21 14:10:14 +00:00
JordanTheToaster d531a7f1af GameDB: Remove CPU CLUT from Transformers The Game
Something changed and now this just causes rainbow vomit in game and in menus instead of fixing the issue it was originally put in for.
2023-02-21 09:36:49 +00:00
PCSX2 Bot bb7ff414ae PAD: Update to latest controller database. 2023-02-21 02:14:48 +01:00
JordanTheToaster 215f112521 GameDB: Port patch to PAL Transformers ROTF
Ports a patch over to the PAL version to fix the pause menu hud and other parts.
2023-02-19 15:50:05 +00:00
JordanTheToaster 1e1a555d3b GameDB: Various fixes
Fixes for Transformers Revenge of the Fallen misaligned bloom and soft shadows and Legend of Kay broken shadow rectangles and misaligned bloom.
2023-02-19 03:53:20 +00:00
Mrlinkwii ef31c733ee Gamedb: update Armored Core - Nexus 2023-02-18 15:53:30 +00:00
kenshen112 0284c35f4c GameDB: Add Fatal Frame 1 / Project Zero final boss game bug fix patch 2023-02-18 05:04:20 +00:00
refractionpcsx2 925e874ada GS-HW: Fix real 16bit value shuffles 2023-02-17 19:06:35 +00:00
lightningterror 03f0f2f803 GameDB: Add missing db entry for Silent Scope 3.
Korean version.
2023-02-17 16:35:46 +01:00
lightningterror 857360d6b2 GameDB: Add full mipmap with ps2 trilinear to Matrix, The - Path of Neo.
Improves ground textures to match sw renderer.
2023-02-17 16:35:46 +01:00
JordanTheToaster 2f521348c6 GameDB: Add VU Sync hack to Salt Lake 2002
Fixes the awful flickering and missing textures that happens all over the game.
2023-02-17 13:12:33 +00:00
Mrlinkwii 1fc2d7de3c GameDB : remove skipdraw from Need for Speed - Undercover 2023-02-16 15:00:27 +00:00
JordanTheToaster b78796d0c1 GameDB: Add HPO Special to Arthur and the minimoys
Fixes misaligned bloom that looks gross.
2023-02-16 00:32:17 +00:00
RedDevilus da1e9db2c0 GameDB: Ruff Trigger
Rename Europe serial and fix offset and blooming.
2023-02-15 19:18:11 +00:00
RedDevilus 6beb6aa05b GameDB: Bakugan Battle Brawlers
Se Deinterlace to Adaptive TFF. I thought this was fixed but needs to be checked later.
2023-02-15 19:15:49 +00:00
Mrlinkwii 6ea7777a3a
GS-HW: remove Fighting Beauty Wulong & Spartan Total Warrior CRC (#8158) 2023-02-15 14:56:53 +00:00
Tokman5 cc55c01197 GameDB: Add EETimingHack to Crazy Taxi 2023-02-15 10:04:04 +00:00